--local Model=game:GetService'InsertService':LoadAsset(1079831188):GetChildren()[1] Model:SetModelCFrame(CFrame.new(0,Model:GetModelSize().y/2,0)) --[[ Load ID list local ids={5692157375} local ServerStorage=game:GetService'ServerStorage' local function load(id) local Model=game:GetObjects("rbxassetid://"..id)[1] Model.Parent=workspace Model:MoveTo(Vector3.new(0,Model:GetExtentsSize().y/2,0)) wait() Model.Parent=ServerStorage end for i=1,#ids do local succ,err=ypcall(load,ids[i]) if not succ then print(ids[i],"error",err) end end --]] --[[ Format map names local c=game:GetService'ServerStorage':GetChildren() for i=1,#c do local le_name=c[i].Name:gsub("%s+","_"):lower() c[i].Name=le_name local DisplayName=c[i]:FindFirstChild("DisplayName",true) if DisplayName and DisplayName.ClassName=="StringValue" then local dn=DisplayName.Value local ndn={} for w in dn:gmatch'%S+' do ndn[#ndn+1]=w:sub(1,1):upper()..w:sub(2) end if table.concat(ndn," ")~=dn then print("Fix name:",le_name) end end end --]] --[[ Duplicate script labeler local IsA=game.IsA local ID=0 local SourceHash={} local SourceHashCount={} local NameHash={} local IDHash={} local c=game:GetService'ServerStorage':GetDescendants() for i=1,#c do local s=c[i] if IsA(s,"LuaSourceContainer") then local src=s.Source NameHash[s]=s.Name local id=SourceHash[src] if id then s.Name="copy "..id SourceHashCount[id]=SourceHashCount[id]+1 else ID=ID+1 IDHash[ID]=s SourceHash[src]=ID SourceHashCount[ID]=1 if src:find'getfenv' or src:find'require' then s.Name="flagged "..ID else s.Name="unique "..ID end end end end for i=1,ID do local s=IDHash[i] local hc=SourceHashCount[i] s.Name=s.Name..(hc==1 and " (1 copy)" or " ("..hc.." copies)") end _G.NameHash=NameHash --]] --[[ Undo labeler local NameHash=_G.NameHash for s,n in next,NameHash do s.Name=n end --]] local IsA=workspace.IsA local GetChildren=workspace.GetChildren local function rsearch(search,cond1,cond2) local found={} for _,thing in next,GetChildren(search) do if not cond1 or cond1(thing) then found[#found+1]=thing end if not cond2 or cond2(thing) then local nfound=#found local r=rsearch(thing,cond1,cond2) for i=1,#r do found[nfound+i]=r[i] end end end return found end local function cond1(thing) return IsA(thing,"LuaSourceContainer") end local Maps=GetChildren(game:GetService'ServerStorage') for i=1,#Maps do local Map=Maps[i] if Map.ClassName=="Model" then local Scripts=rsearch(Map,cond1) if #Scripts>0 then local ScriptHolder=Instance.new("Model",workspace) ScriptHolder.Name=Map.Name.."("..#Scripts..")" for i=1,#Scripts do local sc=Scripts[i] local scd if sc.ClassName~="ModuleScript" then sc.Disabled=true end local s=sc:Clone() s.Name=sc:GetFullName() s.Parent=ScriptHolder if sc.ClassName~="ModuleScript" then sc.Disabled=scd end end end end end