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9 Commits
strafe-sta
...
phys-new-s
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d8804c0901
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865d1756b9
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3188f78744
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3e167af521
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8cf69933b1
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caef37dc36
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1832ce07ee
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5ac65ad845
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76696a3162
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642
Cargo.lock
generated
642
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -33,7 +33,7 @@ impl<T:Copy> std::ops::Neg for &Body<T>{
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impl<T> Body<T>
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where Time<T>:Copy,
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{
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pub const ZERO:Self=Self::new(vec3::zero(),vec3::zero(),vec3::zero(),Time::ZERO);
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pub const ZERO:Self=Self::new(vec3::ZERO,vec3::ZERO,vec3::ZERO,Time::ZERO);
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pub const fn new(position:Planar64Vec3,velocity:Planar64Vec3,acceleration:Planar64Vec3,time:Time<T>)->Self{
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Self{
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position,
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@@ -107,8 +107,8 @@ impl<T> Body<T>
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self.time+=dt.into();
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}
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pub fn infinity_dir(&self)->Option<Planar64Vec3>{
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if self.velocity==vec3::zero(){
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if self.acceleration==vec3::zero(){
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if self.velocity==vec3::ZERO{
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if self.acceleration==vec3::ZERO{
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None
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}else{
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Some(self.acceleration)
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@@ -90,9 +90,16 @@ pub trait MeshQuery{
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let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref();
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(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
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}
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/// This must return a point inside the mesh.
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#[expect(dead_code)]
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fn hint_point(&self)->Planar64Vec3;
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/// Returns an iterator over the vertices in the direction of the directed edges.
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/// Intended to be used to find adjacent vertices:
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/// `self.directed_verts(self.vert_edges(vert_id).as_ref())`
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/// TODO: rewrite this function as `adjacent_vertices`
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fn directed_verts(&self,edges:&[Self::Edge])->impl Iterator<Item=Self::Vert>{
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edges.iter().map(|e|{
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let edge_verts=self.edge_verts(e.as_undirected());
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edge_verts.as_ref()[e.parity() as usize]
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})
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}
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fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
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fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset);
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fn face_edges(&self,face_id:Self::Face)->impl AsRef<[Self::Edge]>;
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@@ -450,15 +457,13 @@ impl MeshQuery for PhysicsMeshView<'_>{
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let face_idx=self.topology.faces[face_id.get() as usize].get() as usize;
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(self.data.faces[face_idx].normal,self.data.faces[face_idx].dot)
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}
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fn hint_point(&self)->Planar64Vec3{
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// invariant: meshes always encompass the origin
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vec3::zero()
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}
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//ideally I never calculate the vertex position, but I have to for the graphical meshes...
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fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{
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let vert_idx=self.topology.verts[vert_id.get() as usize].get() as usize;
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self.data.verts[vert_idx].0
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}
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/// Directed edges going clockwise when looking in the direction of the face normal.
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/// (Edit this documentation if this is wrong!)
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fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{
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self.topology.face_topology[face_id.get() as usize].edges.as_slice()
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}
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@@ -539,9 +544,6 @@ impl MeshQuery for TransformedMesh<'_>{
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// wrap for speed
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self.transform.vertex.transform_point3(self.view.vert(vert_id)).wrap_1()
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}
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fn hint_point(&self)->Planar64Vec3{
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self.transform.vertex.translation
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}
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#[inline]
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fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{
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self.view.face_edges(face_id)
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@@ -624,17 +626,6 @@ pub struct MinkowskiMesh<'a>{
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mesh1:TransformedMesh<'a>,
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}
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//infinity fev algorithm state transition
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#[derive(Debug)]
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enum Transition{
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Done,//found closest vert, no edges are better
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Vert(MinkowskiVert),//transition to vert
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}
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enum EV{
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Vert(MinkowskiVert),
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Edge(MinkowskiEdge),
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}
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pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
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pub fn into_giga_time(time:Time,relative_to:Time)->GigaTime{
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let r=(time-relative_to).to_ratio();
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@@ -651,122 +642,195 @@ impl MinkowskiMesh<'_>{
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fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
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MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
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}
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fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
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let mut best_transition=Transition::Done;
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for &directed_edge_id in self.vert_edges(vert_id).as_ref(){
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let edge_n=self.directed_edge_n(directed_edge_id);
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//is boundary uncrossable by a crawl from infinity
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let edge_verts=self.edge_verts(directed_edge_id.as_undirected());
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//select opposite vertex
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let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
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//test if it's closer
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let diff=point-self.vert(test_vert_id);
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if edge_n.dot(infinity_dir).is_zero(){
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let distance_squared=diff.dot(diff);
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if distance_squared<*best_distance_squared{
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best_transition=Transition::Vert(test_vert_id);
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*best_distance_squared=distance_squared;
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}
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}
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}
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best_transition
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}
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fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
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let mut best_transition=EV::Vert(vert_id);
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let diff=point-self.vert(vert_id);
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for &directed_edge_id in self.vert_edges(vert_id).as_ref(){
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let edge_n=self.directed_edge_n(directed_edge_id);
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//is boundary uncrossable by a crawl from infinity
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//check if time of collision is outside Time::MIN..Time::MAX
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if edge_n.dot(infinity_dir).is_zero(){
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let d=edge_n.dot(diff);
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//test the edge
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let edge_nn=edge_n.dot(edge_n);
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if !d.is_negative()&&d<=edge_nn{
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let distance_squared={
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let c=diff.cross(edge_n);
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//wrap for speed
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(c.dot(c)/edge_nn).divide().wrap_2()
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};
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if distance_squared<=*best_distance_squared{
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best_transition=EV::Edge(directed_edge_id.as_undirected());
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*best_distance_squared=distance_squared;
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}
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}
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}
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}
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best_transition
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}
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fn crawl_boundaries(&self,mut vert_id:MinkowskiVert,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
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fn closest_fev_not_inside(&self,relative_position:Planar64Vec3)->Option<FEV<MinkowskiMesh<'_>>>{
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// Make a fast guess as to what the closest point will be.
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let MinkowskiVert::VertVert(mut v0,mut v1)=self.farthest_vert(relative_position);
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// TODO: alternate naive vertex searches to improve the robustness
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// in the "tall bipyramid" failure case
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let mut m0v=self.mesh0.vert(v0);
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let mut m1v=self.mesh1.vert(v1);
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let mut best_distance_squared={
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let diff=point-self.vert(vert_id);
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let diff=relative_position+m1v-m0v;
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diff.dot(diff)
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};
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let mut v0e=self.mesh0.vert_edges(v0);
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let mut v1e=self.mesh1.vert_edges(v1);
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let mut v0e_ref=v0e.as_ref();
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let mut v1e_ref=v1e.as_ref();
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// repeatedly check adjacent vertex permutations to see if they are closer
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loop{
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match self.next_transition_vert(vert_id,&mut best_distance_squared,infinity_dir,point){
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Transition::Done=>return self.final_ev(vert_id,&mut best_distance_squared,infinity_dir,point),
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Transition::Vert(new_vert_id)=>vert_id=new_vert_id,
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let mut best_v0=None;
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let mut best_v1=None;
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// check vertices adjacent to v1 against v0
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for m1_test_vert in self.mesh1.directed_verts(v1e_ref){
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let m1v_test=self.mesh1.vert(m1_test_vert);
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let diff=relative_position+m1v_test-m0v;
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let d=diff.dot(diff);
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if d<best_distance_squared{
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best_distance_squared=d;
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best_v0=None;
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best_v1=Some(m1_test_vert);
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}
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}
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}
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}
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/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
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fn infinity_fev(&self,infinity_dir:Planar64Vec3,point:Planar64Vec3)->FEV::<MinkowskiMesh<'_>>{
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//start on any vertex
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//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
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//cross edge-face boundary if it's uncrossable
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match self.crawl_boundaries(self.farthest_vert(infinity_dir),infinity_dir,point){
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//if a vert is returned, it is the closest point to the infinity point
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EV::Vert(vert_id)=>FEV::Vert(vert_id),
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EV::Edge(edge_id)=>{
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//cross to face if the boundary is not crossable and we are on the wrong side
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let edge_n=self.edge_n(edge_id);
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// point is multiplied by two because vert_sum sums two vertices.
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let delta_pos=point*2-{
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let &[v0,v1]=self.edge_verts(edge_id).as_ref();
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self.vert(v0)+self.vert(v1)
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};
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for (i,&face_id) in self.edge_faces(edge_id).as_ref().iter().enumerate(){
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let face_n=self.face_nd(face_id).0;
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//edge-face boundary nd, n facing out of the face towards the edge
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let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
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let boundary_d=boundary_n.dot(delta_pos);
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//check if time of collision is outside Time::MIN..Time::MAX
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//infinity_dir can always be treated as a velocity
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if !boundary_d.is_positive()&&boundary_n.dot(infinity_dir).is_zero(){
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//both faces cannot pass this condition, return early if one does.
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return FEV::Face(face_id);
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// check vertices adjacent to v0 against v1
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for m0_test_vert in self.mesh0.directed_verts(v0e_ref){
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let m0v_test=self.mesh0.vert(m0_test_vert);
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let diff=relative_position+m1v-m0v_test;
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let d=diff.dot(diff);
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if d<best_distance_squared{
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best_distance_squared=d;
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best_v0=Some(m0_test_vert);
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best_v1=None;
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}
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}
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// check permutations of adjacent vertices
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for m0_test_vert in self.mesh0.directed_verts(v0e_ref){
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let m0v_test=self.mesh0.vert(m0_test_vert);
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for m1_test_vert in self.mesh1.directed_verts(v1e_ref){
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let m1v_test=self.mesh1.vert(m1_test_vert);
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let diff=relative_position+m1v_test-m0v_test;
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let d=diff.dot(diff);
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if d<best_distance_squared{
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best_distance_squared=d;
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best_v0=Some(m0_test_vert);
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best_v1=Some(m1_test_vert);
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}
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}
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FEV::Edge(edge_id)
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},
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}
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// end condition
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let v0_changed=match best_v0{
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Some(new_v0)=>{
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v0=new_v0;
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m0v=self.mesh0.vert(v0);
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v0e=self.mesh0.vert_edges(v0);
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v0e_ref=v0e.as_ref();
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true
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},
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None=>false,
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};
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let v1_changed=match best_v1{
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Some(new_v1)=>{
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v1=new_v1;
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m1v=self.mesh1.vert(v1);
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v1e=self.mesh1.vert_edges(v1);
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v1e_ref=v1e.as_ref();
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true
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},
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None=>false,
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};
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// if neither vertex changes, we found the closest two vertices.
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if !(v0_changed&&v1_changed){
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break;
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}
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}
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}
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// TODO: fundamentally improve this algorithm.
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// All it needs to do is find the closest point on the mesh
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// and return the FEV which the point resides on.
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//
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// What it actually does is use the above functions to trace a ray in from infinity,
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// crawling the closest point along the mesh surface until the ray reaches
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// the starting point to discover the final FEV.
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//
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// The actual collision prediction probably does a single test
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// and then immediately returns with 0 FEV transitions on average,
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// because of the strict time_limit constraint.
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//
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// Most of the calculation time is just calculating the starting point
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// for the "actual" crawling algorithm below (predict_collision_{in|out}).
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fn closest_fev_not_inside(&self,mut infinity_body:Body,start_time:Bound<&Time>)->Option<FEV<MinkowskiMesh<'_>>>{
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infinity_body.infinity_dir().and_then(|dir|{
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let infinity_fev=self.infinity_fev(-dir,infinity_body.position);
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//a line is simpler to solve than a parabola
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infinity_body.velocity=dir;
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infinity_body.acceleration=vec3::zero();
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//crawl in from negative infinity along a tangent line to get the closest fev
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infinity_fev.crawl(self,&infinity_body,Bound::Unbounded,start_time).miss()
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})
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// now you have the two closest vertices
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let mut best_fev=FEV::Vert(MinkowskiVert::VertVert(v0,v1));
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// ==== FEV::Edge ====
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// test VertEdges
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for &e1 in v1e_ref{
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let edge_verts=self.mesh1.edge_verts(e1.as_undirected());
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let &[ev0_id,ev1_id]=edge_verts.as_ref();
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let (ev0,ev1)=(self.mesh1.vert(ev0_id),self.mesh1.vert(ev1_id));
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let edge_n=ev1-ev0;
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// use relative coordinates to make including relative_position easier
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let diff=relative_position+m0v-ev0;
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let d=diff.dot(edge_n);
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// is test point between edge vertices
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let edge_nn=edge_n.dot(edge_n);
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if d.is_positive()&&d<edge_nn{
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let distance_squared={
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let c=diff.cross(edge_n);
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//wrap for speed
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(c.dot(c)/edge_nn).divide().wrap_2()
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};
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if distance_squared<best_distance_squared{
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best_distance_squared=distance_squared;
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best_fev=FEV::Edge(MinkowskiEdge::VertEdge(v0,e1.as_undirected()))
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}
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}
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}
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// test EdgeVerts
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for &e0 in v0e_ref{
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let edge_verts=self.mesh0.edge_verts(e0.as_undirected());
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let &[ev0_id,ev1_id]=edge_verts.as_ref();
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let (ev0,ev1)=(self.mesh0.vert(ev0_id),self.mesh0.vert(ev1_id));
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let edge_n=ev1-ev0;
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// use relative coordinates to make including relative_position easier
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let diff=m1v-relative_position-ev0;
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let d=diff.dot(edge_n);
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// is test point between edge vertices
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let edge_nn=edge_n.dot(edge_n);
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if d.is_positive()&&d<edge_nn{
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let distance_squared={
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let c=diff.cross(edge_n);
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//wrap for speed
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(c.dot(c)/edge_nn).divide().wrap_2()
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};
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if distance_squared<best_distance_squared{
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best_distance_squared=distance_squared;
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best_fev=FEV::Edge(MinkowskiEdge::EdgeVert(e0.as_undirected(),v1))
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}
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}
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}
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// ==== FEV::Face ====
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// test VertFaces
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'outer: for &f1 in self.mesh1.vert_faces(v1).as_ref(){
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let (n,d)=self.mesh1.face_nd(f1);
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// Test the face's voronoi column
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for &e1 in self.mesh1.face_edges(f1).as_ref(){
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let edge_n=self.mesh1.directed_edge_n(e1);
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let boundary_n=n.cross(edge_n);
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let &[ev0_id,ev1_id]=self.mesh1.edge_verts(e1.as_undirected()).as_ref();
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let (ev0,ev1)=(self.mesh1.vert(ev0_id),self.mesh1.vert(ev1_id));
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let diff=(relative_position+m0v)*2-(ev0+ev1);
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if boundary_n.dot(diff).is_negative(){
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// The test point is outside the face's voronoi column.
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continue 'outer;
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}
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}
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// Calculate distance
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let d=n.dot(relative_position+m0v)-d;
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// Wrap for speed
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let distance_squared=(d*d).wrap_2();
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if distance_squared<best_distance_squared{
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best_distance_squared=distance_squared;
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best_fev=FEV::Face(MinkowskiFace::VertFace(v0,f1));
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}
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}
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// test FaceVerts
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'outer: for &f0 in self.mesh0.vert_faces(v0).as_ref(){
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let (n,d)=self.mesh0.face_nd(f0);
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// Test the face's voronoi column
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for &e0 in self.mesh0.face_edges(f0).as_ref(){
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let edge_n=self.mesh0.directed_edge_n(e0);
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let boundary_n=n.cross(edge_n);
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let &[ev0_id,ev1_id]=self.mesh0.edge_verts(e0.as_undirected()).as_ref();
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let (ev0,ev1)=(self.mesh0.vert(ev0_id),self.mesh0.vert(ev1_id));
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let diff=(m1v-relative_position)*2-(ev0+ev1);
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if boundary_n.dot(diff).is_negative(){
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// The test point is outside the face's voronoi column.
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continue 'outer;
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}
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}
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// Calculate distance
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let d=n.dot(relative_position+m0v)-d;
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||||
// Wrap for speed
|
||||
let distance_squared=(d*d).wrap_2();
|
||||
if distance_squared<best_distance_squared{
|
||||
best_distance_squared=distance_squared;
|
||||
best_fev=FEV::Face(MinkowskiFace::FaceVert(f0,v1));
|
||||
}
|
||||
}
|
||||
// test EdgeEdges
|
||||
Some(best_fev)
|
||||
}
|
||||
pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
self.closest_fev_not_inside(*relative_body,range.start_bound()).and_then(|fev|{
|
||||
self.closest_fev_not_inside(relative_body.position).and_then(|fev|{
|
||||
//continue forwards along the body parabola
|
||||
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
|
||||
})
|
||||
@@ -775,10 +839,9 @@ impl MinkowskiMesh<'_>{
|
||||
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
|
||||
// swap and negate bounds to do a time inversion
|
||||
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
|
||||
let infinity_body=-relative_body;
|
||||
self.closest_fev_not_inside(infinity_body,lower_bound.as_ref()).and_then(|fev|{
|
||||
self.closest_fev_not_inside(relative_body.position).and_then(|fev|{
|
||||
//continue backwards along the body parabola
|
||||
fev.crawl(self,&infinity_body,lower_bound.as_ref(),upper_bound.as_ref()).hit()
|
||||
fev.crawl(self,&-relative_body,lower_bound.as_ref(),upper_bound.as_ref()).hit()
|
||||
//no need to test -time<time_limit because of the first step
|
||||
.map(|(face,time)|(face,-time))
|
||||
})
|
||||
@@ -811,20 +874,10 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
best_edge
|
||||
}
|
||||
fn infinity_in(&self,infinity_body:Body)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let infinity_fev=self.infinity_fev(-infinity_body.velocity,infinity_body.position);
|
||||
// Bound::Included means that the surface of the mesh is included in the mesh
|
||||
infinity_fev.crawl(self,&infinity_body,Bound::Unbounded,Bound::Included(&infinity_body.time)).hit()
|
||||
}
|
||||
pub fn is_point_in_mesh(&self,point:Planar64Vec3)->bool{
|
||||
let infinity_body=Body::new(point,vec3::Y,vec3::zero(),Time::ZERO);
|
||||
//movement must escape the mesh forwards and backwards in time,
|
||||
//otherwise the point is not inside the mesh
|
||||
self.infinity_in(infinity_body)
|
||||
.is_some_and(|_|
|
||||
self.infinity_in(-infinity_body)
|
||||
.is_some()
|
||||
)
|
||||
// TODO
|
||||
println!("Unimplemented is_point_in_mesh called! {point}");
|
||||
false
|
||||
}
|
||||
}
|
||||
impl MeshQuery for MinkowskiMesh<'_>{
|
||||
@@ -863,10 +916,6 @@ impl MeshQuery for MinkowskiMesh<'_>{
|
||||
},
|
||||
}
|
||||
}
|
||||
fn hint_point(&self)->Planar64Vec3{
|
||||
self.mesh1.transform.vertex.translation-
|
||||
self.mesh0.transform.vertex.translation
|
||||
}
|
||||
fn face_edges(&self,face_id:MinkowskiFace)->impl AsRef<[MinkowskiDirectedEdge]>{
|
||||
match face_id{
|
||||
MinkowskiFace::VertFace(v0,f1)=>{
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -39,18 +39,20 @@ impl Contact{
|
||||
|
||||
//note that this is horrible with fixed point arithmetic
|
||||
fn solve1(c0:&Contact)->Option<Ratio<Vector3<Fixed<3,96>>,Fixed<2,64>>>{
|
||||
const EPSILON:Fixed<2,64>=Fixed::from_bits(Fixed::<2,64>::ONE.to_bits().shr(10));
|
||||
let det=c0.normal.dot(c0.velocity);
|
||||
if det.abs()==Fixed::ZERO{
|
||||
if det.abs()<EPSILON{
|
||||
return None;
|
||||
}
|
||||
let d0=c0.normal.dot(c0.position);
|
||||
Some(c0.normal*d0/det)
|
||||
}
|
||||
fn solve2(c0:&Contact,c1:&Contact)->Option<Ratio<Vector3<Fixed<5,160>>,Fixed<4,128>>>{
|
||||
const EPSILON:Fixed<4,128>=Fixed::from_bits(Fixed::<4,128>::ONE.to_bits().shr(10));
|
||||
let u0_u1=c0.velocity.cross(c1.velocity);
|
||||
let n0_n1=c0.normal.cross(c1.normal);
|
||||
let det=u0_u1.dot(n0_n1);
|
||||
if det.abs()==Fixed::ZERO{
|
||||
if det.abs()<EPSILON{
|
||||
return None;
|
||||
}
|
||||
let d0=c0.normal.dot(c0.position);
|
||||
@@ -58,9 +60,10 @@ fn solve2(c0:&Contact,c1:&Contact)->Option<Ratio<Vector3<Fixed<5,160>>,Fixed<4,1
|
||||
Some((c1.normal.cross(u0_u1)*d0+u0_u1.cross(c0.normal)*d1)/det)
|
||||
}
|
||||
fn solve3(c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ratio<Vector3<Fixed<4,128>>,Fixed<3,96>>>{
|
||||
const EPSILON:Fixed<3,96>=Fixed::from_bits(Fixed::<3,96>::ONE.to_bits().shr(10));
|
||||
let n0_n1=c0.normal.cross(c1.normal);
|
||||
let det=c2.normal.dot(n0_n1);
|
||||
if det.abs()==Fixed::ZERO{
|
||||
if det.abs()<EPSILON{
|
||||
return None;
|
||||
}
|
||||
let d0=c0.normal.dot(c0.position);
|
||||
@@ -146,7 +149,7 @@ fn is_space_enclosed_4(
|
||||
}
|
||||
|
||||
const fn get_push_ray_0(point:Planar64Vec3)->Ray{
|
||||
Ray{origin:point,direction:vec3::zero()}
|
||||
Ray{origin:point,direction:vec3::ZERO}
|
||||
}
|
||||
fn get_push_ray_1(point:Planar64Vec3,c0:&Contact)->Option<Ray>{
|
||||
//wrap for speed
|
||||
@@ -318,13 +321,13 @@ mod tests{
|
||||
fn test_push_solve(){
|
||||
let contacts=vec![
|
||||
Contact{
|
||||
position:vec3::zero(),
|
||||
position:vec3::ZERO,
|
||||
velocity:vec3::Y,
|
||||
normal:vec3::Y,
|
||||
}
|
||||
];
|
||||
assert_eq!(
|
||||
vec3::zero(),
|
||||
vec3::ZERO,
|
||||
push_solve(&contacts,vec3::NEG_Y)
|
||||
);
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ fn simultaneous_collision(){
|
||||
Time::ZERO,
|
||||
);
|
||||
let mut physics=PhysicsState::new_with_body(body);
|
||||
physics.style_mut().gravity=vec3::zero();
|
||||
physics.style_mut().gravity=vec3::ZERO;
|
||||
let mut phys_iter=PhysicsContext::iter_internal(&mut physics,&physics_data,Time::from_secs(2))
|
||||
.filter(|ins|!matches!(ins.instruction,InternalInstruction::StrafeTick));
|
||||
// the order that they hit does matter, but we aren't currently worrying about that.
|
||||
@@ -101,7 +101,7 @@ fn bug_3(){
|
||||
Time::ZERO,
|
||||
);
|
||||
let mut physics=PhysicsState::new_with_body(body);
|
||||
physics.style_mut().gravity=vec3::zero();
|
||||
physics.style_mut().gravity=vec3::ZERO;
|
||||
let mut phys_iter=PhysicsContext::iter_internal(&mut physics,&physics_data,Time::from_secs(3))
|
||||
.filter(|ins|!matches!(ins.instruction,InternalInstruction::StrafeTick));
|
||||
// touch side of part at 0,0,0
|
||||
|
||||
@@ -210,7 +210,7 @@ pub fn faces_to_mesh(faces:Vec<Vec<integer::Planar64Vec3>>)->model::Mesh{
|
||||
let color=mb.acquire_color_id(glam::Vec4::ONE);
|
||||
let tex=mb.acquire_tex_id(glam::Vec2::ZERO);
|
||||
// normals are ignored by physics
|
||||
let normal=mb.acquire_normal_id(integer::vec3::zero());
|
||||
let normal=mb.acquire_normal_id(integer::vec3::ZERO);
|
||||
|
||||
let polygon_list=faces.into_iter().map(|face|{
|
||||
face.into_iter().map(|pos|{
|
||||
|
||||
@@ -105,7 +105,7 @@ pub fn convert<'a>(
|
||||
water:Some(attr::IntersectingWater{
|
||||
viscosity:integer::Planar64::ONE,
|
||||
density:integer::Planar64::ONE,
|
||||
velocity:integer::vec3::zero(),
|
||||
velocity:integer::vec3::ZERO,
|
||||
}),
|
||||
},
|
||||
general:attr::GeneralAttributes::default(),
|
||||
@@ -295,7 +295,7 @@ pub fn convert<'a>(
|
||||
attributes,
|
||||
transform:integer::Planar64Affine3::new(
|
||||
integer::mat3::identity(),
|
||||
integer::vec3::zero(),
|
||||
integer::vec3::ZERO,
|
||||
),
|
||||
color:glam::Vec4::ONE,
|
||||
});
|
||||
|
||||
@@ -2,6 +2,7 @@ const VALVE_SCALE:Planar64=Planar64::raw(1<<28);// 1/16
|
||||
|
||||
use crate::integer::{int,vec3::int as int3,AbsoluteTime,Ratio64,Planar64,Planar64Vec3};
|
||||
use crate::controls_bitflag::Controls;
|
||||
use crate::physics::Time as PhysicsTime;
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct StyleModifiers{
|
||||
@@ -272,6 +273,9 @@ impl StrafeSettings{
|
||||
false=>None,
|
||||
}
|
||||
}
|
||||
pub fn next_tick(&self,time:PhysicsTime)->PhysicsTime{
|
||||
PhysicsTime::from_nanos(self.tick_rate.rhs_div_int(self.tick_rate.mul_int(time.nanos())+1))
|
||||
}
|
||||
pub const fn activates(&self,controls:Controls)->bool{
|
||||
self.enable.activates(controls)
|
||||
}
|
||||
@@ -315,7 +319,7 @@ impl WalkSettings{
|
||||
self.accelerate.accel.min((-gravity.y*friction).clamp_1())
|
||||
}
|
||||
pub fn get_walk_target_velocity(&self,control_dir:Planar64Vec3,normal:Planar64Vec3)->Planar64Vec3{
|
||||
if control_dir==crate::integer::vec3::zero(){
|
||||
if control_dir==crate::integer::vec3::ZERO{
|
||||
return control_dir;
|
||||
}
|
||||
let nn=normal.length_squared();
|
||||
@@ -325,13 +329,13 @@ impl WalkSettings{
|
||||
let dd=d*d;
|
||||
if dd<nnmm{
|
||||
let cr=normal.cross(control_dir);
|
||||
if cr==crate::integer::vec3::zero(){
|
||||
crate::integer::vec3::zero()
|
||||
if cr==crate::integer::vec3::ZERO_2{
|
||||
crate::integer::vec3::ZERO
|
||||
}else{
|
||||
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().clamp_1()
|
||||
}
|
||||
}else{
|
||||
crate::integer::vec3::zero()
|
||||
crate::integer::vec3::ZERO
|
||||
}
|
||||
}
|
||||
pub fn is_slope_walkable(&self,normal:Planar64Vec3,up:Planar64Vec3)->bool{
|
||||
@@ -356,7 +360,7 @@ impl LadderSettings{
|
||||
self.accelerate.accel
|
||||
}
|
||||
pub fn get_ladder_target_velocity(&self,mut control_dir:Planar64Vec3,normal:Planar64Vec3)->Planar64Vec3{
|
||||
if control_dir==crate::integer::vec3::zero(){
|
||||
if control_dir==crate::integer::vec3::ZERO{
|
||||
return control_dir;
|
||||
}
|
||||
let nn=normal.length_squared();
|
||||
@@ -378,13 +382,13 @@ impl LadderSettings{
|
||||
//- fix the underlying issue
|
||||
if dd<nnmm{
|
||||
let cr=normal.cross(control_dir);
|
||||
if cr==crate::integer::vec3::zero(){
|
||||
crate::integer::vec3::zero()
|
||||
if cr==crate::integer::vec3::ZERO_2{
|
||||
crate::integer::vec3::ZERO
|
||||
}else{
|
||||
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().clamp_1()
|
||||
}
|
||||
}else{
|
||||
crate::integer::vec3::zero()
|
||||
crate::integer::vec3::ZERO
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -561,6 +561,12 @@ pub mod vec3{
|
||||
pub use linear_ops::types::Vector3;
|
||||
pub const MIN:Planar64Vec3=Planar64Vec3::new([Planar64::MIN;3]);
|
||||
pub const MAX:Planar64Vec3=Planar64Vec3::new([Planar64::MAX;3]);
|
||||
pub const ZERO:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO;3]);
|
||||
pub const ZERO_2:Vector3<Fixed::<2,64>>=Vector3::new([Fixed::<2,64>::ZERO;3]);
|
||||
pub const ZERO_3:Vector3<Fixed::<3,96>>=Vector3::new([Fixed::<3,96>::ZERO;3]);
|
||||
pub const ZERO_4:Vector3<Fixed::<4,128>>=Vector3::new([Fixed::<4,128>::ZERO;3]);
|
||||
pub const ZERO_5:Vector3<Fixed::<5,160>>=Vector3::new([Fixed::<5,160>::ZERO;3]);
|
||||
pub const ZERO_6:Vector3<Fixed::<6,192>>=Vector3::new([Fixed::<6,192>::ZERO;3]);
|
||||
pub const X:Planar64Vec3=Planar64Vec3::new([Planar64::ONE,Planar64::ZERO,Planar64::ZERO]);
|
||||
pub const Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ONE,Planar64::ZERO]);
|
||||
pub const Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::ONE]);
|
||||
@@ -569,10 +575,6 @@ pub mod vec3{
|
||||
pub const NEG_Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::NEG_ONE,Planar64::ZERO]);
|
||||
pub const NEG_Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::NEG_ONE]);
|
||||
pub const NEG_ONE:Planar64Vec3=Planar64Vec3::new([Planar64::NEG_ONE,Planar64::NEG_ONE,Planar64::NEG_ONE]);
|
||||
// TODO: use #![feature(generic_const_items)] when stabilized https://github.com/rust-lang/rust/issues/113521
|
||||
pub const fn zero<const N:usize,const F:usize>()->Vector3<Fixed<N,F>>{
|
||||
Vector3::new([Fixed::ZERO;3])
|
||||
}
|
||||
#[inline]
|
||||
pub const fn int(x:i32,y:i32,z:i32)->Planar64Vec3{
|
||||
Planar64Vec3::new([Planar64::raw((x as i64)<<32),Planar64::raw((y as i64)<<32),Planar64::raw((z as i64)<<32)])
|
||||
@@ -661,7 +663,7 @@ pub struct Planar64Affine3{
|
||||
pub translation:Planar64Vec3,
|
||||
}
|
||||
impl Planar64Affine3{
|
||||
pub const IDENTITY:Self=Self::new(mat3::identity(),vec3::zero());
|
||||
pub const IDENTITY:Self=Self::new(mat3::identity(),vec3::ZERO);
|
||||
#[inline]
|
||||
pub const fn new(matrix3:Planar64Mat3,translation:Planar64Vec3)->Self{
|
||||
Self{matrix3,translation}
|
||||
|
||||
@@ -70,34 +70,6 @@ impl<const N:usize,const F:usize> Fixed<N,F>{
|
||||
pub const fn midpoint(self,other:Self)->Self{
|
||||
Self::from_bits(self.bits.midpoint(other.bits))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn min(self,other:Self)->Self{
|
||||
Self::from_bits(self.bits.min(other.bits))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn max(self,other:Self)->Self{
|
||||
Self::from_bits(self.bits.max(other.bits))
|
||||
}
|
||||
/// return the result of self*sign(other)
|
||||
#[inline]
|
||||
pub const fn mul_sign<const N1:usize,const F1:usize>(self,other:Fixed<N1,F1>)->Self{
|
||||
if other.is_negative(){
|
||||
Self::from_bits(self.bits.neg())
|
||||
}else if other.is_zero(){
|
||||
Fixed::ZERO
|
||||
}else{
|
||||
self
|
||||
}
|
||||
}
|
||||
/// return the result of self/sign(other) (divide by zero does not change the sign)
|
||||
#[inline]
|
||||
pub const fn div_sign<const N1:usize,const F1:usize>(self,other:Fixed<N1,F1>)->Self{
|
||||
if other.is_negative(){
|
||||
Self::from_bits(self.bits.neg())
|
||||
}else{
|
||||
self
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<const F:usize> Fixed<1,F>{
|
||||
/// My old code called this function everywhere so let's provide it
|
||||
@@ -129,6 +101,28 @@ impl_from!(
|
||||
i8,i16,i32,i64,i128,isize
|
||||
);
|
||||
|
||||
impl<const N:usize,const F:usize,T> PartialEq<T> for Fixed<N,F>
|
||||
where
|
||||
T:Copy,
|
||||
BInt::<N>:From<T>,
|
||||
{
|
||||
#[inline]
|
||||
fn eq(&self,&other:&T)->bool{
|
||||
self.bits.eq(&other.into())
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize,const F:usize,T> PartialOrd<T> for Fixed<N,F>
|
||||
where
|
||||
T:Copy,
|
||||
BInt::<N>:From<T>,
|
||||
{
|
||||
#[inline]
|
||||
fn partial_cmp(&self,&other:&T)->Option<std::cmp::Ordering>{
|
||||
self.bits.partial_cmp(&other.into())
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize,const F:usize> std::ops::Neg for Fixed<N,F>{
|
||||
type Output=Self;
|
||||
#[inline]
|
||||
@@ -334,6 +328,16 @@ macro_rules! impl_additive_operator {
|
||||
self.$method(other)
|
||||
}
|
||||
}
|
||||
impl<const N:usize,const F:usize,U> core::ops::$trait<U> for $struct<N,F>
|
||||
where
|
||||
BInt::<N>:From<U>,
|
||||
{
|
||||
type Output = $output;
|
||||
#[inline]
|
||||
fn $method(self, other: U) -> Self::Output {
|
||||
Self::from_bits(self.bits.$method(BInt::<N>::from(other).shl(F as u32)))
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
macro_rules! impl_additive_assign_operator {
|
||||
@@ -344,6 +348,15 @@ macro_rules! impl_additive_assign_operator {
|
||||
self.bits.$method(other.bits);
|
||||
}
|
||||
}
|
||||
impl<const N:usize,const F:usize,U> core::ops::$trait<U> for $struct<N,F>
|
||||
where
|
||||
BInt::<N>:From<U>,
|
||||
{
|
||||
#[inline]
|
||||
fn $method(&mut self, other: U) {
|
||||
self.bits.$method(BInt::<N>::from(other).shl(F as u32));
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -366,7 +379,7 @@ impl_additive_operator!( Fixed, BitXor, bitxor, Self );
|
||||
// non-wide operators. The result is the same width as the inputs.
|
||||
|
||||
// This macro is not used in the default configuration.
|
||||
#[expect(unused_macros)]
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! impl_multiplicative_operator_not_const_generic {
|
||||
( ($struct: ident, $trait: ident, $method: ident, $output: ty ), $width:expr ) => {
|
||||
impl<const F:usize> core::ops::$trait for $struct<$width,F>{
|
||||
@@ -545,7 +558,7 @@ impl_shift_operator!( Fixed, Shr, shr, Self );
|
||||
|
||||
// wide operators. The result width is the sum of the input widths, i.e. none of the multiplication
|
||||
|
||||
#[expect(unused_macros)]
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! impl_wide_operators{
|
||||
($lhs:expr,$rhs:expr)=>{
|
||||
impl core::ops::Mul<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
|
||||
@@ -13,16 +13,16 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
bytemuck = "1.14.3"
|
||||
glam = "0.30.0"
|
||||
regex = { version = "1.11.3", default-features = false }
|
||||
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_mesh = "0.5.0"
|
||||
rbx_reflection = "5.0.0"
|
||||
rbx_reflection_database = "1.0.0"
|
||||
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
|
||||
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }
|
||||
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
|
||||
rbx_binary = "2.0.1"
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection = "6.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_xml = "2.0.1"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -251,7 +251,7 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:mode
|
||||
}
|
||||
}
|
||||
//need some way to skip this
|
||||
if allow_booster&&velocity!=vec3::zero(){
|
||||
if allow_booster&&velocity!=vec3::ZERO{
|
||||
general.booster=Some(attr::Booster::Velocity(velocity));
|
||||
}
|
||||
Ok(match force_can_collide{
|
||||
@@ -559,7 +559,7 @@ pub fn convert<'a>(
|
||||
//just going to leave it like this for now instead of reworking the data structures for this whole thing
|
||||
let textureless_render_group=render_config_deferred_loader.acquire_render_config_id(None);
|
||||
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let basepart=&db.classes["BasePart"];
|
||||
let baseparts=dom.descendants().filter(|&instance|
|
||||
db.classes.get(instance.class.as_str()).is_some_and(|class|
|
||||
|
||||
@@ -250,7 +250,7 @@ pub fn convert(
|
||||
// generate a unit cube as default physics
|
||||
let pos_list=CUBE_DEFAULT_VERTICES.map(|pos|mb.acquire_pos_id(pos>>1));
|
||||
let tex=mb.acquire_tex_id(glam::Vec2::ZERO);
|
||||
let normal=mb.acquire_normal_id(vec3::zero());
|
||||
let normal=mb.acquire_normal_id(vec3::ZERO);
|
||||
let color=mb.acquire_color_id(glam::Vec4::ONE);
|
||||
let polygon_group=PolygonGroup::PolygonList(PolygonList::new(CUBE_DEFAULT_POLYS.map(|poly|poly.map(|[pos_id,_]|
|
||||
mb.acquire_vertex_id(IndexedVertex{pos:pos_list[pos_id as usize],tex,normal,color})
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "roblox_emulator"
|
||||
version = "0.5.2"
|
||||
version = "0.5.1"
|
||||
edition = "2024"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
@@ -15,10 +15,10 @@ run-service=[]
|
||||
glam = "0.30.0"
|
||||
mlua = { version = "0.11.3", features = ["luau"] }
|
||||
phf = { version = "0.13.1", features = ["macros"] }
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection = "6.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_types = "3.1.0"
|
||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_reflection = "5.0.0"
|
||||
rbx_reflection_database = "1.0.0"
|
||||
rbx_types = "2.0.0"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -52,7 +52,7 @@ impl Context{
|
||||
}
|
||||
/// Creates an iterator over all items of a particular class.
|
||||
pub fn superclass_iter<'a>(&'a self,superclass:&'a str)->impl Iterator<Item=Ref>+'a{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let Some(superclass)=db.classes.get(superclass)else{
|
||||
panic!("Invalid class");
|
||||
};
|
||||
|
||||
@@ -37,7 +37,7 @@ impl PartialEq for EnumItem<'_>{
|
||||
pub struct Enums;
|
||||
impl Enums{
|
||||
pub fn get(&self,index:&str)->Option<EnumItems<'static>>{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
db.enums.get(index).map(|ed|EnumItems{ed})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ pub fn dom_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut WeakDom)->mlua::Result<T>
|
||||
}
|
||||
|
||||
pub fn class_is_a(class:&str,superclass:&str)->bool{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let (Some(class),Some(superclass))=(db.classes.get(class),db.classes.get(superclass))else{
|
||||
return false;
|
||||
};
|
||||
@@ -80,14 +80,14 @@ pub fn find_first_descendant_of_class<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak
|
||||
}
|
||||
|
||||
pub fn find_first_child_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let superclass_descriptor=db.classes.get(superclass)?;
|
||||
instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|{
|
||||
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
||||
})
|
||||
}
|
||||
pub fn find_first_descendant_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let superclass_descriptor=db.classes.get(superclass)?;
|
||||
dom.descendants_of(instance.referent()).find(|inst|{
|
||||
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
||||
@@ -282,7 +282,7 @@ impl mlua::UserData for Instance{
|
||||
dom_mut(lua,|dom|{
|
||||
let instance=this.get(dom)?;
|
||||
//println!("__index t={} i={index:?}",instance.name);
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
||||
// Find existing property
|
||||
// Interestingly, ustr can know ahead of time if
|
||||
@@ -344,7 +344,7 @@ impl mlua::UserData for Instance{
|
||||
let index_str=&*index.to_str()?;
|
||||
dom_mut(lua,|dom|{
|
||||
let instance=this.get_mut(dom)?;
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
||||
let property=db.superclasses_iter(class).find_map(|cls|
|
||||
cls.properties.get(index_str)
|
||||
|
||||
@@ -13,10 +13,10 @@ futures = "0.3.31"
|
||||
image = "0.25.2"
|
||||
image_dds = "0.7.1"
|
||||
rbx_asset = { version = "0.5.0", registry = "strafesnet" }
|
||||
rbx_binary = "2.0.1"
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_xml = "2.0.1"
|
||||
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_reflection_database = "1.0.0"
|
||||
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbxassetid = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_bsp_loader = { version = "0.3.1", path = "../lib/bsp_loader", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../lib/deferred_loader", registry = "strafesnet" }
|
||||
|
||||
Reference in New Issue
Block a user