213 lines
6.2 KiB
Rust
213 lines
6.2 KiB
Rust
fn optional_features()->wgpu::Features{
|
|
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
|
|wgpu::Features::TEXTURE_COMPRESSION_ETC2
|
|
}
|
|
fn required_features()->wgpu::Features{
|
|
wgpu::Features::TEXTURE_COMPRESSION_BC
|
|
}
|
|
fn required_downlevel_capabilities()->wgpu::DownlevelCapabilities{
|
|
wgpu::DownlevelCapabilities{
|
|
flags:wgpu::DownlevelFlags::empty(),
|
|
shader_model:wgpu::ShaderModel::Sm5,
|
|
..wgpu::DownlevelCapabilities::default()
|
|
}
|
|
}
|
|
|
|
struct SetupContextPartial1{
|
|
backends:wgpu::Backends,
|
|
instance:wgpu::Instance,
|
|
}
|
|
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
|
|
let mut attr=winit::window::WindowAttributes::default();
|
|
attr=attr.with_title(title);
|
|
event_loop.create_window(attr)
|
|
}
|
|
fn create_instance()->SetupContextPartial1{
|
|
let backends=wgpu::Backends::from_env().unwrap_or_default();
|
|
SetupContextPartial1{
|
|
backends,
|
|
instance:Default::default(),
|
|
}
|
|
}
|
|
impl SetupContextPartial1{
|
|
fn create_surface<'a>(self,window:&'a winit::window::Window)->Result<SetupContextPartial2<'a>,wgpu::CreateSurfaceError>{
|
|
Ok(SetupContextPartial2{
|
|
backends:self.backends,
|
|
surface:self.instance.create_surface(window)?,
|
|
instance:self.instance,
|
|
})
|
|
}
|
|
}
|
|
struct SetupContextPartial2<'a>{
|
|
backends:wgpu::Backends,
|
|
instance:wgpu::Instance,
|
|
surface:wgpu::Surface<'a>,
|
|
}
|
|
impl<'a> SetupContextPartial2<'a>{
|
|
fn pick_adapter(self)->SetupContextPartial3<'a>{
|
|
let adapter;
|
|
|
|
//TODO: prefer adapter that implements optional features
|
|
//let optional_features=optional_features();
|
|
let required_features=required_features();
|
|
|
|
//no helper function smh gotta write it myself
|
|
let adapters=self.instance.enumerate_adapters(self.backends);
|
|
|
|
let mut chosen_adapter=None;
|
|
let mut chosen_adapter_score=0;
|
|
for adapter in adapters {
|
|
if !adapter.is_surface_supported(&self.surface) {
|
|
continue;
|
|
}
|
|
|
|
let score=match adapter.get_info().device_type{
|
|
wgpu::DeviceType::IntegratedGpu=>3,
|
|
wgpu::DeviceType::DiscreteGpu=>4,
|
|
wgpu::DeviceType::VirtualGpu=>2,
|
|
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
|
|
};
|
|
|
|
let adapter_features=adapter.features();
|
|
if chosen_adapter_score<score&&adapter_features.contains(required_features) {
|
|
chosen_adapter_score=score;
|
|
chosen_adapter=Some(adapter);
|
|
}
|
|
}
|
|
|
|
if let Some(maybe_chosen_adapter)=chosen_adapter{
|
|
adapter=maybe_chosen_adapter;
|
|
}else{
|
|
panic!("No suitable GPU adapters found on the system!");
|
|
}
|
|
|
|
|
|
let adapter_info=adapter.get_info();
|
|
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
|
|
|
|
let required_downlevel_capabilities=required_downlevel_capabilities();
|
|
let downlevel_capabilities=adapter.get_downlevel_capabilities();
|
|
assert!(
|
|
downlevel_capabilities.shader_model >= required_downlevel_capabilities.shader_model,
|
|
"Adapter does not support the minimum shader model required to run this example: {:?}",
|
|
required_downlevel_capabilities.shader_model
|
|
);
|
|
assert!(
|
|
downlevel_capabilities
|
|
.flags
|
|
.contains(required_downlevel_capabilities.flags),
|
|
"Adapter does not support the downlevel capabilities required to run this example: {:?}",
|
|
required_downlevel_capabilities.flags - downlevel_capabilities.flags
|
|
);
|
|
SetupContextPartial3{
|
|
surface:self.surface,
|
|
adapter,
|
|
}
|
|
}
|
|
}
|
|
struct SetupContextPartial3<'a>{
|
|
surface:wgpu::Surface<'a>,
|
|
adapter:wgpu::Adapter,
|
|
}
|
|
impl<'a> SetupContextPartial3<'a>{
|
|
fn request_device(self)->SetupContextPartial4<'a>{
|
|
let optional_features=optional_features();
|
|
let required_features=required_features();
|
|
|
|
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
|
|
let needed_limits=strafesnet_graphics::graphics::required_limits().using_resolution(self.adapter.limits());
|
|
|
|
let (device, queue)=pollster::block_on(self.adapter
|
|
.request_device(
|
|
&wgpu::DeviceDescriptor{
|
|
label:None,
|
|
required_features:(optional_features&self.adapter.features())|required_features,
|
|
required_limits:needed_limits,
|
|
memory_hints:wgpu::MemoryHints::Performance,
|
|
trace:wgpu::Trace::Off,
|
|
experimental_features:wgpu::ExperimentalFeatures::disabled(),
|
|
},
|
|
))
|
|
.expect("Unable to find a suitable GPU adapter!");
|
|
|
|
SetupContextPartial4{
|
|
surface:self.surface,
|
|
adapter:self.adapter,
|
|
device,
|
|
queue,
|
|
}
|
|
}
|
|
}
|
|
struct SetupContextPartial4<'a>{
|
|
surface:wgpu::Surface<'a>,
|
|
adapter:wgpu::Adapter,
|
|
device:wgpu::Device,
|
|
queue:wgpu::Queue,
|
|
}
|
|
impl<'a> SetupContextPartial4<'a>{
|
|
fn configure_surface(self,size:&'a winit::dpi::PhysicalSize<u32>)->SetupContext<'a>{
|
|
let mut config=self.surface
|
|
.get_default_config(&self.adapter, size.width, size.height)
|
|
.expect("Surface isn't supported by the adapter.");
|
|
let surface_view_format=config.format.add_srgb_suffix();
|
|
config.view_formats.push(surface_view_format);
|
|
config.present_mode=wgpu::PresentMode::AutoNoVsync;
|
|
self.surface.configure(&self.device, &config);
|
|
|
|
SetupContext{
|
|
surface:self.surface,
|
|
device:self.device,
|
|
queue:self.queue,
|
|
config,
|
|
}
|
|
}
|
|
}
|
|
pub struct SetupContext<'a>{
|
|
pub surface:wgpu::Surface<'a>,
|
|
pub device:wgpu::Device,
|
|
pub queue:wgpu::Queue,
|
|
pub config:wgpu::SurfaceConfiguration,
|
|
}
|
|
|
|
pub fn setup_and_start(title:&str){
|
|
let event_loop=winit::event_loop::EventLoop::new().unwrap();
|
|
|
|
println!("Initializing the surface...");
|
|
|
|
let partial_1=create_instance();
|
|
|
|
let window=create_window(title,&event_loop).unwrap();
|
|
|
|
let partial_2=partial_1.create_surface(&window).unwrap();
|
|
|
|
let partial_3=partial_2.pick_adapter();
|
|
|
|
let partial_4=partial_3.request_device();
|
|
|
|
let size=window.inner_size();
|
|
|
|
let setup_context=partial_4.configure_surface(&size);
|
|
|
|
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
|
|
|
//the thread that spawns the physics thread
|
|
let mut window_thread=crate::window::worker(
|
|
&window,
|
|
setup_context,
|
|
);
|
|
|
|
for arg in std::env::args().skip(1){
|
|
window_thread.send(strafesnet_common::instruction::TimedInstruction{
|
|
time:strafesnet_common::integer::Time::ZERO,
|
|
instruction:crate::window::Instruction::WindowEvent(winit::event::WindowEvent::DroppedFile(arg.into())),
|
|
}).unwrap();
|
|
};
|
|
|
|
println!("Entering event loop...");
|
|
let mut app=crate::app::App::new(
|
|
std::time::Instant::now(),
|
|
window_thread
|
|
);
|
|
event_loop.run_app(&mut app).unwrap();
|
|
}
|