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use strafesnet_common::integer::{Planar64,Planar64Vec3};
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use strafesnet_common::integer::{Planar64,Planar64Vec3};
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// This algorithm is based on Lua code
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// written by Trey Reynolds in 2021
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// 1/2^10
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// 1/2^10
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const EPSILON:Planar64=Planar64::raw(1<<(32-10));
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const EPSILON:Planar64=Planar64::raw(1<<(32-10));
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