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eeb9623985
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add roblox map
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2023-09-20 17:46:06 -07:00 |
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99e917a567
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add roblox deps
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2023-09-20 17:46:06 -07:00 |
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34ca5c58be
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do not step physics on mouse input, only update pos (overwriting previous pos)
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2023-09-20 17:46:02 -07:00 |
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a5152052a8
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fix angles
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2023-09-20 17:46:02 -07:00 |
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3e18284594
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accumulate deltas
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2023-09-20 17:46:02 -07:00 |
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cc71162f1c
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implement jump() + remove jump_trying + prevent air jumping
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2023-09-20 17:46:02 -07:00 |
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a0d4cf2d92
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wip 2
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2023-09-20 17:46:02 -07:00 |
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c139ff1a13
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wip
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2023-09-20 17:46:02 -07:00 |
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1878528a4f
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v0.4.0 instanced rendering + model textures
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2023-09-20 17:45:39 -07:00 |
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25e80a7c17
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scope skybox
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2023-09-20 17:13:08 -07:00 |
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21835d13f6
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load squid texture
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2023-09-20 17:13:08 -07:00 |
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91f6a5261f
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move camera_uniforms and skybox_texture
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2023-09-20 17:13:08 -07:00 |
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fb4a5efa14
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split main bind group, rename everything, organize GraphicsData
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2023-09-20 17:13:08 -07:00 |
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acb658f3e9
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goal: repeating ground texture
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2023-09-20 14:07:11 -07:00 |
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7e427b3879
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instanced rendering
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2023-09-20 13:48:07 -07:00 |
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d16485ae6d
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replace visual ground with custom ground model!
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2023-09-20 13:37:46 -07:00 |
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cdf695ee6e
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label bind group
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2023-09-20 13:02:47 -07:00 |
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5fc4044284
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small physics opti
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2023-09-19 18:14:24 -07:00 |
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6f4fda8cc0
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clip walk target velocity in RefreshWalkTarget
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2023-09-19 17:54:43 -07:00 |
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d58f915082
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v0.3.0 physics + walking
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2023-09-19 01:21:00 -07:00 |
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8e95fe484a
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unnecessary cast
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2023-09-19 00:58:35 -07:00 |
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5854128164
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edit comments
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2023-09-19 00:00:14 -07:00 |
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db5b3328bd
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update time for extern instructions
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2023-09-19 00:00:06 -07:00 |
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4951d1513d
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stop skipping over time
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2023-09-18 23:57:42 -07:00 |
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17e71d884f
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SetControlDir + contact constrain + walk.state enum instead of hash
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2023-09-18 23:36:14 -07:00 |
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1dc98d9c2d
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stupid mistake
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2023-09-18 23:33:52 -07:00 |
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fd38502e07
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only walk if grounded
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2023-09-18 21:28:09 -07:00 |
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0632e322cf
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implement walk with hashing lole!!
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2023-09-18 21:10:07 -07:00 |
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7544c6e6ef
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fix roblox camera offset
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2023-09-18 19:47:15 -07:00 |
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2f0a073fd5
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fix aabb normals + face_mesh
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2023-09-18 19:04:32 -07:00 |
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21dc425fc2
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edit comments
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2023-09-18 19:04:32 -07:00 |
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ca141c800c
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debug print instructions
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2023-09-18 19:04:32 -07:00 |
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63ce06f069
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syntactic sugar
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2023-09-18 18:31:15 -07:00 |
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fe14d5e0fa
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worthless opti
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2023-09-18 18:31:04 -07:00 |
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bffc254a0d
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put -t back
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2023-09-18 18:27:02 -07:00 |
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a5f203484b
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comment on CollisionEnd handling
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2023-09-18 18:08:03 -07:00 |
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e67479a9bd
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TEMP: move jump out
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2023-09-18 18:08:03 -07:00 |
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ad7abbdf1c
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rework predict_collision_end
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2023-09-18 18:08:03 -07:00 |
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3a0b3900ec
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fix falling
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2023-09-18 16:04:55 -07:00 |
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765ed42b9d
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start in air
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2023-09-18 16:04:55 -07:00 |
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8137a26f81
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standardize vec init
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2023-09-18 16:04:55 -07:00 |
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21ae7a0e4f
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use pva for init
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2023-09-18 16:04:55 -07:00 |
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5a886b76d1
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comment about processed_time
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2023-09-18 16:04:55 -07:00 |
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f1e26cb07a
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don't print frame delta
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2023-09-18 16:04:55 -07:00 |
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14a74c6e1e
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consume vec
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2023-09-18 16:04:55 -07:00 |
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5b55873bd5
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halfsize
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2023-09-18 16:04:55 -07:00 |
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fd5d71e1af
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use hashset for contacts
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2023-09-18 16:04:55 -07:00 |
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28c3f21736
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implement aabb collision
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2023-09-18 16:04:55 -07:00 |
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a58464efb0
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how will I do this
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2023-09-18 15:49:09 -07:00 |
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b070b9706f
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InputState
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2023-09-18 15:49:09 -07:00 |
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