forked from StrafesNET/strafe-client
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@ -22,7 +22,7 @@ enum Transition<F,E:DirectedEdge,V>{
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let (n,d)=mesh.face_nd(face_id);
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for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Hit(face_id,t);
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}
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@ -36,7 +36,7 @@ enum Transition<F,E:DirectedEdge,V>{
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//WARNING: d is moved out of the *2 block because of adding two vertices!
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for t in zeroes2(n.dot(body.position)*2-d,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
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break;
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@ -57,7 +57,7 @@ enum Transition<F,E:DirectedEdge,V>{
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//WARNING yada yada d *2
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for t in zeroes2((n.dot(body.position))*2-d,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Face(edge_face_id),t);
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break;
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@ -72,7 +72,7 @@ enum Transition<F,E:DirectedEdge,V>{
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let d=n.dot(mesh.vert(vert_id));
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for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Vert(vert_id),t);
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break;
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@ -89,7 +89,7 @@ enum Transition<F,E:DirectedEdge,V>{
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let d=n.dot(mesh.vert(vert_id));
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for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
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break;
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