strafe-project/src
2024-08-09 13:49:42 -07:00
..
aabb.rs accessors 2024-07-25 13:51:32 -07:00
bvh.rs bvh: don't require T to implement Default 2024-08-09 13:48:20 -07:00
controls_bitflag.rs redesign StyleModifiers 2024-03-02 04:58:00 -08:00
gameplay_attributes.rs gameplay_attributes: split out collision variants into structs 2024-08-09 13:49:42 -07:00
gameplay_modes.rs accessors 2024-07-25 13:51:32 -07:00
gameplay_style.rs refactor JumpCalculation 2024-08-07 18:10:10 -07:00
instruction.rs const opportunity 2024-08-02 13:45:10 -07:00
integer.rs accessors 2024-07-25 13:51:32 -07:00
lib.rs pull instruction types out of physics 2024-08-02 13:45:52 -07:00
map.rs Revert "textures are loaded separately from this temporary structure" 2024-02-14 18:42:50 -08:00
model.rs debug trait 2024-07-25 17:47:32 -07:00
mouse.rs pull instruction types out of physics 2024-08-02 13:45:52 -07:00
physics.rs add reset instruction + physics::Instruction is Clone 2024-08-05 17:26:15 -07:00
run.rs runs 2024-08-01 09:31:26 -07:00
timer.rs more functions 2024-08-02 10:35:29 -07:00
updatable.rs data structure rewrite 2024-02-13 03:10:13 -08:00
zeroes.rs zeroes: use arrayvec for our stack allocated variable length array with a fixed capacity 2024-08-07 12:46:43 -07:00