strafe-client/src/settings.rs

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3.4 KiB
Rust
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2023-10-10 00:09:24 +00:00
struct Ratio{
ratio:f64,
}
enum DerivedFov{
FromScreenAspect,
FromAspect(Ratio),
}
enum Fov{
Exactly{x:f64,y:f64},
DeriveX{x:DerivedFov,y:f64},
DeriveY{x:f64,y:DerivedFov},
}
impl Default for Fov{
fn default() -> Self {
Fov::DeriveX{x:DerivedFov::FromScreenAspect,y:1.0}
}
}
enum Sensitivity{
Exactly{x:f64,y:f64},
DeriveX{x:Ratio,y:f64},
DeriveY{x:f64,y:Ratio},
}
impl Default for Sensitivity{
fn default() -> Self {
Sensitivity::DeriveY{x:0.001,y:Ratio{ratio:1.0}}
}
}
#[derive(Default)]
pub struct UserSettings{
fov:Fov,
sensitivity:Sensitivity,
}
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impl UserSettings{
pub fn calculate_fov(&self,zoom:f64,screen_size:&glam::UVec2)->glam::DVec2{
zoom*match &self.fov{
&Fov::Exactly{x,y}=>glam::dvec2(x,y),
Fov::DeriveX{x,y}=>match x{
DerivedFov::FromScreenAspect=>glam::dvec2(y*(screen_size.x as f64/screen_size.y as f64),*y),
DerivedFov::FromAspect(ratio)=>glam::dvec2(y*ratio.ratio,*y),
},
Fov::DeriveY{x,y}=>match y{
DerivedFov::FromScreenAspect=>glam::dvec2(*x,x*(screen_size.y as f64/screen_size.x as f64)),
DerivedFov::FromAspect(ratio)=>glam::dvec2(*x,x*ratio.ratio),
},
}
}
pub fn calculate_sensitivity(&self)->glam::DVec2{
match &self.sensitivity{
&Sensitivity::Exactly{x,y}=>glam::dvec2(x,y),
Sensitivity::DeriveX{x,y}=>glam::dvec2(y*x.ratio,*y),
Sensitivity::DeriveY{x,y}=>glam::dvec2(*x,x*y.ratio),
}
}
}
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/*
//sensitivity is raw input dots (i.e. dpi = dots per inch) to radians conversion factor
sensitivity_x=0.001
sensitivity_y_from_x_ratio=1
Sensitivity::DeriveY{x:0.0.001,y:DerivedSensitivity{ratio:1.0}}
*/
pub fn read_user_settings()->UserSettings{
let mut cfg=configparser::ini::Ini::new();
if let Ok(_)=cfg.load("settings.conf"){
let (cfg_fov_x,cfg_fov_y)=(cfg.getfloat("camera","fov_x"),cfg.getfloat("camera","fov_y"));
let fov=match(cfg_fov_x,cfg_fov_y){
(Ok(Some(fov_x)),Ok(Some(fov_y)))=>Fov::Exactly {
x:fov_x,
y:fov_y
},
(Ok(Some(fov_x)),Ok(None))=>Fov::DeriveY{
x:fov_x,
y:if let Ok(Some(fov_y_from_x_ratio))=cfg.getfloat("camera","fov_y_from_x_ratio"){
DerivedFov::FromAspect(Ratio{ratio:fov_y_from_x_ratio})
}else{
DerivedFov::FromScreenAspect
}
},
(Ok(None),Ok(Some(fov_y)))=>Fov::DeriveX{
x:if let Ok(Some(fov_x_from_y_ratio))=cfg.getfloat("camera","fov_x_from_y_ratio"){
DerivedFov::FromAspect(Ratio{ratio:fov_x_from_y_ratio})
}else{
DerivedFov::FromScreenAspect
},
y:fov_y,
},
_=>{
Fov::default()
},
};
let (cfg_sensitivity_x,cfg_sensitivity_y)=(cfg.getfloat("camera","sensitivity_x"),cfg.getfloat("camera","sensitivity_y"));
let sensitivity=match(cfg_sensitivity_x,cfg_sensitivity_y){
(Ok(Some(sensitivity_x)),Ok(Some(sensitivity_y)))=>Sensitivity::Exactly {
x:sensitivity_x,
y:sensitivity_y
},
(Ok(Some(sensitivity_x)),Ok(None))=>Sensitivity::DeriveY{
x:sensitivity_x,
y:Ratio{
ratio:if let Ok(Some(sensitivity_y_from_x_ratio))=cfg.getfloat("camera","sensitivity_y_from_x_ratio"){sensitivity_y_from_x_ratio}else{1.0}
}
},
(Ok(None),Ok(Some(sensitivity_y)))=>Sensitivity::DeriveX{
x:Ratio{
ratio:if let Ok(Some(sensitivity_x_from_y_ratio))=cfg.getfloat("camera","sensitivity_x_from_y_ratio"){sensitivity_x_from_y_ratio}else{1.0}
},
y:sensitivity_y,
},
_=>{
Sensitivity::default()
},
};
UserSettings{
fov,
sensitivity,
}
}else{
UserSettings::default()
}
}