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Rust
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use crate::vector::Vector;
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#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
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pub struct Matrix<const X:usize,const Y:usize,T>{
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pub(crate) array:[[T;Y];X],
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}
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crate::impl_matrix!();
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crate::impl_matrix_extend!(2,2);
crate::impl_matrix_extend!(2,3);
crate::impl_matrix_extend!(3,2);
crate::impl_matrix_extend!(3,3);
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//Special case 3x3 matrix operations because I cba to write macros for the arbitrary cases
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#[cfg(feature="named-fields")]
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crate::impl_matrix_3x3!();