269 lines
7.5 KiB
Rust
269 lines
7.5 KiB
Rust
use strafesnet_common::integer::{Planar64,Planar64Vec3};
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const EPSILON:Planar64=Planar64::raw(1<<(32-10));
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type Indices=arrayvec::ArrayVec<usize,4>;
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struct Ray{
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origin:Planar64Vec3,
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direction:Planar64Vec3,
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}
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impl Ray{
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fn extrapolate(&self,t:Planar64)->Planar64Vec3{
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self.origin+self.direction*t
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}
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}
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/// Information about a contact restriction
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pub struct Contact{
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pub position:Planar64Vec3,
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pub velocity:Planar64Vec3,
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pub normal:Planar64Vec3,
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}
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impl Contact{
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fn relative_to(&self,point:Planar64Vec3)->Self{
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Self{
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position:self.position-point,
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velocity:self.velocity,
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normal:self.normal,
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}
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}
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fn relative_dot(&self,direction:Planar64Vec3)->Planar64{
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(direction-self.velocity).dot(self.normal)
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}
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}
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#[derive(Clone,Copy)]
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struct CI<'a>{
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contact:&'a Contact,
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index:usize,
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}
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impl CI<'_>{
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fn new(pnv_list:&Vec<Contact>,index:usize)->CI<'_>{
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CI{
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contact:&pnv_list[index],
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index
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}
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}
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}
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const fn solve0()->Planar64Vec3{
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Planar64Vec3::ZERO
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}
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fn solve1(c0:&Contact)->Option<Planar64Vec3>{
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let d0=c0.normal.dot(c0.position);
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let det=c0.normal.dot(c0.velocity);
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if det.abs()<EPSILON{
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None
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}else{
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Some(c0.normal*d0/det)
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}
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}
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const fn is_space_enclosed_0_1()->bool{
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false
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}
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fn is_space_enclosed_2(
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a:Planar64Vec3,
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b:Planar64Vec3,
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)->bool{
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a.cross(b)==Planar64Vec3::ZERO
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&&a.dot(b)<Planar64::ZERO
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}
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fn is_space_enclosed_3(
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a:Planar64Vec3,
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b:Planar64Vec3,
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c:Planar64Vec3
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)->bool{
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a.cross(b).dot(c)==Planar64::ZERO
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&&{
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let det_abac=a.cross(b).dot(a.cross(c));
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let det_abbc=a.cross(b).dot(b.cross(c));
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let det_acbc=a.cross(c).dot(b.cross(c));
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return det_abac*det_abbc<=Planar64::ZERO
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&& det_abbc*det_acbc<=Planar64::ZERO
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&&-det_acbc*det_abac<=Planar64::ZERO
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||is_space_enclosed_2(a,b)
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||is_space_enclosed_2(a,c)
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||is_space_enclosed_2(b,c)
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}
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}
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fn is_space_enclosed_4(
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a:Planar64Vec3,
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b:Planar64Vec3,
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c:Planar64Vec3,
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d:Planar64Vec3,
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)->bool{
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let det_abc=a.cross(b).dot(c);
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let det_abd=a.cross(b).dot(d);
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let det_acd=a.cross(c).dot(d);
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let det_bcd=b.cross(c).dot(d);
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return det_abc*det_abd<Planar64::ZERO
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&&-det_abc*det_acd<Planar64::ZERO
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&& det_abd*det_acd<Planar64::ZERO
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&& det_abc*det_bcd<Planar64::ZERO
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&&-det_abd*det_bcd<Planar64::ZERO
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&& det_acd*det_bcd<Planar64::ZERO
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||is_space_enclosed_3(a,b,c)
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||is_space_enclosed_3(a,b,d)
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||is_space_enclosed_3(a,c,d)
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||is_space_enclosed_3(b,c,d)
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}
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const fn get_push_ray_0(point:Planar64Vec3)->Option<Ray>{
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Some(Ray{origin:point,direction:Planar64Vec3::ZERO})
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}
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fn get_push_ray_1(point:Planar64Vec3,c0:&Contact)->Option<Ray>{
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let direction=solve1(c0)?;
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let s0=decompose1(direction,c0.velocity)?;
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if s0<Planar64::ZERO{
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return None;
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}
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let origin=point+solve1(
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&c0.relative_to(point),
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)?;
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Some(Ray{origin,direction})
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}
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fn get_push_ray_2(point:Planar64Vec3,c0:&Contact,c1:&Contact)->Option<Ray>{
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let direction=solve2(c0,c1)?;
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let (s0,s1)=decompose2(direction,c0.velocity,c1.velocity)?;
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if s0<Planar64::ZERO||s1<Planar64::ZERO{
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return None;
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}
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let origin=point+solve2(
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&c0.relative_to(point),
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&c1.relative_to(point),
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)?;
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Some(Ray{origin,direction})
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}
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fn get_push_ray_3(point:Planar64Vec3,c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ray>{
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let direction=solve3(c0,c1,c2)?;
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let (s0,s1,s2)=decompose3(direction,c0.velocity,c1.velocity,c2.velocity)?;
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if s0<Planar64::ZERO||s1<Planar64::ZERO||s2<Planar64::ZERO{
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return None;
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}
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let origin=point+solve3(
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&c0.relative_to(point),
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&c1.relative_to(point),
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&c2.relative_to(point),
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)?;
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Some(Ray{origin,direction})
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}
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const fn get_best_push_ray_and_indices_0(point:Planar64Vec3)->Option<(Ray,Indices)>{
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match get_push_ray_0(point){
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Some(ray)=>Some((ray,Indices::new_const())),
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None=>None,
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}
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}
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fn get_best_push_ray_and_indices_1(point:Planar64Vec3,ci0:CI)->Option<(Ray,Indices)>{
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get_push_ray_1(point,ci0.contact)
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.map(|ray|(ray,Indices::from_iter([ci0.index])))
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}
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fn get_best_push_ray_and_indices_2(point:Planar64Vec3,ci0:CI,ci1:CI)->Option<(Ray,Indices)>{
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if is_space_enclosed_2(ci0.contact.normal,ci1.contact.normal){
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return None;
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}
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if let Some(ray)=get_push_ray_2(point,ci0.contact,ci1.contact){
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return Some((ray,Indices::from_iter([ci0.index,ci1.index])));
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}
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if let Some(ray)=get_push_ray_1(point,ci0.contact){
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if Planar64::ZERO<=ci1.contact.relative_dot(ray.direction){
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return Some((ray,Indices::from_iter([ci0.index])));
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}
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}
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return None;
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}
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fn get_best_push_ray_and_indices_3(point:Planar64Vec3,ci0:CI,ci1:CI,ci2:CI)->Option<(Ray,Indices)>{
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if is_space_enclosed_3(ci0.contact.normal,ci1.contact.normal,ci2.contact.normal){
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return None;
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}
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if let Some(ray)=get_push_ray_3(point,ci0.contact,ci1.contact,ci2.contact){
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return Some((ray,Indices::from_iter([ci0.index,ci1.index,ci2.index])));
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}
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if let Some(ray)=get_push_ray_2(point,ci0.contact,ci1.contact){
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if Planar64::ZERO<=ci2.contact.relative_dot(ray.direction){
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return Some((ray,Indices::from_iter([ci0.index,ci1.index])));
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}
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}
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if let Some(ray)=get_push_ray_2(point,ci0.contact,ci2.contact){
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if Planar64::ZERO<=ci1.contact.relative_dot(ray.direction){
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return Some((ray,Indices::from_iter([ci0.index,ci2.index])));
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}
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}
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if let Some(ray)=get_push_ray_1(point,ci0.contact){
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if Planar64::ZERO<=ci1.contact.relative_dot(ray.direction)
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&&Planar64::ZERO<=ci2.contact.relative_dot(ray.direction){
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return Some((ray,Indices::from_iter([ci0.index])));
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}
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}
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return None;
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}
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fn get_best_push_ray_and_indices_4(point:Planar64Vec3,ci0:CI,ci1:CI,ci2:CI,ci3:CI)->Option<(Ray,Indices)>{
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if is_space_enclosed_4(ci0.contact.normal,ci1.contact.normal,ci2.contact.normal,ci3.contact.normal){
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return None;
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}
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let (ray012,indices012)=get_best_push_ray_and_indices_3(point,ci0,ci1,ci2)?;
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let (ray013,indices013)=get_best_push_ray_and_indices_3(point,ci0,ci1,ci3)?;
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let (ray023,indices023)=get_best_push_ray_and_indices_3(point,ci0,ci2,ci3)?;
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let err012=ci3.contact.relative_dot(ray012.direction);
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let err013=ci2.contact.relative_dot(ray013.direction);
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let err023=ci1.contact.relative_dot(ray023.direction);
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let best_err=err012.max(err013).max(err023);
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if best_err==err012{
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return Some((ray012,indices012))
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}else if best_err==err012{
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return Some((ray013,indices013))
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}else if best_err==err012{
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return Some((ray023,indices023))
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}
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unreachable!()
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}
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fn get_best_push_ray_and_indices(
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point:Planar64Vec3,
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pnv_list:&Vec<Contact>,
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indices:Indices,
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)->Option<(Ray,Indices)>{
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match indices.as_slice(){
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&[i0,i1,i2,i3]=>get_best_push_ray_and_indices_4(point,CI::new(pnv_list,i0),CI::new(pnv_list,i1),CI::new(pnv_list,i2),CI::new(pnv_list,i3)),
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&[i0,i1,i2]=>get_best_push_ray_and_indices_3(point,CI::new(pnv_list,i0),CI::new(pnv_list,i1),CI::new(pnv_list,i2)),
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&[i0,i1]=>get_best_push_ray_and_indices_2(point,CI::new(pnv_list,i0),CI::new(pnv_list,i1)),
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&[i0]=>get_best_push_ray_and_indices_1(point,CI::new(pnv_list,i0)),
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&[]=>get_best_push_ray_and_indices_0(point),
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_=>unreachable!(),
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}
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}
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pub fn push_solve(pnv_list:&Vec<Contact>,point:Planar64Vec3)->Option<Planar64Vec3>{
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let (mut ray,mut indices)=get_best_push_ray_and_indices_0(point)?;
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loop{
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let (next_index,next_t)=get_first_touch(pnv_list,ray,indices)?;
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if Planar64::ZERO<=next_t{
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return Some(ray.origin);
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}
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//edit the indices
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if indices.len()==4{
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indices.pop();
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}
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indices.push(next_index);
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let meet_point=ray.extrapolate(next_t);
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match get_best_push_ray_and_indices(meet_point,pnv_list,indices){
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Some((new_ray,new_indices))=>(ray,indices)=(new_ray,new_indices),
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None=>return Some(meet_point),
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}
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}
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}
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pub fn push_solve_with_output(pnv_list:&Vec<Contact>,point:Planar64Vec3,output:&mut Vec<Planar64Vec3>){
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//
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}
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