forked from StrafesNET/strafe-client
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@ -1,7 +1,6 @@
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use crate::physics::Body;
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use crate::model_physics::{FEV,MeshQuery,DirectedEdge};
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use strafesnet_common::integer::{Time,Planar64};
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use strafesnet_common::zeroes::zeroes2;
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use strafesnet_common::integer::{Time,Fixed,Planar64};
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enum Transition<F,E:DirectedEdge,V>{
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Miss,
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@ -22,9 +21,9 @@ enum Transition<F,E:DirectedEdge,V>{
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let (n,d)=mesh.face_nd(face_id);
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//TODO: use higher precision d value?
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//use the mesh transform translation instead of baking it into the d value.
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for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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for t in Fixed::<2,64>::zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t)).is_negative(){
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best_time=t;
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best_transtition=Transition::Hit(face_id,t);
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break;
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@ -38,7 +37,7 @@ enum Transition<F,E:DirectedEdge,V>{
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//WARNING: d is moved out of the *2 block because of adding two vertices!
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for t in zeroes2(n.dot(body.position*2-(mesh.vert(verts[0])+mesh.vert(verts[1]))),n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t)).is_negative(){
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
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break;
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@ -59,7 +58,7 @@ enum Transition<F,E:DirectedEdge,V>{
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//WARNING yada yada d *2
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for t in zeroes2(n.dot(delta_pos),n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t)).is_negative(){
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Face(edge_face_id),t);
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break;
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@ -72,7 +71,7 @@ enum Transition<F,E:DirectedEdge,V>{
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let n=edge_n*(1-2*(i as i64));
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for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t)).is_negative(){
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Vert(vert_id),t);
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break;
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@ -88,7 +87,7 @@ enum Transition<F,E:DirectedEdge,V>{
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let n=-mesh.directed_edge_n(directed_edge_id);
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for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t)).is_negative(){
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
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break;
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@ -1,8 +1,7 @@
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use std::borrow::{Borrow,Cow};
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use std::collections::{HashSet,HashMap};
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use strafesnet_common::model::{self,MeshId,PolygonIter};
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use strafesnet_common::zeroes;
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use strafesnet_common::integer::{self,Planar64,Planar64Vec3};
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use strafesnet_common::integer::{self,vec3,Fixed,Planar64,Planar64Vec3};
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pub trait UndirectedEdge{
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type DirectedEdge:Copy+DirectedEdge;
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@ -137,22 +136,22 @@ impl PhysicsMesh{
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//go go gadget debug print mesh
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let data=PhysicsMeshData{
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faces:vec![
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Face{normal:Planar64Vec3::raw_xyz( 4294967296, 0, 0),dot:Planar64::raw(4294967296)},
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Face{normal:Planar64Vec3::raw_xyz( 0, 4294967296, 0),dot:Planar64::raw(4294967296)},
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Face{normal:Planar64Vec3::raw_xyz( 0, 0, 4294967296),dot:Planar64::raw(4294967296)},
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Face{normal:Planar64Vec3::raw_xyz(-4294967296, 0, 0),dot:Planar64::raw(4294967296)},
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Face{normal:Planar64Vec3::raw_xyz( 0,-4294967296, 0),dot:Planar64::raw(4294967296)},
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Face{normal:Planar64Vec3::raw_xyz( 0, 0,-4294967296),dot:Planar64::raw(4294967296)}
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Face{normal:vec3::raw_xyz( 4294967296, 0, 0),dot:Planar64::raw(4294967296)},
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Face{normal:vec3::raw_xyz( 0, 4294967296, 0),dot:Planar64::raw(4294967296)},
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Face{normal:vec3::raw_xyz( 0, 0, 4294967296),dot:Planar64::raw(4294967296)},
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Face{normal:vec3::raw_xyz(-4294967296, 0, 0),dot:Planar64::raw(4294967296)},
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Face{normal:vec3::raw_xyz( 0,-4294967296, 0),dot:Planar64::raw(4294967296)},
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Face{normal:vec3::raw_xyz( 0, 0,-4294967296),dot:Planar64::raw(4294967296)}
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],
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verts:vec![
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Vert(Planar64Vec3::raw_xyz( 4294967296,-4294967296,-4294967296)),
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Vert(Planar64Vec3::raw_xyz( 4294967296, 4294967296,-4294967296)),
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Vert(Planar64Vec3::raw_xyz( 4294967296, 4294967296, 4294967296)),
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Vert(Planar64Vec3::raw_xyz( 4294967296,-4294967296, 4294967296)),
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Vert(Planar64Vec3::raw_xyz(-4294967296, 4294967296,-4294967296)),
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Vert(Planar64Vec3::raw_xyz(-4294967296, 4294967296, 4294967296)),
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Vert(Planar64Vec3::raw_xyz(-4294967296,-4294967296, 4294967296)),
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Vert(Planar64Vec3::raw_xyz(-4294967296,-4294967296,-4294967296))
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Vert(vec3::raw_xyz( 4294967296,-4294967296,-4294967296)),
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Vert(vec3::raw_xyz( 4294967296, 4294967296,-4294967296)),
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Vert(vec3::raw_xyz( 4294967296, 4294967296, 4294967296)),
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Vert(vec3::raw_xyz( 4294967296,-4294967296, 4294967296)),
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Vert(vec3::raw_xyz(-4294967296, 4294967296,-4294967296)),
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Vert(vec3::raw_xyz(-4294967296, 4294967296, 4294967296)),
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Vert(vec3::raw_xyz(-4294967296,-4294967296, 4294967296)),
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Vert(vec3::raw_xyz(-4294967296,-4294967296,-4294967296))
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]
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};
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let mesh_topology=PhysicsMeshTopology{
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@ -330,7 +329,7 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
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for poly_vertices in polygon_group.polys(){
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let submesh_face_id=SubmeshFaceId::new(submesh_faces.len() as u32);
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//one face per poly
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let mut normal=Planar64Vec3::ZERO;
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let mut normal=vec3::ZERO;
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let len=poly_vertices.len();
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let face_edges=poly_vertices.into_iter().enumerate().map(|(i,vert_id)|{
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let vert0_id=MeshVertId::new(mesh.unique_vertices[vert_id.get() as usize].pos.get() as u32);
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@ -341,11 +340,11 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
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//https://www.khronos.org/opengl/wiki/Calculating_a_Surface_Normal (Newell's Method)
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let v0=mesh.unique_pos[vert0_id.get() as usize];
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let v1=mesh.unique_pos[vert1_id.get() as usize];
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normal+=Planar64Vec3::new(
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normal+=Planar64Vec3::new([
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(v0.y-v1.y)*(v0.z+v1.z),
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(v0.z-v1.z)*(v0.x+v1.x),
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(v0.x-v1.x)*(v0.y+v1.y),
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);
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]);
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//get/create edge and push face into it
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let (edge_ref_verts,is_sorted)=EdgeRefVerts::new(submesh_vert0_id,submesh_vert1_id);
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let (edge_ref_faces,edge_id)=edge_pool.push(edge_ref_verts);
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@ -444,14 +443,14 @@ impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for PhysicsMes
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pub struct PhysicsMeshTransform{
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pub vertex:integer::Planar64Affine3,
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pub normal:integer::Planar64Mat3,
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pub det:Planar64,
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pub normal:integer::mat3::Matrix3<Fixed<2,64>>,
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pub det:Fixed<3,96>,
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}
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impl PhysicsMeshTransform{
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pub const fn new(transform:integer::Planar64Affine3)->Self{
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pub fn new(transform:integer::Planar64Affine3)->Self{
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Self{
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normal:transform.matrix3.inverse_times_det().transpose(),
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det:transform.matrix3.determinant(),
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normal:transform.matrix3.adjugate().transpose(),
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det:transform.matrix3.det(),
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vertex:transform,
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}
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}
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@ -471,30 +470,28 @@ impl TransformedMesh<'_>{
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transform,
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}
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}
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pub fn verts<'a>(&'a self)->impl Iterator<Item=Planar64Vec3>+'a{
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pub fn verts<'a>(&'a self)->impl Iterator<Item=vec3::Vector3<Fixed<2,64>>>+'a{
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self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
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}
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fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
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let mut best_dot=Planar64::MIN;
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let mut best_vert=SubmeshVertId(0);
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//this happens to be well-defined. there are no virtual virtices
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for (i,vert_id) in self.view.topology.verts.iter().enumerate(){
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let p=self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0);
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let d=dir.dot(p);
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if best_dot<d{
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best_dot=d;
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best_vert=SubmeshVertId::new(i as u32);
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}
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}
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best_vert
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SubmeshVertId::new(
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self.view.topology.verts.iter()
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.enumerate()
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.min_by_key(|(_,vert_id)|
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dir.dot(self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0))
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)
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//assume there is more than zero vertices.
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.unwrap().0 as u32
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)
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}
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}
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impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for TransformedMesh<'_>{
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fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
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let (n,d)=self.view.face_nd(face_id);
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let transformed_n=self.transform.normal*n;
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let transformed_d=d+transformed_n.dot(self.transform.vertex.translation)/self.transform.det;
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(transformed_n/self.transform.det,transformed_d)
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let transformed_d=d+transformed_n.dot(self.transform.vertex.translation);
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(transformed_n,transformed_d)
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}
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fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{
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self.transform.vertex.transform_point3(self.view.vert(vert_id))
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@ -600,7 +597,7 @@ impl MinkowskiMesh<'_>{
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fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
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MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
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}
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fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Planar64,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
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fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
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let mut best_transition=Transition::Done;
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for &directed_edge_id in self.vert_edges(vert_id).iter(){
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let edge_n=self.directed_edge_n(directed_edge_id);
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@ -610,7 +607,7 @@ impl MinkowskiMesh<'_>{
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let test_vert_id=edge_verts[directed_edge_id.parity() as usize];
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//test if it's closer
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let diff=point-self.vert(test_vert_id);
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if zeroes::zeroes1(edge_n.dot(diff),edge_n.dot(infinity_dir)).len()==0{
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if edge_n.dot(infinity_dir).is_zero(){
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let distance_squared=diff.dot(diff);
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if distance_squared<*best_distance_squared{
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best_transition=Transition::Vert(test_vert_id);
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@ -620,21 +617,21 @@ impl MinkowskiMesh<'_>{
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}
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best_transition
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}
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fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Planar64,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
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fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
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let mut best_transition=EV::Vert(vert_id);
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let diff=point-self.vert(vert_id);
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for &directed_edge_id in self.vert_edges(vert_id).iter(){
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let edge_n=self.directed_edge_n(directed_edge_id);
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//is boundary uncrossable by a crawl from infinity
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//check if time of collision is outside Time::MIN..Time::MAX
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if edge_n.dot(infinity_dir).is_zero(){
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let d=edge_n.dot(diff);
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if zeroes::zeroes1(d,edge_n.dot(infinity_dir)).len()==0{
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//test the edge
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let edge_nn=edge_n.dot(edge_n);
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if Planar64::ZERO<=d&&d<=edge_nn{
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if !d.is_negative()&&d<=edge_nn{
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let distance_squared={
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let c=diff.cross(edge_n);
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c.dot(c)/edge_nn
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(c.dot(c)/edge_nn).divide().fix_2()
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};
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if distance_squared<=*best_distance_squared{
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best_transition=EV::Edge(directed_edge_id.as_undirected());
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@ -680,7 +677,7 @@ impl MinkowskiMesh<'_>{
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let boundary_d=boundary_n.dot(delta_pos);
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//check if time of collision is outside Time::MIN..Time::MAX
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//infinity_dir can always be treated as a velocity
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if (boundary_d)<=Planar64::ZERO&&zeroes::zeroes1(boundary_d,boundary_n.dot(infinity_dir)*2).len()==0{
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if !boundary_d.is_positive()&&boundary_n.dot(infinity_dir).is_zero(){
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//both faces cannot pass this condition, return early if one does.
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return FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Face(face_id);
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}
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@ -694,7 +691,7 @@ impl MinkowskiMesh<'_>{
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let infinity_fev=self.infinity_fev(-dir,infinity_body.position);
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//a line is simpler to solve than a parabola
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infinity_body.velocity=dir;
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infinity_body.acceleration=Planar64Vec3::ZERO;
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infinity_body.acceleration=vec3::ZERO;
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//crawl in from negative infinity along a tangent line to get the closest fev
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match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN,infinity_body.time){
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crate::face_crawler::CrawlResult::Miss(fev)=>Some(fev),
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@ -740,9 +737,9 @@ impl MinkowskiMesh<'_>{
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let verts=self.edge_verts(directed_edge_id.as_undirected());
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let d=n.dot(self.vert(verts[0])+self.vert(verts[1]));
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//WARNING! d outside of *2
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for t in zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
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for t in Fixed::<3,96>::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
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let t=relative_body.time+integer::Time::from(t);
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if relative_body.time<t&&t<best_time&&n.dot(relative_body.extrapolated_velocity(t))<Planar64::ZERO{
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if relative_body.time<t&&t<best_time&&n.dot(relative_body.extrapolated_velocity(t)).is_negative(){
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best_time=t;
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best_edge=Some(directed_edge_id);
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break;
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@ -759,7 +756,7 @@ impl MinkowskiMesh<'_>{
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}
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}
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pub fn is_point_in_mesh(&self,point:Planar64Vec3)->bool{
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let infinity_body=crate::physics::Body::new(point,Planar64Vec3::Y,Planar64Vec3::ZERO,integer::Time::ZERO);
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let infinity_body=crate::physics::Body::new(point,vec3::Y,vec3::ZERO,integer::Time::ZERO);
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//movement must escape the mesh forwards and backwards in time,
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//otherwise the point is not inside the mesh
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self.infinity_in(infinity_body)
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@ -950,7 +947,7 @@ fn is_empty_volume(normals:Vec<Planar64Vec3>)->bool{
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for i in 0..len-1{
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for j in i+1..len{
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let n=normals[i].cross(normals[j]);
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let mut d_comp=None;
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let mut d_comp:Option<Fixed<3,96>>=None;
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for k in 0..len{
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if k!=i&&k!=j{
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let d=n.dot(normals[k]);
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@ -970,8 +967,8 @@ fn is_empty_volume(normals:Vec<Planar64Vec3>)->bool{
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#[test]
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fn test_is_empty_volume(){
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assert!(!is_empty_volume([Planar64Vec3::X,Planar64Vec3::Y,Planar64Vec3::Z].to_vec()));
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assert!(is_empty_volume([Planar64Vec3::X,Planar64Vec3::Y,Planar64Vec3::Z,Planar64Vec3::NEG_X].to_vec()));
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assert!(!is_empty_volume([vec3::X,vec3::Y,vec3::Z].to_vec()));
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assert!(is_empty_volume([vec3::X,vec3::Y,vec3::Z,vec3::NEG_X].to_vec()));
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}
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#[test]
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