forked from StrafesNET/strafe-client
time must advance! (2 bugs related to this)
global.mouse.time physics.time
This commit is contained in:
parent
dd61c64ddd
commit
54a21ae00b
@ -994,9 +994,11 @@ impl framework::Example for GlobalState {
|
||||
//do not step the physics because the mouse polling rate is higher than the physics can run.
|
||||
//essentially the previous input will be overwritten until a true step runs
|
||||
//which is fine because they run all the time.
|
||||
let delta=glam::ivec2(delta.0 as i32,delta.1 as i32);
|
||||
self.mouse.pos+=delta;
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
time,
|
||||
instruction:InputInstruction::MoveMouse(glam::ivec2(delta.0 as i32,delta.1 as i32)),
|
||||
instruction:InputInstruction::MoveMouse(self.mouse.pos),
|
||||
}).unwrap();
|
||||
},
|
||||
winit::event::DeviceEvent::MouseWheel {
|
||||
@ -1031,12 +1033,14 @@ impl framework::Example for GlobalState {
|
||||
queue: &wgpu::Queue,
|
||||
_spawner: &framework::Spawner,
|
||||
) {
|
||||
//ideally this would be scheduled to execute and finish right before the render.
|
||||
let time=self.start_time.elapsed().as_nanos() as i64;
|
||||
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
time,
|
||||
instruction:InputInstruction::Idle,
|
||||
}).unwrap();
|
||||
//update time lol
|
||||
self.mouse.time=time;
|
||||
|
||||
let mut encoder =
|
||||
device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
|
||||
|
@ -1136,14 +1136,14 @@ impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState
|
||||
impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsState {
|
||||
fn process_instruction(&mut self, ins:TimedInstruction<PhysicsInstruction>) {
|
||||
match &ins.instruction {
|
||||
PhysicsInstruction::Input(InputInstruction::Idle)|
|
||||
PhysicsInstruction::StrafeTick => (),
|
||||
PhysicsInstruction::Input(InputInstruction::MoveMouse(_)) => (),
|
||||
PhysicsInstruction::Input(InputInstruction::Idle)
|
||||
|PhysicsInstruction::Input(InputInstruction::MoveMouse(_))
|
||||
|PhysicsInstruction::StrafeTick => (),
|
||||
_=>println!("{}|{:?}",ins.time,ins.instruction),
|
||||
}
|
||||
//selectively update body
|
||||
match &ins.instruction {
|
||||
PhysicsInstruction::Input(InputInstruction::MoveMouse(_)) => (),//dodge time for mouse movement
|
||||
//PhysicsInstruction::Input(InputInstruction::MoveMouse(_)) => (),//dodge time for mouse movement
|
||||
PhysicsInstruction::Input(_)
|
||||
|PhysicsInstruction::ReachWalkTargetVelocity
|
||||
|PhysicsInstruction::CollisionStart(_)
|
||||
|
Loading…
Reference in New Issue
Block a user