implement new bsp_loader

This commit is contained in:
Quaternions 2025-01-29 12:12:16 -08:00
parent f028dc6c85
commit 8e867449f0

@ -72,6 +72,10 @@ pub enum LoadError{
LoadRobloxMesh(strafesnet_rbx_loader::loader::MeshError),
#[cfg(feature="roblox")]
LoadRobloxTexture(strafesnet_rbx_loader::loader::TextureError),
#[cfg(feature="source")]
LoadSourceMesh(strafesnet_bsp_loader::loader::MeshError),
#[cfg(feature="source")]
LoadSourceTexture(strafesnet_bsp_loader::loader::TextureError),
}
impl std::fmt::Display for LoadError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
@ -123,40 +127,24 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<LoadFormat,LoadError>{
},
#[cfg(feature="source")]
ReadFormat::Source(bsp)=>{
let mut loader=strafesnet_deferred_loader::source_legacy();
let (texture_loader,mesh_loader)=loader.get_inner_mut();
let mut texture_deferred_loader=RenderConfigDeferredLoader::new();
let mut mesh_deferred_loader=MeshDeferredLoader::new();
let map_step1=strafesnet_bsp_loader::convert(
&bsp,
|name|texture_loader.acquire_render_config_id(name),
|name|mesh_loader.acquire_mesh_id(name),
&mut texture_deferred_loader,
&mut mesh_deferred_loader,
);
let prop_meshes=mesh_loader.load_meshes(bsp.as_ref());
let mut mesh_loader=strafesnet_bsp_loader::loader::MeshLoader::new(&bsp,&mut texture_deferred_loader);
let prop_meshes=mesh_deferred_loader.into_meshes(&mut mesh_loader,LoadFailureMode::DefaultToNone).map_err(LoadError::LoadSourceMesh)?;
let map_step2=map_step1.add_prop_meshes(
//the type conflagulator 9000
prop_meshes.into_iter().map(|(mesh_id,loader_model)|
(mesh_id,strafesnet_bsp_loader::data::ModelData{
mdl:strafesnet_bsp_loader::data::MdlData::new(loader_model.mdl.get()),
vtx:strafesnet_bsp_loader::data::VtxData::new(loader_model.vtx.get()),
vvd:strafesnet_bsp_loader::data::VvdData::new(loader_model.vvd.get()),
})
),
|name|texture_loader.acquire_render_config_id(name),
);
let map_step2=map_step1.add_prop_meshes(prop_meshes);
let (textures,render_configs)=loader.into_render_configs().map_err(LoadError::Io)?.consume();
let mut texture_loader=strafesnet_bsp_loader::loader::TextureLoader::new();
let render_configs=texture_deferred_loader.into_render_configs(&mut texture_loader,LoadFailureMode::DefaultToNone).map_err(LoadError::LoadSourceTexture)?;
let map=map_step2.add_render_configs_and_textures(
render_configs.into_iter(),
textures.into_iter().map(|(texture_id,texture)|
(texture_id,match texture{
strafesnet_deferred_loader::texture::Texture::ImageDDS(data)=>data,
})
),
);
let map=map_step2.add_render_configs_and_textures(render_configs);
Ok(LoadFormat::Map(map))
},