49 lines
1.3 KiB
Rust
49 lines
1.3 KiB
Rust
use bytemuck::{Pod,Zeroable};
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use strafesnet_common::model::{IndexedVertex,PolygonGroup,RenderConfigId,TextureId};
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#[derive(Clone,Copy,Pod,Zeroable)]
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#[repr(C)]
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pub struct GraphicsVertex{
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pub pos:[f32;3],
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pub tex:[f32;2],
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pub normal:[f32;3],
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pub color:[f32;4],
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}
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#[derive(id::Id)]
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pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32);
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pub struct IndexedGraphicsMeshOwnedRenderConfig{
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pub unique_pos:Vec<[f32;3]>,
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pub unique_tex:Vec<[f32;2]>,
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pub unique_normal:Vec<[f32;3]>,
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pub unique_color:Vec<[f32;4]>,
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pub unique_vertices:Vec<IndexedVertex>,
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pub render_config:RenderConfigId,
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pub polys:PolygonGroup,
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pub instances:Vec<GraphicsModelOwned>,
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}
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pub enum Indices{
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U32(Vec<u32>),
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U16(Vec<u16>),
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}
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pub struct GraphicsMeshOwnedRenderConfig{
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pub vertices:Vec<GraphicsVertex>,
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pub indices:Indices,
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pub render_config:RenderConfigId,
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pub instances:Vec<GraphicsModelOwned>,
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}
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#[derive(Clone,PartialEq,id::Id)]
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pub struct GraphicsModelColor4(glam::Vec4);
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impl std::hash::Hash for GraphicsModelColor4{
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fn hash<H:std::hash::Hasher>(&self,state:&mut H) {
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for &f in self.0.as_ref(){
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bytemuck::cast::<f32,u32>(f).hash(state);
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}
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}
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}
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impl Eq for GraphicsModelColor4{}
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#[derive(Clone)]
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pub struct GraphicsModelOwned{
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pub transform:glam::Mat4,
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pub normal_transform:glam::Mat3,
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pub color:GraphicsModelColor4,
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}
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