Compare commits
9 Commits
Author | SHA1 | Date | |
---|---|---|---|
b2d035bd24 | |||
fef16b4721 | |||
aed0a4cfcf | |||
c8813337fb | |||
1464c2442d | |||
15e9592897 | |||
3399aef275 | |||
39b3b64720 | |||
9adc7e96fe |
4
Cargo.lock
generated
4
Cargo.lock
generated
@ -1955,9 +1955,9 @@ dependencies = [
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[[package]]
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name = "rbx_mesh"
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version = "0.1.2"
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version = "0.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "864ead0e98afce28c960f653d6203483834890d07f87b60e2f01415530a2fe9d"
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checksum = "1205fdae1f9a8bfd5d8fbe6036066673d530ee392f7840d6f8a24e763559c7fd"
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dependencies = [
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"binrw",
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"lazy-regex",
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@ -15,7 +15,7 @@ glam = "0.29.0"
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lazy-regex = "3.1.0"
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rbx_binary = { version = "0.7.4", registry = "strafesnet" }
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rbx_dom_weak = { version = "2.7.0", registry = "strafesnet" }
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rbx_mesh = "0.1.2"
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rbx_mesh = "0.2.0"
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rbx_reflection_database = { version = "0.2.10", registry = "strafesnet" }
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rbx_xml = { version = "0.13.3", registry = "strafesnet" }
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roblox_emulator = { path = "../roblox_emulator", registry = "strafesnet" }
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6
lib/rbx_loader/src/directories.rs
Normal file
6
lib/rbx_loader/src/directories.rs
Normal file
@ -0,0 +1,6 @@
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// TODO: make a directories structure like strafe client
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struct Directories{
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textures:PathBuf,
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meshes:PathBuf,
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unions:PathBuf,
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}
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@ -3,6 +3,7 @@ use rbx_dom_weak::WeakDom;
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mod rbx;
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mod mesh;
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mod union;
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mod primitives;
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pub mod data{
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4
lib/rbx_loader/src/loader.rs
Normal file
4
lib/rbx_loader/src/loader.rs
Normal file
@ -0,0 +1,4 @@
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// TODO: move code from deferred_loader to here
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// use generics to specify a hashable type for the acquire_X function signature
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// use impls/traits instead of passing around functions
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// part of the goob remains in deferred loader, the common bits between both
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@ -1,7 +1,7 @@
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use std::collections::HashMap;
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use rbx_mesh::mesh::{Vertex2, Vertex2Truncated};
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use strafesnet_common::{integer::vec3,model::{self, ColorId, IndexedVertex, NormalId, PolygonGroup, PolygonList, PositionId, TextureCoordinateId, VertexId}};
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use rbx_mesh::mesh::{Vertex2,Vertex2Truncated};
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use strafesnet_common::{integer::vec3,model::{self,ColorId,IndexedVertex,NormalId,PolygonGroup,PolygonList,PositionId,RenderConfigId,TextureCoordinateId,VertexId}};
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#[allow(dead_code)]
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#[derive(Debug)]
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@ -205,7 +205,13 @@ pub fn convert(roblox_mesh_bytes:crate::data::RobloxMeshBytes)->Result<model::Me
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unique_vertices,
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polygon_groups,
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//these should probably be moved to the model...
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graphics_groups:Vec::new(),
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//but what if models want to use the same texture
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graphics_groups:vec![model::IndexedGraphicsGroup{
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render:RenderConfigId::new(0),
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//the lowest lod is highest quality
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groups:vec![model::PolygonGroupId::new(0)]
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}],
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//disable physics
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physics_groups:Vec::new(),
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})
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}
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@ -403,13 +403,94 @@ enum RobloxBasePartDescription{
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Wedge(RobloxWedgeDescription),
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CornerWedge(RobloxCornerWedgeDescription),
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}
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fn get_texture_description<AcquireRenderConfigId>(
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temp_objects:&mut Vec<rbx_dom_weak::types::Ref>,
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acquire_render_config_id:&mut AcquireRenderConfigId,
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dom:&rbx_dom_weak::WeakDom,
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object:&rbx_dom_weak::Instance,
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size:&rbx_dom_weak::types::Vector3,
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)->RobloxPartDescription
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where
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AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
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{
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//use the biggest one and cut it down later...
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let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None];
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temp_objects.clear();
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recursive_collect_superclass(temp_objects,&dom,object,"Decal");
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for &mut decal_ref in temp_objects{
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if let Some(decal)=dom.get_by_ref(decal_ref){
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if let (
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Some(rbx_dom_weak::types::Variant::Content(content)),
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Some(rbx_dom_weak::types::Variant::Enum(normalid)),
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Some(rbx_dom_weak::types::Variant::Color3(decal_color3)),
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Some(rbx_dom_weak::types::Variant::Float32(decal_transparency)),
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) = (
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decal.properties.get("Texture"),
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decal.properties.get("Face"),
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decal.properties.get("Color3"),
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decal.properties.get("Transparency"),
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) {
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let render_id=acquire_render_config_id(Some(content.as_ref()));
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let normal_id=normalid.to_u32();
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if normal_id<6{
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let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{
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//generate tranform
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if let (
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Some(rbx_dom_weak::types::Variant::Float32(ox)),
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Some(rbx_dom_weak::types::Variant::Float32(oy)),
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Some(rbx_dom_weak::types::Variant::Float32(sx)),
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Some(rbx_dom_weak::types::Variant::Float32(sy)),
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) = (
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decal.properties.get("OffsetStudsU"),
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decal.properties.get("OffsetStudsV"),
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decal.properties.get("StudsPerTileU"),
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decal.properties.get("StudsPerTileV"),
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)
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{
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let (size_u,size_v)=match normal_id{
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0=>(size.z,size.y),//right
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1=>(size.x,size.z),//top
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2=>(size.x,size.y),//back
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3=>(size.z,size.y),//left
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4=>(size.x,size.z),//bottom
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5=>(size.x,size.y),//front
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_=>unreachable!(),
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};
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(
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glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency),
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RobloxTextureTransform{
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offset_u:*ox/(*sx),offset_v:*oy/(*sy),
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scale_u:size_u/(*sx),scale_v:size_v/(*sy),
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}
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)
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}else{
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(glam::Vec4::ONE,RobloxTextureTransform::default())
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}
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}else{
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(glam::Vec4::ONE,RobloxTextureTransform::default())
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};
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part_texture_description[normal_id as usize]=Some(RobloxFaceTextureDescription{
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render:render_id,
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color:roblox_texture_color,
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transform:roblox_texture_transform,
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});
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}else{
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println!("NormalId={} is invalid",normal_id);
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}
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}
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}
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}
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part_texture_description
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}
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enum Shape{
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Primitive(primitives::Primitives),
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MeshPart,
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PhysicsData,
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}
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enum MeshAvailability{
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enum MeshAvailability<'a>{
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Immediate,
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Deferred(RenderConfigId),
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DeferredMesh(RenderConfigId),
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DeferredUnion(RobloxPartDescription,UnionDeferredAttributes<'a>),
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}
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struct DeferredModelDeferredAttributes{
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render:RenderConfigId,
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@ -421,6 +502,17 @@ struct ModelDeferredAttributes{
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color:model::Color4,//transparency is in here
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transform:Planar64Affine3,
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}
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struct DeferredUnionDeferredAttributes<'a>{
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render:RobloxPartDescription,
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model:ModelDeferredAttributes,
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union:UnionDeferredAttributes<'a>,
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}
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#[derive(Hash)]
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struct UnionDeferredAttributes<'a>{
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asset_id:Option<&'a str>,
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mesh_data:Option<&'a [u8]>,
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physics_data:Option<&'a [u8]>,
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}
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struct ModelOwnedAttributes{
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mesh:model::MeshId,
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attributes:attr::CollisionAttributes,
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@ -432,16 +524,17 @@ struct GetAttributesArgs{
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can_collide:bool,
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velocity:Planar64Vec3,
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}
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pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
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dom:&rbx_dom_weak::WeakDom,
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pub fn convert<'a,AcquireRenderConfigId,AcquireMeshId>(
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dom:&'a rbx_dom_weak::WeakDom,
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mut acquire_render_config_id:AcquireRenderConfigId,
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mut acquire_mesh_id:AcquireMeshId,
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)->PartialMap1
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)->PartialMap1<'a>
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where
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AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
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AcquireMeshId:FnMut(&str)->model::MeshId,
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{
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let mut deferred_unions_deferred_attributes=Vec::new();
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let mut deferred_models_deferred_attributes=Vec::new();
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let mut primitive_models_deferred_attributes=Vec::new();
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let mut primitive_meshes=Vec::new();
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@ -471,7 +564,7 @@ where
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object.properties.get("CanCollide"),
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)
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{
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let model_transform=planar64_affine3_from_roblox(cf,size);
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let mut model_transform=planar64_affine3_from_roblox(cf,size);
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if model_transform.matrix3.det().is_zero(){
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let mut parent_ref=object.parent();
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@ -503,6 +596,7 @@ where
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"WedgePart"=>Shape::Primitive(primitives::Primitives::Wedge),
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"CornerWedgePart"=>Shape::Primitive(primitives::Primitives::CornerWedge),
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"MeshPart"=>Shape::MeshPart,
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"UnionOperation"=>Shape::PhysicsData,
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_=>{
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println!("Unsupported BasePart ClassName={}; defaulting to cube",object.class);
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Shape::Primitive(primitives::Primitives::Cube)
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@ -511,74 +605,8 @@ where
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let (availability,mesh_id)=match shape{
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Shape::Primitive(primitive_shape)=>{
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//TODO: TAB TAB
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//use the biggest one and cut it down later...
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let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None];
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temp_objects.clear();
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recursive_collect_superclass(&mut temp_objects, &dom, object,"Decal");
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for &decal_ref in &temp_objects{
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if let Some(decal)=dom.get_by_ref(decal_ref){
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if let (
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Some(rbx_dom_weak::types::Variant::Content(content)),
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Some(rbx_dom_weak::types::Variant::Enum(normalid)),
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Some(rbx_dom_weak::types::Variant::Color3(decal_color3)),
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Some(rbx_dom_weak::types::Variant::Float32(decal_transparency)),
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) = (
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decal.properties.get("Texture"),
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decal.properties.get("Face"),
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decal.properties.get("Color3"),
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decal.properties.get("Transparency"),
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) {
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let render_id=acquire_render_config_id(Some(content.as_ref()));
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let normal_id=normalid.to_u32();
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if normal_id<6{
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let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{
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//generate tranform
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if let (
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Some(rbx_dom_weak::types::Variant::Float32(ox)),
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Some(rbx_dom_weak::types::Variant::Float32(oy)),
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Some(rbx_dom_weak::types::Variant::Float32(sx)),
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Some(rbx_dom_weak::types::Variant::Float32(sy)),
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) = (
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decal.properties.get("OffsetStudsU"),
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decal.properties.get("OffsetStudsV"),
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decal.properties.get("StudsPerTileU"),
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decal.properties.get("StudsPerTileV"),
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)
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{
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let (size_u,size_v)=match normal_id{
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0=>(size.z,size.y),//right
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1=>(size.x,size.z),//top
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2=>(size.x,size.y),//back
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3=>(size.z,size.y),//left
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4=>(size.x,size.z),//bottom
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5=>(size.x,size.y),//front
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_=>unreachable!(),
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};
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(
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glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency),
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RobloxTextureTransform{
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offset_u:*ox/(*sx),offset_v:*oy/(*sy),
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scale_u:size_u/(*sx),scale_v:size_v/(*sy),
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}
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)
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}else{
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(glam::Vec4::ONE,RobloxTextureTransform::default())
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}
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}else{
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(glam::Vec4::ONE,RobloxTextureTransform::default())
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};
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part_texture_description[normal_id as usize]=Some(RobloxFaceTextureDescription{
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render:render_id,
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color:roblox_texture_color,
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transform:roblox_texture_transform,
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});
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}else{
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println!("NormalId={} unsupported for shape={:?}",normal_id,primitive_shape);
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}
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}
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}
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}
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//TODO: TAB TAB
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let part_texture_description=get_texture_description(&mut temp_objects,&mut acquire_render_config_id,dom,object,size);
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//obscure rust syntax "slice pattern"
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let [
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f0,//Cube::Right
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@ -691,12 +719,45 @@ where
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object.properties.get("TextureID"),
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){
|
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(
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MeshAvailability::Deferred(acquire_render_config_id(Some(texture_asset_id.as_ref()))),
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MeshAvailability::DeferredMesh(acquire_render_config_id(Some(texture_asset_id.as_ref()))),
|
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acquire_mesh_id(mesh_asset_id.as_ref()),
|
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)
|
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}else{
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panic!("Mesh has no Mesh or Texture");
|
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},
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Shape::PhysicsData=>{
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//The union mesh is sized already
|
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model_transform=planar64_affine3_from_roblox(cf,&rbx_dom_weak::types::Vector3{x:2.0,y:2.0,z:2.0});
|
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|
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let mut asset_id=None;
|
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let mut mesh_data=None;
|
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let mut physics_data=None;
|
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if let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get("AssetId"){
|
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let value:&str=content.as_ref();
|
||||
if !value.is_empty(){
|
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asset_id=Some(value);
|
||||
}
|
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}
|
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if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=object.properties.get("MeshData"){
|
||||
let value:&[u8]=data.as_ref();
|
||||
if !value.is_empty(){
|
||||
mesh_data=Some(value);
|
||||
}
|
||||
}
|
||||
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=object.properties.get("PhysicsData"){
|
||||
let value:&[u8]=data.as_ref();
|
||||
if !value.is_empty(){
|
||||
physics_data=Some(value);
|
||||
}
|
||||
}
|
||||
let part_texture_description=get_texture_description(&mut temp_objects,&mut acquire_render_config_id,dom,object,size);
|
||||
let union_deferred_attributes=UnionDeferredAttributes{
|
||||
asset_id,
|
||||
mesh_data,
|
||||
physics_data,
|
||||
};
|
||||
(MeshAvailability::DeferredUnion(part_texture_description,union_deferred_attributes),mesh_id)
|
||||
},
|
||||
};
|
||||
let model_deferred_attributes=ModelDeferredAttributes{
|
||||
mesh:mesh_id,
|
||||
@ -710,10 +771,15 @@ where
|
||||
};
|
||||
match availability{
|
||||
MeshAvailability::Immediate=>primitive_models_deferred_attributes.push(model_deferred_attributes),
|
||||
MeshAvailability::Deferred(render)=>deferred_models_deferred_attributes.push(DeferredModelDeferredAttributes{
|
||||
MeshAvailability::DeferredMesh(render)=>deferred_models_deferred_attributes.push(DeferredModelDeferredAttributes{
|
||||
render,
|
||||
model:model_deferred_attributes
|
||||
}),
|
||||
MeshAvailability::DeferredUnion(part_texture_description,union_deferred_attributes)=>deferred_unions_deferred_attributes.push(DeferredUnionDeferredAttributes{
|
||||
render:part_texture_description,
|
||||
model:model_deferred_attributes,
|
||||
union:union_deferred_attributes,
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -728,10 +794,11 @@ struct MeshWithAabb{
|
||||
mesh:model::Mesh,
|
||||
aabb:strafesnet_common::aabb::Aabb,
|
||||
}
|
||||
pub struct PartialMap1{
|
||||
pub struct PartialMap1<'a>{
|
||||
primitive_meshes:Vec<model::Mesh>,
|
||||
primitive_models_deferred_attributes:Vec<ModelDeferredAttributes>,
|
||||
deferred_models_deferred_attributes:Vec<DeferredModelDeferredAttributes>,
|
||||
deferred_union_deferred_attributes:Vec<DeferredModelDeferredAttributes>,
|
||||
}
|
||||
impl PartialMap1{
|
||||
pub fn add_meshpart_meshes_and_calculate_attributes(
|
||||
@ -776,12 +843,10 @@ impl PartialMap1{
|
||||
.entry(render).or_insert_with(||{
|
||||
let mesh_id=model::MeshId::new(self.primitive_meshes.len() as u32);
|
||||
let mut mesh_clone=mesh_with_aabb.mesh.clone();
|
||||
//add a render group lool
|
||||
mesh_clone.graphics_groups.push(model::IndexedGraphicsGroup{
|
||||
render,
|
||||
//the lowest lod is highest quality
|
||||
groups:vec![model::PolygonGroupId::new(0)]
|
||||
});
|
||||
//set the render group lool
|
||||
if let Some(graphics_group)=mesh_clone.graphics_groups.first_mut(){
|
||||
graphics_group.render=render;
|
||||
}
|
||||
self.primitive_meshes.push(mesh_clone);
|
||||
mesh_id
|
||||
}),
|
||||
|
144
lib/rbx_loader/src/union.rs
Normal file
144
lib/rbx_loader/src/union.rs
Normal file
@ -0,0 +1,144 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use strafesnet_common::model::{self, ColorId, IndexedVertex, NormalId, PolygonGroup, PolygonGroupId, PolygonList, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
|
||||
use strafesnet_common::integer::vec3;
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
Block,
|
||||
NotSupposedToHappen,
|
||||
MissingVertexId(u32),
|
||||
Planar64Vec3(strafesnet_common::integer::Planar64TryFromFloatError),
|
||||
RobloxPhysicsData(rbx_mesh::physics_data::Error),
|
||||
RobloxMeshData(rbx_mesh::mesh_data::Error),
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for Error{}
|
||||
pub fn convert(roblox_physics_data:&[u8],roblox_mesh_data:&[u8])->Result<model::Mesh,Error>{
|
||||
match (roblox_physics_data,roblox_mesh_data){
|
||||
(b"",b"")=>return Err(Error::Block),
|
||||
(b"",_)
|
||||
|(_,b"")=>return Err(Error::NotSupposedToHappen),
|
||||
_=>(),
|
||||
}
|
||||
|
||||
// graphical
|
||||
let mesh_data=rbx_mesh::read_mesh_data_versioned(
|
||||
std::io::Cursor::new(roblox_mesh_data)
|
||||
).map_err(Error::RobloxMeshData)?;
|
||||
let graphics_mesh=match mesh_data{
|
||||
rbx_mesh::mesh_data::CSGPHS::CSGK(csgk)=>return Err(Error::NotSupposedToHappen),
|
||||
rbx_mesh::mesh_data::CSGPHS::CSGPHS2(mesh_data2)=>mesh_data2.mesh,
|
||||
rbx_mesh::mesh_data::CSGPHS::CSGPHS4(mesh_data4)=>mesh_data4.mesh,
|
||||
};
|
||||
|
||||
// physical
|
||||
let physics_data=rbx_mesh::read_physics_data(
|
||||
std::io::Cursor::new(roblox_physics_data)
|
||||
).map_err(Error::RobloxPhysicsData)?;
|
||||
let physics_convex_meshes=match physics_data{
|
||||
rbx_mesh::physics_data::PhysicsData::CSGK(_)
|
||||
// have not seen this format in practice
|
||||
|rbx_mesh::physics_data::PhysicsData::CSGPHS(rbx_mesh::physics_data::CSGPHS::Block)
|
||||
=>return Err(Error::NotSupposedToHappen),
|
||||
rbx_mesh::physics_data::PhysicsData::CSGPHS(rbx_mesh::physics_data::CSGPHS::Meshes3(meshes))
|
||||
|rbx_mesh::physics_data::PhysicsData::CSGPHS(rbx_mesh::physics_data::CSGPHS::Meshes5(meshes))
|
||||
=>meshes.meshes,
|
||||
rbx_mesh::physics_data::PhysicsData::CSGPHS(rbx_mesh::physics_data::CSGPHS::PhysicsInfoMesh(pim))
|
||||
=>vec![pim.mesh],
|
||||
};
|
||||
let mut unique_pos=Vec::new();
|
||||
let mut pos_id_from=HashMap::new();
|
||||
let mut unique_tex=Vec::new();
|
||||
let mut tex_id_from=HashMap::new();
|
||||
let mut unique_normal=Vec::new();
|
||||
let mut normal_id_from=HashMap::new();
|
||||
let mut unique_color=Vec::new();
|
||||
let mut color_id_from=HashMap::new();
|
||||
let mut unique_vertices=Vec::new();
|
||||
let mut vertex_id_from=HashMap::new();
|
||||
let mut acquire_pos_id=|pos|{
|
||||
let p=vec3::try_from_f32_array(pos).map_err(Error::Planar64Vec3)?;
|
||||
Ok(*pos_id_from.entry(p).or_insert_with(||{
|
||||
let pos_id=PositionId::new(unique_pos.len() as u32);
|
||||
unique_pos.push(p);
|
||||
pos_id
|
||||
}))
|
||||
};
|
||||
let mut acquire_tex_id=|tex|{
|
||||
let h=bytemuck::cast::<[f32;2],[u32;2]>(tex);
|
||||
*tex_id_from.entry(h).or_insert_with(||{
|
||||
let tex_id=TextureCoordinateId::new(unique_tex.len() as u32);
|
||||
unique_tex.push(glam::Vec2::from_array(tex));
|
||||
tex_id
|
||||
})
|
||||
};
|
||||
let mut acquire_normal_id=|normal|{
|
||||
let n=vec3::try_from_f32_array(normal).map_err(Error::Planar64Vec3)?;
|
||||
Ok(*normal_id_from.entry(n).or_insert_with(||{
|
||||
let normal_id=NormalId::new(unique_normal.len() as u32);
|
||||
unique_normal.push(n);
|
||||
normal_id
|
||||
}))
|
||||
};
|
||||
let mut acquire_color_id=|color|{
|
||||
let h=bytemuck::cast::<[f32;4],[u32;4]>(color);
|
||||
*color_id_from.entry(h).or_insert_with(||{
|
||||
let color_id=ColorId::new(unique_color.len() as u32);
|
||||
unique_color.push(glam::Vec4::from_array(color));
|
||||
color_id
|
||||
})
|
||||
};
|
||||
let mut acquire_vertex_id=|vertex:IndexedVertex|{
|
||||
*vertex_id_from.entry(vertex.clone()).or_insert_with(||{
|
||||
let vertex_id=VertexId::new(unique_vertices.len() as u32);
|
||||
unique_vertices.push(vertex);
|
||||
vertex_id
|
||||
})
|
||||
};
|
||||
let color=acquire_color_id([1.0f32;4]);
|
||||
let tex=acquire_tex_id([0.0f32;2]);
|
||||
let polygon_groups:Vec<PolygonGroup>=physics_convex_meshes.into_iter().map(|mesh|{
|
||||
Ok(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().map(|[vertex_id0,vertex_id1,vertex_id2]|{
|
||||
let v0=mesh.vertices.get(vertex_id0.0 as usize).ok_or(Error::MissingVertexId(vertex_id0.0))?;
|
||||
let v1=mesh.vertices.get(vertex_id1.0 as usize).ok_or(Error::MissingVertexId(vertex_id1.0))?;
|
||||
let v2=mesh.vertices.get(vertex_id2.0 as usize).ok_or(Error::MissingVertexId(vertex_id2.0))?;
|
||||
let vertex_norm=(glam::Vec3::from_slice(v1)-glam::Vec3::from_slice(v0))
|
||||
.cross(glam::Vec3::from_slice(v2)-glam::Vec3::from_slice(v0)).to_array();
|
||||
let mut ingest_vertex_id=|&vertex_pos:&[f32;3]|Ok(acquire_vertex_id(IndexedVertex{
|
||||
pos:acquire_pos_id(vertex_pos)?,
|
||||
tex,
|
||||
normal:acquire_normal_id(vertex_norm)?,
|
||||
color,
|
||||
}));
|
||||
Ok(vec![
|
||||
ingest_vertex_id(v0)?,
|
||||
ingest_vertex_id(v1)?,
|
||||
ingest_vertex_id(v2)?,
|
||||
])
|
||||
}).collect::<Result<_,_>>()?)))
|
||||
}).collect::<Result<_,_>>()?;
|
||||
let graphics_groups=vec![model::IndexedGraphicsGroup{
|
||||
render:RenderConfigId::new(0),
|
||||
groups:(0..polygon_groups.len()).map(|id|PolygonGroupId::new(id as u32)).collect()
|
||||
}];
|
||||
let physics_groups=(0..polygon_groups.len()).map(|id|model::IndexedPhysicsGroup{
|
||||
groups:vec![PolygonGroupId::new(id as u32)]
|
||||
}).collect();
|
||||
Ok(model::Mesh{
|
||||
unique_pos,
|
||||
unique_normal,
|
||||
unique_tex,
|
||||
unique_color,
|
||||
unique_vertices,
|
||||
polygon_groups,
|
||||
graphics_groups,
|
||||
physics_groups,
|
||||
})
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user