deferred_loader: remove PhantomData using GATs

This commit is contained in:
Quaternions 2025-04-13 20:06:47 -07:00
parent 65e17da386
commit ca51256a16
Signed by: Quaternions
GPG Key ID: D0DF5964F79AC131
4 changed files with 37 additions and 47 deletions
lib
bsp_loader/src
deferred_loader/src
rbx_loader/src

@ -22,17 +22,17 @@ impl From<std::io::Error> for TextureError{
}
}
pub struct TextureLoader<'a>(std::marker::PhantomData<&'a ()>);
impl TextureLoader<'_>{
pub struct TextureLoader;
impl TextureLoader{
pub fn new()->Self{
Self(std::marker::PhantomData)
Self
}
}
impl<'a> Loader for TextureLoader<'a>{
impl Loader for TextureLoader{
type Error=TextureError;
type Index=Cow<'a,str>;
type Index<'a>=Cow<'a,str>;
type Resource=Texture;
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{
let file_name=format!("textures/{}.dds",index);
let mut file=std::fs::File::open(file_name)?;
let mut data=Vec::new();
@ -100,30 +100,24 @@ impl<'bsp,'vpk> BspFinder<'bsp,'vpk>{
}
}
pub struct ModelLoader<'bsp,'vpk,'a>{
pub struct ModelLoader<'bsp,'vpk>{
finder:BspFinder<'bsp,'vpk>,
life:core::marker::PhantomData<&'a ()>,
}
impl ModelLoader<'_,'_,'_>{
impl ModelLoader<'_,'_>{
#[inline]
pub const fn new<'bsp,'vpk,'a>(
pub const fn new<'bsp,'vpk>(
finder:BspFinder<'bsp,'vpk>,
)->ModelLoader<'bsp,'vpk,'a>{
)->ModelLoader<'bsp,'vpk>{
ModelLoader{
finder,
life:core::marker::PhantomData,
}
}
}
impl<'bsp,'vpk,'a> Loader for ModelLoader<'bsp,'vpk,'a>
where
'bsp:'a,
'vpk:'a,
{
impl<'bsp,'vpk> Loader for ModelLoader<'bsp,'vpk>{
type Error=MeshError;
type Index=&'a str;
type Index<'a>=&'a str where Self:'a;
type Resource=vmdl::Model;
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
fn load<'a>(&'a mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{
let mdl_path_lower=index.to_lowercase();
//.mdl, .vvd, .dx90.vtx
let path=std::path::PathBuf::from(mdl_path_lower.as_str());
@ -143,31 +137,27 @@ impl<'bsp,'vpk,'a> Loader for ModelLoader<'bsp,'vpk,'a>
}
}
pub struct MeshLoader<'bsp,'vpk,'load,'a>{
pub struct MeshLoader<'bsp,'vpk,'load,'str>{
finder:BspFinder<'bsp,'vpk>,
deferred_loader:&'load mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'a,str>>,
deferred_loader:&'load mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'str,str>>,
}
impl MeshLoader<'_,'_,'_,'_>{
#[inline]
pub const fn new<'bsp,'vpk,'load,'a>(
pub const fn new<'bsp,'vpk,'load,'str>(
finder:BspFinder<'bsp,'vpk>,
deferred_loader:&'load mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'a,str>>,
)->MeshLoader<'bsp,'vpk,'load,'a>{
deferred_loader:&'load mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'str,str>>,
)->MeshLoader<'bsp,'vpk,'load,'str>{
MeshLoader{
finder,
deferred_loader
}
}
}
impl<'bsp,'vpk,'load,'a> Loader for MeshLoader<'bsp,'vpk,'load,'a>
where
'bsp:'a,
'vpk:'a,
{
impl<'str,'bsp,'vpk,'load> Loader for MeshLoader<'bsp,'vpk,'load,'str>{
type Error=MeshError;
type Index=&'a str;
type Index<'a>=&'a str where Self:'a;
type Resource=Mesh;
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
fn load<'a>(&'a mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{
let model=ModelLoader::new(self.finder).load(index)?;
let mesh=crate::mesh::convert_mesh(model,&mut self.deferred_loader);
Ok(mesh)

@ -45,7 +45,7 @@ impl<H:core::hash::Hash+Eq> RenderConfigDeferredLoader<H>{
pub fn into_indices(self)->impl Iterator<Item=H>{
self.render_config_id_from_asset_id.into_keys().flatten()
}
pub fn into_render_configs<L:Loader<Resource=Texture,Index=H>>(mut self,loader:&mut L,failure_mode:LoadFailureMode)->Result<RenderConfigs,L::Error>{
pub fn into_render_configs<'a,L:Loader<Resource=Texture,Index<'a>=H>+'a>(mut self,loader:&mut L,failure_mode:LoadFailureMode)->Result<RenderConfigs,L::Error>{
let mut sorted_textures=vec![None;self.texture_count as usize];
for (index_option,render_config_id) in self.render_config_id_from_asset_id{
let render_config=&mut self.render_configs[render_config_id.get() as usize];
@ -93,7 +93,7 @@ impl<H:core::hash::Hash+Eq> MeshDeferredLoader<H>{
pub fn into_indices(self)->impl Iterator<Item=H>{
self.mesh_id_from_asset_id.into_keys()
}
pub fn into_meshes<L:Loader<Resource=Mesh,Index=H>>(self,loader:&mut L,failure_mode:LoadFailureMode)->Result<Meshes,L::Error>{
pub fn into_meshes<'a,L:Loader<Resource=Mesh,Index<'a>=H>+'a>(self,loader:&mut L,failure_mode:LoadFailureMode)->Result<Meshes,L::Error>{
let mut mesh_list=vec![None;self.mesh_id_from_asset_id.len()];
for (index,mesh_id) in self.mesh_id_from_asset_id{
let resource_result=loader.load(index);

@ -2,7 +2,7 @@ use std::error::Error;
pub trait Loader{
type Error:Error;
type Index;
type Index<'a> where Self:'a;
type Resource;
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>;
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>;
}

@ -36,17 +36,17 @@ impl From<RobloxAssetIdParseErr> for TextureError{
}
}
pub struct TextureLoader<'a>(std::marker::PhantomData<&'a ()>);
impl TextureLoader<'_>{
pub struct TextureLoader;
impl TextureLoader{
pub fn new()->Self{
Self(std::marker::PhantomData)
Self
}
}
impl<'a> Loader for TextureLoader<'a>{
impl Loader for TextureLoader{
type Error=TextureError;
type Index=&'a str;
type Index<'a>=&'a str;
type Resource=Texture;
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{
let RobloxAssetId(asset_id)=index.parse()?;
let file_name=format!("textures/{}.dds",asset_id);
let data=read_entire_file(file_name)?;
@ -138,17 +138,17 @@ impl MeshIndex<'_>{
}
}
pub struct MeshLoader<'a>(std::marker::PhantomData<&'a ()>);
impl MeshLoader<'_>{
pub struct MeshLoader;
impl MeshLoader{
pub fn new()->Self{
Self(std::marker::PhantomData)
Self
}
}
impl<'a> Loader for MeshLoader<'a>{
impl Loader for MeshLoader{
type Error=MeshError;
type Index=MeshIndex<'a>;
type Index<'a>=MeshIndex<'a>;
type Resource=Mesh;
fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{
let mesh=match index.mesh_type{
MeshType::FileMesh=>{
let RobloxAssetId(asset_id)=index.content.parse()?;