use std::borrow::{Borrow,Cow}; use strafesnet_common::model; use strafesnet_common::zeroes; use strafesnet_common::integer::{self,Planar64,Planar64Vec3}; pub trait UndirectedEdge{ type DirectedEdge:Copy+DirectedEdge; fn as_directed(&self,parity:bool)->Self::DirectedEdge; } pub trait DirectedEdge{ type UndirectedEdge:Copy+UndirectedEdge; fn as_undirected(&self)->Self::UndirectedEdge; fn parity(&self)->bool; //this is stupid but may work fine fn reverse(&self)-><::UndirectedEdge as UndirectedEdge>::DirectedEdge{ self.as_undirected().as_directed(!self.parity()) } } #[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)] pub struct VertId(u32); #[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)] pub struct EdgeId(u32); /// DirectedEdgeId refers to an EdgeId when undirected. #[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)] pub struct DirectedEdgeId(u32); #[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)] pub struct FaceId(u32); impl UndirectedEdge for EdgeId{ type DirectedEdge=DirectedEdgeId; fn as_directed(&self,parity:bool)->DirectedEdgeId{ DirectedEdgeId(self.0|((parity as u32)<<(u32::BITS-1))) } } impl DirectedEdge for DirectedEdgeId{ type UndirectedEdge=EdgeId; fn as_undirected(&self)->EdgeId{ EdgeId(self.0&!(1<<(u32::BITS-1))) } fn parity(&self)->bool{ self.0&(1<<(u32::BITS-1))!=0 } } //Vertex <-> Edge <-> Face -> Collide pub enum FEV{ Face(F), Edge(E::UndirectedEdge), Vert(V), } //use Unit32 #[repr(C)] for map files struct Face{ normal:Planar64Vec3, dot:Planar64, } struct Vert(Planar64Vec3); pub trait MeshQuery{ fn edge_n(&self,edge_id:EDGE::UndirectedEdge)->Planar64Vec3{ let verts=self.edge_verts(edge_id); self.vert(verts[1].clone())-self.vert(verts[0].clone()) } fn directed_edge_n(&self,directed_edge_id:EDGE)->Planar64Vec3{ let verts=self.edge_verts(directed_edge_id.as_undirected()); (self.vert(verts[1].clone())-self.vert(verts[0].clone()))*((directed_edge_id.parity() as i64)*2-1) } fn vert(&self,vert_id:VERT)->Planar64Vec3; fn face_nd(&self,face_id:FACE)->(Planar64Vec3,Planar64); fn face_edges(&self,face_id:FACE)->Cow>; fn edge_faces(&self,edge_id:EDGE::UndirectedEdge)->Cow<[FACE;2]>; fn edge_verts(&self,edge_id:EDGE::UndirectedEdge)->Cow<[VERT;2]>; fn vert_edges(&self,vert_id:VERT)->Cow>; fn vert_faces(&self,vert_id:VERT)->Cow>; } struct FaceRefs{ edges:Vec, //verts:Vec, } struct EdgeRefs{ faces:[FaceId;2],//left, right verts:[VertId;2],//bottom, top } struct VertRefs{ faces:Vec, edges:Vec, } struct PhysicsMeshData{ //this contains all real and virtual faces used in both the complete mesh and convex submeshes //faces are sorted such that all faces that belong to the complete mesh appear first, and then //all remaining faces are virtual to operate internal logic of the face crawler //and cannot be part of a physics collision //virtual faces are only used in convex submeshes. faces:Vec, verts:Vec, } struct PhysicsMeshTopology{ //mapping of local ids to PhysicsMeshData ids faces:Vec, verts:Vec, //all ids here are local to this object face_topology:Vec, edge_topology:Vec, vert_topology:Vec, } pub struct PhysicsMesh{ mesh_data:PhysicsMeshData, //index 0 is the complete mesh. //index 1-2+ is convex submeshes. //Most objects in roblox maps are already convex, so the list length is 1 //as soon as the mesh is divided into 2 submeshes, the list length jumps to 3. //length 2 is unnecessary since the complete mesh would be a duplicate of the only submesh, but would still function properly submeshes:Vec, } impl PhysicsMesh{ pub fn unit_cube()->Self{ //go go gadget debug print mesh let mesh_data=PhysicsMeshData{ faces:vec![ Face{normal:Planar64Vec3::raw( 4294967296, 0, 0),dot:Planar64::raw(4294967296)}, Face{normal:Planar64Vec3::raw( 0, 4294967296, 0),dot:Planar64::raw(4294967296)}, Face{normal:Planar64Vec3::raw( 0, 0, 4294967296),dot:Planar64::raw(4294967296)}, Face{normal:Planar64Vec3::raw(-4294967296, 0, 0),dot:Planar64::raw(4294967296)}, Face{normal:Planar64Vec3::raw( 0,-4294967296, 0),dot:Planar64::raw(4294967296)}, Face{normal:Planar64Vec3::raw( 0, 0,-4294967296),dot:Planar64::raw(4294967296)} ], verts:vec![ Vert(Planar64Vec3::raw( 4294967296,-4294967296,-4294967296)), Vert(Planar64Vec3::raw( 4294967296, 4294967296,-4294967296)), Vert(Planar64Vec3::raw( 4294967296, 4294967296, 4294967296)), Vert(Planar64Vec3::raw( 4294967296,-4294967296, 4294967296)), Vert(Planar64Vec3::raw(-4294967296, 4294967296,-4294967296)), Vert(Planar64Vec3::raw(-4294967296, 4294967296, 4294967296)), Vert(Planar64Vec3::raw(-4294967296,-4294967296, 4294967296)), Vert(Planar64Vec3::raw(-4294967296,-4294967296,-4294967296)) ] }; let mesh_topology=PhysicsMeshTopology{ faces:(0..mesh_data.faces.len()).map(FaceId).collect(), verts:(0..mesh_data.verts.len()).map(VertId).collect(), face_topology:vec![ FaceRefs{edges:vec![DirectedEdgeId(9223372036854775808),DirectedEdgeId(9223372036854775809),DirectedEdgeId(9223372036854775810),DirectedEdgeId(3)]}, FaceRefs{edges:vec![DirectedEdgeId(9223372036854775812),DirectedEdgeId(9223372036854775813),DirectedEdgeId(6),DirectedEdgeId(1)]}, FaceRefs{edges:vec![DirectedEdgeId(7),DirectedEdgeId(2),DirectedEdgeId(9223372036854775814),DirectedEdgeId(9223372036854775816)]}, FaceRefs{edges:vec![DirectedEdgeId(8),DirectedEdgeId(5),DirectedEdgeId(9223372036854775817),DirectedEdgeId(10)]}, FaceRefs{edges:vec![DirectedEdgeId(9223372036854775815),DirectedEdgeId(9223372036854775818),DirectedEdgeId(11),DirectedEdgeId(9223372036854775811)]}, FaceRefs{edges:vec![DirectedEdgeId(4),DirectedEdgeId(0),DirectedEdgeId(9223372036854775819),DirectedEdgeId(9)]} ], edge_topology:vec![ EdgeRefs{faces:[FaceId(0),FaceId(5)],verts:[VertId(0),VertId(1)]}, EdgeRefs{faces:[FaceId(0),FaceId(1)],verts:[VertId(1),VertId(2)]}, EdgeRefs{faces:[FaceId(0),FaceId(2)],verts:[VertId(2),VertId(3)]}, EdgeRefs{faces:[FaceId(4),FaceId(0)],verts:[VertId(0),VertId(3)]}, EdgeRefs{faces:[FaceId(1),FaceId(5)],verts:[VertId(1),VertId(4)]}, EdgeRefs{faces:[FaceId(1),FaceId(3)],verts:[VertId(4),VertId(5)]}, EdgeRefs{faces:[FaceId(2),FaceId(1)],verts:[VertId(2),VertId(5)]}, EdgeRefs{faces:[FaceId(4),FaceId(2)],verts:[VertId(3),VertId(6)]}, EdgeRefs{faces:[FaceId(2),FaceId(3)],verts:[VertId(5),VertId(6)]}, EdgeRefs{faces:[FaceId(3),FaceId(5)],verts:[VertId(4),VertId(7)]}, EdgeRefs{faces:[FaceId(4),FaceId(3)],verts:[VertId(6),VertId(7)]}, EdgeRefs{faces:[FaceId(5),FaceId(4)],verts:[VertId(0),VertId(7)]} ], vert_topology:vec![ VertRefs{faces:vec![FaceId(0),FaceId(4),FaceId(5)],edges:vec![DirectedEdgeId(9223372036854775811),DirectedEdgeId(9223372036854775819),DirectedEdgeId(9223372036854775808)]}, VertRefs{faces:vec![FaceId(0),FaceId(5),FaceId(1)],edges:vec![DirectedEdgeId(9223372036854775812),DirectedEdgeId(0),DirectedEdgeId(9223372036854775809)]}, VertRefs{faces:vec![FaceId(0),FaceId(2),FaceId(1)],edges:vec![DirectedEdgeId(1),DirectedEdgeId(9223372036854775810),DirectedEdgeId(9223372036854775814)]}, VertRefs{faces:vec![FaceId(0),FaceId(2),FaceId(4)],edges:vec![DirectedEdgeId(2),DirectedEdgeId(3),DirectedEdgeId(9223372036854775815)]}, VertRefs{faces:vec![FaceId(3),FaceId(5),FaceId(1)],edges:vec![DirectedEdgeId(4),DirectedEdgeId(9223372036854775817),DirectedEdgeId(9223372036854775813)]}, VertRefs{faces:vec![FaceId(2),FaceId(3),FaceId(1)],edges:vec![DirectedEdgeId(5),DirectedEdgeId(6),DirectedEdgeId(9223372036854775816)]}, VertRefs{faces:vec![FaceId(2),FaceId(3),FaceId(4)],edges:vec![DirectedEdgeId(7),DirectedEdgeId(8),DirectedEdgeId(9223372036854775818)]}, VertRefs{faces:vec![FaceId(4),FaceId(3),FaceId(5)],edges:vec![DirectedEdgeId(10),DirectedEdgeId(11),DirectedEdgeId(9)]} ] }; Self{ mesh_data, submeshes:vec![mesh_topology], } } pub fn unit_cylinder()->Self{ Self::unit_cube() } pub fn mesh_data(&self)->&PhysicsMeshData{ &self.mesh_data } pub fn complete_mesh(&self)->&PhysicsMeshTopology{ &self.submeshes[0] } pub fn convex_submeshes(&self)->&[PhysicsMeshTopology]{ if self.submeshes.len()==1{ //the complete mesh is already a convex mesh &self.submeshes[0..0] }else{ &self.submeshes[1..] } } } //mesh builder code #[derive(Default,Clone)] struct VertRefGuy{ edges:std::collections::HashSet, faces:std::collections::HashSet, } #[derive(Clone,Hash,Eq,PartialEq)] struct EdgeRefVerts([VertId;2]); impl EdgeRefVerts{ fn new(v0:VertId,v1:VertId)->(Self,bool){ (if v0.0Self{ Self([FaceId(0);2]) } fn push(&mut self,i:usize,face_id:FaceId){ self.0[i]=face_id; } } struct FaceRefEdges(Vec); #[derive(Default)] struct EdgePool{ edge_guys:Vec<(EdgeRefVerts,EdgeRefFaces)>, edge_id_from_guy:std::collections::HashMap, } impl EdgePool{ fn push(&mut self,edge_ref_verts:EdgeRefVerts)->(&mut EdgeRefFaces,EdgeId){ let edge_id=if let Some(&edge_id)=self.edge_id_from_guy.get(&edge_ref_verts){ edge_id }else{ let edge_id=self.edge_guys.len(); self.edge_guys.push((edge_ref_verts.clone(),EdgeRefFaces::new())); self.edge_id_from_guy.insert(edge_ref_verts,edge_id); edge_id }; (&mut unsafe{self.edge_guys.get_unchecked_mut(edge_id)}.1,EdgeId(edge_id)) } } impl From<&model::IndexedModel> for PhysicsMesh{ fn from(indexed_model:&model::IndexedModel)->Self{ assert!(indexed_model.unique_pos.len()!=0,"Mesh cannot have 0 vertices"); let verts=indexed_model.unique_pos.iter().map(|v|Vert(v.clone())).collect(); let mut vert_ref_guys=vec![VertRefGuy::default();indexed_model.unique_pos.len()]; let mut edge_pool=EdgePool::default(); let mut face_i=0; let mut faces=Vec::new(); let mut face_ref_guys=Vec::new(); for group in &indexed_model.polygon_groups{for poly_vertices in group.polys(){ let face_id=FaceId(face_i); //one face per poly let mut normal=Planar64Vec3::ZERO; let len=poly_vertices.len(); let face_edges=poly_vertices.iter().enumerate().map(|(i,&vert_id)|{ let vert0_id=indexed_model.unique_vertices[vert_id.get() as usize].pos.get() as usize; let vert1_id=indexed_model.unique_vertices[poly_vertices[(i+1)%len].get() as usize].pos.get() as usize; //https://www.khronos.org/opengl/wiki/Calculating_a_Surface_Normal (Newell's Method) let v0=indexed_model.unique_pos[vert0_id]; let v1=indexed_model.unique_pos[vert1_id]; normal+=Planar64Vec3::new( (v0.y()-v1.y())*(v0.z()+v1.z()), (v0.z()-v1.z())*(v0.x()+v1.x()), (v0.x()-v1.x())*(v0.y()+v1.y()), ); //get/create edge and push face into it let (edge_ref_verts,is_sorted)=EdgeRefVerts::new(VertId(vert0_id),VertId(vert1_id)); let (edge_ref_faces,edge_id)=edge_pool.push(edge_ref_verts); //polygon vertices as assumed to be listed clockwise //populate the edge face on the left or right depending on how the edge vertices got sorted edge_ref_faces.push(!is_sorted as usize,face_id); //index edges & face into vertices { let vert_ref_guy=unsafe{vert_ref_guys.get_unchecked_mut(vert0_id)}; vert_ref_guy.edges.insert(edge_id.as_directed(is_sorted)); vert_ref_guy.faces.insert(face_id); unsafe{vert_ref_guys.get_unchecked_mut(vert1_id)}.edges.insert(edge_id.as_directed(!is_sorted)); } //return directed_edge_id edge_id.as_directed(is_sorted) }).collect(); //choose precision loss randomly idk normal=normal/len as i64; let mut dot=Planar64::ZERO; for &v in poly_vertices{ dot+=normal.dot(indexed_model.unique_pos[indexed_model.unique_vertices[v.get() as usize].pos.get() as usize]); } faces.push(Face{normal,dot:dot/len as i64}); face_ref_guys.push(FaceRefEdges(face_edges)); face_i+=1; }} //conceivably faces, edges, and vertices exist now Self{ faces, verts, face_topology:face_ref_guys.into_iter().map(|face_ref_guy|{ FaceRefs{edges:face_ref_guy.0} }).collect(), edge_topology:edge_pool.edge_guys.into_iter().map(|(edge_ref_verts,edge_ref_faces)| EdgeRefs{faces:edge_ref_faces.0,verts:edge_ref_verts.0} ).collect(), vert_topology:vert_ref_guys.into_iter().map(|vert_ref_guy| VertRefs{ edges:vert_ref_guy.edges.into_iter().collect(), faces:vert_ref_guy.faces.into_iter().collect(), } ).collect(), } } } impl PhysicsMeshView<'_>{ pub fn verts<'a>(&'a self)->impl Iterator+'a{ self.mesh_data.verts.iter().map(|Vert(pos)|*pos) } } impl MeshQuery for PhysicsMesh{ fn face_nd(&self,face_id:FaceId)->(Planar64Vec3,Planar64){ (self.faces[face_id.0].normal,self.faces[face_id.0].dot) } //ideally I never calculate the vertex position, but I have to for the graphical meshes... fn vert(&self,vert_id:VertId)->Planar64Vec3{ self.verts[vert_id.0].0 } fn face_edges(&self,face_id:FaceId)->Cow>{ Cow::Borrowed(&self.face_topology[face_id.0].edges) } fn edge_faces(&self,edge_id:EdgeId)->Cow<[FaceId;2]>{ Cow::Borrowed(&self.edge_topology[edge_id.0].faces) } fn edge_verts(&self,edge_id:EdgeId)->Cow<[VertId;2]>{ Cow::Borrowed(&self.edge_topology[edge_id.0].verts) } fn vert_edges(&self,vert_id:VertId)->Cow>{ Cow::Borrowed(&self.vert_topology[vert_id.0].edges) } fn vert_faces(&self,vert_id:VertId)->Cow>{ Cow::Borrowed(&self.vert_topology[vert_id.0].faces) } } struct PhysicsMeshView<'a>{ mesh_data:&'a PhysicsMeshData, topology:&'a PhysicsMeshTopology, } struct PhysicsMeshTransform<'a>{ transform:&'a integer::Planar64Affine3, normal_transform:&'a integer::Planar64Mat3, transform_det:Planar64, } pub struct TransformedMesh<'a>{ mesh:PhysicsMeshView<'a>, transform:PhysicsMeshTransform<'a>, } impl TransformedMesh<'_>{ pub fn new<'a>( mesh_data:&'a PhysicsMeshData, topology:&'a PhysicsMeshTopology, transform:&'a integer::Planar64Affine3, normal_transform:&'a integer::Planar64Mat3, transform_det:Planar64, )->TransformedMesh<'a>{ TransformedMesh{ mesh_data, topology, transform, normal_transform, transform_det, } } fn farthest_vert(&self,dir:Planar64Vec3)->VertId{ let mut best_dot=Planar64::MIN; let mut best_vert=VertId(0); for (i,vert) in self.mesh.verts.iter().enumerate(){ let p=self.transform.transform_point3(vert.0); let d=dir.dot(p); if best_dot for TransformedMesh<'_>{ fn face_nd(&self,face_id:FaceId)->(Planar64Vec3,Planar64){ let (n,d)=self.mesh.face_nd(face_id); let transformed_n=*self.normal_transform*n; let transformed_d=d+transformed_n.dot(self.transform.translation)/self.transform_det; (transformed_n/self.transform_det,transformed_d) } fn vert(&self,vert_id:VertId)->Planar64Vec3{ self.transform.transform_point3(self.mesh.vert(vert_id)) } #[inline] fn face_edges(&self,face_id:FaceId)->Cow>{ self.mesh.face_edges(face_id) } #[inline] fn edge_faces(&self,edge_id:EdgeId)->Cow<[FaceId;2]>{ self.mesh.edge_faces(edge_id) } #[inline] fn edge_verts(&self,edge_id:EdgeId)->Cow<[VertId;2]>{ self.mesh.edge_verts(edge_id) } #[inline] fn vert_edges(&self,vert_id:VertId)->Cow>{ self.mesh.vert_edges(vert_id) } #[inline] fn vert_faces(&self,vert_id:VertId)->Cow>{ self.mesh.vert_faces(vert_id) } } //Note that a face on a minkowski mesh refers to a pair of fevs on the meshes it's summed from //(face,vertex) //(edge,edge) //(vertex,face) #[derive(Clone,Copy)] pub enum MinkowskiVert{ VertVert(VertId,VertId), } #[derive(Clone,Copy)] pub enum MinkowskiEdge{ VertEdge(VertId,EdgeId), EdgeVert(EdgeId,VertId), //EdgeEdge when edges are parallel } impl UndirectedEdge for MinkowskiEdge{ type DirectedEdge=MinkowskiDirectedEdge; fn as_directed(&self,parity:bool)->Self::DirectedEdge{ match self{ MinkowskiEdge::VertEdge(v0,e1)=>MinkowskiDirectedEdge::VertEdge(*v0,e1.as_directed(parity)), MinkowskiEdge::EdgeVert(e0,v1)=>MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),*v1), } } } #[derive(Clone,Copy)] pub enum MinkowskiDirectedEdge{ VertEdge(VertId,DirectedEdgeId), EdgeVert(DirectedEdgeId,VertId), //EdgeEdge when edges are parallel } impl DirectedEdge for MinkowskiDirectedEdge{ type UndirectedEdge=MinkowskiEdge; fn as_undirected(&self)->Self::UndirectedEdge{ match self{ MinkowskiDirectedEdge::VertEdge(v0,e1)=>MinkowskiEdge::VertEdge(*v0,e1.as_undirected()), MinkowskiDirectedEdge::EdgeVert(e0,v1)=>MinkowskiEdge::EdgeVert(e0.as_undirected(),*v1), } } fn parity(&self)->bool{ match self{ MinkowskiDirectedEdge::VertEdge(_,e) |MinkowskiDirectedEdge::EdgeVert(e,_)=>e.parity(), } } } #[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)] pub enum MinkowskiFace{ VertFace(VertId,FaceId), EdgeEdge(EdgeId,EdgeId,bool), FaceVert(FaceId,VertId), //EdgeFace //FaceEdge //FaceFace } pub struct MinkowskiMesh<'a>{ mesh0:TransformedMesh<'a>, mesh1:TransformedMesh<'a>, } //infinity fev algorithm state transition enum Transition{ Done,//found closest vert, no edges are better Vert(MinkowskiVert),//transition to vert } enum EV{ Vert(MinkowskiVert), Edge(MinkowskiEdge), } impl MinkowskiMesh<'_>{ pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{ MinkowskiMesh{ mesh0, mesh1, } } fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{ MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir)) } fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Planar64,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{ let mut best_transition=Transition::Done; for &directed_edge_id in self.vert_edges(vert_id).iter(){ let edge_n=self.directed_edge_n(directed_edge_id); //is boundary uncrossable by a crawl from infinity let edge_verts=self.edge_verts(directed_edge_id.as_undirected()); //select opposite vertex let test_vert_id=edge_verts[directed_edge_id.parity() as usize]; //test if it's closer let diff=point-self.vert(test_vert_id); if zeroes::zeroes1(edge_n.dot(diff),edge_n.dot(infinity_dir)).len()==0{ let distance_squared=diff.dot(diff); if distance_squared<*best_distance_squared{ best_transition=Transition::Vert(test_vert_id); *best_distance_squared=distance_squared; } } } best_transition } fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Planar64,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{ let mut best_transition=EV::Vert(vert_id); let diff=point-self.vert(vert_id); for &directed_edge_id in self.vert_edges(vert_id).iter(){ let edge_n=self.directed_edge_n(directed_edge_id); //is boundary uncrossable by a crawl from infinity //check if time of collision is outside Time::MIN..Time::MAX let d=edge_n.dot(diff); if zeroes::zeroes1(d,edge_n.dot(infinity_dir)).len()==0{ //test the edge let edge_nn=edge_n.dot(edge_n); if Planar64::ZERO<=d&&d<=edge_nn{ let distance_squared={ let c=diff.cross(edge_n); c.dot(c)/edge_nn }; if distance_squared<=*best_distance_squared{ best_transition=EV::Edge(directed_edge_id.as_undirected()); *best_distance_squared=distance_squared; } } } } best_transition } fn crawl_boundaries(&self,mut vert_id:MinkowskiVert,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{ let mut best_distance_squared={ let diff=point-self.vert(vert_id); diff.dot(diff) }; loop{ match self.next_transition_vert(vert_id,&mut best_distance_squared,infinity_dir,point){ Transition::Done=>return self.final_ev(vert_id,&mut best_distance_squared,infinity_dir,point), Transition::Vert(new_vert_id)=>vert_id=new_vert_id, } } } /// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex fn infinity_fev(&self,infinity_dir:Planar64Vec3,point:Planar64Vec3)->FEV::{ //start on any vertex //cross uncrossable vertex-edge boundaries until you find the closest vertex or edge //cross edge-face boundary if it's uncrossable match self.crawl_boundaries(self.farthest_vert(infinity_dir),infinity_dir,point){ //if a vert is returned, it is the closest point to the infinity point EV::Vert(vert_id)=>FEV::::Vert(vert_id), EV::Edge(edge_id)=>{ //cross to face if the boundary is not crossable and we are on the wrong side let edge_n=self.edge_n(edge_id); // point is multiplied by two because vert_sum sums two vertices. let delta_pos=point*2-{ let &[v0,v1]=self.edge_verts(edge_id).borrow(); self.vert(v0)+self.vert(v1) }; for (i,&face_id) in self.edge_faces(edge_id).iter().enumerate(){ let face_n=self.face_nd(face_id).0; //edge-face boundary nd, n facing out of the face towards the edge let boundary_n=face_n.cross(edge_n)*(i as i64*2-1); let boundary_d=boundary_n.dot(delta_pos); //check if time of collision is outside Time::MIN..Time::MAX //infinity_dir can always be treated as a velocity if (boundary_d)<=Planar64::ZERO&&zeroes::zeroes1(boundary_d,boundary_n.dot(infinity_dir)*2).len()==0{ //both faces cannot pass this condition, return early if one does. return FEV::::Face(face_id); } } FEV::::Edge(edge_id) }, } } fn closest_fev_not_inside(&self,mut infinity_body:crate::physics::Body)->Option>{ infinity_body.infinity_dir().map_or(None,|dir|{ let infinity_fev=self.infinity_fev(-dir,infinity_body.position); //a line is simpler to solve than a parabola infinity_body.velocity=dir; infinity_body.acceleration=Planar64Vec3::ZERO; //crawl in from negative infinity along a tangent line to get the closest fev match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN,infinity_body.time){ crate::face_crawler::CrawlResult::Miss(fev)=>Some(fev), crate::face_crawler::CrawlResult::Hit(_,_)=>None, } }) } pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{ self.closest_fev_not_inside(relative_body.clone()).map_or(None,|fev|{ //continue forwards along the body parabola match crate::face_crawler::crawl_fev(fev,self,relative_body,relative_body.time,time_limit){ crate::face_crawler::CrawlResult::Miss(_)=>None, crate::face_crawler::CrawlResult::Hit(face,time)=>Some((face,time)), } }) } pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{ //create an extrapolated body at time_limit let infinity_body=crate::physics::Body::new( relative_body.extrapolated_position(time_limit), -relative_body.extrapolated_velocity(time_limit), relative_body.acceleration, -time_limit, ); self.closest_fev_not_inside(infinity_body).map_or(None,|fev|{ //continue backwards along the body parabola match crate::face_crawler::crawl_fev(fev,self,&-relative_body.clone(),-time_limit,-relative_body.time){ crate::face_crawler::CrawlResult::Miss(_)=>None, crate::face_crawler::CrawlResult::Hit(face,time)=>Some((face,-time)),//no need to test -timeOption<(MinkowskiEdge,integer::Time)>{ //no algorithm needed, there is only one state and two cases (Edge,None) //determine when it passes an edge ("sliding off" case) let mut best_time=time_limit; let mut best_edge=None; let face_n=self.face_nd(contact_face_id).0; for &directed_edge_id in self.face_edges(contact_face_id).iter(){ let edge_n=self.directed_edge_n(directed_edge_id); //f x e points in let n=face_n.cross(edge_n); let verts=self.edge_verts(directed_edge_id.as_undirected()); let d=n.dot(self.vert(verts[0])+self.vert(verts[1])); //WARNING! d outside of *2 for t in zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){ let t=relative_body.time+integer::Time::from(t); if relative_body.time for MinkowskiMesh<'_>{ fn face_nd(&self,face_id:MinkowskiFace)->(Planar64Vec3,Planar64){ match face_id{ MinkowskiFace::VertFace(v0,f1)=>{ let (n,d)=self.mesh1.face_nd(f1); (-n,d-n.dot(self.mesh0.vert(v0))) }, MinkowskiFace::EdgeEdge(e0,e1,parity)=>{ let edge0_n=self.mesh0.edge_n(e0); let edge1_n=self.mesh1.edge_n(e1); let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).borrow(); let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).borrow(); let n=edge0_n.cross(edge1_n); let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1)); let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1)); (n*(parity as i64*4-2),(e0d-e1d)*(parity as i64*2-1)) }, MinkowskiFace::FaceVert(f0,v1)=>{ let (n,d)=self.mesh0.face_nd(f0); (n,d-n.dot(self.mesh1.vert(v1))) }, } } fn vert(&self,vert_id:MinkowskiVert)->Planar64Vec3{ match vert_id{ MinkowskiVert::VertVert(v0,v1)=>{ self.mesh0.vert(v0)-self.mesh1.vert(v1) }, } } fn face_edges(&self,face_id:MinkowskiFace)->Cow>{ match face_id{ MinkowskiFace::VertFace(v0,f1)=>{ Cow::Owned(self.mesh1.face_edges(f1).iter().map(|&edge_id1|{ MinkowskiDirectedEdge::VertEdge(v0,edge_id1.reverse()) }).collect()) }, MinkowskiFace::EdgeEdge(e0,e1,parity)=>{ let e0v=self.mesh0.edge_verts(e0); let e1v=self.mesh1.edge_verts(e1); //could sort this if ordered edges are needed //probably just need to reverse this list according to parity Cow::Owned(vec![ MinkowskiDirectedEdge::VertEdge(e0v[0],e1.as_directed(parity)), MinkowskiDirectedEdge::EdgeVert(e0.as_directed(!parity),e1v[0]), MinkowskiDirectedEdge::VertEdge(e0v[1],e1.as_directed(!parity)), MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),e1v[1]), ]) }, MinkowskiFace::FaceVert(f0,v1)=>{ Cow::Owned(self.mesh0.face_edges(f0).iter().map(|&edge_id0|{ MinkowskiDirectedEdge::EdgeVert(edge_id0,v1) }).collect()) }, } } fn edge_faces(&self,edge_id:MinkowskiEdge)->Cow<[MinkowskiFace;2]>{ match edge_id{ MinkowskiEdge::VertEdge(v0,e1)=>{ //faces are listed backwards from the minkowski mesh let v0e=self.mesh0.vert_edges(v0); let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).borrow(); Cow::Owned([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{ let mut best_edge=None; let mut best_d=Planar64::ZERO; let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0; let edge_face1_nn=edge_face1_n.dot(edge_face1_n); for &directed_edge_id0 in v0e.iter(){ let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0); //must be behind other face. let d=edge_face1_n.dot(edge0_n); if d{ //tracking index with an external variable because .enumerate() is not available let v1e=self.mesh1.vert_edges(v1); let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).borrow(); Cow::Owned([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{ let mut best_edge=None; let mut best_d=Planar64::ZERO; let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0; let edge_face0_nn=edge_face0_n.dot(edge_face0_n); for &directed_edge_id1 in v1e.iter(){ let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1); let d=edge_face0_n.dot(edge1_n); if dCow<[MinkowskiVert;2]>{ match edge_id{ MinkowskiEdge::VertEdge(v0,e1)=>{ Cow::Owned(self.mesh1.edge_verts(e1).map(|vert_id1|{ MinkowskiVert::VertVert(v0,vert_id1) })) }, MinkowskiEdge::EdgeVert(e0,v1)=>{ Cow::Owned(self.mesh0.edge_verts(e0).map(|vert_id0|{ MinkowskiVert::VertVert(vert_id0,v1) })) }, } } fn vert_edges(&self,vert_id:MinkowskiVert)->Cow>{ match vert_id{ MinkowskiVert::VertVert(v0,v1)=>{ let mut edges=Vec::new(); //detect shared volume when the other mesh is mirrored along a test edge dir let v0f=self.mesh0.vert_faces(v0); let v1f=self.mesh1.vert_faces(v1); let v0f_n:Vec=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect(); let v1f_n:Vec=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect(); let the_len=v0f.len()+v1f.len(); for &directed_edge_id in self.mesh0.vert_edges(v0).iter(){ let n=self.mesh0.directed_edge_n(directed_edge_id); let nn=n.dot(n); //make a set of faces let mut face_normals=Vec::with_capacity(the_len); //add mesh0 faces as-is face_normals.clone_from(&v0f_n); for face_n in &v1f_n{ //add reflected mesh1 faces face_normals.push(*face_n-n*(face_n.dot(n)*2/nn)); } if is_empty_volume(face_normals){ edges.push(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1)); } } for &directed_edge_id in self.mesh1.vert_edges(v1).iter(){ let n=self.mesh1.directed_edge_n(directed_edge_id); let nn=n.dot(n); let mut face_normals=Vec::with_capacity(the_len); face_normals.clone_from(&v1f_n); for face_n in &v0f_n{ face_normals.push(*face_n-n*(face_n.dot(n)*2/nn)); } if is_empty_volume(face_normals){ edges.push(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id)); } } Cow::Owned(edges) }, } } fn vert_faces(&self,_vert_id:MinkowskiVert)->Cow>{ unimplemented!() } } fn is_empty_volume(normals:Vec)->bool{ let len=normals.len(); for i in 0..len-1{ for j in i+1..len{ let n=normals[i].cross(normals[j]); let mut d_comp=None; for k in 0..len{ if k!=i&&k!=j{ let d=n.dot(normals[k]); if let Some(comp)=&d_comp{ if *comp*d