From 273e915f67a733a1eb0c1e017013f728ddaca3bd Mon Sep 17 00:00:00 2001 From: Quaternions Date: Wed, 8 Jan 2025 01:12:56 -0800 Subject: [PATCH] no --- strafe-client/src/mouse_interpolator.rs | 1 + 1 file changed, 1 insertion(+) diff --git a/strafe-client/src/mouse_interpolator.rs b/strafe-client/src/mouse_interpolator.rs index c05c599..f62e86c 100644 --- a/strafe-client/src/mouse_interpolator.rs +++ b/strafe-client/src/mouse_interpolator.rs @@ -154,6 +154,7 @@ impl MouseInterpolator{ //shitty mice are 125Hz which is 8ms so this should cover that. //setting this to 100us still doesn't print even though it's 10x lower than the polling rate, //so mouse events are probably not handled separately from drawing and fire right before it :( + // No, it's because the event loop thread is busy running physics. if PhysicsTime::from_millis(10)