|
dd6acbfc2f
|
use mem::replace where it is needed
|
2024-07-31 12:08:57 -07:00 |
|
|
3fea6ec5a2
|
put imports together
|
2024-07-30 13:34:34 -07:00 |
|
|
38df41e043
|
mouse interpolator abstraction
|
2024-07-30 13:01:42 -07:00 |
|
|
c59f40892a
|
snf optional as well because why not
|
2024-07-29 17:41:46 -07:00 |
|
|
4863605af7
|
source and roblox map loading feature flags
|
2024-07-29 17:11:40 -07:00 |
|
|
4a4ede36ed
|
read snf map
|
2024-07-29 16:51:36 -07:00 |
|
|
33cc2e1a45
|
update common
|
2024-07-25 13:53:45 -07:00 |
|
|
19ab098be0
|
wgpu 22.0.0
|
2024-07-22 13:21:47 -07:00 |
|
|
62b5ba2b33
|
pretty polygon fanning from vbsp code
|
2024-07-22 13:21:47 -07:00 |
|
|
f2a7b44884
|
print texture load error
|
2024-07-22 13:21:47 -07:00 |
|
|
5fdcf9047c
|
implement roblox mesh loading
|
2024-07-22 13:21:47 -07:00 |
|
|
8424fea634
|
redesign style data structures + fly
|
2024-07-22 13:21:47 -07:00 |
|
|
0ac1c1aa6b
|
adjust clipping planes
|
2024-02-18 00:23:27 -08:00 |
|
|
4a53040011
|
use .entry().or_insert_with() pattern everywhere
|
2024-02-16 06:04:24 -08:00 |
|
|
b1d860edf1
|
fix invisible walls
|
2024-02-16 04:11:42 -08:00 |
|
|
db6e1e43c1
|
file is probably gonna be here a long time
|
2024-02-16 00:18:16 -08:00 |
|
|
03970edeb8
|
update bsp_loader
|
2024-02-15 01:47:18 -08:00 |
|
|
ae4d539ab1
|
too much spam
|
2024-02-15 00:22:11 -08:00 |
|
|
df8189b874
|
implement valve mesh loading
|
2024-02-15 00:22:11 -08:00 |
|
|
b25bcc627d
|
asref path
|
2024-02-14 23:33:10 -08:00 |
|
|
63655ef931
|
enable source_legacy style texture loading
|
2024-02-14 23:33:10 -08:00 |
|
|
39924db94d
|
change PhysicsMesh::from to PhysicsMesh::try_from
|
2024-02-14 23:33:10 -08:00 |
|
|
3b3ccefebb
|
fix panic when no modes
|
2024-02-13 23:16:11 -08:00 |
|
|
746d3eb7ee
|
bsp_loader
|
2024-02-13 22:34:13 -08:00 |
|
|
7be93d2114
|
refactor loaders + file loading
|
2024-02-13 22:14:26 -08:00 |
|
|
e7f01eff80
|
print instead of panic
|
2024-02-13 06:08:03 -08:00 |
|
|
3be9730b52
|
allow texture loading failure
|
2024-02-13 06:08:03 -08:00 |
|
|
93eeb3354f
|
rewrite data structures, implement texture_loader
|
2024-02-13 06:08:03 -08:00 |
|
|
69bab269db
|
stop clone
|
2024-02-13 00:07:30 -08:00 |
|
|
3bad427f61
|
shrink code
|
2024-02-07 21:11:50 -08:00 |
|
|
90cca51e6e
|
patch arcane
|
2024-02-07 19:50:03 -08:00 |
|
|
480cd0e3be
|
commonize
|
2024-01-29 22:37:48 -08:00 |
|
|
ae9fc15320
|
update wgpu and slap lifetimes on everything until it works
|
2024-01-19 20:11:58 -08:00 |
|
|
6ae058d834
|
make room for missing texture print
|
2024-01-18 13:05:54 -08:00 |
|
|
517c4914ac
|
load_bsp module
|
2024-01-18 13:05:26 -08:00 |
|
|
c86824bdc1
|
skip objects with zero determinant
|
2023-12-30 10:36:03 -08:00 |
|
|
5b8e5c8899
|
we're not using floats anymore
|
2023-12-12 15:47:31 -08:00 |
|
|
14000c016e
|
multiply and check instead of doing bithacks
|
2023-12-12 15:30:09 -08:00 |
|
|
1c4191cfc9
|
convert recursion to stack
|
2023-12-12 14:47:20 -08:00 |
|
|
b2f067e0b4
|
stop erroring on subnormals, it's not really an issue
|
2023-12-04 08:55:21 -08:00 |
|
|
aec82358ee
|
comment about conceptual failure case
|
2023-12-02 03:06:13 -08:00 |
|
|
5da5006027
|
attempt to fix the bug
|
2023-12-02 03:06:13 -08:00 |
|
|
97a1b57b65
|
TODO: relative d value
|
2023-12-02 02:02:51 -08:00 |
|
|
a359650ff8
|
use relative position to avoid overflow
|
2023-12-02 01:58:18 -08:00 |
|
|
1790390055
|
don't mess with casts, wtf
|
2023-12-02 01:31:47 -08:00 |
|
|
49e077996d
|
overflow detect
|
2023-12-02 01:31:47 -08:00 |
|
|
9bfcf0b083
|
use det to make numbers smaller
|
2023-12-01 20:59:04 -08:00 |
|
|
82b3201b0a
|
optimize face_nd: precalculate det
|
2023-12-01 20:50:38 -08:00 |
|
|
513414d4bd
|
fix a near overflow bug
|
2023-12-01 18:28:05 -08:00 |
|
|
5c4bd4c3c7
|
wrong air accel limit
|
2023-12-01 05:01:13 -08:00 |
|