Merge branch 'entity' into debug-merge
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6b0938eb3b
@ -235,8 +235,8 @@ pub fn convert<'a>(
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let mut teleport_destinations=HashMap::new();
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const WHITE:vbsp::Color=vbsp::Color{r:255,g:255,b:255};
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const ENTITY_ATTRIBUTE:gameplay_attributes::CollisionAttributesId=ATTRIBUTE_CONTACT_DEFAULT;
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const ENTITY_TRIGGER_ATTRIBUTE:gameplay_attributes::CollisionAttributesId=ATTRIBUTE_INTERSECT_DEFAULT;
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const ENTITY_ATTRIBUTE:attr::CollisionAttributesId=ATTRIBUTE_DECORATION;
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const ENTITY_TRIGGER_ATTRIBUTE:attr::CollisionAttributesId=ATTRIBUTE_INTERSECT_DEFAULT;
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for raw_ent in &bsp.entities{
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let debug_info=match model::EntityInfo::new(raw_ent.properties()){
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Ok(entity_info)=>model::DebugInfo::Entity(entity_info),
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