forked from StrafesNET/strafe-client
prototype bot worker
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31
src/bot_worker.rs
Normal file
31
src/bot_worker.rs
Normal file
@ -0,0 +1,31 @@
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use strafesnet_snf::bot::BotDebug;
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pub enum Instruction{
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//TODO: pass map id
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Create,
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//Delete,
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Push{
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ins:strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction>,
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},
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}
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//a new worker is spawned on a thread
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//create opens a new file
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//push pushes an instruction to the file
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pub struct Worker{
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file:BotDebug,
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}
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pub fn new<'a>(scope:&'a std::thread::Scope<'a,'_>)->crate::worker::QNWorker<'a,Instruction>{
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let mut worker=Worker{
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file:BotDebug::new().unwrap(),
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};
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crate::worker::QNWorker::new(scope,move|instruction|{
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match instruction{
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Instruction::Create=>worker.file=BotDebug::new().unwrap(),
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//Instruction::Delete=>worker.file.delete().unwrap(),
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Instruction::Push{ins}=>worker.file.push(ins).unwrap(),
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}
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})
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}
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@ -5,6 +5,7 @@ mod worker;
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mod physics;
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mod graphics;
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mod settings;
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mod bot_worker;
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mod face_crawler;
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mod compat_worker;
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mod model_physics;
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@ -32,29 +32,33 @@ pub enum Instruction{
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mod mouse_interpolator{
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use super::*;
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//TODO: move this or tab
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pub struct MouseInterpolator{
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pub struct MouseInterpolator<'a>{
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//"PlayerController"
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user_settings:crate::settings::UserSettings,
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//"MouseInterpolator"
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timeline:std::collections::VecDeque<TimedInstruction<PhysicsInputInstruction>>,
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last_mouse_time:Time,//this value is pre-transformed to simulation time
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mouse_blocking:bool,
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//????
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bot_worker:crate::worker::QNWorker<'a,crate::bot_worker::Instruction>,
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//"Simulation"
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timer:Timer<Scaled>,
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physics:crate::physics::PhysicsContext,
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}
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impl MouseInterpolator{
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pub fn new(
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impl MouseInterpolator<'_>{
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pub fn new<'a>(
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physics:crate::physics::PhysicsContext,
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bot_worker:crate::worker::QNWorker<'a,crate::bot_worker::Instruction>,
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user_settings:crate::settings::UserSettings,
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)->MouseInterpolator{
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)->MouseInterpolator<'a>{
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MouseInterpolator{
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mouse_blocking:true,
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last_mouse_time:physics.get_next_mouse().time,
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timeline:std::collections::VecDeque::new(),
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timer:Timer::from_state(Scaled::identity(),false),
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physics,
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bot_worker,
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user_settings,
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}
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}
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@ -171,6 +175,13 @@ impl MouseInterpolator{
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}
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fn empty_queue(&mut self){
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while let Some(instruction)=self.timeline.pop_front(){
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//makeshift clone because requiring all TimedInstructions to be Clone is troublesome
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self.bot_worker.send(crate::bot_worker::Instruction::Push{
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ins:TimedInstruction{
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time:instruction.time,
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instruction:instruction.instruction.clone(),
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}
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}).unwrap();
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self.physics.run_input_instruction(instruction);
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}
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}
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@ -211,10 +222,12 @@ impl MouseInterpolator{
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pub fn new<'a>(
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mut graphics_worker:crate::compat_worker::INWorker<'a,crate::graphics_worker::Instruction>,
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user_settings:crate::settings::UserSettings,
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bot_worker:crate::worker::QNWorker<'a,crate::bot_worker::Instruction>,
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)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction>>{
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let physics=crate::physics::PhysicsContext::default();
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let mut interpolator=MouseInterpolator::new(
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physics,
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bot_worker,
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user_settings
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);
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crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
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@ -213,10 +213,13 @@ pub fn setup_and_start(title:String){
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//dedicated thread to ping request redraw back and resize the window doesn't seem logical
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std::thread::scope(|scope|{
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//TODO: TAB
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//the thread that spawns the physics thread
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let mut window_thread=crate::window::worker(
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&window,
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setup_context,
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scope
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);
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if let Some(arg)=std::env::args().nth(1){
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@ -230,6 +233,7 @@ pub fn setup_and_start(title:String){
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println!("Entering event loop...");
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let root_time=std::time::Instant::now();
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run_event_loop(event_loop,window_thread,root_time).unwrap();
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});
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}
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fn run_event_loop(
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@ -168,6 +168,7 @@ impl WindowContext<'_>{
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pub fn worker<'a>(
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window:&'a winit::window::Window,
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setup_context:crate::setup::SetupContext<'a>,
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scope:&'a std::thread::Scope<'a,'_>,
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)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
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// WindowContextSetup::new
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let user_settings=crate::settings::read_user_settings();
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@ -178,6 +179,8 @@ pub fn worker<'a>(
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//WindowContextSetup::into_context
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let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
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let graphics_thread=crate::graphics_worker::new(graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
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//this obviously doesn't belong here, do something about it pls
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let bot_thread=crate::bot_worker::new(scope);
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let mut window_context=WindowContext{
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manual_mouse_lock:false,
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mouse:strafesnet_common::mouse::MouseState::default(),
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@ -187,6 +190,7 @@ pub fn worker<'a>(
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physics_thread:crate::physics_worker::new(
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graphics_thread,
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user_settings,
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bot_thread,
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),
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};
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