125e718ec8
graphics v0.0.8 dynamic limits + wgpu 29.0.0
2026-03-19 08:10:14 -07:00
cd91cca93f
update to wgpu 29.0.0
2026-03-19 07:58:07 -07:00
78d89ed3d9
graphics: dynamic wgpu Limits
2026-03-19 07:35:04 -07:00
87853d3de8
Revert "graphics: use cool macro"
...
This reverts commit 4ebd251273 .
2026-03-19 07:19:33 -07:00
36447a76cf
graphics v0.0.7 surface
2026-03-10 07:50:07 -07:00
44f988ea4a
graphics: common surface code
2026-03-10 07:48:43 -07:00
7c14acb377
graphics v0.0.6 no surface in api
2026-03-09 11:17:46 -07:00
98421ed24a
graphics: use existing encoder
2026-03-09 09:31:10 -07:00
4ebd251273
graphics: use cool macro
2026-03-09 08:49:46 -07:00
05534a4863
graphics: remove SurfaceConfiguration from interfaces
2026-03-09 08:45:29 -07:00
4615ee24f3
graphics: tweak syntax
2026-03-05 07:47:59 -08:00
251f7cc627
graphics v0.0.5 create texture_color + fix webgl
2026-03-04 09:28:25 -08:00
378619045f
graphics: hardcode downlevel to webgl2
2026-03-04 09:23:45 -08:00
67d39d5e03
graphics: create texture_color, distinct from model_color
2026-03-04 09:23:45 -08:00
daeabab337
shader: more intermediate variables for understandability
2026-03-04 09:23:45 -08:00
06d0d70791
move required_limits to setup
2026-02-28 18:21:04 -08:00
4aab9679bf
graphics v0.0.4 surface errors
2026-02-28 17:53:25 -08:00
d32dcc5a58
graphics: surface all errors in setup
2026-02-28 17:52:08 -08:00
fa43f764f6
graphics v0.0.3 update deps
2026-02-28 15:47:59 -08:00
3212fb1d41
graphics v0.0.2
2026-02-18 09:20:01 -08:00
424c7ce9a6
refactor setup
2026-02-18 09:19:14 -08:00
b8e5343464
strafesnet_graphics v0.0.1
2026-02-10 08:54:51 -08:00
51e7703933
graphics: move images and shader
2026-02-10 08:54:51 -08:00
e46f54efe0
graphics: remove settings dep
2026-02-10 08:51:21 -08:00
b2993995bb
graphics: remove session dep
2026-02-10 08:44:26 -08:00
23a6655bb0
specify crate versions in workspace
2026-02-05 07:23:27 -08:00
5db2ce076d
update glam
2026-02-05 06:51:07 -08:00
3e0fc54852
Delete Body.acceleration Field ( #30 )
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Acceleration is not a persistent part of the PhysicsState, and is only used for intermediate calculations along a trajectory.
Fixes several bugs:
- Walk decelerate clip into wall
- Walk accelerate clip into wall
- Fall while flying
Reviewed-on: #30
Co-authored-by: Rhys Lloyd <krakow20@gmail.com >
Co-committed-by: Rhys Lloyd <krakow20@gmail.com >
2026-01-27 17:08:08 +00:00
4059cfa527
update wgpu
2025-12-18 10:57:19 -08:00
f6f35c5f54
fix lints
2025-11-17 12:41:34 -08:00
4e7d580918
add lints to workspace
2025-11-16 14:53:23 -08:00
f3bb8dd067
update deps
2025-10-01 23:37:07 -07:00
657a2530dc
update deps
2025-08-19 21:59:25 -07:00
f579370841
update deps
2025-04-14 21:23:23 -07:00
8fb0d30e1d
graphics: move get_instances_buffer_data away from the cool render code
2025-03-14 15:38:35 -07:00
d638e633ba
update deps
2025-02-20 19:02:03 -08:00
61e44f2aba
upgrade rust edition to 2024
2025-02-20 18:58:01 -08:00
8d2ba28700
move engine components into modules
2025-01-22 05:48:08 -08:00