upgrade rust edition to 2024
This commit is contained in:
engine
integration-testing
lib
bsp_loader
common
deferred_loader
fixed_wide
linear_ops
ratio_ops
rbx_loader
rbxassetid
roblox_emulator
snf
map-tool
strafe-client
@ -1,7 +1,7 @@
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[package]
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name = "strafesnet_graphics"
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version = "0.1.0"
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edition = "2021"
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edition = "2024"
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[dependencies]
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bytemuck = { version = "1.13.1", features = ["derive"] }
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@ -1,7 +1,7 @@
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[package]
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name = "strafesnet_physics"
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version = "0.1.0"
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edition = "2021"
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edition = "2024"
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[dependencies]
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arrayvec = "0.7.6"
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@ -489,7 +489,7 @@ impl TransformedMesh<'_>{
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SubmeshVertId::new(
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self.view.topology.verts.iter()
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.enumerate()
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.max_by_key(|(_,&vert_id)|
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.max_by_key(|&(_,&vert_id)|
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dir.dot(self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0))
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)
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//assume there is more than zero vertices.
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@ -1259,7 +1259,7 @@ fn set_velocity_cull(body:&mut Body,touching:&mut TouchingState,models:&PhysicsM
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culled
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}
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fn set_velocity(body:&mut Body,touching:&TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,v:Planar64Vec3){
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body.velocity=touching.constrain_velocity(models,hitbox_mesh,v);;
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body.velocity=touching.constrain_velocity(models,hitbox_mesh,v);
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}
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fn set_acceleration_cull(body:&mut Body,touching:&mut TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,a:Planar64Vec3)->bool{
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//This is not correct but is better than what I have
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@ -1,7 +1,7 @@
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[package]
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name = "strafesnet_session"
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version = "0.1.0"
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edition = "2021"
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edition = "2024"
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[dependencies]
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glam = "0.29.0"
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@ -1,7 +1,7 @@
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[package]
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name = "strafesnet_settings"
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version = "0.1.0"
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edition = "2021"
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edition = "2024"
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[dependencies]
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configparser = "3.0.2"
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