use crate::{Vector2,Vector3,Vector4}; pub struct Matrix2 { pub x_axis: T, pub y_axis: T, } pub struct Matrix3 { pub x_axis: T, pub y_axis: T, pub z_axis: T, } pub struct Matrix4 { pub x_axis: T, pub y_axis: T, pub z_axis: T, pub w_axis: T, } crate::impl_extend!(Matrix2 { x_axis, y_axis }, Matrix3, z_axis); crate::impl_extend!(Matrix3 { x_axis, y_axis, z_axis }, Matrix4, w_axis); crate::impl_matrix!((Matrix2 { x_axis, y_axis }, Vector2 { x, y }, 2), (Vector2 { x, y }, Matrix2 { x_axis, y_axis }, 2), ((T, T), (T, T)) ); crate::impl_matrix!((Matrix2 { x_axis, y_axis }, Vector2 { x, y }, 2), (Vector3 { x, y, z }, Matrix3 { x_axis, y_axis, z_axis }, 3), ((T, T, T), (T, T, T)) ); crate::impl_matrix!((Matrix2 { x_axis, y_axis }, Vector2 { x, y }, 2), (Vector4 { x, y, z, w }, Matrix4 { x_axis, y_axis, z_axis, w_axis }, 4), ((T, T, T, T), (T, T, T, T)) ); crate::impl_matrix!((Matrix3 { x_axis, y_axis, z_axis }, Vector3 { x, y, z }, 3), (Vector2 { x, y }, Matrix2 { x_axis, y_axis }, 2), ((T, T), (T, T), (T, T)) ); crate::impl_matrix!((Matrix3 { x_axis, y_axis, z_axis }, Vector3 { x, y, z }, 3), (Vector3 { x, y, z }, Matrix3 { x_axis, y_axis, z_axis }, 3), ((T, T, T), (T, T, T), (T, T, T)) ); crate::impl_matrix!((Matrix3 { x_axis, y_axis, z_axis }, Vector3 { x, y, z }, 3), (Vector4 { x, y, z, w }, Matrix4 { x_axis, y_axis, z_axis, w_axis }, 4), ((T, T, T, T), (T, T, T, T), (T, T, T, T)) ); crate::impl_matrix!((Matrix4 { x_axis, y_axis, z_axis, w_axis }, Vector4 { x, y, z, w }, 4), (Vector2 { x, y }, Matrix2 { x_axis, y_axis }, 2), ((T, T), (T, T), (T, T), (T, T)) ); crate::impl_matrix!((Matrix4 { x_axis, y_axis, z_axis, w_axis }, Vector4 { x, y, z, w }, 4), (Vector3 { x, y, z }, Matrix3 { x_axis, y_axis, z_axis }, 3), ((T, T, T), (T, T, T), (T, T, T), (T, T, T)) ); crate::impl_matrix!((Matrix4 { x_axis, y_axis, z_axis, w_axis }, Vector4 { x, y, z, w }, 4), (Vector4 { x, y, z, w }, Matrix4 { x_axis, y_axis, z_axis, w_axis }, 4), ((T, T, T, T), (T, T, T, T), (T, T, T, T), (T, T, T, T)) );