forked from StrafesNET/strafe-client
graphics: wip
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4556bc8741
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1d4a79b15e
@ -238,9 +238,9 @@ impl GraphicsState{
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//create
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let owned_mesh_id=IndexedGraphicsMeshOwnedRenderConfigId::new(unique_render_config_models.len() as u32);
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unique_render_config_models.push(IndexedGraphicsMeshOwnedRenderConfig{
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unique_pos:mesh.unique_pos.iter().map(|&v|*Into::<glam::Vec3>::into(v).as_ref()).collect(),
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unique_pos:mesh.unique_pos.iter().map(|v|v.to_array().map(Into::into)).collect(),
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unique_tex:mesh.unique_tex.iter().map(|v|*v.as_ref()).collect(),
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unique_normal:mesh.unique_normal.iter().map(|&v|*Into::<glam::Vec3>::into(v).as_ref()).collect(),
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unique_normal:mesh.unique_normal.iter().map(|v|v.to_array().map(Into::into)).collect(),
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unique_color:mesh.unique_color.iter().map(|v|*v.as_ref()).collect(),
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unique_vertices:mesh.unique_vertices.clone(),
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render_config:graphics_group.render,
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@ -890,7 +890,7 @@ impl GraphicsState{
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// update rotation
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let camera_uniforms=self.camera.to_uniform_data(
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frame_state.body.extrapolated_position(frame_state.time).into(),
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frame_state.body.extrapolated_position(frame_state.time).map(Into::<f32>::into).to_array().into(),
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frame_state.camera.simulate_move_angles(glam::IVec2::ZERO)
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);
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self.staging_belt
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