Body Acceleration Should Not Be Persistent #28

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opened 2026-01-27 16:15:19 +00:00 by Quaternions · 1 comment
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Body object should not have an acceleration field. Perhaps there can be a Trajectory struct to represent a trajectory while only persisting position and velocity.

Body object should not have an acceleration field. Perhaps there can be a Trajectory struct to represent a trajectory while only persisting position and velocity.
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#30

#30
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Reference: StrafesNET/strafe-project#28