fix paths
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parent
de5b4e4214
commit
1a328c2a0f
strafe-client/src
@ -1,7 +1,11 @@
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use strafesnet_graphics::graphics;
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use strafesnet_session::session;
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use strafesnet_settings::settings;
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pub enum Instruction{
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Render(crate::session::FrameState),
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//UpdateModel(crate::graphics::GraphicsModelUpdate),
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Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
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Render(session::FrameState),
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//UpdateModel(graphics::GraphicsModelUpdate),
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Resize(winit::dpi::PhysicalSize<u32>,settings::UserSettings),
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ChangeMap(strafesnet_common::map::CompleteMap),
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}
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@ -15,7 +19,7 @@ WorkerDescription{
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//up to three frames in flight, dropping new frame requests when all three are busy, and dropping output frames when one renders out of order
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pub fn new(
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mut graphics:strafesnet_graphics::graphics::GraphicsState,
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mut graphics:graphics::GraphicsState,
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mut config:wgpu::SurfaceConfiguration,
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surface:wgpu::Surface,
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device:wgpu::Device,
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@ -1,6 +1,7 @@
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use crate::graphics_worker::Instruction as GraphicsInstruction;
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use crate::session::{
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Session,Simulation,SessionInputInstruction,SessionControlInstruction,SessionPlaybackInstruction,
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use strafesnet_settings::settings;
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use strafesnet_session::session::{
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Session,Simulation,SessionInputInstruction,SessionControlInstruction,SessionPlaybackInstruction,ImplicitModeInstruction,
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Instruction as SessionInstruction,
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};
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use strafesnet_common::instruction::{TimedInstruction,InstructionConsumer};
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@ -20,7 +21,7 @@ pub enum Instruction{
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pub fn new<'a>(
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mut graphics_worker:crate::compat_worker::INWorker<'a,crate::graphics_worker::Instruction>,
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user_settings:crate::settings::UserSettings,
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user_settings:settings::UserSettings,
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)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTimeInner>>{
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let physics=strafesnet_physics::physics::PhysicsState::default();
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let timer=Timer::unpaused(SessionTime::ZERO,PhysicsTime::ZERO);
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@ -67,7 +68,7 @@ pub fn new<'a>(
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},
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Instruction::ChangeMap(complete_map)=>{
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run_session_instruction!(ins.time,SessionInstruction::ChangeMap(&complete_map));
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run_session_instruction!(ins.time,SessionInstruction::Input(SessionInputInstruction::Mode(crate::session::ImplicitModeInstruction::ResetAndSpawn(strafesnet_common::gameplay_modes::ModeId::MAIN,strafesnet_common::gameplay_modes::StageId::FIRST))));
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run_session_instruction!(ins.time,SessionInstruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndSpawn(strafesnet_common::gameplay_modes::ModeId::MAIN,strafesnet_common::gameplay_modes::StageId::FIRST))));
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run_graphics_worker_instruction!(GraphicsInstruction::ChangeMap(complete_map));
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},
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Instruction::LoadReplay(bot)=>{
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@ -3,7 +3,8 @@ use strafesnet_common::session::{Time as SessionTime,TimeInner as SessionTimeInn
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use strafesnet_common::physics::{MiscInstruction,SetControlInstruction};
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use crate::file::LoadFormat;
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use crate::physics_worker::Instruction as PhysicsWorkerInstruction;
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use crate::session::{SessionInputInstruction,SessionControlInstruction,SessionPlaybackInstruction};
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use strafesnet_session::session::{self,SessionInputInstruction,SessionControlInstruction,SessionPlaybackInstruction};
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use strafesnet_settings::settings;
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pub enum Instruction{
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Resize(winit::dpi::PhysicalSize<u32>),
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@ -150,7 +151,7 @@ impl WindowContext<'_>{
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"R"|"r"=>s.then(||{
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//mouse needs to be reset since the position is absolute
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self.mouse_pos=glam::DVec2::ZERO;
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SessionInstructionSubset::Input(SessionInputInstruction::Mode(crate::session::ImplicitModeInstruction::ResetAndRestart))
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SessionInstructionSubset::Input(SessionInputInstruction::Mode(session::ImplicitModeInstruction::ResetAndRestart))
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}),
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"F"|"f"=>input_misc!(PracticeFly,s),
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"B"|"b"=>session_ctrl!(CopyRecordingIntoReplayAndSpectate,s),
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@ -210,7 +211,7 @@ pub fn worker<'a>(
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setup_context:crate::setup::SetupContext<'a>,
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)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTimeInner>>{
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// WindowContextSetup::new
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let user_settings=crate::settings::read_user_settings();
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let user_settings=settings::read_user_settings();
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let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
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graphics.load_user_settings(&user_settings);
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