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60be7f14e5
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temp disable part color
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2023-09-28 19:07:22 -07:00 |
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37e9299f7d
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count properly
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2023-09-28 19:01:30 -07:00 |
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099865c682
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sky should not be using model_sampler
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2023-09-28 19:00:04 -07:00 |
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c65354c23f
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proper instance id labels
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2023-09-28 16:12:19 -07:00 |
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1b29db0daf
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BC is required rn
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2023-09-28 10:58:51 -07:00 |
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a06a28c595
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pls sens
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2023-09-27 17:00:08 -07:00 |
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0d6e989812
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change vulkan report to scroll lock key
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2023-09-27 16:23:28 -07:00 |
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da3d0ca254
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redo input
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2023-09-27 16:23:28 -07:00 |
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e685ef7388
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implement roblox Texture class texture coordinate transformation
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2023-09-27 15:01:18 -07:00 |
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b5c689f8ff
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implement roblox cube texture coordinates
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2023-09-27 15:00:53 -07:00 |
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0913063a00
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transform those bad boys
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2023-09-27 14:10:45 -07:00 |
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f492a09377
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unique model per face texture algorithm
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2023-09-26 22:39:41 -07:00 |
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b404908a55
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Tabs
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2023-09-26 22:39:41 -07:00 |
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f0d9c219b6
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remove texture transform lol
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2023-09-26 22:39:41 -07:00 |
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8fc87a59ce
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chunk instances according to limits
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2023-09-26 22:39:41 -07:00 |
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f0b3e87abb
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test teapot
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2023-09-26 20:26:08 -07:00 |
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836749df47
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add texture_transform, switch model_transform to Affine3A
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2023-09-26 20:26:08 -07:00 |
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31156aadfb
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load textures + spawn point
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2023-09-26 20:26:08 -07:00 |
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c5deef8753
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support rbxmx
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2023-09-26 14:27:00 -07:00 |
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7c2666fdf5
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file loader multiplexer, pass dom to load_roblox
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2023-09-26 14:26:53 -07:00 |
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6da4c81826
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rank device types and ignore user preference
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2023-09-25 20:27:14 -07:00 |
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c868a91a06
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revert storage buffers: no igpus support
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2023-09-25 20:27:14 -07:00 |
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b513e4037d
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pick adapter better lole
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2023-09-25 12:38:53 -07:00 |
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a803ada0e4
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zeroes2 inline maybe
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2023-09-22 19:42:15 -07:00 |
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eafcbae677
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add model.rs
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2023-09-22 19:42:15 -07:00 |
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2e786b090f
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no need for hardcoded image size
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2023-09-22 15:20:41 -07:00 |
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70e8f7a0ad
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delete stupid lib file
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2023-09-22 15:19:44 -07:00 |
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48091fc15d
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print loaded object count for physics and graphics
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2023-09-22 02:24:31 -07:00 |
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23857d38d9
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no reason to double reference
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2023-09-21 20:56:24 -07:00 |
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1c9bc347f6
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clear prev map
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2023-09-21 16:01:02 -07:00 |
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c9afa2d059
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only load Block shaped parts
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2023-09-21 15:45:02 -07:00 |
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847209aac4
|
runtime load physics
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2023-09-21 15:45:02 -07:00 |
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42ba757ec0
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plumb color everywhere
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2023-09-21 13:08:13 -07:00 |
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1cee3b52ac
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switch entity_transforms to storage buffers to remove hardcoded part cap
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2023-09-21 11:57:17 -07:00 |
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e27ce3b507
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dynamic image size
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2023-09-21 11:56:03 -07:00 |
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bc8f2bd566
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finalize physics models
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2023-09-21 00:03:14 -07:00 |
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eed932212d
|
comment code that will be deleted soon and cause merge conflicts for no reason
|
2023-09-20 23:45:55 -07:00 |
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73edb9ff95
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drag & drop to load roblox map
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2023-09-20 23:45:55 -07:00 |
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ae0c9e73ee
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make handy unit cube
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2023-09-20 23:44:12 -07:00 |
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953d424a57
|
load_roblox module
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2023-09-20 23:44:12 -07:00 |
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1de3501e89
|
no default transform
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2023-09-20 22:29:46 -07:00 |
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0135b17917
|
make proper model data and stop passing device into add_obj
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2023-09-20 22:29:33 -07:00 |
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25e80a7c17
|
scope skybox
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2023-09-20 17:13:08 -07:00 |
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21835d13f6
|
load squid texture
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2023-09-20 17:13:08 -07:00 |
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91f6a5261f
|
move camera_uniforms and skybox_texture
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2023-09-20 17:13:08 -07:00 |
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fb4a5efa14
|
split main bind group, rename everything, organize GraphicsData
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2023-09-20 17:13:08 -07:00 |
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acb658f3e9
|
goal: repeating ground texture
|
2023-09-20 14:07:11 -07:00 |
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7e427b3879
|
instanced rendering
|
2023-09-20 13:48:07 -07:00 |
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d16485ae6d
|
replace visual ground with custom ground model!
|
2023-09-20 13:37:46 -07:00 |
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cdf695ee6e
|
label bind group
|
2023-09-20 13:02:47 -07:00 |
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