tweak version plan
This commit is contained in:
parent
8be3be4002
commit
4bbccd68ed
@ -18,12 +18,12 @@ use gameplay::ModeState;
|
||||
//
|
||||
// When replaying a bot, use the exact physics version which it was recorded with.
|
||||
//
|
||||
// When validating a new bot, use the latest compatible physics version
|
||||
// from the compatiblity matrix, since it may include bugfixes
|
||||
// for things like clipping through walls with surgical precision
|
||||
// i.e. without breaking bots which don't exploit the bug.
|
||||
// When validating a new bot, ignore the version and use the latest version,
|
||||
// and overwrite the version in the file.
|
||||
//
|
||||
// Compatible physics versions should be determined
|
||||
// empirically at development time via leaderboard resimulation.
|
||||
//
|
||||
// Compatible physics versions should be determined empirically via leaderboard resimulation.
|
||||
// Compatible physics versions should result in an identical leaderboard state,
|
||||
// or the only bots which fail are ones exploiting a surgically patched bug.
|
||||
#[derive(Clone,Copy,Hash,Debug,id::Id,Eq,PartialEq,Ord,PartialOrd)]
|
||||
|
Loading…
x
Reference in New Issue
Block a user