From 273e915f67a733a1eb0c1e017013f728ddaca3bd Mon Sep 17 00:00:00 2001
From: Quaternions <krakow20@gmail.com>
Date: Wed, 8 Jan 2025 01:12:56 -0800
Subject: [PATCH] no

---
 strafe-client/src/mouse_interpolator.rs | 1 +
 1 file changed, 1 insertion(+)

diff --git a/strafe-client/src/mouse_interpolator.rs b/strafe-client/src/mouse_interpolator.rs
index c05c599..f62e86c 100644
--- a/strafe-client/src/mouse_interpolator.rs
+++ b/strafe-client/src/mouse_interpolator.rs
@@ -154,6 +154,7 @@ impl MouseInterpolator{
 			//shitty mice are 125Hz which is 8ms so this should cover that.
 			//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
 			//so mouse events are probably not handled separately from drawing and fire right before it :(
+			// No, it's because the event loop thread is busy running physics.
 			if PhysicsTime::from_millis(10)<self.timer.time(time)-self.physics.get_next_mouse().time{
 				self.unblock_mouse(time);
 				true