forked from StrafesNET/strafe-client
load roblox map with epic cube code
This commit is contained in:
parent
1b646bbb4b
commit
f7e48be228
126
src/main.rs
126
src/main.rs
@ -201,6 +201,132 @@ impl strafe_client::framework::Example for GraphicsData {
|
|||||||
modeldatas[2].transforms[0]=glam::Mat4::from_translation(glam::vec3(-10.,5.,10.));
|
modeldatas[2].transforms[0]=glam::Mat4::from_translation(glam::vec3(-10.,5.,10.));
|
||||||
modeldatas[3].transforms[0]=glam::Mat4::from_translation(glam::vec3(0.,0.,0.))*glam::Mat4::from_scale(glam::vec3(160.0, 1.0, 160.0));
|
modeldatas[3].transforms[0]=glam::Mat4::from_translation(glam::vec3(0.,0.,0.))*glam::Mat4::from_scale(glam::vec3(160.0, 1.0, 160.0));
|
||||||
|
|
||||||
|
let input = std::io::BufReader::new(&include_bytes!("../maps/bhop_easyhop.rbxm")[..]);
|
||||||
|
match strafe_client::load_roblox::get_objects(input, "BasePart") {
|
||||||
|
Ok(objects)=>{
|
||||||
|
for object in objects.iter() {
|
||||||
|
if let (
|
||||||
|
Some(rbx_dom_weak::types::Variant::CFrame(cf)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Vector3(size)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Float32(transparency)),
|
||||||
|
) = (
|
||||||
|
object.properties.get("CFrame"),
|
||||||
|
object.properties.get("Size"),
|
||||||
|
object.properties.get("Transparency"),
|
||||||
|
)
|
||||||
|
{
|
||||||
|
if *transparency==1.0 {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
//simply draw a box
|
||||||
|
let face_data = [
|
||||||
|
[0.0f32, 0., 1.],
|
||||||
|
[0.0f32, 0., -1.],
|
||||||
|
[1.0f32, 0., 0.],
|
||||||
|
[-1.0f32, 0., 0.],
|
||||||
|
[0.0f32, 1., 0.],
|
||||||
|
[0.0f32, -1., 0.],
|
||||||
|
];
|
||||||
|
let texture_data = [
|
||||||
|
[1.0f32, 0.],
|
||||||
|
[0.0f32, 0.],
|
||||||
|
[0.0f32, 1.],
|
||||||
|
[1.0f32, 1.],
|
||||||
|
];
|
||||||
|
let vertex_data = [
|
||||||
|
// top (0, 0, 1)
|
||||||
|
[-1.0f32, -1., 1.],
|
||||||
|
[1.0f32, -1., 1.],
|
||||||
|
[1.0f32, 1., 1.],
|
||||||
|
[-1.0f32, 1., 1.],
|
||||||
|
// bottom (0, 0, -1)
|
||||||
|
[-1.0f32, 1., -1.],
|
||||||
|
[1.0f32, 1., -1.],
|
||||||
|
[1.0f32, -1., -1.],
|
||||||
|
[-1.0f32, -1., -1.],
|
||||||
|
// right (1, 0, 0)
|
||||||
|
[1.0f32, -1., -1.],
|
||||||
|
[1.0f32, 1., -1.],
|
||||||
|
[1.0f32, 1., 1.],
|
||||||
|
[1.0f32, -1., 1.],
|
||||||
|
// left (-1, 0, 0)
|
||||||
|
[-1.0f32, -1., 1.],
|
||||||
|
[-1.0f32, 1., 1.],
|
||||||
|
[-1.0f32, 1., -1.],
|
||||||
|
[-1.0f32, -1., -1.],
|
||||||
|
// front (0, 1, 0)
|
||||||
|
[1.0f32, 1., -1.],
|
||||||
|
[-1.0f32, 1., -1.],
|
||||||
|
[-1.0f32, 1., 1.],
|
||||||
|
[1.0f32, 1., 1.],
|
||||||
|
// back (0, -1, 0)
|
||||||
|
[1.0f32, -1., 1.],
|
||||||
|
[-1.0f32, -1., 1.],
|
||||||
|
[-1.0f32, -1., -1.],
|
||||||
|
[1.0f32, -1., -1.],
|
||||||
|
];
|
||||||
|
let mut indices = Vec::new();
|
||||||
|
let mut vertices = Vec::new();
|
||||||
|
let mut vertex_index = std::collections::HashMap::<usize,u16>::new();
|
||||||
|
for face in 0..6 {
|
||||||
|
for end_index in 2..4 {
|
||||||
|
for &index in &[0, end_index - 1, end_index] {
|
||||||
|
let vert = face*4+index;
|
||||||
|
let unique_id=(vert * 1<<0) + (index * 1<<8) + (face * 1<<16);
|
||||||
|
if let Some(&i)=vertex_index.get(&unique_id){
|
||||||
|
indices.push(i);
|
||||||
|
}else{
|
||||||
|
let i=vertices.len() as u16;
|
||||||
|
vertices.push(Vertex {
|
||||||
|
pos: vertex_data[vert],
|
||||||
|
texture: texture_data[index],
|
||||||
|
normal: face_data[face],
|
||||||
|
});
|
||||||
|
vertex_index.insert(unique_id,i);
|
||||||
|
indices.push(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let index_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||||
|
label: Some("Index"),
|
||||||
|
contents: bytemuck::cast_slice(&indices),
|
||||||
|
usage: wgpu::BufferUsages::INDEX,
|
||||||
|
});
|
||||||
|
let mut entities = Vec::<Entity>::new();
|
||||||
|
entities.push(Entity {
|
||||||
|
index_buf,
|
||||||
|
index_count: indices.len() as u32,
|
||||||
|
});
|
||||||
|
let vertex_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||||
|
label: Some("Vertex"),
|
||||||
|
contents: bytemuck::cast_slice(&vertices),
|
||||||
|
usage: wgpu::BufferUsages::VERTEX,
|
||||||
|
});
|
||||||
|
modeldatas.push(ModelData {
|
||||||
|
transform: glam::Mat4::from_translation(
|
||||||
|
glam::Vec3::new(cf.position.x,cf.position.y,cf.position.z)
|
||||||
|
)
|
||||||
|
* glam::Mat4::from_mat3(
|
||||||
|
glam::Mat3::from_cols(
|
||||||
|
glam::Vec3::new(cf.orientation.x.x,cf.orientation.y.x,cf.orientation.z.x),
|
||||||
|
glam::Vec3::new(cf.orientation.x.y,cf.orientation.y.y,cf.orientation.z.y),
|
||||||
|
glam::Vec3::new(cf.orientation.x.z,cf.orientation.y.z,cf.orientation.z.z),
|
||||||
|
),
|
||||||
|
)
|
||||||
|
* glam::Mat4::from_scale(
|
||||||
|
glam::Vec3::new(size.x,size.y,size.z)/2.0
|
||||||
|
),
|
||||||
|
vertex_buf,
|
||||||
|
entities,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
Err(e) => println!("lmao err {:?}", e),
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
let camera_bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
let camera_bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
label: None,
|
label: None,
|
||||||
entries: &[
|
entries: &[
|
||||||
|
Loading…
Reference in New Issue
Block a user