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19 Commits
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b550778a60 | |||
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2d9ad990c2 |
18
Cargo.lock
generated
18
Cargo.lock
generated
@ -1955,9 +1955,9 @@ dependencies = [
|
||||
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[[package]]
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name = "rbx_mesh"
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version = "0.1.2"
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version = "0.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "864ead0e98afce28c960f653d6203483834890d07f87b60e2f01415530a2fe9d"
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checksum = "1205fdae1f9a8bfd5d8fbe6036066673d530ee392f7840d6f8a24e763559c7fd"
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dependencies = [
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"binrw",
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"lazy-regex",
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@ -2015,6 +2015,13 @@ dependencies = [
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"xml-rs",
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]
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[[package]]
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name = "rbxassetid"
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version = "0.1.0"
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dependencies = [
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"url",
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]
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[[package]]
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name = "redox_syscall"
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version = "0.4.1"
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@ -2322,6 +2329,7 @@ version = "0.2.2"
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dependencies = [
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"glam",
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"strafesnet_common",
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"strafesnet_deferred_loader",
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"vbsp",
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"vmdl",
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]
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@ -2341,11 +2349,9 @@ dependencies = [
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[[package]]
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name = "strafesnet_deferred_loader"
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version = "0.4.1"
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version = "0.5.0"
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dependencies = [
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"strafesnet_common",
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"url",
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"vbsp",
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]
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[[package]]
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@ -2384,8 +2390,10 @@ dependencies = [
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"rbx_mesh",
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"rbx_reflection_database",
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"rbx_xml",
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"rbxassetid",
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"roblox_emulator",
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"strafesnet_common",
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"strafesnet_deferred_loader",
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]
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[[package]]
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|
@ -12,6 +12,7 @@ members = [
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"lib/linear_ops",
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"lib/ratio_ops",
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"lib/rbx_loader",
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"lib/rbxassetid",
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"lib/roblox_emulator",
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"lib/snf",
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"strafe-client",
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|
@ -12,5 +12,6 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
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[dependencies]
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glam = "0.29.0"
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strafesnet_common = { path = "../common", registry = "strafesnet" }
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strafesnet_deferred_loader = { version = "0.5.0", path = "../deferred_loader" }
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vbsp = "0.6.0"
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vmdl = "0.2.0"
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|
@ -1,18 +1,18 @@
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use strafesnet_common::{map,model,integer,gameplay_attributes};
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use std::borrow::Cow;
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const VALVE_SCALE:f32=1.0/16.0;
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fn valve_transform([x,y,z]:[f32;3])->integer::Planar64Vec3{
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integer::vec3::try_from_f32_array([x*VALVE_SCALE,z*VALVE_SCALE,-y*VALVE_SCALE]).unwrap()
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}
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pub fn convert_bsp<AcquireRenderConfigId,AcquireMeshId>(
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bsp:&vbsp::Bsp,
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mut acquire_render_config_id:AcquireRenderConfigId,
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mut acquire_mesh_id:AcquireMeshId
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)->PartialMap1
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where
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AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
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AcquireMeshId:FnMut(&str)->model::MeshId,
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{
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use strafesnet_common::{map,model,integer,gameplay_attributes};
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use strafesnet_deferred_loader::deferred_loader::{MeshDeferredLoader,RenderConfigDeferredLoader};
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use strafesnet_deferred_loader::mesh::Meshes;
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use strafesnet_deferred_loader::texture::{RenderConfigs,Texture};
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use crate::valve_transform;
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pub fn convert<'a>(
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bsp:&'a crate::Bsp,
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render_config_deferred_loader:&mut RenderConfigDeferredLoader<Cow<'a,str>>,
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mesh_deferred_loader:&mut MeshDeferredLoader<&'a str>,
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)->PartialMap1{
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let bsp=bsp.as_ref();
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//figure out real attributes later
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let mut unique_attributes=Vec::new();
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unique_attributes.push(gameplay_attributes::CollisionAttributes::Decoration);
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@ -22,7 +22,7 @@ where
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//declare all prop models to Loader
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let prop_models=bsp.static_props().map(|prop|{
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//get or create mesh_id
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let mesh_id=acquire_mesh_id(prop.model());
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let mesh_id=mesh_deferred_loader.acquire_mesh_id(prop.model());
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//not the most failsafe code but this is just for the map tool lmao
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if prop_mesh_count==mesh_id.get(){
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prop_mesh_count+=1;
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@ -65,7 +65,7 @@ where
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//this automatically figures out what the texture is trying to do and creates
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//a render config for it, and then returns the id to that render config
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let render_id=acquire_render_config_id(Some(face_texture_data.name()));
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let render_id=render_config_deferred_loader.acquire_render_config_id(Some(face_texture_data.name().into()));
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//normal
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let normal=face.normal();
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@ -176,26 +176,13 @@ pub struct PartialMap1{
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modes:strafesnet_common::gameplay_modes::Modes,
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}
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impl PartialMap1{
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pub fn add_prop_meshes<AcquireRenderConfigId>(
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pub fn add_prop_meshes<'a>(
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self,
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prop_meshes:impl IntoIterator<Item=(model::MeshId,crate::data::ModelData)>,
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mut acquire_render_config_id:AcquireRenderConfigId,
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)->PartialMap2
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where
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AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
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{
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prop_meshes:Meshes,
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)->PartialMap2{
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PartialMap2{
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attributes:self.attributes,
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prop_meshes:prop_meshes.into_iter().filter_map(|(mesh_id,model_data)|
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//this will generate new render ids and texture ids
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match convert_mesh(model_data,&mut acquire_render_config_id){
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Ok(mesh)=>Some((mesh_id,mesh)),
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Err(e)=>{
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println!("error converting mesh: {e}");
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None
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}
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}
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).collect(),
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prop_meshes:prop_meshes.consume().collect(),
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prop_models:self.prop_models,
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world_meshes:self.world_meshes,
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world_models:self.world_models,
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@ -214,8 +201,7 @@ pub struct PartialMap2{
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impl PartialMap2{
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pub fn add_render_configs_and_textures(
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mut self,
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render_configs:impl IntoIterator<Item=(model::RenderConfigId,model::RenderConfig)>,
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textures:impl IntoIterator<Item=(model::TextureId,Vec<u8>)>,
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render_configs:RenderConfigs,
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)->map::CompleteMap{
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//merge mesh and model lists, flatten and remap all ids
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let mesh_id_offset=self.world_meshes.len();
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@ -234,10 +220,11 @@ impl PartialMap2{
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})
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));
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//let mut models=Vec::new();
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let (textures,render_configs)=render_configs.consume();
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let (textures,texture_id_map):(Vec<Vec<u8>>,std::collections::HashMap<model::TextureId,model::TextureId>)
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=textures.into_iter()
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//.filter_map(f) cull unused textures
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.enumerate().map(|(new_texture_id,(old_texture_id,texture))|{
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.enumerate().map(|(new_texture_id,(old_texture_id,Texture::ImageDDS(texture)))|{
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(texture,(old_texture_id,model::TextureId::new(new_texture_id as u32)))
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}).unzip();
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let render_configs=render_configs.into_iter().map(|(_render_config_id,mut render_config)|{
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@ -257,77 +244,3 @@ impl PartialMap2{
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}
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}
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}
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fn convert_mesh<AcquireRenderConfigId>(
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model_data:crate::data::ModelData,
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acquire_render_config_id:&mut AcquireRenderConfigId,
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)->Result<model::Mesh,vmdl::ModelError>
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where
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AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
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{
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let model=model_data.read_model()?;
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let texture_paths=model.texture_directories();
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if texture_paths.len()!=1{
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println!("WARNING: multiple texture paths");
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}
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let skin=model.skin_tables().nth(0).unwrap();
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let mut spam_pos=Vec::with_capacity(model.vertices().len());
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let mut spam_normal=Vec::with_capacity(model.vertices().len());
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let mut spam_tex=Vec::with_capacity(model.vertices().len());
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let mut spam_vertices=Vec::with_capacity(model.vertices().len());
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for (i,vertex) in model.vertices().iter().enumerate(){
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spam_pos.push(valve_transform(vertex.position.into()));
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spam_normal.push(valve_transform(vertex.normal.into()));
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spam_tex.push(glam::Vec2::from_array(vertex.texture_coordinates));
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spam_vertices.push(model::IndexedVertex{
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pos:model::PositionId::new(i as u32),
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tex:model::TextureCoordinateId::new(i as u32),
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normal:model::NormalId::new(i as u32),
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color:model::ColorId::new(0),
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});
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}
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let mut graphics_groups=Vec::new();
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let mut physics_groups=Vec::new();
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let polygon_groups=model.meshes().enumerate().map(|(polygon_group_id,mesh)|{
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let polygon_group_id=model::PolygonGroupId::new(polygon_group_id as u32);
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let render_id=if let (Some(texture_path),Some(texture_name))=(texture_paths.get(0),skin.texture(mesh.material_index())){
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let mut path=std::path::PathBuf::from(texture_path.as_str());
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path.push(texture_name);
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acquire_render_config_id(path.as_os_str().to_str())
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}else{
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acquire_render_config_id(None)
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};
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graphics_groups.push(model::IndexedGraphicsGroup{
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render:render_id,
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groups:vec![polygon_group_id],
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});
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physics_groups.push(model::IndexedPhysicsGroup{
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groups:vec![polygon_group_id],
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});
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model::PolygonGroup::PolygonList(model::PolygonList::new(
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//looking at the code, it would seem that the strips are pre-deindexed into triangle lists when calling this function
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mesh.vertex_strip_indices().flat_map(|mut strip|
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std::iter::from_fn(move||{
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match (strip.next(),strip.next(),strip.next()){
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(Some(v1),Some(v2),Some(v3))=>Some([v1,v2,v3].map(|vertex_id|model::VertexId::new(vertex_id as u32)).to_vec()),
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//ignore extra vertices, not sure what to do in this case, failing the whole conversion could be appropriate
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_=>None,
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}
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})
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).collect()
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))
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}).collect();
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Ok(model::Mesh{
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unique_pos:spam_pos,
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unique_normal:spam_normal,
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unique_tex:spam_tex,
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unique_color:vec![glam::Vec4::ONE],
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unique_vertices:spam_vertices,
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polygon_groups,
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graphics_groups,
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physics_groups,
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})
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}
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|
@ -1,60 +0,0 @@
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pub struct Bsp(vbsp::Bsp);
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impl Bsp{
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pub const fn new(value:vbsp::Bsp)->Self{
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Self(value)
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||||
}
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}
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impl AsRef<vbsp::Bsp> for Bsp{
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fn as_ref(&self)->&vbsp::Bsp{
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&self.0
|
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}
|
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}
|
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|
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pub struct MdlData(Vec<u8>);
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impl MdlData{
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||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
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||||
}
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||||
impl AsRef<[u8]> for MdlData{
|
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fn as_ref(&self)->&[u8]{
|
||||
self.0.as_ref()
|
||||
}
|
||||
}
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pub struct VtxData(Vec<u8>);
|
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impl VtxData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
}
|
||||
impl AsRef<[u8]> for VtxData{
|
||||
fn as_ref(&self)->&[u8]{
|
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self.0.as_ref()
|
||||
}
|
||||
}
|
||||
pub struct VvdData(Vec<u8>);
|
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impl VvdData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
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Self(value)
|
||||
}
|
||||
}
|
||||
impl AsRef<[u8]> for VvdData{
|
||||
fn as_ref(&self)->&[u8]{
|
||||
self.0.as_ref()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ModelData{
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pub mdl:MdlData,
|
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pub vtx:VtxData,
|
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pub vvd:VvdData,
|
||||
}
|
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impl ModelData{
|
||||
pub fn read_model(&self)->Result<vmdl::Model,vmdl::ModelError>{
|
||||
Ok(vmdl::Model::from_parts(
|
||||
vmdl::mdl::Mdl::read(self.mdl.as_ref())?,
|
||||
vmdl::vtx::Vtx::read(self.vtx.as_ref())?,
|
||||
vmdl::vvd::Vvd::read(self.vvd.as_ref())?,
|
||||
))
|
||||
}
|
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}
|
@ -1,7 +1,23 @@
|
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mod bsp;
|
||||
pub mod data;
|
||||
mod mesh;
|
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pub mod loader;
|
||||
|
||||
pub use data::Bsp;
|
||||
pub struct Bsp(vbsp::Bsp);
|
||||
impl Bsp{
|
||||
pub const fn new(value:vbsp::Bsp)->Self{
|
||||
Self(value)
|
||||
}
|
||||
}
|
||||
impl AsRef<vbsp::Bsp> for Bsp{
|
||||
fn as_ref(&self)->&vbsp::Bsp{
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
const VALVE_SCALE:f32=1.0/16.0;
|
||||
pub(crate) fn valve_transform([x,y,z]:[f32;3])->strafesnet_common::integer::Planar64Vec3{
|
||||
strafesnet_common::integer::vec3::try_from_f32_array([x*VALVE_SCALE,z*VALVE_SCALE,-y*VALVE_SCALE]).unwrap()
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ReadError{
|
||||
@ -24,14 +40,4 @@ pub fn read<R:std::io::Read>(mut input:R)->Result<Bsp,ReadError>{
|
||||
vbsp::Bsp::read(s.as_slice()).map(Bsp::new).map_err(ReadError::Bsp)
|
||||
}
|
||||
|
||||
pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
|
||||
bsp:&Bsp,
|
||||
acquire_render_config_id:AcquireRenderConfigId,
|
||||
acquire_mesh_id:AcquireMeshId
|
||||
)->bsp::PartialMap1
|
||||
where
|
||||
AcquireRenderConfigId:FnMut(Option<&str>)->strafesnet_common::model::RenderConfigId,
|
||||
AcquireMeshId:FnMut(&str)->strafesnet_common::model::MeshId,
|
||||
{
|
||||
bsp::convert_bsp(bsp.as_ref(),acquire_render_config_id,acquire_mesh_id)
|
||||
}
|
||||
pub use bsp::convert;
|
||||
|
112
lib/bsp_loader/src/loader.rs
Normal file
112
lib/bsp_loader/src/loader.rs
Normal file
@ -0,0 +1,112 @@
|
||||
use std::{borrow::Cow, io::Read};
|
||||
|
||||
use strafesnet_common::model::Mesh;
|
||||
use strafesnet_deferred_loader::{loader::Loader,texture::Texture};
|
||||
|
||||
use crate::{mesh::ModelData, Bsp};
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum TextureError{
|
||||
Io(std::io::Error),
|
||||
}
|
||||
impl std::fmt::Display for TextureError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for TextureError{}
|
||||
impl From<std::io::Error> for TextureError{
|
||||
fn from(value:std::io::Error)->Self{
|
||||
Self::Io(value)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct TextureLoader<'a>(std::marker::PhantomData<&'a ()>);
|
||||
impl TextureLoader<'_>{
|
||||
pub fn new()->Self{
|
||||
Self(std::marker::PhantomData)
|
||||
}
|
||||
}
|
||||
impl<'a> Loader for TextureLoader<'a>{
|
||||
type Error=TextureError;
|
||||
type Index=Cow<'a,str>;
|
||||
type Resource=Texture;
|
||||
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
|
||||
let file_name=format!("textures/{}.dds",index);
|
||||
let mut file=std::fs::File::open(file_name)?;
|
||||
let mut data=Vec::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
Ok(Texture::ImageDDS(data))
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum MeshError{
|
||||
Io(std::io::Error),
|
||||
VMDL(vmdl::ModelError),
|
||||
VBSP(vbsp::BspError),
|
||||
MissingMdl,
|
||||
MissingVtx,
|
||||
MissingVvd,
|
||||
}
|
||||
impl std::fmt::Display for MeshError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for MeshError{}
|
||||
impl From<std::io::Error> for MeshError{
|
||||
fn from(value:std::io::Error)->Self{
|
||||
Self::Io(value)
|
||||
}
|
||||
}
|
||||
impl From<vmdl::ModelError> for MeshError{
|
||||
fn from(value:vmdl::ModelError)->Self{
|
||||
Self::VMDL(value)
|
||||
}
|
||||
}
|
||||
impl From<vbsp::BspError> for MeshError{
|
||||
fn from(value:vbsp::BspError)->Self{
|
||||
Self::VBSP(value)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MeshLoader<'a,'b>{
|
||||
bsp:&'a Bsp,
|
||||
deferred_loader:&'b mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'a,str>>,
|
||||
}
|
||||
impl MeshLoader<'_,'_>{
|
||||
pub fn new<'a,'b>(
|
||||
bsp:&'a Bsp,
|
||||
deferred_loader:&'b mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'a,str>>,
|
||||
)->MeshLoader<'a,'b>{
|
||||
MeshLoader{
|
||||
bsp,
|
||||
deferred_loader,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<'a> Loader for MeshLoader<'a,'_>{
|
||||
type Error=MeshError;
|
||||
type Index=&'a str;
|
||||
type Resource=Mesh;
|
||||
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
|
||||
let mdl_path_lower=index.to_lowercase();
|
||||
//.mdl, .vvd, .dx90.vtx
|
||||
let path=std::path::PathBuf::from(mdl_path_lower.as_str());
|
||||
let mut vvd_path=path.clone();
|
||||
let mut vtx_path=path;
|
||||
vvd_path.set_extension("vvd");
|
||||
vtx_path.set_extension("dx90.vtx");
|
||||
// TODO: search more packs, possibly using an index of multiple packs
|
||||
let bsp=self.bsp.as_ref();
|
||||
let mdl=bsp.pack.get(mdl_path_lower.as_str())?.ok_or(MeshError::MissingMdl)?;
|
||||
let vtx=bsp.pack.get(vvd_path.as_os_str().to_str().unwrap())?.ok_or(MeshError::MissingVtx)?;
|
||||
let vvd=bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())?.ok_or(MeshError::MissingVvd)?;
|
||||
let model=ModelData{mdl,vtx,vvd};
|
||||
let mesh=model.convert_mesh(&mut self.deferred_loader)?;
|
||||
Ok(mesh)
|
||||
}
|
||||
}
|
89
lib/bsp_loader/src/mesh.rs
Normal file
89
lib/bsp_loader/src/mesh.rs
Normal file
@ -0,0 +1,89 @@
|
||||
use std::borrow::Cow;
|
||||
|
||||
use strafesnet_common::model;
|
||||
use strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader;
|
||||
|
||||
use crate::valve_transform;
|
||||
|
||||
pub struct ModelData{
|
||||
pub mdl:Vec<u8>,
|
||||
pub vtx:Vec<u8>,
|
||||
pub vvd:Vec<u8>,
|
||||
}
|
||||
impl ModelData{
|
||||
fn read_model(&self)->Result<vmdl::Model,vmdl::ModelError>{
|
||||
Ok(vmdl::Model::from_parts(
|
||||
vmdl::mdl::Mdl::read(self.mdl.as_ref())?,
|
||||
vmdl::vtx::Vtx::read(self.vtx.as_ref())?,
|
||||
vmdl::vvd::Vvd::read(self.vvd.as_ref())?,
|
||||
))
|
||||
}
|
||||
pub fn convert_mesh<'a>(self,deferred_loader:&mut RenderConfigDeferredLoader<Cow<'a,str>>)->Result<model::Mesh,vmdl::ModelError>{
|
||||
let model=self.read_model()?;
|
||||
let texture_paths=model.texture_directories();
|
||||
if texture_paths.len()!=1{
|
||||
println!("WARNING: multiple texture paths");
|
||||
}
|
||||
let skin=model.skin_tables().nth(0).unwrap();
|
||||
|
||||
let mut spam_pos=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_normal=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_tex=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_vertices=Vec::with_capacity(model.vertices().len());
|
||||
for (i,vertex) in model.vertices().iter().enumerate(){
|
||||
spam_pos.push(valve_transform(vertex.position.into()));
|
||||
spam_normal.push(valve_transform(vertex.normal.into()));
|
||||
spam_tex.push(glam::Vec2::from_array(vertex.texture_coordinates));
|
||||
spam_vertices.push(model::IndexedVertex{
|
||||
pos:model::PositionId::new(i as u32),
|
||||
tex:model::TextureCoordinateId::new(i as u32),
|
||||
normal:model::NormalId::new(i as u32),
|
||||
color:model::ColorId::new(0),
|
||||
});
|
||||
}
|
||||
let mut graphics_groups=Vec::new();
|
||||
let mut physics_groups=Vec::new();
|
||||
let polygon_groups=model.meshes().enumerate().map(|(polygon_group_id,mesh)|{
|
||||
let polygon_group_id=model::PolygonGroupId::new(polygon_group_id as u32);
|
||||
|
||||
let render_id=if let (Some(texture_path),Some(texture_name))=(texture_paths.get(0),skin.texture(mesh.material_index())){
|
||||
let mut path=std::path::PathBuf::from(texture_path.as_str());
|
||||
path.push(texture_name);
|
||||
let index=path.as_os_str().to_str().map(|s|Cow::Owned(s.to_owned()));
|
||||
deferred_loader.acquire_render_config_id(index)
|
||||
}else{
|
||||
deferred_loader.acquire_render_config_id(None)
|
||||
};
|
||||
|
||||
graphics_groups.push(model::IndexedGraphicsGroup{
|
||||
render:render_id,
|
||||
groups:vec![polygon_group_id],
|
||||
});
|
||||
physics_groups.push(model::IndexedPhysicsGroup{
|
||||
groups:vec![polygon_group_id],
|
||||
});
|
||||
model::PolygonGroup::PolygonList(model::PolygonList::new(
|
||||
//looking at the code, it would seem that the strips are pre-deindexed into triangle lists when calling this function
|
||||
mesh.vertex_strip_indices().flat_map(|mut strip|
|
||||
std::iter::from_fn(move||{
|
||||
match (strip.next(),strip.next(),strip.next()){
|
||||
(Some(v1),Some(v2),Some(v3))=>Some([v1,v2,v3].map(|vertex_id|model::VertexId::new(vertex_id as u32)).to_vec()),
|
||||
//ignore extra vertices, not sure what to do in this case, failing the whole conversion could be appropriate
|
||||
_=>None,
|
||||
}
|
||||
})
|
||||
).collect()
|
||||
))
|
||||
}).collect();
|
||||
Ok(model::Mesh{
|
||||
unique_pos:spam_pos,
|
||||
unique_normal:spam_normal,
|
||||
unique_tex:spam_tex,
|
||||
unique_color:vec![glam::Vec4::ONE],
|
||||
unique_vertices:spam_vertices,
|
||||
polygon_groups,
|
||||
graphics_groups,
|
||||
physics_groups,
|
||||
})
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "strafesnet_deferred_loader"
|
||||
version = "0.4.1"
|
||||
version = "0.5.0"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
@ -9,13 +9,5 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[features]
|
||||
default = ["legacy"]
|
||||
legacy = ["dep:url","dep:vbsp"]
|
||||
roblox = []
|
||||
source = ["dep:vbsp"]
|
||||
|
||||
[dependencies]
|
||||
strafesnet_common = { path = "../common", registry = "strafesnet" }
|
||||
url = { version = "2.5.2", optional = true }
|
||||
vbsp = { version = "0.6.0", optional = true }
|
||||
|
109
lib/deferred_loader/src/deferred_loader.rs
Normal file
109
lib/deferred_loader/src/deferred_loader.rs
Normal file
@ -0,0 +1,109 @@
|
||||
use std::collections::HashMap;
|
||||
use crate::loader::Loader;
|
||||
use crate::mesh::Meshes;
|
||||
use crate::texture::{RenderConfigs,Texture};
|
||||
use strafesnet_common::model::{Mesh,MeshId,RenderConfig,RenderConfigId,TextureId};
|
||||
|
||||
pub enum LoadFailureMode{
|
||||
DefaultToNone,
|
||||
Fatal,
|
||||
}
|
||||
|
||||
pub struct RenderConfigDeferredLoader<H>{
|
||||
texture_count:u32,
|
||||
render_configs:Vec<RenderConfig>,
|
||||
render_config_id_from_asset_id:HashMap<Option<H>,RenderConfigId>,
|
||||
}
|
||||
impl<H> RenderConfigDeferredLoader<H>{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
texture_count:0,
|
||||
render_configs:Vec::new(),
|
||||
render_config_id_from_asset_id:HashMap::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<H:core::hash::Hash+Eq> RenderConfigDeferredLoader<H>{
|
||||
pub fn acquire_render_config_id(&mut self,index:Option<H>)->RenderConfigId{
|
||||
let some_texture=index.is_some();
|
||||
*self.render_config_id_from_asset_id.entry(index).or_insert_with(||{
|
||||
//create the render config.
|
||||
let render_config=if some_texture{
|
||||
let render_config=RenderConfig::texture(TextureId::new(self.texture_count));
|
||||
self.texture_count+=1;
|
||||
render_config
|
||||
}else{
|
||||
RenderConfig::default()
|
||||
};
|
||||
let render_id=RenderConfigId::new(self.render_configs.len() as u32);
|
||||
self.render_configs.push(render_config);
|
||||
render_id
|
||||
})
|
||||
}
|
||||
pub fn into_render_configs<L:Loader<Index=H,Resource=Texture>>(mut self,loader:&mut L,failure_mode:LoadFailureMode)->Result<RenderConfigs,L::Error>{
|
||||
let mut sorted_textures=vec![None;self.texture_count as usize];
|
||||
for (index_option,render_config_id) in self.render_config_id_from_asset_id{
|
||||
let render_config=&mut self.render_configs[render_config_id.get() as usize];
|
||||
if let (Some(index),Some(texture_id))=(index_option,render_config.texture){
|
||||
let resource_result=loader.load(index);
|
||||
let texture=match failure_mode{
|
||||
// if texture fails to load, use no texture
|
||||
LoadFailureMode::DefaultToNone=>match resource_result{
|
||||
Ok(texture)=>Some(texture),
|
||||
Err(e)=>{
|
||||
render_config.texture=None;
|
||||
println!("Error loading resource: {e}");
|
||||
None
|
||||
},
|
||||
},
|
||||
// loading failure is fatal
|
||||
LoadFailureMode::Fatal=>Some(resource_result?)
|
||||
};
|
||||
sorted_textures[texture_id.get() as usize]=texture;
|
||||
}
|
||||
}
|
||||
Ok(RenderConfigs::new(
|
||||
sorted_textures,
|
||||
self.render_configs,
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MeshDeferredLoader<H>{
|
||||
mesh_id_from_asset_id:HashMap<H,MeshId>,
|
||||
}
|
||||
impl<H> MeshDeferredLoader<H>{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
mesh_id_from_asset_id:HashMap::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<H:core::hash::Hash+Eq> MeshDeferredLoader<H>{
|
||||
pub fn acquire_mesh_id(&mut self,index:H)->MeshId{
|
||||
let mesh_id=MeshId::new(self.mesh_id_from_asset_id.len() as u32);
|
||||
*self.mesh_id_from_asset_id.entry(index).or_insert(mesh_id)
|
||||
}
|
||||
pub fn into_meshes<L:Loader<Index=H,Resource=Mesh>>(self,loader:&mut L,failure_mode:LoadFailureMode)->Result<Meshes,L::Error>{
|
||||
let mut mesh_list=vec![None;self.mesh_id_from_asset_id.len()];
|
||||
for (index,mesh_id) in self.mesh_id_from_asset_id{
|
||||
let resource_result=loader.load(index);
|
||||
let mesh=match failure_mode{
|
||||
// if mesh fails to load, use no mesh
|
||||
LoadFailureMode::DefaultToNone=>match resource_result{
|
||||
Ok(mesh)=>Some(mesh),
|
||||
Err(e)=>{
|
||||
println!("Error loading resource: {e}");
|
||||
None
|
||||
},
|
||||
},
|
||||
// loading failure is fatal
|
||||
LoadFailureMode::Fatal=>Some(resource_result?)
|
||||
};
|
||||
mesh_list[mesh_id.get() as usize]=mesh;
|
||||
}
|
||||
Ok(Meshes::new(mesh_list))
|
||||
}
|
||||
}
|
@ -1,34 +1,5 @@
|
||||
#[cfg(feature="legacy")]
|
||||
mod roblox_legacy;
|
||||
#[cfg(feature="legacy")]
|
||||
mod source_legacy;
|
||||
#[cfg(feature="roblox")]
|
||||
mod roblox;
|
||||
#[cfg(feature="source")]
|
||||
mod source;
|
||||
|
||||
#[cfg(any(feature="roblox",feature="legacy"))]
|
||||
pub mod rbxassetid;
|
||||
|
||||
pub mod mesh;
|
||||
pub mod loader;
|
||||
pub mod texture;
|
||||
#[cfg(any(feature="source",feature="legacy"))]
|
||||
pub mod valve_mesh;
|
||||
#[cfg(any(feature="roblox",feature="legacy"))]
|
||||
pub mod roblox_mesh;
|
||||
|
||||
#[cfg(feature="legacy")]
|
||||
pub fn roblox_legacy()->roblox_legacy::Loader{
|
||||
roblox_legacy::Loader::new()
|
||||
}
|
||||
#[cfg(feature="legacy")]
|
||||
pub fn source_legacy()->source_legacy::Loader{
|
||||
source_legacy::Loader::new()
|
||||
}
|
||||
#[cfg(feature="roblox")]
|
||||
pub fn roblox()->roblox::Loader{
|
||||
roblox::Loader::new()
|
||||
}
|
||||
#[cfg(feature="source")]
|
||||
pub fn source()->source::Loader{
|
||||
source::Loader::new()
|
||||
}
|
||||
pub mod deferred_loader;
|
||||
|
8
lib/deferred_loader/src/loader.rs
Normal file
8
lib/deferred_loader/src/loader.rs
Normal file
@ -0,0 +1,8 @@
|
||||
use std::error::Error;
|
||||
|
||||
pub trait Loader{
|
||||
type Error:Error;
|
||||
type Index;
|
||||
type Resource;
|
||||
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>;
|
||||
}
|
17
lib/deferred_loader/src/mesh.rs
Normal file
17
lib/deferred_loader/src/mesh.rs
Normal file
@ -0,0 +1,17 @@
|
||||
use strafesnet_common::model::{Mesh,MeshId};
|
||||
|
||||
pub struct Meshes{
|
||||
meshes:Vec<Option<Mesh>>,
|
||||
}
|
||||
impl Meshes{
|
||||
pub(crate) const fn new(meshes:Vec<Option<Mesh>>)->Self{
|
||||
Self{
|
||||
meshes,
|
||||
}
|
||||
}
|
||||
pub fn consume(self)->impl Iterator<Item=(MeshId,Mesh)>{
|
||||
self.meshes.into_iter().enumerate().filter_map(|(mesh_id,maybe_mesh)|
|
||||
maybe_mesh.map(|mesh|(MeshId::new(mesh_id as u32),mesh))
|
||||
)
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
#[derive(Hash,Eq,PartialEq)]
|
||||
pub struct RobloxAssetId(pub u64);
|
||||
#[derive(Debug)]
|
||||
#[allow(dead_code)]
|
||||
pub struct StringWithError{
|
||||
string:String,
|
||||
error:RobloxAssetIdParseErr,
|
||||
}
|
||||
impl std::fmt::Display for StringWithError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for StringWithError{}
|
||||
impl StringWithError{
|
||||
const fn new(
|
||||
string:String,
|
||||
error:RobloxAssetIdParseErr,
|
||||
)->Self{
|
||||
Self{string,error}
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum RobloxAssetIdParseErr{
|
||||
Url(url::ParseError),
|
||||
UnknownScheme,
|
||||
ParseInt(std::num::ParseIntError),
|
||||
MissingAssetId,
|
||||
}
|
||||
impl std::str::FromStr for RobloxAssetId{
|
||||
type Err=StringWithError;
|
||||
fn from_str(s:&str)->Result<Self,Self::Err>{
|
||||
let url=url::Url::parse(s).map_err(|e|StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::Url(e)))?;
|
||||
let parsed_asset_id=match url.scheme(){
|
||||
"rbxassetid"=>url.domain().ok_or_else(||StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::MissingAssetId))?.parse(),
|
||||
"http"|"https"=>{
|
||||
let (_,asset_id)=url.query_pairs()
|
||||
.find(|(id,_)|match id.as_ref(){
|
||||
"ID"|"id"|"Id"|"iD"=>true,
|
||||
_=>false,
|
||||
}).ok_or_else(||StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::MissingAssetId))?;
|
||||
asset_id.parse()
|
||||
},
|
||||
_=>Err(StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::UnknownScheme))?,
|
||||
};
|
||||
Ok(Self(parsed_asset_id.map_err(|e|StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::ParseInt(e)))?))
|
||||
}
|
||||
}
|
@ -1,112 +0,0 @@
|
||||
use std::io::Read;
|
||||
use std::collections::HashMap;
|
||||
use crate::roblox_mesh;
|
||||
use crate::texture::{RenderConfigs,Texture};
|
||||
use strafesnet_common::model::{MeshId,RenderConfig,RenderConfigId,TextureId};
|
||||
use crate::rbxassetid::RobloxAssetId;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct RenderConfigLoader{
|
||||
texture_count:u32,
|
||||
render_configs:Vec<RenderConfig>,
|
||||
render_config_id_from_asset_id:HashMap<Option<RobloxAssetId>,RenderConfigId>,
|
||||
}
|
||||
|
||||
impl RenderConfigLoader{
|
||||
pub fn acquire_render_config_id(&mut self,name:Option<&str>)->RenderConfigId{
|
||||
let render_id=RenderConfigId::new(self.render_config_id_from_asset_id.len() as u32);
|
||||
let index=name.and_then(|name|{
|
||||
match name.parse::<RobloxAssetId>(){
|
||||
Ok(asset_id)=>Some(asset_id),
|
||||
Err(e)=>{
|
||||
println!("Failed to parse AssetId: {e}");
|
||||
None
|
||||
},
|
||||
}
|
||||
});
|
||||
*self.render_config_id_from_asset_id.entry(index).or_insert_with(||{
|
||||
//create the render config.
|
||||
let render_config=if name.is_some(){
|
||||
let render_config=RenderConfig::texture(TextureId::new(self.texture_count));
|
||||
self.texture_count+=1;
|
||||
render_config
|
||||
}else{
|
||||
RenderConfig::default()
|
||||
};
|
||||
self.render_configs.push(render_config);
|
||||
render_id
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct MeshLoader{
|
||||
mesh_id_from_asset_id:HashMap<Option<RobloxAssetId>,MeshId>,
|
||||
}
|
||||
|
||||
impl MeshLoader{
|
||||
pub fn acquire_mesh_id(&mut self,name:&str)->MeshId{
|
||||
let mesh_id=MeshId::new(self.mesh_id_from_asset_id.len() as u32);
|
||||
let index=match name.parse::<RobloxAssetId>(){
|
||||
Ok(asset_id)=>Some(asset_id),
|
||||
Err(e)=>{
|
||||
println!("Failed to parse AssetId: {e}");
|
||||
None
|
||||
},
|
||||
};
|
||||
*self.mesh_id_from_asset_id.entry(index).or_insert(mesh_id)
|
||||
}
|
||||
pub fn load_meshes(&mut self)->Result<roblox_mesh::Meshes,std::io::Error>{
|
||||
let mut mesh_data=vec![None;self.mesh_id_from_asset_id.len()];
|
||||
for (asset_id_option,mesh_id) in &self.mesh_id_from_asset_id{
|
||||
if let Some(asset_id)=asset_id_option{
|
||||
if let Ok(mut file)=std::fs::File::open(format!("meshes/{}",asset_id.0)){
|
||||
//TODO: parallel
|
||||
let mut data=Vec::<u8>::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
mesh_data[mesh_id.get() as usize]=Some(roblox_mesh::RobloxMeshData::new(data));
|
||||
}else{
|
||||
println!("[roblox_legacy] no mesh name={}",asset_id.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(roblox_mesh::Meshes::new(mesh_data))
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Loader{
|
||||
render_config_loader:RenderConfigLoader,
|
||||
mesh_loader:MeshLoader,
|
||||
}
|
||||
impl Loader{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
render_config_loader:RenderConfigLoader::default(),
|
||||
mesh_loader:MeshLoader::default(),
|
||||
}
|
||||
}
|
||||
pub fn get_inner_mut(&mut self)->(&mut RenderConfigLoader,&mut MeshLoader){
|
||||
(&mut self.render_config_loader,&mut self.mesh_loader)
|
||||
}
|
||||
pub fn into_render_configs(mut self)->Result<RenderConfigs,std::io::Error>{
|
||||
let mut sorted_textures=vec![None;self.render_config_loader.texture_count as usize];
|
||||
for (asset_id_option,render_config_id) in self.render_config_loader.render_config_id_from_asset_id{
|
||||
let render_config=self.render_config_loader.render_configs.get_mut(render_config_id.get() as usize).unwrap();
|
||||
if let (Some(asset_id),Some(texture_id))=(asset_id_option,render_config.texture){
|
||||
if let Ok(mut file)=std::fs::File::open(format!("textures/{}.dds",asset_id.0)){
|
||||
//TODO: parallel
|
||||
let mut data=Vec::<u8>::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
sorted_textures[texture_id.get() as usize]=Some(Texture::ImageDDS(data));
|
||||
}else{
|
||||
//texture failed to load
|
||||
render_config.texture=None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(RenderConfigs::new(
|
||||
sorted_textures,
|
||||
self.render_config_loader.render_configs,
|
||||
))
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
use strafesnet_common::model::MeshId;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct RobloxMeshData(Vec<u8>);
|
||||
impl RobloxMeshData{
|
||||
pub(crate) fn new(data:Vec<u8>)->Self{
|
||||
Self(data)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
pub struct Meshes{
|
||||
meshes:Vec<Option<RobloxMeshData>>,
|
||||
}
|
||||
impl Meshes{
|
||||
pub(crate) const fn new(meshes:Vec<Option<RobloxMeshData>>)->Self{
|
||||
Self{
|
||||
meshes,
|
||||
}
|
||||
}
|
||||
pub fn get_texture(&self,texture_id:MeshId)->Option<&RobloxMeshData>{
|
||||
self.meshes.get(texture_id.get() as usize)?.as_ref()
|
||||
}
|
||||
pub fn into_iter(self)->impl Iterator<Item=(MeshId,RobloxMeshData)>{
|
||||
self.meshes.into_iter().enumerate().filter_map(|(mesh_id,maybe_mesh)|
|
||||
maybe_mesh.map(|mesh|(MeshId::new(mesh_id as u32),mesh))
|
||||
)
|
||||
}
|
||||
}
|
@ -1,102 +0,0 @@
|
||||
use std::io::Read;
|
||||
use std::collections::HashMap;
|
||||
use crate::valve_mesh;
|
||||
use crate::texture::{Texture,RenderConfigs};
|
||||
use strafesnet_common::model::{MeshId,TextureId,RenderConfig,RenderConfigId};
|
||||
|
||||
pub struct RenderConfigLoader{
|
||||
texture_count:u32,
|
||||
render_configs:Vec<RenderConfig>,
|
||||
texture_paths:HashMap<Option<Box<str>>,RenderConfigId>,
|
||||
}
|
||||
impl RenderConfigLoader{
|
||||
pub fn acquire_render_config_id(&mut self,name:Option<&str>)->RenderConfigId{
|
||||
let render_id=RenderConfigId::new(self.texture_paths.len() as u32);
|
||||
*self.texture_paths.entry(name.map(Into::into)).or_insert_with(||{
|
||||
//create the render config.
|
||||
let render_config=if name.is_some(){
|
||||
let render_config=RenderConfig::texture(TextureId::new(self.texture_count));
|
||||
self.texture_count+=1;
|
||||
render_config
|
||||
}else{
|
||||
RenderConfig::default()
|
||||
};
|
||||
self.render_configs.push(render_config);
|
||||
render_id
|
||||
})
|
||||
}
|
||||
}
|
||||
pub struct MeshLoader{
|
||||
mesh_paths:HashMap<Box<str>,MeshId>,
|
||||
}
|
||||
impl MeshLoader{
|
||||
pub fn acquire_mesh_id(&mut self,name:&str)->MeshId{
|
||||
let mesh_id=MeshId::new(self.mesh_paths.len() as u32);
|
||||
*self.mesh_paths.entry(name.into()).or_insert(mesh_id)
|
||||
}
|
||||
//load_meshes should look like load_textures
|
||||
pub fn load_meshes(&mut self,bsp:&vbsp::Bsp)->valve_mesh::Meshes{
|
||||
let mut mesh_data=vec![None;self.mesh_paths.len()];
|
||||
for (mesh_path,mesh_id) in &self.mesh_paths{
|
||||
let mesh_path_lower=mesh_path.to_lowercase();
|
||||
//.mdl, .vvd, .dx90.vtx
|
||||
let path=std::path::PathBuf::from(mesh_path_lower.as_str());
|
||||
let mut vvd_path=path.clone();
|
||||
let mut vtx_path=path.clone();
|
||||
vvd_path.set_extension("vvd");
|
||||
vtx_path.set_extension("dx90.vtx");
|
||||
match (bsp.pack.get(mesh_path_lower.as_str()),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
|
||||
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
|
||||
mesh_data[mesh_id.get() as usize]=Some(valve_mesh::ModelData{
|
||||
mdl:valve_mesh::MdlData::new(mdl_file),
|
||||
vtx:valve_mesh::VtxData::new(vtx_file),
|
||||
vvd:valve_mesh::VvdData::new(vvd_file),
|
||||
});
|
||||
},
|
||||
_=>println!("no model name={}",mesh_path),
|
||||
}
|
||||
}
|
||||
valve_mesh::Meshes::new(mesh_data)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Loader{
|
||||
render_config_loader:RenderConfigLoader,
|
||||
mesh_loader:MeshLoader,
|
||||
}
|
||||
impl Loader{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
render_config_loader:RenderConfigLoader{
|
||||
texture_count:0,
|
||||
texture_paths:HashMap::new(),
|
||||
render_configs:Vec::new(),
|
||||
},
|
||||
mesh_loader:MeshLoader{mesh_paths:HashMap::new()},
|
||||
}
|
||||
}
|
||||
pub fn get_inner_mut(&mut self)->(&mut RenderConfigLoader,&mut MeshLoader){
|
||||
(&mut self.render_config_loader,&mut self.mesh_loader)
|
||||
}
|
||||
pub fn into_render_configs(mut self)->Result<RenderConfigs,std::io::Error>{
|
||||
let mut sorted_textures=vec![None;self.render_config_loader.texture_count as usize];
|
||||
for (texture_path,render_config_id) in self.render_config_loader.texture_paths{
|
||||
let render_config=self.render_config_loader.render_configs.get_mut(render_config_id.get() as usize).unwrap();
|
||||
if let (Some(texture_path),Some(texture_id))=(texture_path,render_config.texture){
|
||||
if let Ok(mut file)=std::fs::File::open(format!("textures/{}.dds",texture_path)){
|
||||
//TODO: parallel
|
||||
let mut data=Vec::<u8>::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
sorted_textures[texture_id.get() as usize]=Some(Texture::ImageDDS(data));
|
||||
}else{
|
||||
//texture failed to load
|
||||
render_config.texture=None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(RenderConfigs::new(
|
||||
sorted_textures,
|
||||
self.render_config_loader.render_configs,
|
||||
))
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
use strafesnet_common::model::MeshId;
|
||||
|
||||
//duplicate this code for now
|
||||
#[derive(Clone)]
|
||||
pub struct MdlData(Vec<u8>);
|
||||
impl MdlData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct VtxData(Vec<u8>);
|
||||
impl VtxData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct VvdData(Vec<u8>);
|
||||
impl VvdData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ModelData{
|
||||
pub mdl:MdlData,
|
||||
pub vtx:VtxData,
|
||||
pub vvd:VvdData,
|
||||
}
|
||||
|
||||
//meshes is more prone to failure
|
||||
pub struct Meshes{
|
||||
meshes:Vec<Option<ModelData>>,
|
||||
}
|
||||
impl Meshes{
|
||||
pub(crate) const fn new(meshes:Vec<Option<ModelData>>)->Self{
|
||||
Self{
|
||||
meshes,
|
||||
}
|
||||
}
|
||||
pub fn get_texture(&self,texture_id:MeshId)->Option<&ModelData>{
|
||||
self.meshes.get(texture_id.get() as usize)?.as_ref()
|
||||
}
|
||||
pub fn into_iter(self)->impl Iterator<Item=(MeshId,ModelData)>{
|
||||
self.meshes.into_iter().enumerate().filter_map(|(mesh_id,maybe_mesh)|
|
||||
maybe_mesh.map(|mesh|(MeshId::new(mesh_id as u32),mesh))
|
||||
)
|
||||
}
|
||||
}
|
@ -15,8 +15,10 @@ glam = "0.29.0"
|
||||
lazy-regex = "3.1.0"
|
||||
rbx_binary = { version = "0.7.4", registry = "strafesnet" }
|
||||
rbx_dom_weak = { version = "2.7.0", registry = "strafesnet" }
|
||||
rbx_mesh = "0.1.2"
|
||||
rbx_mesh = "0.2.0"
|
||||
rbx_reflection_database = { version = "0.2.10", registry = "strafesnet" }
|
||||
rbx_xml = { version = "0.13.3", registry = "strafesnet" }
|
||||
rbxassetid = { version = "0.1.0", path = "../rbxassetid" }
|
||||
roblox_emulator = { path = "../roblox_emulator", registry = "strafesnet" }
|
||||
strafesnet_common = { path = "../common", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.0", path = "../deferred_loader" }
|
||||
|
6
lib/rbx_loader/src/directories.rs
Normal file
6
lib/rbx_loader/src/directories.rs
Normal file
@ -0,0 +1,6 @@
|
||||
// TODO: make a directories structure like strafe client
|
||||
struct Directories{
|
||||
textures:PathBuf,
|
||||
meshes:PathBuf,
|
||||
unions:PathBuf,
|
||||
}
|
@ -3,6 +3,8 @@ use rbx_dom_weak::WeakDom;
|
||||
|
||||
mod rbx;
|
||||
mod mesh;
|
||||
mod union;
|
||||
pub mod loader;
|
||||
mod primitives;
|
||||
|
||||
pub mod data{
|
||||
@ -94,14 +96,4 @@ pub fn read<R:Read>(input:R)->Result<Model,ReadError>{
|
||||
|
||||
//ConvertError
|
||||
|
||||
pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
|
||||
dom:impl AsRef<WeakDom>,
|
||||
acquire_render_config_id:AcquireRenderConfigId,
|
||||
acquire_mesh_id:AcquireMeshId
|
||||
)->rbx::PartialMap1
|
||||
where
|
||||
AcquireRenderConfigId:FnMut(Option<&str>)->strafesnet_common::model::RenderConfigId,
|
||||
AcquireMeshId:FnMut(&str)->strafesnet_common::model::MeshId,
|
||||
{
|
||||
rbx::convert(&dom.as_ref(),acquire_render_config_id,acquire_mesh_id)
|
||||
}
|
||||
pub use rbx::convert;
|
||||
|
180
lib/rbx_loader/src/loader.rs
Normal file
180
lib/rbx_loader/src/loader.rs
Normal file
@ -0,0 +1,180 @@
|
||||
use std::io::Read;
|
||||
use rbxassetid::{RobloxAssetId,RobloxAssetIdParseErr};
|
||||
use strafesnet_common::model::Mesh;
|
||||
use strafesnet_deferred_loader::{loader::Loader,texture::Texture};
|
||||
|
||||
use crate::data::RobloxMeshBytes;
|
||||
|
||||
fn read_entire_file(path:impl AsRef<std::path::Path>)->Result<Vec<u8>,std::io::Error>{
|
||||
let mut file=std::fs::File::open(path)?;
|
||||
let mut data=Vec::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
Ok(data)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum TextureError{
|
||||
Io(std::io::Error),
|
||||
RobloxAssetIdParse(RobloxAssetIdParseErr),
|
||||
}
|
||||
impl std::fmt::Display for TextureError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for TextureError{}
|
||||
impl From<std::io::Error> for TextureError{
|
||||
fn from(value:std::io::Error)->Self{
|
||||
Self::Io(value)
|
||||
}
|
||||
}
|
||||
impl From<RobloxAssetIdParseErr> for TextureError{
|
||||
fn from(value:RobloxAssetIdParseErr)->Self{
|
||||
Self::RobloxAssetIdParse(value)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct TextureLoader<'a>(std::marker::PhantomData<&'a ()>);
|
||||
impl TextureLoader<'_>{
|
||||
pub fn new()->Self{
|
||||
Self(std::marker::PhantomData)
|
||||
}
|
||||
}
|
||||
impl<'a> Loader for TextureLoader<'a>{
|
||||
type Error=TextureError;
|
||||
type Index=&'a str;
|
||||
type Resource=Texture;
|
||||
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
|
||||
let RobloxAssetId(asset_id)=index.parse()?;
|
||||
let file_name=format!("textures/{}.dds",asset_id);
|
||||
let data=read_entire_file(file_name)?;
|
||||
Ok(Texture::ImageDDS(data))
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum MeshError{
|
||||
Io(std::io::Error),
|
||||
RobloxAssetIdParse(RobloxAssetIdParseErr),
|
||||
Mesh(crate::mesh::Error),
|
||||
Union(crate::union::Error),
|
||||
DecodeBinary(rbx_binary::DecodeError),
|
||||
OneChildPolicy,
|
||||
MissingInstance,
|
||||
}
|
||||
impl std::fmt::Display for MeshError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for MeshError{}
|
||||
impl From<std::io::Error> for MeshError{
|
||||
fn from(value:std::io::Error)->Self{
|
||||
Self::Io(value)
|
||||
}
|
||||
}
|
||||
impl From<RobloxAssetIdParseErr> for MeshError{
|
||||
fn from(value:RobloxAssetIdParseErr)->Self{
|
||||
Self::RobloxAssetIdParse(value)
|
||||
}
|
||||
}
|
||||
impl From<crate::mesh::Error> for MeshError{
|
||||
fn from(value:crate::mesh::Error)->Self{
|
||||
Self::Mesh(value)
|
||||
}
|
||||
}
|
||||
impl From<crate::union::Error> for MeshError{
|
||||
fn from(value:crate::union::Error)->Self{
|
||||
Self::Union(value)
|
||||
}
|
||||
}
|
||||
impl From<rbx_binary::DecodeError> for MeshError{
|
||||
fn from(value:rbx_binary::DecodeError)->Self{
|
||||
Self::DecodeBinary(value)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Hash,Eq,PartialEq)]
|
||||
pub enum MeshType<'a>{
|
||||
FileMesh,
|
||||
Union{
|
||||
mesh_data:&'a [u8],
|
||||
physics_data:&'a [u8],
|
||||
},
|
||||
}
|
||||
#[derive(Hash,Eq,PartialEq)]
|
||||
pub struct MeshIndex<'a>{
|
||||
mesh_type:MeshType<'a>,
|
||||
content:&'a str,
|
||||
}
|
||||
impl MeshIndex<'_>{
|
||||
pub fn file_mesh(content:&str)->MeshIndex{
|
||||
MeshIndex{
|
||||
mesh_type:MeshType::FileMesh,
|
||||
content,
|
||||
}
|
||||
}
|
||||
pub fn union<'a>(
|
||||
content:&'a str,
|
||||
mesh_data:&'a [u8],
|
||||
physics_data:&'a [u8],
|
||||
)->MeshIndex<'a>{
|
||||
MeshIndex{
|
||||
mesh_type:MeshType::Union{mesh_data,physics_data},
|
||||
content,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MeshLoader<'a>(std::marker::PhantomData<&'a ()>);
|
||||
impl MeshLoader<'_>{
|
||||
pub fn new()->Self{
|
||||
Self(std::marker::PhantomData)
|
||||
}
|
||||
}
|
||||
impl<'a> Loader for MeshLoader<'a>{
|
||||
type Error=MeshError;
|
||||
type Index=MeshIndex<'a>;
|
||||
type Resource=Mesh;
|
||||
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
|
||||
let mesh=match index.mesh_type{
|
||||
MeshType::FileMesh=>{
|
||||
let RobloxAssetId(asset_id)=index.content.parse()?;
|
||||
let file_name=format!("meshes/{}",asset_id);
|
||||
let data=read_entire_file(file_name)?;
|
||||
crate::mesh::convert(RobloxMeshBytes::new(data))?
|
||||
},
|
||||
MeshType::Union{mut physics_data,mut mesh_data}=>{
|
||||
// decode asset
|
||||
if !index.content.is_empty()&&(physics_data.is_empty()||mesh_data.is_empty()){
|
||||
let RobloxAssetId(asset_id)=index.content.parse()?;
|
||||
let file_name=format!("unions/{}",asset_id);
|
||||
let data=read_entire_file(file_name)?;
|
||||
let dom=rbx_binary::from_reader(std::io::Cursor::new(data))?;
|
||||
let &[referent]=dom.root().children()else{
|
||||
return Err(MeshError::OneChildPolicy);
|
||||
};
|
||||
let Some(instance)=dom.get_by_ref(referent)else{
|
||||
return Err(MeshError::MissingInstance);
|
||||
};
|
||||
if physics_data.is_empty(){
|
||||
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=instance.properties.get("PhysicsData"){
|
||||
physics_data=data.as_ref();
|
||||
}
|
||||
}
|
||||
if mesh_data.is_empty(){
|
||||
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=instance.properties.get("MeshData"){
|
||||
mesh_data=data.as_ref();
|
||||
}
|
||||
}
|
||||
crate::union::convert(physics_data,mesh_data)?
|
||||
}else{
|
||||
crate::union::convert(physics_data,mesh_data)?
|
||||
}
|
||||
},
|
||||
};
|
||||
Ok(mesh)
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use rbx_mesh::mesh::{Vertex2, Vertex2Truncated};
|
||||
use strafesnet_common::{integer::vec3,model::{self, ColorId, IndexedVertex, NormalId, PolygonGroup, PolygonList, PositionId, TextureCoordinateId, VertexId}};
|
||||
use rbx_mesh::mesh::{Vertex2,Vertex2Truncated};
|
||||
use strafesnet_common::{integer::vec3,model::{self,ColorId,IndexedVertex,NormalId,PolygonGroup,PolygonList,PositionId,RenderConfigId,TextureCoordinateId,VertexId}};
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
@ -205,7 +205,13 @@ pub fn convert(roblox_mesh_bytes:crate::data::RobloxMeshBytes)->Result<model::Me
|
||||
unique_vertices,
|
||||
polygon_groups,
|
||||
//these should probably be moved to the model...
|
||||
graphics_groups:Vec::new(),
|
||||
//but what if models want to use the same texture
|
||||
graphics_groups:vec![model::IndexedGraphicsGroup{
|
||||
render:RenderConfigId::new(0),
|
||||
//the lowest lod is highest quality
|
||||
groups:vec![model::PolygonGroupId::new(0)]
|
||||
}],
|
||||
//disable physics
|
||||
physics_groups:Vec::new(),
|
||||
})
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
use std::collections::HashMap;
|
||||
use crate::loader::MeshIndex;
|
||||
use crate::primitives;
|
||||
use strafesnet_common::map;
|
||||
use strafesnet_common::model;
|
||||
@ -8,6 +9,9 @@ use strafesnet_common::gameplay_attributes as attr;
|
||||
use strafesnet_common::integer::{self,vec3,Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
|
||||
use strafesnet_common::model::RenderConfigId;
|
||||
use strafesnet_common::updatable::Updatable;
|
||||
use strafesnet_deferred_loader::deferred_loader::{RenderConfigDeferredLoader,MeshDeferredLoader};
|
||||
use strafesnet_deferred_loader::mesh::Meshes;
|
||||
use strafesnet_deferred_loader::texture::{RenderConfigs,Texture};
|
||||
|
||||
fn class_is_a(class: &str, superclass: &str) -> bool {
|
||||
if class==superclass {
|
||||
@ -403,52 +407,130 @@ enum RobloxBasePartDescription{
|
||||
Wedge(RobloxWedgeDescription),
|
||||
CornerWedge(RobloxCornerWedgeDescription),
|
||||
}
|
||||
fn get_texture_description<'a>(
|
||||
temp_objects:&mut Vec<rbx_dom_weak::types::Ref>,
|
||||
render_config_deferred_loader:&mut RenderConfigDeferredLoader<&'a str>,
|
||||
dom:&'a rbx_dom_weak::WeakDom,
|
||||
object:&rbx_dom_weak::Instance,
|
||||
size:&rbx_dom_weak::types::Vector3,
|
||||
)->RobloxPartDescription{
|
||||
//use the biggest one and cut it down later...
|
||||
let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None];
|
||||
temp_objects.clear();
|
||||
recursive_collect_superclass(temp_objects,&dom,object,"Decal");
|
||||
for &mut decal_ref in temp_objects{
|
||||
if let Some(decal)=dom.get_by_ref(decal_ref){
|
||||
if let (
|
||||
Some(rbx_dom_weak::types::Variant::Content(content)),
|
||||
Some(rbx_dom_weak::types::Variant::Enum(normalid)),
|
||||
Some(rbx_dom_weak::types::Variant::Color3(decal_color3)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(decal_transparency)),
|
||||
) = (
|
||||
decal.properties.get("Texture"),
|
||||
decal.properties.get("Face"),
|
||||
decal.properties.get("Color3"),
|
||||
decal.properties.get("Transparency"),
|
||||
) {
|
||||
let render_id=render_config_deferred_loader.acquire_render_config_id(Some(content.as_ref()));
|
||||
let normal_id=normalid.to_u32();
|
||||
if normal_id<6{
|
||||
let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{
|
||||
//generate tranform
|
||||
if let (
|
||||
Some(rbx_dom_weak::types::Variant::Float32(ox)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(oy)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(sx)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(sy)),
|
||||
) = (
|
||||
decal.properties.get("OffsetStudsU"),
|
||||
decal.properties.get("OffsetStudsV"),
|
||||
decal.properties.get("StudsPerTileU"),
|
||||
decal.properties.get("StudsPerTileV"),
|
||||
)
|
||||
{
|
||||
let (size_u,size_v)=match normal_id{
|
||||
0=>(size.z,size.y),//right
|
||||
1=>(size.x,size.z),//top
|
||||
2=>(size.x,size.y),//back
|
||||
3=>(size.z,size.y),//left
|
||||
4=>(size.x,size.z),//bottom
|
||||
5=>(size.x,size.y),//front
|
||||
_=>unreachable!(),
|
||||
};
|
||||
(
|
||||
glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency),
|
||||
RobloxTextureTransform{
|
||||
offset_u:*ox/(*sx),offset_v:*oy/(*sy),
|
||||
scale_u:size_u/(*sx),scale_v:size_v/(*sy),
|
||||
}
|
||||
)
|
||||
}else{
|
||||
(glam::Vec4::ONE,RobloxTextureTransform::default())
|
||||
}
|
||||
}else{
|
||||
(glam::Vec4::ONE,RobloxTextureTransform::default())
|
||||
};
|
||||
part_texture_description[normal_id as usize]=Some(RobloxFaceTextureDescription{
|
||||
render:render_id,
|
||||
color:roblox_texture_color,
|
||||
transform:roblox_texture_transform,
|
||||
});
|
||||
}else{
|
||||
println!("NormalId={} is invalid",normal_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
part_texture_description
|
||||
}
|
||||
enum Shape{
|
||||
Primitive(primitives::Primitives),
|
||||
MeshPart,
|
||||
PhysicsData,
|
||||
}
|
||||
enum MeshAvailability{
|
||||
Immediate,
|
||||
Deferred(RenderConfigId),
|
||||
DeferredMesh(RenderConfigId),
|
||||
DeferredUnion(RobloxPartDescription),
|
||||
}
|
||||
struct DeferredModelDeferredAttributes{
|
||||
struct DeferredModelDeferredAttributes<'a>{
|
||||
render:RenderConfigId,
|
||||
model:ModelDeferredAttributes,
|
||||
model:ModelDeferredAttributes<'a>,
|
||||
}
|
||||
struct ModelDeferredAttributes{
|
||||
struct ModelDeferredAttributes<'a>{
|
||||
mesh:model::MeshId,
|
||||
deferred_attributes:GetAttributesArgs,
|
||||
deferred_attributes:GetAttributesArgs<'a>,
|
||||
color:model::Color4,//transparency is in here
|
||||
transform:Planar64Affine3,
|
||||
}
|
||||
struct DeferredUnionDeferredAttributes<'a>{
|
||||
render:RobloxPartDescription,
|
||||
model:ModelDeferredAttributes<'a>,
|
||||
}
|
||||
struct ModelOwnedAttributes{
|
||||
mesh:model::MeshId,
|
||||
attributes:attr::CollisionAttributes,
|
||||
color:model::Color4,//transparency is in here
|
||||
transform:Planar64Affine3,
|
||||
}
|
||||
struct GetAttributesArgs{
|
||||
name:Box<str>,
|
||||
struct GetAttributesArgs<'a>{
|
||||
name:&'a str,
|
||||
can_collide:bool,
|
||||
velocity:Planar64Vec3,
|
||||
}
|
||||
pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
|
||||
dom:&rbx_dom_weak::WeakDom,
|
||||
mut acquire_render_config_id:AcquireRenderConfigId,
|
||||
mut acquire_mesh_id:AcquireMeshId,
|
||||
)->PartialMap1
|
||||
where
|
||||
AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
|
||||
AcquireMeshId:FnMut(&str)->model::MeshId,
|
||||
{
|
||||
|
||||
pub fn convert<'a>(
|
||||
dom:&'a rbx_dom_weak::WeakDom,
|
||||
render_config_deferred_loader:&mut RenderConfigDeferredLoader<&'a str>,
|
||||
mesh_deferred_loader:&mut MeshDeferredLoader<MeshIndex<'a>>,
|
||||
)->PartialMap1<'a>{
|
||||
let mut deferred_models_deferred_attributes=Vec::new();
|
||||
let mut deferred_unions_deferred_attributes=Vec::new();
|
||||
let mut primitive_models_deferred_attributes=Vec::new();
|
||||
let mut primitive_meshes=Vec::new();
|
||||
let mut mesh_id_from_description=HashMap::new();
|
||||
|
||||
//just going to leave it like this for now instead of reworking the data structures for this whole thing
|
||||
let textureless_render_group=acquire_render_config_id(None);
|
||||
let textureless_render_group=render_config_deferred_loader.acquire_render_config_id(None);
|
||||
|
||||
let mut object_refs=Vec::new();
|
||||
let mut temp_objects=Vec::new();
|
||||
@ -471,7 +553,7 @@ where
|
||||
object.properties.get("CanCollide"),
|
||||
)
|
||||
{
|
||||
let model_transform=planar64_affine3_from_roblox(cf,size);
|
||||
let mut model_transform=planar64_affine3_from_roblox(cf,size);
|
||||
|
||||
if model_transform.matrix3.det().is_zero(){
|
||||
let mut parent_ref=object.parent();
|
||||
@ -503,6 +585,7 @@ where
|
||||
"WedgePart"=>Shape::Primitive(primitives::Primitives::Wedge),
|
||||
"CornerWedgePart"=>Shape::Primitive(primitives::Primitives::CornerWedge),
|
||||
"MeshPart"=>Shape::MeshPart,
|
||||
"UnionOperation"=>Shape::PhysicsData,
|
||||
_=>{
|
||||
println!("Unsupported BasePart ClassName={}; defaulting to cube",object.class);
|
||||
Shape::Primitive(primitives::Primitives::Cube)
|
||||
@ -511,74 +594,8 @@ where
|
||||
|
||||
let (availability,mesh_id)=match shape{
|
||||
Shape::Primitive(primitive_shape)=>{
|
||||
//TODO: TAB TAB
|
||||
//use the biggest one and cut it down later...
|
||||
let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None];
|
||||
temp_objects.clear();
|
||||
recursive_collect_superclass(&mut temp_objects, &dom, object,"Decal");
|
||||
for &decal_ref in &temp_objects{
|
||||
if let Some(decal)=dom.get_by_ref(decal_ref){
|
||||
if let (
|
||||
Some(rbx_dom_weak::types::Variant::Content(content)),
|
||||
Some(rbx_dom_weak::types::Variant::Enum(normalid)),
|
||||
Some(rbx_dom_weak::types::Variant::Color3(decal_color3)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(decal_transparency)),
|
||||
) = (
|
||||
decal.properties.get("Texture"),
|
||||
decal.properties.get("Face"),
|
||||
decal.properties.get("Color3"),
|
||||
decal.properties.get("Transparency"),
|
||||
) {
|
||||
let render_id=acquire_render_config_id(Some(content.as_ref()));
|
||||
let normal_id=normalid.to_u32();
|
||||
if normal_id<6{
|
||||
let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{
|
||||
//generate tranform
|
||||
if let (
|
||||
Some(rbx_dom_weak::types::Variant::Float32(ox)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(oy)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(sx)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(sy)),
|
||||
) = (
|
||||
decal.properties.get("OffsetStudsU"),
|
||||
decal.properties.get("OffsetStudsV"),
|
||||
decal.properties.get("StudsPerTileU"),
|
||||
decal.properties.get("StudsPerTileV"),
|
||||
)
|
||||
{
|
||||
let (size_u,size_v)=match normal_id{
|
||||
0=>(size.z,size.y),//right
|
||||
1=>(size.x,size.z),//top
|
||||
2=>(size.x,size.y),//back
|
||||
3=>(size.z,size.y),//left
|
||||
4=>(size.x,size.z),//bottom
|
||||
5=>(size.x,size.y),//front
|
||||
_=>unreachable!(),
|
||||
};
|
||||
(
|
||||
glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency),
|
||||
RobloxTextureTransform{
|
||||
offset_u:*ox/(*sx),offset_v:*oy/(*sy),
|
||||
scale_u:size_u/(*sx),scale_v:size_v/(*sy),
|
||||
}
|
||||
)
|
||||
}else{
|
||||
(glam::Vec4::ONE,RobloxTextureTransform::default())
|
||||
}
|
||||
}else{
|
||||
(glam::Vec4::ONE,RobloxTextureTransform::default())
|
||||
};
|
||||
part_texture_description[normal_id as usize]=Some(RobloxFaceTextureDescription{
|
||||
render:render_id,
|
||||
color:roblox_texture_color,
|
||||
transform:roblox_texture_transform,
|
||||
});
|
||||
}else{
|
||||
println!("NormalId={} unsupported for shape={:?}",normal_id,primitive_shape);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//TODO: TAB TAB
|
||||
let part_texture_description=get_texture_description(&mut temp_objects,render_config_deferred_loader,dom,object,size);
|
||||
//obscure rust syntax "slice pattern"
|
||||
let [
|
||||
f0,//Cube::Right
|
||||
@ -691,29 +708,54 @@ where
|
||||
object.properties.get("TextureID"),
|
||||
){
|
||||
(
|
||||
MeshAvailability::Deferred(acquire_render_config_id(Some(texture_asset_id.as_ref()))),
|
||||
acquire_mesh_id(mesh_asset_id.as_ref()),
|
||||
MeshAvailability::DeferredMesh(render_config_deferred_loader.acquire_render_config_id(Some(texture_asset_id.as_ref()))),
|
||||
mesh_deferred_loader.acquire_mesh_id(MeshIndex::file_mesh(mesh_asset_id.as_ref())),
|
||||
)
|
||||
}else{
|
||||
panic!("Mesh has no Mesh or Texture");
|
||||
},
|
||||
Shape::PhysicsData=>{
|
||||
//The union mesh is sized already
|
||||
model_transform=planar64_affine3_from_roblox(cf,&rbx_dom_weak::types::Vector3{x:2.0,y:2.0,z:2.0});
|
||||
|
||||
let mut content="";
|
||||
let mut mesh_data:&[u8]=&[];
|
||||
let mut physics_data:&[u8]=&[];
|
||||
if let Some(rbx_dom_weak::types::Variant::Content(asset_id))=object.properties.get("AssetId"){
|
||||
content=asset_id.as_ref();
|
||||
}
|
||||
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=object.properties.get("MeshData"){
|
||||
mesh_data=data.as_ref();
|
||||
}
|
||||
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=object.properties.get("PhysicsData"){
|
||||
physics_data=data.as_ref();
|
||||
}
|
||||
let part_texture_description=get_texture_description(&mut temp_objects,render_config_deferred_loader,dom,object,size);
|
||||
let mesh_index=MeshIndex::union(content,mesh_data,physics_data);
|
||||
let mesh_id=mesh_deferred_loader.acquire_mesh_id(mesh_index);
|
||||
(MeshAvailability::DeferredUnion(part_texture_description),mesh_id)
|
||||
},
|
||||
};
|
||||
let model_deferred_attributes=ModelDeferredAttributes{
|
||||
mesh:mesh_id,
|
||||
transform:model_transform,
|
||||
color:glam::vec4(color3.r as f32/255f32, color3.g as f32/255f32, color3.b as f32/255f32, 1.0-*transparency),
|
||||
deferred_attributes:GetAttributesArgs{
|
||||
name:object.name.as_str().into(),
|
||||
name:object.name.as_str(),
|
||||
can_collide:*can_collide,
|
||||
velocity:vec3::try_from_f32_array([velocity.x,velocity.y,velocity.z]).unwrap(),
|
||||
},
|
||||
};
|
||||
match availability{
|
||||
MeshAvailability::Immediate=>primitive_models_deferred_attributes.push(model_deferred_attributes),
|
||||
MeshAvailability::Deferred(render)=>deferred_models_deferred_attributes.push(DeferredModelDeferredAttributes{
|
||||
MeshAvailability::DeferredMesh(render)=>deferred_models_deferred_attributes.push(DeferredModelDeferredAttributes{
|
||||
render,
|
||||
model:model_deferred_attributes
|
||||
}),
|
||||
MeshAvailability::DeferredUnion(part_texture_description)=>deferred_unions_deferred_attributes.push(DeferredUnionDeferredAttributes{
|
||||
render:part_texture_description,
|
||||
model:model_deferred_attributes,
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -722,21 +764,23 @@ where
|
||||
primitive_meshes,
|
||||
primitive_models_deferred_attributes,
|
||||
deferred_models_deferred_attributes,
|
||||
deferred_unions_deferred_attributes,
|
||||
}
|
||||
}
|
||||
struct MeshWithAabb{
|
||||
mesh:model::Mesh,
|
||||
aabb:strafesnet_common::aabb::Aabb,
|
||||
}
|
||||
pub struct PartialMap1{
|
||||
pub struct PartialMap1<'a>{
|
||||
primitive_meshes:Vec<model::Mesh>,
|
||||
primitive_models_deferred_attributes:Vec<ModelDeferredAttributes>,
|
||||
deferred_models_deferred_attributes:Vec<DeferredModelDeferredAttributes>,
|
||||
primitive_models_deferred_attributes:Vec<ModelDeferredAttributes<'a>>,
|
||||
deferred_models_deferred_attributes:Vec<DeferredModelDeferredAttributes<'a>>,
|
||||
deferred_unions_deferred_attributes:Vec<DeferredUnionDeferredAttributes<'a>>,
|
||||
}
|
||||
impl PartialMap1{
|
||||
impl PartialMap1<'_>{
|
||||
pub fn add_meshpart_meshes_and_calculate_attributes(
|
||||
mut self,
|
||||
meshpart_meshes:impl IntoIterator<Item=(model::MeshId,crate::data::RobloxMeshBytes)>,
|
||||
meshpart_meshes:Meshes,
|
||||
)->PartialMap2{
|
||||
//calculate attributes
|
||||
let mut modes_builder=ModesBuilder::default();
|
||||
@ -749,24 +793,16 @@ impl PartialMap1{
|
||||
//decode roblox meshes
|
||||
//generate mesh_id_map based on meshes that failed to load
|
||||
let loaded_meshes:HashMap<model::MeshId,MeshWithAabb>=
|
||||
meshpart_meshes.into_iter().flat_map(|(old_mesh_id,roblox_mesh_bytes)|
|
||||
match crate::mesh::convert(roblox_mesh_bytes){
|
||||
Ok(mesh)=>{
|
||||
let mut aabb=strafesnet_common::aabb::Aabb::default();
|
||||
for &pos in &mesh.unique_pos{
|
||||
aabb.grow(pos);
|
||||
}
|
||||
Some((old_mesh_id,MeshWithAabb{
|
||||
mesh,
|
||||
aabb,
|
||||
}))
|
||||
},
|
||||
Err(e)=>{
|
||||
println!("Error converting mesh: {e:?}");
|
||||
None
|
||||
},
|
||||
meshpart_meshes.consume().map(|(old_mesh_id,mesh)|{
|
||||
let mut aabb=strafesnet_common::aabb::Aabb::default();
|
||||
for &pos in &mesh.unique_pos{
|
||||
aabb.grow(pos);
|
||||
}
|
||||
).collect();
|
||||
(old_mesh_id,MeshWithAabb{
|
||||
mesh,
|
||||
aabb,
|
||||
})
|
||||
}).collect();
|
||||
|
||||
let mut mesh_id_from_render_config_id=HashMap::new();
|
||||
//ignore meshes that fail to load completely for now
|
||||
@ -776,12 +812,10 @@ impl PartialMap1{
|
||||
.entry(render).or_insert_with(||{
|
||||
let mesh_id=model::MeshId::new(self.primitive_meshes.len() as u32);
|
||||
let mut mesh_clone=mesh_with_aabb.mesh.clone();
|
||||
//add a render group lool
|
||||
mesh_clone.graphics_groups.push(model::IndexedGraphicsGroup{
|
||||
render,
|
||||
//the lowest lod is highest quality
|
||||
groups:vec![model::PolygonGroupId::new(0)]
|
||||
});
|
||||
//set the render group lool
|
||||
if let Some(graphics_group)=mesh_clone.graphics_groups.first_mut(){
|
||||
graphics_group.render=render;
|
||||
}
|
||||
self.primitive_meshes.push(mesh_clone);
|
||||
mesh_id
|
||||
}),
|
||||
@ -879,11 +913,11 @@ pub struct PartialMap2{
|
||||
impl PartialMap2{
|
||||
pub fn add_render_configs_and_textures(
|
||||
self,
|
||||
render_configs:impl IntoIterator<Item=(model::RenderConfigId,model::RenderConfig)>,
|
||||
textures:impl IntoIterator<Item=(model::TextureId,Vec<u8>)>,
|
||||
render_configs:RenderConfigs,
|
||||
)->map::CompleteMap{
|
||||
let (textures,render_configs)=render_configs.consume();
|
||||
let (textures,texture_id_map):(Vec<Vec<u8>>,HashMap<model::TextureId,model::TextureId>)
|
||||
=textures.into_iter().enumerate().map(|(new_texture_id,(old_texture_id,texture))|{
|
||||
=textures.into_iter().enumerate().map(|(new_texture_id,(old_texture_id,Texture::ImageDDS(texture)))|{
|
||||
(texture,(old_texture_id,model::TextureId::new(new_texture_id as u32)))
|
||||
}).unzip();
|
||||
let render_configs=render_configs.into_iter().map(|(_render_config_id,mut render_config)|{
|
||||
|
143
lib/rbx_loader/src/union.rs
Normal file
143
lib/rbx_loader/src/union.rs
Normal file
@ -0,0 +1,143 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use strafesnet_common::model::{self, ColorId, IndexedVertex, NormalId, PolygonGroup, PolygonGroupId, PolygonList, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
|
||||
use strafesnet_common::integer::vec3;
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
Block,
|
||||
NotSupposedToHappen,
|
||||
MissingVertexId(u32),
|
||||
Planar64Vec3(strafesnet_common::integer::Planar64TryFromFloatError),
|
||||
RobloxPhysicsData(rbx_mesh::physics_data::Error),
|
||||
RobloxMeshData(rbx_mesh::mesh_data::Error),
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for Error{}
|
||||
pub fn convert(roblox_physics_data:&[u8],roblox_mesh_data:&[u8])->Result<model::Mesh,Error>{
|
||||
match (roblox_physics_data,roblox_mesh_data){
|
||||
(b"",b"")=>return Err(Error::Block),
|
||||
(b"",_)
|
||||
|(_,b"")=>return Err(Error::NotSupposedToHappen),
|
||||
_=>(),
|
||||
}
|
||||
|
||||
// graphical
|
||||
let mesh_data=rbx_mesh::read_mesh_data_versioned(
|
||||
std::io::Cursor::new(roblox_mesh_data)
|
||||
).map_err(Error::RobloxMeshData)?;
|
||||
let graphics_mesh=match mesh_data{
|
||||
rbx_mesh::mesh_data::CSGPHS::CSGK(_)=>return Err(Error::NotSupposedToHappen),
|
||||
rbx_mesh::mesh_data::CSGPHS::CSGPHS2(mesh_data2)=>mesh_data2.mesh,
|
||||
rbx_mesh::mesh_data::CSGPHS::CSGPHS4(mesh_data4)=>mesh_data4.mesh,
|
||||
};
|
||||
|
||||
// physical
|
||||
let physics_data=rbx_mesh::read_physics_data(
|
||||
std::io::Cursor::new(roblox_physics_data)
|
||||
).map_err(Error::RobloxPhysicsData)?;
|
||||
let physics_convex_meshes=match physics_data{
|
||||
rbx_mesh::physics_data::PhysicsData::CSGK(_)
|
||||
// have not seen this format in practice
|
||||
|rbx_mesh::physics_data::PhysicsData::CSGPHS(rbx_mesh::physics_data::CSGPHS::Block)
|
||||
=>return Err(Error::NotSupposedToHappen),
|
||||
rbx_mesh::physics_data::PhysicsData::CSGPHS(rbx_mesh::physics_data::CSGPHS::Meshes(meshes))
|
||||
=>meshes.meshes,
|
||||
rbx_mesh::physics_data::PhysicsData::CSGPHS(rbx_mesh::physics_data::CSGPHS::PhysicsInfoMesh(pim))
|
||||
=>vec![pim.mesh],
|
||||
};
|
||||
let mut unique_pos=Vec::new();
|
||||
let mut pos_id_from=HashMap::new();
|
||||
let mut unique_tex=Vec::new();
|
||||
let mut tex_id_from=HashMap::new();
|
||||
let mut unique_normal=Vec::new();
|
||||
let mut normal_id_from=HashMap::new();
|
||||
let mut unique_color=Vec::new();
|
||||
let mut color_id_from=HashMap::new();
|
||||
let mut unique_vertices=Vec::new();
|
||||
let mut vertex_id_from=HashMap::new();
|
||||
let mut acquire_pos_id=|pos|{
|
||||
let p=vec3::try_from_f32_array(pos).map_err(Error::Planar64Vec3)?;
|
||||
Ok(*pos_id_from.entry(p).or_insert_with(||{
|
||||
let pos_id=PositionId::new(unique_pos.len() as u32);
|
||||
unique_pos.push(p);
|
||||
pos_id
|
||||
}))
|
||||
};
|
||||
let mut acquire_tex_id=|tex|{
|
||||
let h=bytemuck::cast::<[f32;2],[u32;2]>(tex);
|
||||
*tex_id_from.entry(h).or_insert_with(||{
|
||||
let tex_id=TextureCoordinateId::new(unique_tex.len() as u32);
|
||||
unique_tex.push(glam::Vec2::from_array(tex));
|
||||
tex_id
|
||||
})
|
||||
};
|
||||
let mut acquire_normal_id=|normal|{
|
||||
let n=vec3::try_from_f32_array(normal).map_err(Error::Planar64Vec3)?;
|
||||
Ok(*normal_id_from.entry(n).or_insert_with(||{
|
||||
let normal_id=NormalId::new(unique_normal.len() as u32);
|
||||
unique_normal.push(n);
|
||||
normal_id
|
||||
}))
|
||||
};
|
||||
let mut acquire_color_id=|color|{
|
||||
let h=bytemuck::cast::<[f32;4],[u32;4]>(color);
|
||||
*color_id_from.entry(h).or_insert_with(||{
|
||||
let color_id=ColorId::new(unique_color.len() as u32);
|
||||
unique_color.push(glam::Vec4::from_array(color));
|
||||
color_id
|
||||
})
|
||||
};
|
||||
let mut acquire_vertex_id=|vertex:IndexedVertex|{
|
||||
*vertex_id_from.entry(vertex.clone()).or_insert_with(||{
|
||||
let vertex_id=VertexId::new(unique_vertices.len() as u32);
|
||||
unique_vertices.push(vertex);
|
||||
vertex_id
|
||||
})
|
||||
};
|
||||
let color=acquire_color_id([1.0f32;4]);
|
||||
let tex=acquire_tex_id([0.0f32;2]);
|
||||
let polygon_groups:Vec<PolygonGroup>=physics_convex_meshes.into_iter().map(|mesh|{
|
||||
Ok(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().map(|[vertex_id0,vertex_id1,vertex_id2]|{
|
||||
let v0=mesh.vertices.get(vertex_id0.0 as usize).ok_or(Error::MissingVertexId(vertex_id0.0))?;
|
||||
let v1=mesh.vertices.get(vertex_id1.0 as usize).ok_or(Error::MissingVertexId(vertex_id1.0))?;
|
||||
let v2=mesh.vertices.get(vertex_id2.0 as usize).ok_or(Error::MissingVertexId(vertex_id2.0))?;
|
||||
let vertex_norm=(glam::Vec3::from_slice(v1)-glam::Vec3::from_slice(v0))
|
||||
.cross(glam::Vec3::from_slice(v2)-glam::Vec3::from_slice(v0)).to_array();
|
||||
let mut ingest_vertex_id=|&vertex_pos:&[f32;3]|Ok(acquire_vertex_id(IndexedVertex{
|
||||
pos:acquire_pos_id(vertex_pos)?,
|
||||
tex,
|
||||
normal:acquire_normal_id(vertex_norm)?,
|
||||
color,
|
||||
}));
|
||||
Ok(vec![
|
||||
ingest_vertex_id(v0)?,
|
||||
ingest_vertex_id(v1)?,
|
||||
ingest_vertex_id(v2)?,
|
||||
])
|
||||
}).collect::<Result<_,_>>()?)))
|
||||
}).collect::<Result<_,_>>()?;
|
||||
let graphics_groups=vec![model::IndexedGraphicsGroup{
|
||||
render:RenderConfigId::new(0),
|
||||
groups:(0..polygon_groups.len()).map(|id|PolygonGroupId::new(id as u32)).collect()
|
||||
}];
|
||||
let physics_groups=(0..polygon_groups.len()).map(|id|model::IndexedPhysicsGroup{
|
||||
groups:vec![PolygonGroupId::new(id as u32)]
|
||||
}).collect();
|
||||
Ok(model::Mesh{
|
||||
unique_pos,
|
||||
unique_normal,
|
||||
unique_tex,
|
||||
unique_color,
|
||||
unique_vertices,
|
||||
polygon_groups,
|
||||
graphics_groups,
|
||||
physics_groups,
|
||||
})
|
||||
}
|
7
lib/rbxassetid/Cargo.toml
Normal file
7
lib/rbxassetid/Cargo.toml
Normal file
@ -0,0 +1,7 @@
|
||||
[package]
|
||||
name = "rbxassetid"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
url = "2.5.4"
|
35
lib/rbxassetid/src/lib.rs
Normal file
35
lib/rbxassetid/src/lib.rs
Normal file
@ -0,0 +1,35 @@
|
||||
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
||||
pub struct RobloxAssetId(pub u64);
|
||||
#[derive(Debug)]
|
||||
pub enum RobloxAssetIdParseErr{
|
||||
Url(url::ParseError),
|
||||
UnknownScheme,
|
||||
ParseInt(std::num::ParseIntError),
|
||||
MissingAssetId,
|
||||
MissingIDQueryParam,
|
||||
}
|
||||
impl std::fmt::Display for RobloxAssetIdParseErr{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for RobloxAssetIdParseErr{}
|
||||
impl std::str::FromStr for RobloxAssetId{
|
||||
type Err=RobloxAssetIdParseErr;
|
||||
fn from_str(s:&str)->Result<Self,Self::Err>{
|
||||
let url=url::Url::parse(s).map_err(RobloxAssetIdParseErr::Url)?;
|
||||
let parsed_asset_id=match url.scheme(){
|
||||
"rbxassetid"=>url.domain().ok_or(RobloxAssetIdParseErr::MissingAssetId)?.parse(),
|
||||
"http"|"https"=>{
|
||||
let (_,asset_id)=url.query_pairs()
|
||||
.find(|(id,_)|match id.as_ref(){
|
||||
"ID"|"id"|"Id"|"iD"=>true,
|
||||
_=>false,
|
||||
}).ok_or(RobloxAssetIdParseErr::MissingIDQueryParam)?;
|
||||
asset_id.parse()
|
||||
},
|
||||
_=>Err(RobloxAssetIdParseErr::UnknownScheme)?,
|
||||
};
|
||||
Ok(Self(parsed_asset_id.map_err(RobloxAssetIdParseErr::ParseInt)?))
|
||||
}
|
||||
}
|
@ -21,7 +21,7 @@ parking_lot = "0.12.1"
|
||||
pollster = "0.4.0"
|
||||
strafesnet_bsp_loader = { path = "../lib/bsp_loader", registry = "strafesnet", optional = true }
|
||||
strafesnet_common = { path = "../lib/common", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { path = "../lib/deferred_loader", features = ["legacy"], registry = "strafesnet", optional = true }
|
||||
strafesnet_deferred_loader = { path = "../lib/deferred_loader", registry = "strafesnet", optional = true }
|
||||
strafesnet_graphics = { path = "../engine/graphics", registry = "strafesnet" }
|
||||
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
|
||||
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", optional = true }
|
||||
|
@ -1,5 +1,8 @@
|
||||
use std::io::Read;
|
||||
|
||||
#[cfg(any(feature="roblox",feature="source"))]
|
||||
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum ReadError{
|
||||
@ -65,7 +68,14 @@ pub fn read<R:Read+std::io::Seek>(input:R)->Result<ReadFormat,ReadError>{
|
||||
pub enum LoadError{
|
||||
ReadError(ReadError),
|
||||
File(std::io::Error),
|
||||
Io(std::io::Error),
|
||||
#[cfg(feature="roblox")]
|
||||
LoadRobloxMesh(strafesnet_rbx_loader::loader::MeshError),
|
||||
#[cfg(feature="roblox")]
|
||||
LoadRobloxTexture(strafesnet_rbx_loader::loader::TextureError),
|
||||
#[cfg(feature="source")]
|
||||
LoadSourceMesh(strafesnet_bsp_loader::loader::MeshError),
|
||||
#[cfg(feature="source")]
|
||||
LoadSourceTexture(strafesnet_bsp_loader::loader::TextureError),
|
||||
}
|
||||
impl std::fmt::Display for LoadError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
@ -94,73 +104,47 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<LoadFormat,LoadError>{
|
||||
let mut place=model.into_place();
|
||||
place.run_scripts();
|
||||
|
||||
let mut loader=strafesnet_deferred_loader::roblox_legacy();
|
||||
|
||||
let (texture_loader,mesh_loader)=loader.get_inner_mut();
|
||||
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
|
||||
let mut mesh_deferred_loader=MeshDeferredLoader::new();
|
||||
|
||||
let map_step1=strafesnet_rbx_loader::convert(
|
||||
&place,
|
||||
|name|texture_loader.acquire_render_config_id(name),
|
||||
|name|mesh_loader.acquire_mesh_id(name),
|
||||
place.as_ref(),
|
||||
&mut texture_deferred_loader,
|
||||
&mut mesh_deferred_loader,
|
||||
);
|
||||
|
||||
let meshpart_meshes=mesh_loader.load_meshes().map_err(LoadError::Io)?;
|
||||
let mut mesh_loader=strafesnet_rbx_loader::loader::MeshLoader::new();
|
||||
let meshpart_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,LoadFailureMode::DefaultToNone).map_err(LoadError::LoadRobloxMesh)?;
|
||||
|
||||
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(
|
||||
meshpart_meshes.into_iter().map(|(mesh_id,loader_model)|
|
||||
(mesh_id,strafesnet_rbx_loader::data::RobloxMeshBytes::new(loader_model.get()))
|
||||
)
|
||||
);
|
||||
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(meshpart_meshes);
|
||||
|
||||
let (textures,render_configs)=loader.into_render_configs().map_err(LoadError::Io)?.consume();
|
||||
let mut texture_loader=strafesnet_rbx_loader::loader::TextureLoader::new();
|
||||
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,LoadFailureMode::DefaultToNone).map_err(LoadError::LoadRobloxTexture)?;
|
||||
|
||||
let map=map_step2.add_render_configs_and_textures(
|
||||
render_configs.into_iter(),
|
||||
textures.into_iter().map(|(texture_id,texture)|
|
||||
(texture_id,match texture{
|
||||
strafesnet_deferred_loader::texture::Texture::ImageDDS(data)=>data,
|
||||
})
|
||||
)
|
||||
);
|
||||
let map=map_step2.add_render_configs_and_textures(render_configs);
|
||||
|
||||
Ok(LoadFormat::Map(map))
|
||||
},
|
||||
#[cfg(feature="source")]
|
||||
ReadFormat::Source(bsp)=>{
|
||||
let mut loader=strafesnet_deferred_loader::source_legacy();
|
||||
|
||||
let (texture_loader,mesh_loader)=loader.get_inner_mut();
|
||||
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
|
||||
let mut mesh_deferred_loader=MeshDeferredLoader::new();
|
||||
|
||||
let map_step1=strafesnet_bsp_loader::convert(
|
||||
&bsp,
|
||||
|name|texture_loader.acquire_render_config_id(name),
|
||||
|name|mesh_loader.acquire_mesh_id(name),
|
||||
&mut texture_deferred_loader,
|
||||
&mut mesh_deferred_loader,
|
||||
);
|
||||
|
||||
let prop_meshes=mesh_loader.load_meshes(bsp.as_ref());
|
||||
let mut mesh_loader=strafesnet_bsp_loader::loader::MeshLoader::new(&bsp,&mut texture_deferred_loader);
|
||||
let prop_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,LoadFailureMode::DefaultToNone).map_err(LoadError::LoadSourceMesh)?;
|
||||
|
||||
let map_step2=map_step1.add_prop_meshes(
|
||||
//the type conflagulator 9000
|
||||
prop_meshes.into_iter().map(|(mesh_id,loader_model)|
|
||||
(mesh_id,strafesnet_bsp_loader::data::ModelData{
|
||||
mdl:strafesnet_bsp_loader::data::MdlData::new(loader_model.mdl.get()),
|
||||
vtx:strafesnet_bsp_loader::data::VtxData::new(loader_model.vtx.get()),
|
||||
vvd:strafesnet_bsp_loader::data::VvdData::new(loader_model.vvd.get()),
|
||||
})
|
||||
),
|
||||
|name|texture_loader.acquire_render_config_id(name),
|
||||
);
|
||||
let map_step2=map_step1.add_prop_meshes(prop_meshes);
|
||||
|
||||
let (textures,render_configs)=loader.into_render_configs().map_err(LoadError::Io)?.consume();
|
||||
let mut texture_loader=strafesnet_bsp_loader::loader::TextureLoader::new();
|
||||
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,LoadFailureMode::DefaultToNone).map_err(LoadError::LoadSourceTexture)?;
|
||||
|
||||
let map=map_step2.add_render_configs_and_textures(
|
||||
render_configs.into_iter(),
|
||||
textures.into_iter().map(|(texture_id,texture)|
|
||||
(texture_id,match texture{
|
||||
strafesnet_deferred_loader::texture::Texture::ImageDDS(data)=>data,
|
||||
})
|
||||
),
|
||||
);
|
||||
let map=map_step2.add_render_configs_and_textures(render_configs);
|
||||
|
||||
Ok(LoadFormat::Map(map))
|
||||
},
|
||||
|
1
tools/meshes
Symbolic link
1
tools/meshes
Symbolic link
@ -0,0 +1 @@
|
||||
/run/media/quat/Files/Documents/map-files/verify-scripts/meshes
|
1
tools/textures
Symbolic link
1
tools/textures
Symbolic link
@ -0,0 +1 @@
|
||||
/run/media/quat/Files/Documents/map-files/verify-scripts/textures
|
Loading…
x
Reference in New Issue
Block a user