strafe-client/src/model_graphics.rs

60 lines
1.5 KiB
Rust

use bytemuck::{Pod, Zeroable};
use crate::model::{IndexedVertex,IndexedPolygon};
#[derive(Clone, Copy, Pod, Zeroable)]
#[repr(C)]
pub struct GraphicsVertex {
pub pos: [f32; 3],
pub tex: [f32; 2],
pub normal: [f32; 3],
pub color: [f32; 4],
}
pub struct IndexedGroupFixedTexture{
pub polys:Vec<IndexedPolygon>,
}
pub struct IndexedGraphicsModelSingleTexture{
pub unique_pos:Vec<[f32; 3]>,
pub unique_tex:Vec<[f32; 2]>,
pub unique_normal:Vec<[f32; 3]>,
pub unique_color:Vec<[f32; 4]>,
pub unique_vertices:Vec<IndexedVertex>,
pub texture:Option<u32>,//RenderPattern? material/texture/shader/flat color
pub groups: Vec<IndexedGroupFixedTexture>,
pub instances:Vec<GraphicsModelInstance>,
}
pub enum Entities{
U32(Vec<Vec<u32>>),
U16(Vec<Vec<u16>>),
}
pub struct GraphicsModelSingleTexture{
pub instances:Vec<GraphicsModelInstance>,
pub vertices:Vec<GraphicsVertex>,
pub entities:Entities,
pub texture:Option<u32>,
}
#[derive(Clone,PartialEq)]
pub struct GraphicsModelColor4(glam::Vec4);
impl GraphicsModelColor4{
pub const fn get(&self)->glam::Vec4{
self.0
}
}
impl From<glam::Vec4> for GraphicsModelColor4{
fn from(value:glam::Vec4)->Self{
Self(value)
}
}
impl std::hash::Hash for GraphicsModelColor4{
fn hash<H: std::hash::Hasher>(&self,state:&mut H) {
for &f in self.0.as_ref(){
bytemuck::cast::<f32,u32>(f).hash(state);
}
}
}
impl Eq for GraphicsModelColor4{}
#[derive(Clone)]
pub struct GraphicsModelInstance{
pub transform:glam::Mat4,
pub normal_transform:glam::Mat3,
pub color:GraphicsModelColor4,
}