diff --git a/src/load_roblox.rs b/src/load_roblox.rs index 06f058c..e4a6212 100644 --- a/src/load_roblox.rs +++ b/src/load_roblox.rs @@ -45,7 +45,7 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,force_interse "Water"=>{ force_can_collide=false; //TODO: read stupid CustomPhysicalProperties - intersecting.water=Some(crate::model::IntersectingWater{density:Planar64::ONE,viscosity:Planar64::ONE/10,current:velocity}); + intersecting.water=Some(crate::model::IntersectingWater{density:Planar64::ONE,viscosity:Planar64::ONE/10,velocity}); }, "Accelerator"=>{ //although the new game supports collidable accelerators, this is a roblox compatability map loader