cook PhysicsMeshTransform

This commit is contained in:
Quaternions 2024-02-06 23:09:26 -08:00
parent 96e163643b
commit 9ae4c5b0db
2 changed files with 28 additions and 57 deletions

View File

@ -368,46 +368,33 @@ impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for PhysicsMes
}
}
pub struct PhysicsMeshTransform<'a>{
vertex:&'a integer::Planar64Affine3,
normal:&'a integer::Planar64Mat3,
pub struct PhysicsMeshTransform{
vertex:integer::Planar64Affine3,
normal:integer::Planar64Mat3,
det:Planar64,
}
impl PhysicsMeshTransform<'_>{
pub fn new<'a>(
vertex:&'a integer::Planar64Affine3,
normal:&'a integer::Planar64Mat3,
det:Planar64
)->PhysicsMeshTransform<'a>{
PhysicsMeshTransform{
vertex,
normal,
det,
impl PhysicsMeshTransform{
pub const fn new(transform:integer::Planar64Affine3)->Self{
Self{
normal:transform.matrix3.inverse_times_det().transpose(),
det:transform.matrix3.determinant(),
vertex:transform,
}
}
}
pub struct TransformedMesh<'a>{
view:PhysicsMeshView<'a>,
transform:PhysicsMeshTransform<'a>,
transform:&'a PhysicsMeshTransform,
}
impl TransformedMesh<'_>{
pub fn new<'a>(
mesh_data:&'a PhysicsMeshData,
topology:&'a PhysicsMeshTopology,
vertex:&'a integer::Planar64Affine3,
normal:&'a integer::Planar64Mat3,
det:Planar64,
view:PhysicsMeshView<'a>,
transform:&'a PhysicsMeshTransform,
)->TransformedMesh<'a>{
TransformedMesh{
view:PhysicsMeshView{
data: mesh_data,
topology,
},
transform:PhysicsMeshTransform{
vertex,
normal,
det,
}
view,
transform,
}
}
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
@ -429,7 +416,7 @@ impl TransformedMesh<'_>{
impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for TransformedMesh<'_>{
fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
let (n,d)=self.view.face_nd(face_id);
let transformed_n=*self.transform.normal*n;
let transformed_n=self.transform.normal*n;
let transformed_d=d+transformed_n.dot(self.transform.vertex.translation)/self.transform.det;
(transformed_n/self.transform.det,transformed_d)
}

View File

@ -1,7 +1,7 @@
use std::collections::HashMap;
use std::collections::HashSet;
use crate::model_physics::{self,PhysicsMesh,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
use crate::model_physics::{self,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
use strafesnet_common::bvh;
use strafesnet_common::map;
use strafesnet_common::aabb;
@ -172,10 +172,8 @@ impl PhysicsModels{
fn mesh(&self,convex_mesh_id:ConvexMeshId)->TransformedMesh{
let model_idx=convex_mesh_id.model_id.get() as usize;
TransformedMesh::new(
&self.meshes[model_idx].submesh_view(convex_mesh_id.submesh_id),
&self.models[idx].transform,
&self.models[idx].normal_transform,
self.models[idx].transform_det,
self.meshes[model_idx].submesh_view(convex_mesh_id.submesh_id),
&self.models[model_idx].transform
)
}
fn model(&self,model_id:PhysicsModelId)->&PhysicsModel{
@ -284,24 +282,24 @@ struct WorldState{}
struct HitboxMesh{
halfsize:Planar64Vec3,
mesh:PhysicsMesh,
transform:PhysicsModelTransform,
transform:PhysicsMeshTransform,
}
impl HitboxMesh{
fn new(mesh:PhysicsMesh,vertex_transform:integer::Planar64Affine3)->Self{
fn new(mesh:PhysicsMesh,transform:integer::Planar64Affine3)->Self{
//calculate extents
let mut aabb=aabb::Aabb::default();
for vert in mesh.complete_mesh_view().verts(){
aabb.grow(vertex_transform.transform_point3(vert));
aabb.grow(transform.transform_point3(vert));
}
Self{
halfsize:aabb.size()/2,
mesh,
transform:PhysicsModelTransform::new(vertex_transform)
transform:PhysicsMeshTransform::new(transform)
}
}
#[inline]
fn transformed_mesh(&self)->TransformedMesh{
TransformedMesh::new(&self.mesh,&self.transform,&self.normal_transform,self.transform_det)
TransformedMesh::new(&self.mesh.complete_mesh_view(),&self.transform)
}
}
@ -495,38 +493,24 @@ impl From<ModelId> for PhysicsModelId{
Self::new(value.get())
}
}
pub struct PhysicsModelTransform{
vertex:integer::Planar64Affine3,
normal:integer::Planar64Mat3,
det:Planar64,
}
impl PhysicsModelTransform{
pub const fn new(vertex_transform:integer::Planar64Affine3)->Self{
Self{
normal:vertex_transform.matrix3.inverse_times_det().transpose(),
det:vertex_transform.matrix3.determinant(),
vertex:vertex_transform,
}
}
}
pub struct PhysicsModel{
//A model is a thing that has a hitbox. can be represented by a list of TreyMesh-es
//in this iteration, all it needs is extents.
mesh_id:PhysicsMeshId,
//put these up on the Model (data normalization)
attr_id:PhysicsAttributesId,
transform:PhysicsModelTransform,
transform:PhysicsMeshTransform,
}
impl PhysicsModel{
pub const fn new(mesh_id:PhysicsMeshId,attr_id:PhysicsAttributesId,transform:PhysicsModelTransform)->Self{
pub const fn new(mesh_id:PhysicsMeshId,attr_id:PhysicsAttributesId,transform:PhysicsMeshTransform)->Self{
Self{
mesh_id,
attr_id,
transform,
}
}
const fn transform(&self)->&PhysicsModelTransform{
const fn transform(&self)->&PhysicsMeshTransform{
&self.transform
}
}