This commit is contained in:
Quaternions 2023-08-31 22:48:17 -07:00
parent e25a2d7a7a
commit 7179f20e67

View File

@ -41,7 +41,7 @@ const CONTROL_MOVELEFT:u32 = 0b00001000;
const CONTROL_MOVEUP:u32 = 0b00010000; const CONTROL_MOVEUP:u32 = 0b00010000;
const CONTROL_MOVEDOWN:u32 = 0b00100000; const CONTROL_MOVEDOWN:u32 = 0b00100000;
const CONTROL_JUMP:u32 = 0b01000000; const CONTROL_JUMP:u32 = 0b01000000;
//const CONTROL_ZOOM:u32 = 0b10000000; const CONTROL_ZOOM:u32 = 0b10000000;
const FORWARD_DIR:glam::Vec3 = glam::Vec3::new(0.0,0.0,-1.0); const FORWARD_DIR:glam::Vec3 = glam::Vec3::new(0.0,0.0,-1.0);
const RIGHT_DIR:glam::Vec3 = glam::Vec3::new(1.0,0.0,0.0); const RIGHT_DIR:glam::Vec3 = glam::Vec3::new(1.0,0.0,0.0);
@ -86,7 +86,12 @@ fn get_control_dir(controls: u32) -> glam::Vec3{
impl Camera { impl Camera {
fn to_uniform_data(&self) -> [f32; 16 * 3 + 4] { fn to_uniform_data(&self) -> [f32; 16 * 3 + 4] {
let aspect = self.screen_size.0 as f32 / self.screen_size.1 as f32; let aspect = self.screen_size.0 as f32 / self.screen_size.1 as f32;
let proj = perspective_rh(self.fov, aspect, 1.0, 200.0); let fov = if self.controls&CONTROL_ZOOM==0 {
self.fov
}else{
self.fov/5.0
};
let proj = perspective_rh(fov, aspect, 1.0, 200.0);
let view = (glam::Mat4::from_translation(self.pos+self.offset) * glam::Mat4::from_euler(glam::EulerRot::YXZ, self.yaw, self.pitch, 0f32)).inverse(); let view = (glam::Mat4::from_translation(self.pos+self.offset) * glam::Mat4::from_euler(glam::EulerRot::YXZ, self.yaw, self.pitch, 0f32)).inverse();
let proj_inv = proj.inverse(); let proj_inv = proj.inverse();
@ -496,6 +501,10 @@ impl strafe_client::framework::Example for Skybox {
winit::event::ElementState::Pressed => self.camera.controls|=CONTROL_JUMP, winit::event::ElementState::Pressed => self.camera.controls|=CONTROL_JUMP,
winit::event::ElementState::Released => self.camera.controls&=!CONTROL_JUMP, winit::event::ElementState::Released => self.camera.controls&=!CONTROL_JUMP,
} }
(k,winit::event::VirtualKeyCode::Z) => match k {
winit::event::ElementState::Pressed => self.camera.controls|=CONTROL_ZOOM,
winit::event::ElementState::Released => self.camera.controls&=!CONTROL_ZOOM,
}
_ => (), _ => (),
} }
} }