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bot-playba
Author | SHA1 | Date | |
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0b1a4a0ad4 | |||
c37069c566 | |||
48dfe8bc40 | |||
c0d543301e | |||
a4077ed0e3 |
705
Cargo.lock
generated
705
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
18
Cargo.toml
18
Cargo.toml
@ -1,6 +1,6 @@
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[package]
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name = "strafe-client"
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version = "0.10.5"
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version = "0.10.3"
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edition = "2021"
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repository = "https://git.itzana.me/StrafesNET/strafe-client"
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license = "Custom"
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@ -18,17 +18,17 @@ roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
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bytemuck = { version = "1.13.1", features = ["derive"] }
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configparser = "3.0.2"
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ddsfile = "0.5.1"
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glam = "0.29.0"
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glam = "0.28.0"
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id = { version = "0.1.0", registry = "strafesnet" }
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parking_lot = "0.12.1"
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pollster = "0.3.0"
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strafesnet_bsp_loader = { version = "0.2.1", registry = "strafesnet", optional = true }
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strafesnet_common = { version = "0.5.2", registry = "strafesnet" }
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strafesnet_deferred_loader = { version = "0.4.0", features = ["legacy"], registry = "strafesnet", optional = true }
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strafesnet_rbx_loader = { version = "0.5.1", registry = "strafesnet", optional = true }
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strafesnet_snf = { version = "0.2.0", registry = "strafesnet", optional = true }
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wgpu = "22.1.0"
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winit = "0.30.5"
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strafesnet_bsp_loader = { version = "0.1.3", registry = "strafesnet", optional = true }
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strafesnet_common = { version = "0.3.0", registry = "strafesnet" }
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strafesnet_deferred_loader = { version = "0.3.1", features = ["legacy"], registry = "strafesnet", optional = true }
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strafesnet_rbx_loader = { version = "0.3.2", registry = "strafesnet", optional = true }
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strafesnet_snf = { version = "0.1.3-bot", registry = "strafesnet", optional = true }
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wgpu = "22.0.0"
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winit = "0.30.4"
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[profile.release]
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#lto = true
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@ -1,33 +1,32 @@
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use crate::physics::Body;
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use crate::model_physics::{GigaTime,FEV,MeshQuery,DirectedEdge,MinkowskiMesh,MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert};
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use strafesnet_common::integer::{Time,Fixed,Ratio};
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use crate::model_physics::{FEV,MeshQuery,DirectedEdge};
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use strafesnet_common::integer::{Time,Planar64};
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use strafesnet_common::zeroes::zeroes2;
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#[derive(Debug)]
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enum Transition<F,E:DirectedEdge,V>{
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Miss,
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Next(FEV<F,E,V>,GigaTime),
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Hit(F,GigaTime),
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Next(FEV<F,E,V>,Time),
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Hit(F,Time),
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}
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type MinkowskiFEV=FEV<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>;
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type MinkowskiTransition=Transition<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>;
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fn next_transition(fev:&MinkowskiFEV,body_time:GigaTime,mesh:&MinkowskiMesh,body:&Body,mut best_time:GigaTime)->MinkowskiTransition{
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fn next_transition<F:Copy,E:Copy+DirectedEdge,V:Copy>(fev:&FEV<F,E,V>,time:Time,mesh:&impl MeshQuery<F,E,V>,body:&Body,time_limit:Time)->Transition<F,E,V>{
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//conflicting derivative means it crosses in the wrong direction.
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//if the transition time is equal to an already tested transition, do not replace the current best.
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let mut best_transition=MinkowskiTransition::Miss;
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let mut best_time=time_limit;
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let mut best_transtition=Transition::Miss;
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match fev{
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&MinkowskiFEV::Face(face_id)=>{
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&FEV::<F,E,V>::Face(face_id)=>{
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//test own face collision time, ignoring roots with zero or conflicting derivative
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//n=face.normal d=face.dot
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//n.a t^2+n.v t+n.p-d==0
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let (n,d)=mesh.face_nd(face_id);
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//TODO: use higher precision d value?
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//use the mesh transform translation instead of baking it into the d value.
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for dt in Fixed::<4,128>::zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
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best_time=dt;
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best_transition=MinkowskiTransition::Hit(face_id,dt);
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for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Hit(face_id,t);
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break;
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}
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}
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@ -37,18 +36,18 @@ type MinkowskiTransition=Transition<MinkowskiFace,MinkowskiDirectedEdge,Minkowsk
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let n=n.cross(edge_n);
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let verts=mesh.edge_verts(directed_edge_id.as_undirected());
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//WARNING: d is moved out of the *2 block because of adding two vertices!
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//WARNING: precision is swept under the rug!
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for dt in Fixed::<4,128>::zeroes2(n.dot(body.position*2-(mesh.vert(verts[0])+mesh.vert(verts[1]))).fix_4(),n.dot(body.velocity).fix_4()*2,n.dot(body.acceleration).fix_4()){
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if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
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best_time=dt;
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best_transition=MinkowskiTransition::Next(MinkowskiFEV::Edge(directed_edge_id.as_undirected()),dt);
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for t in zeroes2(n.dot(body.position*2-(mesh.vert(verts[0])+mesh.vert(verts[1]))),n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
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break;
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}
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}
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}
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//if none:
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},
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&MinkowskiFEV::Edge(edge_id)=>{
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&FEV::<F,E,V>::Edge(edge_id)=>{
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//test each face collision time, ignoring roots with zero or conflicting derivative
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let edge_n=mesh.edge_n(edge_id);
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let edge_verts=mesh.edge_verts(edge_id);
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@ -58,10 +57,11 @@ type MinkowskiTransition=Transition<MinkowskiFace,MinkowskiDirectedEdge,Minkowsk
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//edge_n gets parity from the order of edge_faces
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let n=face_n.cross(edge_n)*((i as i64)*2-1);
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//WARNING yada yada d *2
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for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).fix_4(),n.dot(body.velocity).fix_4()*2,n.dot(body.acceleration).fix_4()){
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if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
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best_time=dt;
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best_transition=MinkowskiTransition::Next(MinkowskiFEV::Face(edge_face_id),dt);
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for t in zeroes2(n.dot(delta_pos),n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Face(edge_face_id),t);
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break;
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}
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}
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@ -70,27 +70,27 @@ type MinkowskiTransition=Transition<MinkowskiFace,MinkowskiDirectedEdge,Minkowsk
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for (i,&vert_id) in edge_verts.iter().enumerate(){
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//vertex normal gets parity from vert index
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let n=edge_n*(1-2*(i as i64));
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for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
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let dt=Ratio::new(dt.num.fix_4(),dt.den.fix_4());
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best_time=dt;
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best_transition=MinkowskiTransition::Next(MinkowskiFEV::Vert(vert_id),dt);
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for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Vert(vert_id),t);
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break;
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}
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}
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}
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//if none:
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},
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&MinkowskiFEV::Vert(vert_id)=>{
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&FEV::<F,E,V>::Vert(vert_id)=>{
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//test each edge collision time, ignoring roots with zero or conflicting derivative
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for &directed_edge_id in mesh.vert_edges(vert_id).iter(){
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//edge is directed away from vertex, but we want the dot product to turn out negative
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let n=-mesh.directed_edge_n(directed_edge_id);
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for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
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let dt=Ratio::new(dt.num.fix_4(),dt.den.fix_4());
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best_time=dt;
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best_transition=MinkowskiTransition::Next(MinkowskiFEV::Edge(directed_edge_id.as_undirected()),dt);
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for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
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break;
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}
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}
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@ -98,26 +98,18 @@ type MinkowskiTransition=Transition<MinkowskiFace,MinkowskiDirectedEdge,Minkowsk
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//if none:
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},
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}
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best_transition
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best_transtition
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}
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pub enum CrawlResult<F,E:DirectedEdge,V>{
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Miss(FEV<F,E,V>),
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Hit(F,GigaTime),
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Hit(F,Time),
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}
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type MinkowskiCrawlResult=CrawlResult<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>;
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pub fn crawl_fev(mut fev:MinkowskiFEV,mesh:&MinkowskiMesh,relative_body:&Body,start_time:Time,time_limit:Time)->MinkowskiCrawlResult{
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let mut body_time={
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let r=(start_time-relative_body.time).to_ratio();
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Ratio::new(r.num.fix_4(),r.den.fix_4())
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};
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let time_limit={
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let r=(time_limit-relative_body.time).to_ratio();
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Ratio::new(r.num.fix_4(),r.den.fix_4())
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};
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pub fn crawl_fev<F:Copy,E:Copy+DirectedEdge,V:Copy>(mut fev:FEV<F,E,V>,mesh:&impl MeshQuery<F,E,V>,relative_body:&Body,start_time:Time,time_limit:Time)->CrawlResult<F,E,V>{
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let mut time=start_time;
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for _ in 0..20{
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match next_transition(&fev,body_time,mesh,relative_body,time_limit){
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match next_transition(&fev,time,mesh,relative_body,time_limit){
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Transition::Miss=>return CrawlResult::Miss(fev),
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Transition::Next(next_fev,next_time)=>(fev,body_time)=(next_fev,next_time),
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Transition::Next(next_fev,next_time)=>(fev,time)=(next_fev,next_time),
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Transition::Hit(face,time)=>return CrawlResult::Hit(face,time),
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}
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}
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11
src/file.rs
11
src/file.rs
@ -22,7 +22,7 @@ impl std::error::Error for ReadError{}
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pub enum DataStructure{
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#[cfg(feature="roblox")]
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Roblox(strafesnet_rbx_loader::Model),
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Roblox(strafesnet_rbx_loader::Dom),
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#[cfg(feature="source")]
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Source(strafesnet_bsp_loader::Bsp),
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#[cfg(feature="snf")]
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@ -66,16 +66,13 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
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#[cfg(feature="snf")]
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DataStructure::StrafesNET(map)=>Ok(map),
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#[cfg(feature="roblox")]
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DataStructure::Roblox(model)=>{
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let mut place=model.into_place();
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place.run_scripts();
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DataStructure::Roblox(dom)=>{
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let mut loader=strafesnet_deferred_loader::roblox_legacy();
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let (texture_loader,mesh_loader)=loader.get_inner_mut();
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let map_step1=strafesnet_rbx_loader::convert(
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&place,
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&dom,
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|name|texture_loader.acquire_render_config_id(name),
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|name|mesh_loader.acquire_mesh_id(name),
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);
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@ -113,7 +110,7 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
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|name|mesh_loader.acquire_mesh_id(name),
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);
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let prop_meshes=mesh_loader.load_meshes(bsp.as_ref());
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let prop_meshes=mesh_loader.load_meshes(&bsp.as_ref());
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let map_step2=map_step1.add_prop_meshes(
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//the type conflagulator 9000
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|
@ -6,6 +6,12 @@ use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId,
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use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
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use crate::model_graphics::{self,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
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#[derive(Clone)]
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pub struct GraphicsModelUpdate{
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transform:Option<glam::Mat4>,
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color:Option<glam::Vec4>,
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}
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struct Indices{
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count:u32,
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buf:wgpu::Buffer,
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@ -26,6 +32,7 @@ impl Indices{
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}
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struct GraphicsModel{
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indices:Indices,
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model_buf:wgpu::Buffer,
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vertex_buf:wgpu::Buffer,
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bind_group:wgpu::BindGroup,
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instance_count:u32,
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@ -58,12 +65,12 @@ struct GraphicsCamera{
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#[inline]
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fn perspective_rh(fov_x_slope:f32,fov_y_slope:f32,z_near:f32,z_far:f32)->glam::Mat4{
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//glam_assert!(z_near > 0.0 && z_far > 0.0);
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let r=z_far/(z_near-z_far);
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let r=z_far / (z_near-z_far);
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glam::Mat4::from_cols(
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glam::Vec4::new(1.0/fov_x_slope,0.0,0.0,0.0),
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glam::Vec4::new(0.0,1.0/fov_y_slope,0.0,0.0),
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glam::Vec4::new(0.0,0.0,r,-1.0),
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glam::Vec4::new(0.0,0.0,r*z_near,0.0),
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glam::Vec4::new(0.0,0.0,r * z_near,0.0),
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)
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}
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impl GraphicsCamera{
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@ -72,10 +79,10 @@ impl GraphicsCamera{
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}
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pub fn world(&self,pos:glam::Vec3,angles:glam::Vec2)->glam::Mat4{
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//f32 good enough for view matrix
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glam::Mat4::from_translation(pos)*glam::Mat4::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32)
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glam::Mat4::from_translation(pos) * glam::Mat4::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32)
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}
|
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|
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pub fn to_uniform_data(&self,pos:glam::Vec3,angles:glam::Vec2)->[f32;16*4]{
|
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pub fn to_uniform_data(&self,(pos,angles):(glam::Vec3,glam::Vec2))->[f32; 16 * 4]{
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let proj=self.proj();
|
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let proj_inv=proj.inverse();
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let view_inv=self.world(pos,angles);
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@ -98,12 +105,6 @@ impl std::default::Default for GraphicsCamera{
|
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}
|
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}
|
||||
|
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pub struct FrameState{
|
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pub body:crate::physics::Body,
|
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pub camera:crate::physics::PhysicsCamera,
|
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pub time:integer::Time,
|
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}
|
||||
|
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pub struct GraphicsState{
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pipelines:GraphicsPipelines,
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bind_groups:GraphicsBindGroups,
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@ -219,7 +220,7 @@ impl GraphicsState{
|
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//wow
|
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let instance=GraphicsModelOwned{
|
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transform:model.transform.into(),
|
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normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
|
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normal_transform:Into::<glam::Mat3>::into(model.transform.matrix3).inverse().transpose(),
|
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color:GraphicsModelColor4::new(model.color),
|
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};
|
||||
//get or create owned mesh map
|
||||
@ -238,9 +239,9 @@ impl GraphicsState{
|
||||
//create
|
||||
let owned_mesh_id=IndexedGraphicsMeshOwnedRenderConfigId::new(unique_render_config_models.len() as u32);
|
||||
unique_render_config_models.push(IndexedGraphicsMeshOwnedRenderConfig{
|
||||
unique_pos:mesh.unique_pos.iter().map(|v|v.to_array().map(Into::into)).collect(),
|
||||
unique_pos:mesh.unique_pos.iter().map(|&v|*Into::<glam::Vec3>::into(v).as_ref()).collect(),
|
||||
unique_tex:mesh.unique_tex.iter().map(|v|*v.as_ref()).collect(),
|
||||
unique_normal:mesh.unique_normal.iter().map(|v|v.to_array().map(Into::into)).collect(),
|
||||
unique_normal:mesh.unique_normal.iter().map(|&v|*Into::<glam::Vec3>::into(v).as_ref()).collect(),
|
||||
unique_color:mesh.unique_color.iter().map(|v|*v.as_ref()).collect(),
|
||||
unique_vertices:mesh.unique_vertices.clone(),
|
||||
render_config:graphics_group.render,
|
||||
@ -506,6 +507,7 @@ impl GraphicsState{
|
||||
model_graphics::Indices::U16(indices)=>Indices::new(device,indices,wgpu::IndexFormat::Uint16),
|
||||
},
|
||||
bind_group,
|
||||
model_buf,
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -814,7 +816,7 @@ impl GraphicsState{
|
||||
});
|
||||
|
||||
let camera=GraphicsCamera::default();
|
||||
let camera_uniforms=camera.to_uniform_data(glam::Vec3::ZERO,glam::Vec2::ZERO);
|
||||
let camera_uniforms=camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(strafesnet_common::mouse::MouseState::default()));
|
||||
let camera_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
|
||||
label:Some("Camera"),
|
||||
contents:bytemuck::cast_slice(&camera_uniforms),
|
||||
@ -882,17 +884,16 @@ impl GraphicsState{
|
||||
view:&wgpu::TextureView,
|
||||
device:&wgpu::Device,
|
||||
queue:&wgpu::Queue,
|
||||
frame_state:FrameState,
|
||||
physics_output:crate::physics::PhysicsOutputState,
|
||||
predicted_time:integer::Time,
|
||||
mouse_pos:glam::IVec2,
|
||||
){
|
||||
//TODO:use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
|
||||
|
||||
let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
|
||||
|
||||
// update rotation
|
||||
let camera_uniforms=self.camera.to_uniform_data(
|
||||
frame_state.body.extrapolated_position(frame_state.time).map(Into::<f32>::into).to_array().into(),
|
||||
frame_state.camera.simulate_move_angles(glam::IVec2::ZERO)
|
||||
);
|
||||
let camera_uniforms=self.camera.to_uniform_data(physics_output.extrapolate(strafesnet_common::mouse::MouseState{pos:mouse_pos,time:predicted_time}));
|
||||
self.staging_belt
|
||||
.write_buffer(
|
||||
&mut encoder,
|
||||
|
@ -1,5 +1,7 @@
|
||||
use strafesnet_common::integer;
|
||||
|
||||
pub enum Instruction{
|
||||
Render(crate::graphics::FrameState),
|
||||
Render(crate::physics::PhysicsOutputState,integer::Time,glam::IVec2),
|
||||
//UpdateModel(crate::graphics::GraphicsModelUpdate),
|
||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||
ChangeMap(strafesnet_common::map::CompleteMap),
|
||||
@ -15,12 +17,12 @@ WorkerDescription{
|
||||
//up to three frames in flight, dropping new frame requests when all three are busy, and dropping output frames when one renders out of order
|
||||
|
||||
pub fn new<'a>(
|
||||
mut graphics:crate::graphics::GraphicsState,
|
||||
mut config:wgpu::SurfaceConfiguration,
|
||||
surface:wgpu::Surface<'a>,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
)->crate::compat_worker::INWorker<'a,Instruction>{
|
||||
mut graphics:crate::graphics::GraphicsState,
|
||||
mut config:wgpu::SurfaceConfiguration,
|
||||
surface:wgpu::Surface<'a>,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
)->crate::compat_worker::INWorker<'a,Instruction>{
|
||||
let mut resize=None;
|
||||
crate::compat_worker::INWorker::new(move |ins:Instruction|{
|
||||
match ins{
|
||||
@ -31,16 +33,18 @@ pub fn new<'a>(
|
||||
Instruction::Resize(size,user_settings)=>{
|
||||
resize=Some((size,user_settings));
|
||||
}
|
||||
Instruction::Render(frame_state)=>{
|
||||
if let Some((size,user_settings))=resize.take(){
|
||||
Instruction::Render(physics_output,predicted_time,mouse_pos)=>{
|
||||
if let Some((size,user_settings))=&resize{
|
||||
println!("Resizing to {:?}",size);
|
||||
let t0=std::time::Instant::now();
|
||||
config.width=size.width.max(1);
|
||||
config.height=size.height.max(1);
|
||||
surface.configure(&device,&config);
|
||||
graphics.resize(&device,&config,&user_settings);
|
||||
graphics.resize(&device,&config,user_settings);
|
||||
println!("Resize took {:?}",t0.elapsed());
|
||||
}
|
||||
//clear every time w/e
|
||||
resize=None;
|
||||
//this has to go deeper somehow
|
||||
let frame=match surface.get_current_texture(){
|
||||
Ok(frame)=>frame,
|
||||
@ -56,7 +60,7 @@ pub fn new<'a>(
|
||||
..wgpu::TextureViewDescriptor::default()
|
||||
});
|
||||
|
||||
graphics.render(&view,&device,&queue,frame_state);
|
||||
graphics.render(&view,&device,&queue,physics_output,predicted_time,mouse_pos);
|
||||
|
||||
frame.present();
|
||||
}
|
||||
|
@ -1,15 +1,15 @@
|
||||
use std::borrow::{Borrow,Cow};
|
||||
use std::collections::{HashSet,HashMap};
|
||||
use strafesnet_common::integer::vec3::Vector3;
|
||||
use strafesnet_common::model::{self,MeshId,PolygonIter};
|
||||
use strafesnet_common::integer::{self,vec3,Fixed,Planar64,Planar64Vec3,Ratio};
|
||||
use strafesnet_common::zeroes;
|
||||
use strafesnet_common::integer::{self,Planar64,Planar64Vec3};
|
||||
|
||||
pub trait UndirectedEdge{
|
||||
type DirectedEdge:Copy+DirectedEdge;
|
||||
fn as_directed(&self,parity:bool)->Self::DirectedEdge;
|
||||
}
|
||||
pub trait DirectedEdge{
|
||||
type UndirectedEdge:Copy+std::fmt::Debug+UndirectedEdge;
|
||||
type UndirectedEdge:Copy+UndirectedEdge;
|
||||
fn as_undirected(&self)->Self::UndirectedEdge;
|
||||
fn parity(&self)->bool;
|
||||
//this is stupid but may work fine
|
||||
@ -50,7 +50,6 @@ impl DirectedEdge for SubmeshDirectedEdgeId{
|
||||
}
|
||||
|
||||
//Vertex <-> Edge <-> Face -> Collide
|
||||
#[derive(Debug)]
|
||||
pub enum FEV<F,E:DirectedEdge,V>{
|
||||
Face(F),
|
||||
Edge(E::UndirectedEdge),
|
||||
@ -65,9 +64,6 @@ struct Face{
|
||||
}
|
||||
struct Vert(Planar64Vec3);
|
||||
pub trait MeshQuery<FACE:Clone,EDGE:Clone+DirectedEdge,VERT:Clone>{
|
||||
// Vertex must be Planar64Vec3 because it represents an actual position
|
||||
type Normal;
|
||||
type Offset;
|
||||
fn edge_n(&self,edge_id:EDGE::UndirectedEdge)->Planar64Vec3{
|
||||
let verts=self.edge_verts(edge_id);
|
||||
self.vert(verts[1].clone())-self.vert(verts[0].clone())
|
||||
@ -77,7 +73,7 @@ pub trait MeshQuery<FACE:Clone,EDGE:Clone+DirectedEdge,VERT:Clone>{
|
||||
(self.vert(verts[1].clone())-self.vert(verts[0].clone()))*((directed_edge_id.parity() as i64)*2-1)
|
||||
}
|
||||
fn vert(&self,vert_id:VERT)->Planar64Vec3;
|
||||
fn face_nd(&self,face_id:FACE)->(Self::Normal,Self::Offset);
|
||||
fn face_nd(&self,face_id:FACE)->(Planar64Vec3,Planar64);
|
||||
fn face_edges(&self,face_id:FACE)->Cow<Vec<EDGE>>;
|
||||
fn edge_faces(&self,edge_id:EDGE::UndirectedEdge)->Cow<[FACE;2]>;
|
||||
fn edge_verts(&self,edge_id:EDGE::UndirectedEdge)->Cow<[VERT;2]>;
|
||||
@ -141,22 +137,22 @@ impl PhysicsMesh{
|
||||
//go go gadget debug print mesh
|
||||
let data=PhysicsMeshData{
|
||||
faces:vec![
|
||||
Face{normal:vec3::raw_xyz( 4294967296, 0, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz( 0, 4294967296, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz( 0, 0, 4294967296),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz(-4294967296, 0, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz( 0,-4294967296, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz( 0, 0,-4294967296),dot:Planar64::raw(4294967296)}
|
||||
Face{normal:Planar64Vec3::raw_xyz( 4294967296, 0, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw_xyz( 0, 4294967296, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw_xyz( 0, 0, 4294967296),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw_xyz(-4294967296, 0, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw_xyz( 0,-4294967296, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw_xyz( 0, 0,-4294967296),dot:Planar64::raw(4294967296)}
|
||||
],
|
||||
verts:vec![
|
||||
Vert(vec3::raw_xyz( 4294967296,-4294967296,-4294967296)),
|
||||
Vert(vec3::raw_xyz( 4294967296, 4294967296,-4294967296)),
|
||||
Vert(vec3::raw_xyz( 4294967296, 4294967296, 4294967296)),
|
||||
Vert(vec3::raw_xyz( 4294967296,-4294967296, 4294967296)),
|
||||
Vert(vec3::raw_xyz(-4294967296, 4294967296,-4294967296)),
|
||||
Vert(vec3::raw_xyz(-4294967296, 4294967296, 4294967296)),
|
||||
Vert(vec3::raw_xyz(-4294967296,-4294967296, 4294967296)),
|
||||
Vert(vec3::raw_xyz(-4294967296,-4294967296,-4294967296))
|
||||
Vert(Planar64Vec3::raw_xyz( 4294967296,-4294967296,-4294967296)),
|
||||
Vert(Planar64Vec3::raw_xyz( 4294967296, 4294967296,-4294967296)),
|
||||
Vert(Planar64Vec3::raw_xyz( 4294967296, 4294967296, 4294967296)),
|
||||
Vert(Planar64Vec3::raw_xyz( 4294967296,-4294967296, 4294967296)),
|
||||
Vert(Planar64Vec3::raw_xyz(-4294967296, 4294967296,-4294967296)),
|
||||
Vert(Planar64Vec3::raw_xyz(-4294967296, 4294967296, 4294967296)),
|
||||
Vert(Planar64Vec3::raw_xyz(-4294967296,-4294967296, 4294967296)),
|
||||
Vert(Planar64Vec3::raw_xyz(-4294967296,-4294967296,-4294967296))
|
||||
]
|
||||
};
|
||||
let mesh_topology=PhysicsMeshTopology{
|
||||
@ -334,7 +330,7 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
for poly_vertices in polygon_group.polys(){
|
||||
let submesh_face_id=SubmeshFaceId::new(submesh_faces.len() as u32);
|
||||
//one face per poly
|
||||
let mut normal=Vector3::new([Fixed::ZERO,Fixed::ZERO,Fixed::ZERO]);
|
||||
let mut normal=Planar64Vec3::ZERO;
|
||||
let len=poly_vertices.len();
|
||||
let face_edges=poly_vertices.into_iter().enumerate().map(|(i,vert_id)|{
|
||||
let vert0_id=MeshVertId::new(mesh.unique_vertices[vert_id.get() as usize].pos.get() as u32);
|
||||
@ -345,11 +341,11 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
//https://www.khronos.org/opengl/wiki/Calculating_a_Surface_Normal (Newell's Method)
|
||||
let v0=mesh.unique_pos[vert0_id.get() as usize];
|
||||
let v1=mesh.unique_pos[vert1_id.get() as usize];
|
||||
normal+=Vector3::new([
|
||||
(v0.y-v1.y)*(v0.z+v1.z),
|
||||
(v0.z-v1.z)*(v0.x+v1.x),
|
||||
(v0.x-v1.x)*(v0.y+v1.y),
|
||||
]);
|
||||
normal+=Planar64Vec3::new(
|
||||
(v0.y()-v1.y())*(v0.z()+v1.z()),
|
||||
(v0.z()-v1.z())*(v0.x()+v1.x()),
|
||||
(v0.x()-v1.x())*(v0.y()+v1.y()),
|
||||
);
|
||||
//get/create edge and push face into it
|
||||
let (edge_ref_verts,is_sorted)=EdgeRefVerts::new(submesh_vert0_id,submesh_vert1_id);
|
||||
let (edge_ref_faces,edge_id)=edge_pool.push(edge_ref_verts);
|
||||
@ -366,16 +362,14 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
//return directed_edge_id
|
||||
edge_id.as_directed(is_sorted)
|
||||
}).collect();
|
||||
let mut dot=Fixed::ZERO;
|
||||
// find the average dot
|
||||
//choose precision loss randomly idk
|
||||
normal=normal/len as i64;
|
||||
let mut dot=Planar64::ZERO;
|
||||
for &v in poly_vertices{
|
||||
dot+=normal.dot(mesh.unique_pos[mesh.unique_vertices[v.get() as usize].pos.get() as usize]);
|
||||
}
|
||||
//assume face hash is stable, and there are no flush faces...
|
||||
let face=Face{
|
||||
normal:(normal/len as i64).divide().fix_1(),
|
||||
dot:(dot/(len*len) as i64).fix_1(),
|
||||
};
|
||||
let face=Face{normal,dot:dot/len as i64};
|
||||
let face_id=match face_id_from_face.get(&face){
|
||||
Some(&face_id)=>face_id,
|
||||
None=>{
|
||||
@ -422,8 +416,6 @@ pub struct PhysicsMeshView<'a>{
|
||||
topology:&'a PhysicsMeshTopology,
|
||||
}
|
||||
impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for PhysicsMeshView<'_>{
|
||||
type Normal=Planar64Vec3;
|
||||
type Offset=Planar64;
|
||||
fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
|
||||
let face_idx=self.topology.faces[face_id.get() as usize].get() as usize;
|
||||
(self.data.faces[face_idx].normal,self.data.faces[face_idx].dot)
|
||||
@ -452,14 +444,14 @@ impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for PhysicsMes
|
||||
|
||||
pub struct PhysicsMeshTransform{
|
||||
pub vertex:integer::Planar64Affine3,
|
||||
pub normal:integer::mat3::Matrix3<Fixed<2,64>>,
|
||||
pub det:Fixed<3,96>,
|
||||
pub normal:integer::Planar64Mat3,
|
||||
pub det:Planar64,
|
||||
}
|
||||
impl PhysicsMeshTransform{
|
||||
pub fn new(transform:integer::Planar64Affine3)->Self{
|
||||
pub const fn new(transform:integer::Planar64Affine3)->Self{
|
||||
Self{
|
||||
normal:transform.matrix3.adjugate().transpose(),
|
||||
det:transform.matrix3.det(),
|
||||
normal:transform.matrix3.inverse_times_det().transpose(),
|
||||
det:transform.matrix3.determinant(),
|
||||
vertex:transform,
|
||||
}
|
||||
}
|
||||
@ -470,7 +462,7 @@ pub struct TransformedMesh<'a>{
|
||||
transform:&'a PhysicsMeshTransform,
|
||||
}
|
||||
impl TransformedMesh<'_>{
|
||||
pub const fn new<'a>(
|
||||
pub fn new<'a>(
|
||||
view:PhysicsMeshView<'a>,
|
||||
transform:&'a PhysicsMeshTransform,
|
||||
)->TransformedMesh<'a>{
|
||||
@ -479,33 +471,33 @@ impl TransformedMesh<'_>{
|
||||
transform,
|
||||
}
|
||||
}
|
||||
pub fn verts<'a>(&'a self)->impl Iterator<Item=vec3::Vector3<Fixed<2,64>>>+'a{
|
||||
pub fn verts<'a>(&'a self)->impl Iterator<Item=Planar64Vec3>+'a{
|
||||
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
|
||||
}
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
|
||||
let mut best_dot=Planar64::MIN;
|
||||
let mut best_vert=SubmeshVertId(0);
|
||||
//this happens to be well-defined. there are no virtual virtices
|
||||
SubmeshVertId::new(
|
||||
self.view.topology.verts.iter()
|
||||
.enumerate()
|
||||
.max_by_key(|(_,&vert_id)|
|
||||
dir.dot(self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0))
|
||||
)
|
||||
//assume there is more than zero vertices.
|
||||
.unwrap().0 as u32
|
||||
)
|
||||
for (i,vert_id) in self.view.topology.verts.iter().enumerate(){
|
||||
let p=self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0);
|
||||
let d=dir.dot(p);
|
||||
if best_dot<d{
|
||||
best_dot=d;
|
||||
best_vert=SubmeshVertId::new(i as u32);
|
||||
}
|
||||
}
|
||||
best_vert
|
||||
}
|
||||
}
|
||||
impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for TransformedMesh<'_>{
|
||||
type Normal=Vector3<Fixed<3,96>>;
|
||||
type Offset=Fixed<4,128>;
|
||||
fn face_nd(&self,face_id:SubmeshFaceId)->(Self::Normal,Self::Offset){
|
||||
fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
|
||||
let (n,d)=self.view.face_nd(face_id);
|
||||
let transformed_n=self.transform.normal*n;
|
||||
let transformed_d=d*self.transform.det+transformed_n.dot(self.transform.vertex.translation);
|
||||
(transformed_n,transformed_d)
|
||||
let transformed_d=d+transformed_n.dot(self.transform.vertex.translation)/self.transform.det;
|
||||
(transformed_n/self.transform.det,transformed_d)
|
||||
}
|
||||
fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{
|
||||
self.transform.vertex.transform_point3(self.view.vert(vert_id)).fix_1()
|
||||
self.transform.vertex.transform_point3(self.view.vert(vert_id))
|
||||
}
|
||||
#[inline]
|
||||
fn face_edges(&self,face_id:SubmeshFaceId)->Cow<Vec<SubmeshDirectedEdgeId>>{
|
||||
@ -533,11 +525,11 @@ impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for Transforme
|
||||
//(face,vertex)
|
||||
//(edge,edge)
|
||||
//(vertex,face)
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
#[derive(Clone,Copy)]
|
||||
pub enum MinkowskiVert{
|
||||
VertVert(SubmeshVertId,SubmeshVertId),
|
||||
}
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
#[derive(Clone,Copy)]
|
||||
pub enum MinkowskiEdge{
|
||||
VertEdge(SubmeshVertId,SubmeshEdgeId),
|
||||
EdgeVert(SubmeshEdgeId,SubmeshVertId),
|
||||
@ -552,7 +544,7 @@ impl UndirectedEdge for MinkowskiEdge{
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
#[derive(Clone,Copy)]
|
||||
pub enum MinkowskiDirectedEdge{
|
||||
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
|
||||
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
|
||||
@ -573,7 +565,7 @@ impl DirectedEdge for MinkowskiDirectedEdge{
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
||||
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
|
||||
pub enum MinkowskiFace{
|
||||
VertFace(SubmeshVertId,SubmeshFaceId),
|
||||
EdgeEdge(SubmeshEdgeId,SubmeshEdgeId,bool),
|
||||
@ -589,7 +581,6 @@ pub struct MinkowskiMesh<'a>{
|
||||
}
|
||||
|
||||
//infinity fev algorithm state transition
|
||||
#[derive(Debug)]
|
||||
enum Transition{
|
||||
Done,//found closest vert, no edges are better
|
||||
Vert(MinkowskiVert),//transition to vert
|
||||
@ -599,8 +590,6 @@ enum EV{
|
||||
Edge(MinkowskiEdge),
|
||||
}
|
||||
|
||||
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
|
||||
|
||||
impl MinkowskiMesh<'_>{
|
||||
pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{
|
||||
MinkowskiMesh{
|
||||
@ -611,7 +600,7 @@ impl MinkowskiMesh<'_>{
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
|
||||
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
|
||||
}
|
||||
fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
|
||||
fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Planar64,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
|
||||
let mut best_transition=Transition::Done;
|
||||
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
@ -621,7 +610,7 @@ impl MinkowskiMesh<'_>{
|
||||
let test_vert_id=edge_verts[directed_edge_id.parity() as usize];
|
||||
//test if it's closer
|
||||
let diff=point-self.vert(test_vert_id);
|
||||
if edge_n.dot(infinity_dir).is_zero(){
|
||||
if zeroes::zeroes1(edge_n.dot(diff),edge_n.dot(infinity_dir)).len()==0{
|
||||
let distance_squared=diff.dot(diff);
|
||||
if distance_squared<*best_distance_squared{
|
||||
best_transition=Transition::Vert(test_vert_id);
|
||||
@ -631,21 +620,21 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
|
||||
fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Planar64,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
|
||||
let mut best_transition=EV::Vert(vert_id);
|
||||
let diff=point-self.vert(vert_id);
|
||||
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//is boundary uncrossable by a crawl from infinity
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
if edge_n.dot(infinity_dir).is_zero(){
|
||||
let d=edge_n.dot(diff);
|
||||
let d=edge_n.dot(diff);
|
||||
if zeroes::zeroes1(d,edge_n.dot(infinity_dir)).len()==0{
|
||||
//test the edge
|
||||
let edge_nn=edge_n.dot(edge_n);
|
||||
if !d.is_negative()&&d<=edge_nn{
|
||||
if Planar64::ZERO<=d&&d<=edge_nn{
|
||||
let distance_squared={
|
||||
let c=diff.cross(edge_n);
|
||||
(c.dot(c)/edge_nn).divide().fix_2()
|
||||
c.dot(c)/edge_nn
|
||||
};
|
||||
if distance_squared<=*best_distance_squared{
|
||||
best_transition=EV::Edge(directed_edge_id.as_undirected());
|
||||
@ -691,7 +680,7 @@ impl MinkowskiMesh<'_>{
|
||||
let boundary_d=boundary_n.dot(delta_pos);
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
//infinity_dir can always be treated as a velocity
|
||||
if !boundary_d.is_positive()&&boundary_n.dot(infinity_dir).is_zero(){
|
||||
if (boundary_d)<=Planar64::ZERO&&zeroes::zeroes1(boundary_d,boundary_n.dot(infinity_dir)*2).len()==0{
|
||||
//both faces cannot pass this condition, return early if one does.
|
||||
return FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Face(face_id);
|
||||
}
|
||||
@ -705,16 +694,15 @@ impl MinkowskiMesh<'_>{
|
||||
let infinity_fev=self.infinity_fev(-dir,infinity_body.position);
|
||||
//a line is simpler to solve than a parabola
|
||||
infinity_body.velocity=dir;
|
||||
infinity_body.acceleration=vec3::ZERO;
|
||||
infinity_body.acceleration=Planar64Vec3::ZERO;
|
||||
//crawl in from negative infinity along a tangent line to get the closest fev
|
||||
// TODO: change crawl_fev args to delta time? Optional values?
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN/4,infinity_body.time){
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN,infinity_body.time){
|
||||
crate::face_crawler::CrawlResult::Miss(fev)=>Some(fev),
|
||||
crate::face_crawler::CrawlResult::Hit(_,_)=>None,
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,GigaTime)>{
|
||||
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||
self.closest_fev_not_inside(relative_body.clone()).map_or(None,|fev|{
|
||||
//continue forwards along the body parabola
|
||||
match crate::face_crawler::crawl_fev(fev,self,relative_body,relative_body.time,time_limit){
|
||||
@ -723,7 +711,7 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,GigaTime)>{
|
||||
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||
//create an extrapolated body at time_limit
|
||||
let infinity_body=crate::physics::Body::new(
|
||||
relative_body.extrapolated_position(time_limit),
|
||||
@ -739,13 +727,10 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,GigaTime)>{
|
||||
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,integer::Time)>{
|
||||
//no algorithm needed, there is only one state and two cases (Edge,None)
|
||||
//determine when it passes an edge ("sliding off" case)
|
||||
let mut best_time={
|
||||
let r=(time_limit-relative_body.time).to_ratio();
|
||||
Ratio::new(r.num.fix_4(),r.den.fix_4())
|
||||
};
|
||||
let mut best_time=time_limit;
|
||||
let mut best_edge=None;
|
||||
let face_n=self.face_nd(contact_face_id).0;
|
||||
for &directed_edge_id in self.face_edges(contact_face_id).iter(){
|
||||
@ -755,10 +740,10 @@ impl MinkowskiMesh<'_>{
|
||||
let verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||
let d=n.dot(self.vert(verts[0])+self.vert(verts[1]));
|
||||
//WARNING! d outside of *2
|
||||
//WARNING: truncated precision
|
||||
for dt in Fixed::<4,128>::zeroes2(((n.dot(relative_body.position))*2-d).fix_4(),n.dot(relative_body.velocity).fix_4()*2,n.dot(relative_body.acceleration).fix_4()){
|
||||
if Ratio::new(Planar64::ZERO,Planar64::EPSILON).le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(relative_body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
best_time=dt;
|
||||
for t in zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
|
||||
let t=relative_body.time+integer::Time::from(t);
|
||||
if relative_body.time<t&&t<best_time&&n.dot(relative_body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
best_edge=Some(directed_edge_id);
|
||||
break;
|
||||
}
|
||||
@ -766,28 +751,9 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
best_edge.map(|e|(e.as_undirected(),best_time))
|
||||
}
|
||||
fn infinity_in(&self,infinity_body:crate::physics::Body)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let infinity_fev=self.infinity_fev(-infinity_body.velocity,infinity_body.position);
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN/4,infinity_body.time){
|
||||
crate::face_crawler::CrawlResult::Miss(_)=>None,
|
||||
crate::face_crawler::CrawlResult::Hit(face,time)=>Some((face,time)),
|
||||
}
|
||||
}
|
||||
pub fn is_point_in_mesh(&self,point:Planar64Vec3)->bool{
|
||||
let infinity_body=crate::physics::Body::new(point,vec3::Y,vec3::ZERO,integer::Time::ZERO);
|
||||
//movement must escape the mesh forwards and backwards in time,
|
||||
//otherwise the point is not inside the mesh
|
||||
self.infinity_in(infinity_body)
|
||||
.is_some_and(|_|
|
||||
self.infinity_in(-infinity_body)
|
||||
.is_some()
|
||||
)
|
||||
}
|
||||
}
|
||||
impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiMesh<'_>{
|
||||
type Normal=Vector3<Fixed<3,96>>;
|
||||
type Offset=Fixed<4,128>;
|
||||
fn face_nd(&self,face_id:MinkowskiFace)->(Self::Normal,Self::Offset){
|
||||
fn face_nd(&self,face_id:MinkowskiFace)->(Planar64Vec3,Planar64){
|
||||
match face_id{
|
||||
MinkowskiFace::VertFace(v0,f1)=>{
|
||||
let (n,d)=self.mesh1.face_nd(f1);
|
||||
@ -801,7 +767,7 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
let n=edge0_n.cross(edge1_n);
|
||||
let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1));
|
||||
let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1));
|
||||
((n*(parity as i64*4-2)).fix_3(),((e0d-e1d)*(parity as i64*2-1)).fix_4())
|
||||
(n*(parity as i64*4-2),(e0d-e1d)*(parity as i64*2-1))
|
||||
},
|
||||
MinkowskiFace::FaceVert(f0,v1)=>{
|
||||
let (n,d)=self.mesh0.face_nd(f0);
|
||||
@ -850,18 +816,17 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).borrow();
|
||||
Cow::Owned([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{
|
||||
let mut best_edge=None;
|
||||
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
|
||||
let mut best_d=Planar64::ZERO;
|
||||
let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0;
|
||||
let edge_face1_nn=edge_face1_n.dot(edge_face1_n);
|
||||
for &directed_edge_id0 in v0e.iter(){
|
||||
let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0);
|
||||
//must be behind other face.
|
||||
let d=edge_face1_n.dot(edge0_n);
|
||||
if d.is_negative(){
|
||||
if d<Planar64::ZERO{
|
||||
let edge0_nn=edge0_n.dot(edge0_n);
|
||||
// Assume not every number is huge
|
||||
// TODO: revisit this
|
||||
let dd=(d*d)/(edge_face1_nn*edge0_nn);
|
||||
//divide by zero???
|
||||
let dd=d*d/(edge_face1_nn*edge0_nn);
|
||||
if best_d<dd{
|
||||
best_d=dd;
|
||||
best_edge=Some(directed_edge_id0);
|
||||
@ -880,15 +845,15 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).borrow();
|
||||
Cow::Owned([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{
|
||||
let mut best_edge=None;
|
||||
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
|
||||
let mut best_d=Planar64::ZERO;
|
||||
let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0;
|
||||
let edge_face0_nn=edge_face0_n.dot(edge_face0_n);
|
||||
for &directed_edge_id1 in v1e.iter(){
|
||||
let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1);
|
||||
let d=edge_face0_n.dot(edge1_n);
|
||||
if d.is_negative(){
|
||||
if d<Planar64::ZERO{
|
||||
let edge1_nn=edge1_n.dot(edge1_n);
|
||||
let dd=(d*d)/(edge_face0_nn*edge1_nn);
|
||||
let dd=d*d/(edge_face0_nn*edge1_nn);
|
||||
if best_d<dd{
|
||||
best_d=dd;
|
||||
best_edge=Some(directed_edge_id1);
|
||||
@ -924,20 +889,19 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
//detect shared volume when the other mesh is mirrored along a test edge dir
|
||||
let v0f=self.mesh0.vert_faces(v0);
|
||||
let v1f=self.mesh1.vert_faces(v1);
|
||||
let v0f_n:Vec<_>=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect();
|
||||
let v1f_n:Vec<_>=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect();
|
||||
let v0f_n:Vec<Planar64Vec3>=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect();
|
||||
let v1f_n:Vec<Planar64Vec3>=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect();
|
||||
let the_len=v0f.len()+v1f.len();
|
||||
for &directed_edge_id in self.mesh0.vert_edges(v0).iter(){
|
||||
let n=self.mesh0.directed_edge_n(directed_edge_id);
|
||||
let nn=n.dot(n);
|
||||
// TODO: there's gotta be a better way to do this
|
||||
//make a set of faces
|
||||
let mut face_normals=Vec::with_capacity(the_len);
|
||||
//add mesh0 faces as-is
|
||||
face_normals.clone_from(&v0f_n);
|
||||
for face_n in &v1f_n{
|
||||
//add reflected mesh1 faces
|
||||
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().fix_3());
|
||||
face_normals.push(*face_n-n*(face_n.dot(n)*2/nn));
|
||||
}
|
||||
if is_empty_volume(face_normals){
|
||||
edges.push(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1));
|
||||
@ -949,7 +913,7 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
let mut face_normals=Vec::with_capacity(the_len);
|
||||
face_normals.clone_from(&v1f_n);
|
||||
for face_n in &v0f_n{
|
||||
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().fix_3());
|
||||
face_normals.push(*face_n-n*(face_n.dot(n)*2/nn));
|
||||
}
|
||||
if is_empty_volume(face_normals){
|
||||
edges.push(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id));
|
||||
@ -964,7 +928,7 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
}
|
||||
}
|
||||
|
||||
fn is_empty_volume(normals:Vec<Vector3<Fixed<3,96>>>)->bool{
|
||||
fn is_empty_volume(normals:Vec<Planar64Vec3>)->bool{
|
||||
let len=normals.len();
|
||||
for i in 0..len-1{
|
||||
for j in i+1..len{
|
||||
@ -972,10 +936,9 @@ fn is_empty_volume(normals:Vec<Vector3<Fixed<3,96>>>)->bool{
|
||||
let mut d_comp=None;
|
||||
for k in 0..len{
|
||||
if k!=i&&k!=j{
|
||||
let d=n.dot(normals[k]).is_negative();
|
||||
let d=n.dot(normals[k]);
|
||||
if let Some(comp)=&d_comp{
|
||||
// This is testing if d_comp*d < 0
|
||||
if comp^d{
|
||||
if *comp*d<Planar64::ZERO{
|
||||
return true;
|
||||
}
|
||||
}else{
|
||||
@ -990,8 +953,8 @@ fn is_empty_volume(normals:Vec<Vector3<Fixed<3,96>>>)->bool{
|
||||
|
||||
#[test]
|
||||
fn test_is_empty_volume(){
|
||||
assert!(!is_empty_volume([vec3::X.fix_3(),vec3::Y.fix_3(),vec3::Z.fix_3()].to_vec()));
|
||||
assert!(is_empty_volume([vec3::X.fix_3(),vec3::Y.fix_3(),vec3::Z.fix_3(),vec3::NEG_X.fix_3()].to_vec()));
|
||||
assert!(!is_empty_volume([Planar64Vec3::X,Planar64Vec3::Y,Planar64Vec3::Z].to_vec()));
|
||||
assert!(is_empty_volume([Planar64Vec3::X,Planar64Vec3::Y,Planar64Vec3::Z,Planar64Vec3::NEG_X].to_vec()));
|
||||
}
|
||||
|
||||
#[test]
|
||||
|
1340
src/physics.rs
1340
src/physics.rs
File diff suppressed because it is too large
Load Diff
@ -180,12 +180,8 @@ impl MouseInterpolator{
|
||||
self.empty_queue();
|
||||
}
|
||||
}
|
||||
pub fn get_frame_state(&self,time:Time)->crate::graphics::FrameState{
|
||||
crate::graphics::FrameState{
|
||||
body:self.physics.camera_body(),
|
||||
camera:self.physics.camera(),
|
||||
time:self.timer.time(time),
|
||||
}
|
||||
pub fn get_render_stuff(&self,time:Time)->(crate::physics::PhysicsOutputState,Time,glam::IVec2){
|
||||
(self.physics.output(),self.timer.time(time),self.physics.get_next_mouse().pos)
|
||||
}
|
||||
pub fn change_map(&mut self,time:Time,map:&strafesnet_common::map::CompleteMap){
|
||||
//dump any pending interpolation state
|
||||
@ -212,21 +208,89 @@ impl MouseInterpolator{
|
||||
}
|
||||
}
|
||||
|
||||
struct PlayBacker{
|
||||
//Instructions
|
||||
timeline:std::collections::VecDeque<TimedInstruction<PhysicsInputInstruction>>,
|
||||
//"Simulation"
|
||||
timer:Timer<Scaled>,
|
||||
physics:crate::physics::PhysicsContext,
|
||||
}
|
||||
impl PlayBacker{
|
||||
pub fn new(
|
||||
physics:crate::physics::PhysicsContext,
|
||||
timeline:std::collections::VecDeque<TimedInstruction<PhysicsInputInstruction>>,
|
||||
)->Self{
|
||||
Self{
|
||||
timeline,
|
||||
timer:Timer::from_state(Scaled::identity(),false),
|
||||
physics,
|
||||
}
|
||||
}
|
||||
fn run(&mut self,time:Time){
|
||||
//all this does is advance the simulation to the instruction's timestamp
|
||||
let simulation_time=self.timer.time(time);
|
||||
while let Some(ins)=self.timeline.get(0){
|
||||
if ins.time<simulation_time{
|
||||
//run that sucker
|
||||
let ins=self.timeline.pop_front().unwrap();
|
||||
self.physics.run_input_instruction(ins);
|
||||
}else{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn handle_instruction(&mut self,TimedInstruction{time,instruction}:&TimedInstruction<Instruction>){
|
||||
//match the instruction so the playback is pausable :D
|
||||
match instruction{
|
||||
&Instruction::SetPaused(paused)=>{
|
||||
let _=self.timer.set_paused(*time,paused);
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
self.run(*time);
|
||||
//idle the physics to allow any internal events to run (collisions mostly)
|
||||
self.physics.run_input_instruction(TimedInstruction{
|
||||
time:self.timer.time(*time),
|
||||
instruction:PhysicsInputInstruction::Idle,
|
||||
});
|
||||
}
|
||||
pub fn get_render_stuff(&self,time:Time)->(crate::physics::PhysicsOutputState,Time,glam::IVec2){
|
||||
(self.physics.output(),self.timer.time(time),self.physics.get_next_mouse().pos)
|
||||
}
|
||||
pub fn user_settings(&self)->crate::settings::UserSettings{
|
||||
//oof, settings ignored
|
||||
crate::settings::UserSettings::default()
|
||||
}
|
||||
pub fn change_map(&mut self,time:Time,map:&strafesnet_common::map::CompleteMap){
|
||||
self.run(time);
|
||||
self.physics.generate_models(&map);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new<'a>(
|
||||
mut graphics_worker:crate::compat_worker::INWorker<'a,crate::graphics_worker::Instruction>,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction>>{
|
||||
let physics=crate::physics::PhysicsContext::default();
|
||||
/*
|
||||
let mut interpolator=MouseInterpolator::new(
|
||||
physics,
|
||||
user_settings
|
||||
);
|
||||
*/
|
||||
//load bot
|
||||
let bot_file=std::fs::File::open(format!("/run/media/quat/Files/Documents/Strafe Client/debug_bots_v2/1723150291506606436")).unwrap();
|
||||
let instructions=strafesnet_snf::bot::read_bot_debug(bot_file).unwrap();
|
||||
let mut interpolator=PlayBacker::new(
|
||||
physics,
|
||||
instructions.into(),
|
||||
);
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
||||
interpolator.handle_instruction(&ins);
|
||||
match ins.instruction{
|
||||
Instruction::Render=>{
|
||||
let frame_state=interpolator.get_frame_state(ins.time);
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Render(frame_state)).unwrap();
|
||||
let (physics_output,time,mouse_pos)=interpolator.get_render_stuff(ins.time);
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Render(physics_output,time,mouse_pos)).unwrap();
|
||||
},
|
||||
Instruction::Resize(size)=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,interpolator.user_settings().clone())).unwrap();
|
||||
|
@ -181,9 +181,9 @@ mod test{
|
||||
#[test]//How to run this test with printing: cargo test --release -- --nocapture
|
||||
fn test_worker() {
|
||||
// Create the worker thread
|
||||
let test_body=physics::Body::new(integer::vec3::ONE,integer::vec3::ONE,integer::vec3::ONE,integer::Time::ZERO);
|
||||
let worker=QRWorker::new(physics::Body::ZERO,
|
||||
|_|physics::Body::new(integer::vec3::ONE,integer::vec3::ONE,integer::vec3::ONE,integer::Time::ZERO)
|
||||
let test_body=physics::Body::new(integer::Planar64Vec3::ONE,integer::Planar64Vec3::ONE,integer::Planar64Vec3::ONE,integer::Time::ZERO);
|
||||
let worker=QRWorker::new(physics::Body::default(),
|
||||
|_|physics::Body::new(integer::Planar64Vec3::ONE,integer::Planar64Vec3::ONE,integer::Planar64Vec3::ONE,integer::Time::ZERO)
|
||||
);
|
||||
|
||||
// Send tasks to the worker
|
||||
|
Loading…
Reference in New Issue
Block a user