forked from StrafesNET/strafe-client
fix physics
This commit is contained in:
parent
46965441b0
commit
d19f5cb3ef
@ -110,7 +110,7 @@ pub struct PhysicsMeshTopology{
|
|||||||
edge_topology:Vec<EdgeRefs>,
|
edge_topology:Vec<EdgeRefs>,
|
||||||
vert_topology:Vec<VertRefs>,
|
vert_topology:Vec<VertRefs>,
|
||||||
}
|
}
|
||||||
#[derive(Hash,id::Id,Eq,PartialEq)]
|
#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||||
pub struct PhysicsMeshId(u32);
|
pub struct PhysicsMeshId(u32);
|
||||||
impl Into<MeshId> for PhysicsMeshId{
|
impl Into<MeshId> for PhysicsMeshId{
|
||||||
fn into(self)->MeshId{
|
fn into(self)->MeshId{
|
||||||
@ -395,11 +395,6 @@ pub struct PhysicsMeshView<'a>{
|
|||||||
data:&'a PhysicsMeshData,
|
data:&'a PhysicsMeshData,
|
||||||
topology:&'a PhysicsMeshTopology,
|
topology:&'a PhysicsMeshTopology,
|
||||||
}
|
}
|
||||||
impl PhysicsMeshView<'_>{
|
|
||||||
pub fn verts<'a>(&'a self)->impl Iterator<Item=Planar64Vec3>+'a{
|
|
||||||
self.data.verts.iter().map(|&Vert(pos)|pos)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for PhysicsMeshView<'_>{
|
impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for PhysicsMeshView<'_>{
|
||||||
fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
|
fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
|
||||||
let face_idx=self.topology.faces[face_id.get() as usize].get() as usize;
|
let face_idx=self.topology.faces[face_id.get() as usize].get() as usize;
|
||||||
@ -456,6 +451,9 @@ impl TransformedMesh<'_>{
|
|||||||
transform,
|
transform,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
pub fn verts<'a>(&'a self)->impl Iterator<Item=Planar64Vec3>+'a{
|
||||||
|
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
|
||||||
|
}
|
||||||
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
|
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
|
||||||
let mut best_dot=Planar64::MIN;
|
let mut best_dot=Planar64::MIN;
|
||||||
let mut best_vert=SubmeshVertId(0);
|
let mut best_vert=SubmeshVertId(0);
|
||||||
|
@ -6,7 +6,7 @@ use strafesnet_common::map;
|
|||||||
use strafesnet_common::aabb;
|
use strafesnet_common::aabb;
|
||||||
use strafesnet_common::gameplay_modes::{self,StageId};
|
use strafesnet_common::gameplay_modes::{self,StageId};
|
||||||
use strafesnet_common::gameplay_attributes::{self,CollisionAttributesId};
|
use strafesnet_common::gameplay_attributes::{self,CollisionAttributesId};
|
||||||
use strafesnet_common::model::ModelId;
|
use strafesnet_common::model::{MeshId,ModelId};
|
||||||
use strafesnet_common::gameplay_style::{self,StyleModifiers};
|
use strafesnet_common::gameplay_style::{self,StyleModifiers};
|
||||||
use strafesnet_common::instruction::{self,InstructionEmitter,InstructionConsumer,TimedInstruction};
|
use strafesnet_common::instruction::{self,InstructionEmitter,InstructionConsumer,TimedInstruction};
|
||||||
use strafesnet_common::integer::{self,Time,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64Vec2};
|
use strafesnet_common::integer::{self,Time,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64Vec2};
|
||||||
@ -324,13 +324,15 @@ impl HitboxMesh{
|
|||||||
fn new(mesh:PhysicsMesh,transform:integer::Planar64Affine3)->Self{
|
fn new(mesh:PhysicsMesh,transform:integer::Planar64Affine3)->Self{
|
||||||
//calculate extents
|
//calculate extents
|
||||||
let mut aabb=aabb::Aabb::default();
|
let mut aabb=aabb::Aabb::default();
|
||||||
for vert in mesh.complete_mesh_view().verts(){
|
let transform=PhysicsMeshTransform::new(transform);
|
||||||
aabb.grow(transform.transform_point3(vert));
|
let transformed_mesh=TransformedMesh::new(mesh.complete_mesh_view(),&transform);
|
||||||
|
for vert in transformed_mesh.verts(){
|
||||||
|
aabb.grow(vert);
|
||||||
}
|
}
|
||||||
Self{
|
Self{
|
||||||
halfsize:aabb.size()/2,
|
halfsize:aabb.size()/2,
|
||||||
mesh,
|
mesh,
|
||||||
transform:PhysicsMeshTransform::new(transform)
|
transform,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#[inline]
|
#[inline]
|
||||||
@ -508,7 +510,7 @@ impl TryFrom<&gameplay_attributes::CollisionAttributes> for PhysicsCollisionAttr
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#[derive(Hash,id::Id,Eq,PartialEq)]
|
#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||||
struct PhysicsAttributesId(u32);
|
struct PhysicsAttributesId(u32);
|
||||||
impl Into<CollisionAttributesId> for PhysicsAttributesId{
|
impl Into<CollisionAttributesId> for PhysicsAttributesId{
|
||||||
fn into(self)->CollisionAttributesId{
|
fn into(self)->CollisionAttributesId{
|
||||||
@ -988,25 +990,53 @@ impl PhysicsContext{
|
|||||||
|
|
||||||
pub fn generate_models(&mut self,map:&map::CompleteMap){
|
pub fn generate_models(&mut self,map:&map::CompleteMap){
|
||||||
self.data.modes=map.modes.clone();
|
self.data.modes=map.modes.clone();
|
||||||
self.data.models.attributes=map.attributes
|
//TODO redo this with models first and only add used atributes and meshes
|
||||||
.iter().enumerate().filter_map(|(attr_id,m_attr)|
|
let mut used_attributes=Vec::new();
|
||||||
PhysicsCollisionAttributes::try_from(m_attr).ok().map(|p_attr|
|
let mut physics_attr_id_from_model_attr_id=HashMap::<CollisionAttributesId,PhysicsAttributesId>::new();
|
||||||
(PhysicsAttributesId::new(attr_id as u32),p_attr)
|
let mut used_meshes=Vec::new();
|
||||||
)
|
let mut physics_mesh_id_from_model_mesh_id=HashMap::<MeshId,PhysicsMeshId>::new();
|
||||||
).collect();
|
self.data.models.models=map.models.iter().enumerate().filter_map(|(model_id,model)|{
|
||||||
self.data.models.meshes=map.meshes.iter().enumerate().map(|(mesh_id,mesh)|
|
let attr_id=if let Some(&attr_id)=physics_attr_id_from_model_attr_id.get(&model.attributes){
|
||||||
(PhysicsMeshId::new(mesh_id as u32),PhysicsMesh::from(mesh))
|
attr_id
|
||||||
).collect();
|
}else{
|
||||||
self.data.models.models=map.models.iter().enumerate().map(|(model_id,model)|
|
//check if it's real
|
||||||
(PhysicsModelId::new(model_id as u32),PhysicsModel::new(model.mesh.into(),model.attributes.into(),PhysicsMeshTransform::new(model.transform)))
|
match map.attributes.get(model.attributes.get() as usize).and_then(|m_attr|{
|
||||||
).collect();
|
PhysicsCollisionAttributes::try_from(m_attr).map_or(None,|p_attr|{
|
||||||
|
let attr_id=PhysicsAttributesId::new(used_attributes.len() as u32);
|
||||||
|
used_attributes.push(p_attr);
|
||||||
|
physics_attr_id_from_model_attr_id.insert(model.attributes,attr_id);
|
||||||
|
Some(attr_id)
|
||||||
|
})
|
||||||
|
}){
|
||||||
|
Some(attr_id)=>attr_id,
|
||||||
|
None=>return None,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
let mesh_id=if let Some(&mesh_id)=physics_mesh_id_from_model_mesh_id.get(&model.mesh){
|
||||||
|
mesh_id
|
||||||
|
}else{
|
||||||
|
match map.meshes.get(model.mesh.get() as usize).and_then(|mesh|{
|
||||||
|
let mesh_id=PhysicsMeshId::new(used_meshes.len() as u32);
|
||||||
|
used_meshes.push(PhysicsMesh::from(mesh));
|
||||||
|
physics_mesh_id_from_model_mesh_id.insert(model.mesh,mesh_id);
|
||||||
|
Some(mesh_id)
|
||||||
|
}){
|
||||||
|
Some(mesh_id)=>mesh_id,
|
||||||
|
None=>return None,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
Some((PhysicsModelId::new(model_id as u32),PhysicsModel::new(mesh_id,attr_id,PhysicsMeshTransform::new(model.transform))))
|
||||||
|
}).collect();
|
||||||
|
self.data.models.attributes=used_attributes.into_iter().enumerate().map(|(attr_id,attr)|(PhysicsAttributesId::new(attr_id as u32),attr)).collect();
|
||||||
|
self.data.models.meshes=used_meshes.into_iter().enumerate().map(|(mesh_id,mesh)|(PhysicsMeshId::new(mesh_id as u32),mesh)).collect();
|
||||||
let convex_mesh_aabb_list=self.data.models.models.iter()
|
let convex_mesh_aabb_list=self.data.models.models.iter()
|
||||||
.flat_map(|(&model_id,model)|{
|
.flat_map(|(&model_id,model)|{
|
||||||
self.data.models.meshes[&model.mesh_id].submesh_views()
|
self.data.models.meshes[&model.mesh_id].submesh_views()
|
||||||
.enumerate().map(move|(submesh_id,view)|{
|
.enumerate().map(move|(submesh_id,view)|{
|
||||||
let mut aabb=aabb::Aabb::default();
|
let mut aabb=aabb::Aabb::default();
|
||||||
for v in view.verts(){
|
let transformed_mesh=TransformedMesh::new(view,&model.transform);
|
||||||
aabb.grow(v)
|
for v in transformed_mesh.verts(){
|
||||||
|
aabb.grow(v);
|
||||||
}
|
}
|
||||||
(ConvexMeshId{
|
(ConvexMeshId{
|
||||||
model_id,
|
model_id,
|
||||||
|
Loading…
Reference in New Issue
Block a user