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@ -1,2 +0,0 @@
|
|||||||
[registries.strafesnet]
|
|
||||||
index = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -1 +1,2 @@
|
|||||||
/target
|
/target
|
||||||
|
/textures
|
2052
Cargo.lock
generated
2052
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
35
Cargo.toml
35
Cargo.toml
@ -1,36 +1,27 @@
|
|||||||
[package]
|
[package]
|
||||||
name = "strafe-client"
|
name = "strafe-client"
|
||||||
version = "0.10.5"
|
version = "0.8.0"
|
||||||
edition = "2021"
|
edition = "2021"
|
||||||
repository = "https://git.itzana.me/StrafesNET/strafe-client"
|
|
||||||
license = "Custom"
|
|
||||||
description = "StrafesNET game client for bhop and surf."
|
|
||||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
|
||||||
|
|
||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
[features]
|
|
||||||
default = ["snf"]
|
|
||||||
snf = ["dep:strafesnet_snf"]
|
|
||||||
source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
|
|
||||||
roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
|
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
bytemuck = { version = "1.13.1", features = ["derive"] }
|
bytemuck = { version = "1.13.1", features = ["derive"] }
|
||||||
configparser = "3.0.2"
|
configparser = "3.0.2"
|
||||||
ddsfile = "0.5.1"
|
ddsfile = "0.5.1"
|
||||||
glam = "0.29.0"
|
glam = "0.24.1"
|
||||||
id = { version = "0.1.0", registry = "strafesnet" }
|
lazy-regex = "3.0.2"
|
||||||
|
obj = "0.10.2"
|
||||||
parking_lot = "0.12.1"
|
parking_lot = "0.12.1"
|
||||||
pollster = "0.3.0"
|
pollster = "0.3.0"
|
||||||
strafesnet_bsp_loader = { version = "0.2.1", registry = "strafesnet", optional = true }
|
rbx_binary = "0.7.1"
|
||||||
strafesnet_common = { version = "0.5.2", registry = "strafesnet" }
|
rbx_dom_weak = "2.5.0"
|
||||||
strafesnet_deferred_loader = { version = "0.4.0", features = ["legacy"], registry = "strafesnet", optional = true }
|
rbx_reflection_database = "0.2.7"
|
||||||
strafesnet_rbx_loader = { version = "0.5.1", registry = "strafesnet", optional = true }
|
rbx_xml = "0.13.1"
|
||||||
strafesnet_snf = { version = "0.2.0", registry = "strafesnet", optional = true }
|
wgpu = "0.17.0"
|
||||||
wgpu = "22.1.0"
|
winit = { version = "0.29.2", features = ["rwh_05"] }
|
||||||
winit = "0.30.5"
|
|
||||||
|
|
||||||
[profile.release]
|
#[profile.release]
|
||||||
#lto = true
|
#lto = true
|
||||||
strip = true
|
#strip = true
|
||||||
codegen-units = 1
|
#codegen-units = 1
|
||||||
|
2
LICENSE
2
LICENSE
@ -1,5 +1,5 @@
|
|||||||
/*******************************************************
|
/*******************************************************
|
||||||
* Copyright (C) 2023-2024 Rhys Lloyd <krakow20@gmail.com>
|
* Copyright (C) 2023 Rhys Lloyd <krakow20@gmail.com>
|
||||||
*
|
*
|
||||||
* This file is part of the StrafesNET bhop/surf client.
|
* This file is part of the StrafesNET bhop/surf client.
|
||||||
*
|
*
|
||||||
|
89
src/aabb.rs
Normal file
89
src/aabb.rs
Normal file
@ -0,0 +1,89 @@
|
|||||||
|
use crate::integer::Planar64Vec3;
|
||||||
|
|
||||||
|
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
|
||||||
|
pub enum AabbFace{
|
||||||
|
Right,//+X
|
||||||
|
Top,
|
||||||
|
Back,
|
||||||
|
Left,
|
||||||
|
Bottom,
|
||||||
|
Front,
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct Aabb{
|
||||||
|
pub min:Planar64Vec3,
|
||||||
|
pub max:Planar64Vec3,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for Aabb {
|
||||||
|
fn default()->Self {
|
||||||
|
Self{min:Planar64Vec3::MAX,max:Planar64Vec3::MIN}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Aabb{
|
||||||
|
const VERTEX_DATA:[Planar64Vec3;8]=[
|
||||||
|
Planar64Vec3::int( 1,-1,-1),
|
||||||
|
Planar64Vec3::int( 1, 1,-1),
|
||||||
|
Planar64Vec3::int( 1, 1, 1),
|
||||||
|
Planar64Vec3::int( 1,-1, 1),
|
||||||
|
Planar64Vec3::int(-1,-1, 1),
|
||||||
|
Planar64Vec3::int(-1, 1, 1),
|
||||||
|
Planar64Vec3::int(-1, 1,-1),
|
||||||
|
Planar64Vec3::int(-1,-1,-1),
|
||||||
|
];
|
||||||
|
|
||||||
|
pub fn grow(&mut self,point:Planar64Vec3){
|
||||||
|
self.min=self.min.min(point);
|
||||||
|
self.max=self.max.max(point);
|
||||||
|
}
|
||||||
|
pub fn join(&mut self,aabb:&Aabb){
|
||||||
|
self.min=self.min.min(aabb.min);
|
||||||
|
self.max=self.max.max(aabb.max);
|
||||||
|
}
|
||||||
|
pub fn inflate(&mut self,hs:Planar64Vec3){
|
||||||
|
self.min-=hs;
|
||||||
|
self.max+=hs;
|
||||||
|
}
|
||||||
|
pub fn intersects(&self,aabb:&Aabb)->bool{
|
||||||
|
(self.min.cmplt(aabb.max)&aabb.min.cmplt(self.max)).all()
|
||||||
|
}
|
||||||
|
pub fn normal(face:AabbFace)->Planar64Vec3{
|
||||||
|
match face {
|
||||||
|
AabbFace::Right=>Planar64Vec3::int(1,0,0),
|
||||||
|
AabbFace::Top=>Planar64Vec3::int(0,1,0),
|
||||||
|
AabbFace::Back=>Planar64Vec3::int(0,0,1),
|
||||||
|
AabbFace::Left=>Planar64Vec3::int(-1,0,0),
|
||||||
|
AabbFace::Bottom=>Planar64Vec3::int(0,-1,0),
|
||||||
|
AabbFace::Front=>Planar64Vec3::int(0,0,-1),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
pub fn unit_vertices()->[Planar64Vec3;8] {
|
||||||
|
return Self::VERTEX_DATA;
|
||||||
|
}
|
||||||
|
// pub fn face(&self,face:AabbFace)->Aabb {
|
||||||
|
// let mut aabb=self.clone();
|
||||||
|
// //in this implementation face = worldspace aabb face
|
||||||
|
// match face {
|
||||||
|
// AabbFace::Right => aabb.min.x=aabb.max.x,
|
||||||
|
// AabbFace::Top => aabb.min.y=aabb.max.y,
|
||||||
|
// AabbFace::Back => aabb.min.z=aabb.max.z,
|
||||||
|
// AabbFace::Left => aabb.max.x=aabb.min.x,
|
||||||
|
// AabbFace::Bottom => aabb.max.y=aabb.min.y,
|
||||||
|
// AabbFace::Front => aabb.max.z=aabb.min.z,
|
||||||
|
// }
|
||||||
|
// return aabb;
|
||||||
|
// }
|
||||||
|
pub fn center(&self)->Planar64Vec3{
|
||||||
|
return self.min.midpoint(self.max)
|
||||||
|
}
|
||||||
|
//probably use floats for area & volume because we don't care about precision
|
||||||
|
// pub fn area_weight(&self)->f32{
|
||||||
|
// let d=self.max-self.min;
|
||||||
|
// d.x*d.y+d.y*d.z+d.z*d.x
|
||||||
|
// }
|
||||||
|
// pub fn volume(&self)->f32{
|
||||||
|
// let d=self.max-self.min;
|
||||||
|
// d.x*d.y*d.z
|
||||||
|
// }
|
||||||
|
}
|
107
src/bvh.rs
Normal file
107
src/bvh.rs
Normal file
@ -0,0 +1,107 @@
|
|||||||
|
use crate::aabb::Aabb;
|
||||||
|
|
||||||
|
//da algaritum
|
||||||
|
//lista boxens
|
||||||
|
//sort by {minx,maxx,miny,maxy,minz,maxz} (6 lists)
|
||||||
|
//find the sets that minimizes the sum of surface areas
|
||||||
|
//splitting is done when the minimum split sum of surface areas is larger than the node's own surface area
|
||||||
|
|
||||||
|
//start with bisection into octrees because a bad bvh is still 1000x better than no bvh
|
||||||
|
//sort the centerpoints on each axis (3 lists)
|
||||||
|
//bv is put into octant based on whether it is upper or lower in each list
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct BvhNode{
|
||||||
|
children:Vec<Self>,
|
||||||
|
models:Vec<usize>,
|
||||||
|
aabb:Aabb,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl BvhNode{
|
||||||
|
pub fn the_tester<F:FnMut(usize)>(&self,aabb:&Aabb,f:&mut F){
|
||||||
|
for &model in &self.models{
|
||||||
|
f(model);
|
||||||
|
}
|
||||||
|
for child in &self.children{
|
||||||
|
if aabb.intersects(&child.aabb){
|
||||||
|
child.the_tester(aabb,f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn generate_bvh(boxen:Vec<Aabb>)->BvhNode{
|
||||||
|
generate_bvh_node(boxen.into_iter().enumerate().collect())
|
||||||
|
}
|
||||||
|
|
||||||
|
fn generate_bvh_node(boxen:Vec<(usize,Aabb)>)->BvhNode{
|
||||||
|
let n=boxen.len();
|
||||||
|
if n<20{
|
||||||
|
let mut aabb=Aabb::default();
|
||||||
|
let models=boxen.into_iter().map(|b|{aabb.join(&b.1);b.0}).collect();
|
||||||
|
BvhNode{
|
||||||
|
children:Vec::new(),
|
||||||
|
models,
|
||||||
|
aabb,
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
let mut octant=std::collections::HashMap::with_capacity(n);//this ids which octant the boxen is put in
|
||||||
|
let mut sort_x=Vec::with_capacity(n);
|
||||||
|
let mut sort_y=Vec::with_capacity(n);
|
||||||
|
let mut sort_z=Vec::with_capacity(n);
|
||||||
|
for (i,aabb) in boxen.iter(){
|
||||||
|
let center=aabb.center();
|
||||||
|
octant.insert(*i,0);
|
||||||
|
sort_x.push((*i,center.x()));
|
||||||
|
sort_y.push((*i,center.y()));
|
||||||
|
sort_z.push((*i,center.z()));
|
||||||
|
}
|
||||||
|
sort_x.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
|
||||||
|
sort_y.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
|
||||||
|
sort_z.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
|
||||||
|
let h=n/2;
|
||||||
|
let median_x=sort_x[h].1;
|
||||||
|
let median_y=sort_y[h].1;
|
||||||
|
let median_z=sort_z[h].1;
|
||||||
|
for (i,c) in sort_x{
|
||||||
|
if median_x<c{
|
||||||
|
octant.insert(i,octant[&i]+1<<0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (i,c) in sort_y{
|
||||||
|
if median_y<c{
|
||||||
|
octant.insert(i,octant[&i]+1<<1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (i,c) in sort_z{
|
||||||
|
if median_z<c{
|
||||||
|
octant.insert(i,octant[&i]+1<<2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//generate lists for unique octant values
|
||||||
|
let mut list_list=Vec::with_capacity(8);
|
||||||
|
let mut octant_list=Vec::with_capacity(8);
|
||||||
|
for (i,aabb) in boxen.into_iter(){
|
||||||
|
let octant_id=octant[&i];
|
||||||
|
let list_id=if let Some(list_id)=octant_list.iter().position(|&id|id==octant_id){
|
||||||
|
list_id
|
||||||
|
}else{
|
||||||
|
let list_id=list_list.len();
|
||||||
|
octant_list.push(octant_id);
|
||||||
|
list_list.push(Vec::new());
|
||||||
|
list_id
|
||||||
|
};
|
||||||
|
list_list[list_id].push((i,aabb));
|
||||||
|
}
|
||||||
|
let mut aabb=Aabb::default();
|
||||||
|
let children=list_list.into_iter().map(|b|{
|
||||||
|
let node=generate_bvh_node(b);
|
||||||
|
aabb.join(&node.aabb);
|
||||||
|
node
|
||||||
|
}).collect();
|
||||||
|
BvhNode{
|
||||||
|
children,
|
||||||
|
models:Vec::new(),
|
||||||
|
aabb,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,11 +3,11 @@ pub type INWorker<'a,Task>=CompatNWorker<'a,Task>;
|
|||||||
|
|
||||||
pub struct CompatNWorker<'a,Task>{
|
pub struct CompatNWorker<'a,Task>{
|
||||||
data:std::marker::PhantomData<Task>,
|
data:std::marker::PhantomData<Task>,
|
||||||
f:Box<dyn FnMut(Task)+Send+'a>,
|
f:Box<dyn FnMut(Task)+'a>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a,Task> CompatNWorker<'a,Task>{
|
impl<'a,Task> CompatNWorker<'a,Task>{
|
||||||
pub fn new(f:impl FnMut(Task)+Send+'a)->CompatNWorker<'a,Task>{
|
pub fn new(f:impl FnMut(Task)+'a)->CompatNWorker<'a,Task>{
|
||||||
Self{
|
Self{
|
||||||
data:std::marker::PhantomData,
|
data:std::marker::PhantomData,
|
||||||
f:Box::new(f),
|
f:Box::new(f),
|
||||||
|
@ -1,127 +0,0 @@
|
|||||||
use crate::physics::Body;
|
|
||||||
use crate::model_physics::{GigaTime,FEV,MeshQuery,DirectedEdge,MinkowskiMesh,MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert};
|
|
||||||
use strafesnet_common::integer::{Time,Fixed,Ratio};
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
|
||||||
enum Transition<F,E:DirectedEdge,V>{
|
|
||||||
Miss,
|
|
||||||
Next(FEV<F,E,V>,GigaTime),
|
|
||||||
Hit(F,GigaTime),
|
|
||||||
}
|
|
||||||
|
|
||||||
type MinkowskiFEV=FEV<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>;
|
|
||||||
type MinkowskiTransition=Transition<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>;
|
|
||||||
|
|
||||||
fn next_transition(fev:&MinkowskiFEV,body_time:GigaTime,mesh:&MinkowskiMesh,body:&Body,mut best_time:GigaTime)->MinkowskiTransition{
|
|
||||||
//conflicting derivative means it crosses in the wrong direction.
|
|
||||||
//if the transition time is equal to an already tested transition, do not replace the current best.
|
|
||||||
let mut best_transition=MinkowskiTransition::Miss;
|
|
||||||
match fev{
|
|
||||||
&MinkowskiFEV::Face(face_id)=>{
|
|
||||||
//test own face collision time, ignoring roots with zero or conflicting derivative
|
|
||||||
//n=face.normal d=face.dot
|
|
||||||
//n.a t^2+n.v t+n.p-d==0
|
|
||||||
let (n,d)=mesh.face_nd(face_id);
|
|
||||||
//TODO: use higher precision d value?
|
|
||||||
//use the mesh transform translation instead of baking it into the d value.
|
|
||||||
for dt in Fixed::<4,128>::zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
|
||||||
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
|
||||||
best_time=dt;
|
|
||||||
best_transition=MinkowskiTransition::Hit(face_id,dt);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//test each edge collision time, ignoring roots with zero or conflicting derivative
|
|
||||||
for &directed_edge_id in mesh.face_edges(face_id).iter(){
|
|
||||||
let edge_n=mesh.directed_edge_n(directed_edge_id);
|
|
||||||
let n=n.cross(edge_n);
|
|
||||||
let verts=mesh.edge_verts(directed_edge_id.as_undirected());
|
|
||||||
//WARNING: d is moved out of the *2 block because of adding two vertices!
|
|
||||||
//WARNING: precision is swept under the rug!
|
|
||||||
for dt in Fixed::<4,128>::zeroes2(n.dot(body.position*2-(mesh.vert(verts[0])+mesh.vert(verts[1]))).fix_4(),n.dot(body.velocity).fix_4()*2,n.dot(body.acceleration).fix_4()){
|
|
||||||
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
|
||||||
best_time=dt;
|
|
||||||
best_transition=MinkowskiTransition::Next(MinkowskiFEV::Edge(directed_edge_id.as_undirected()),dt);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//if none:
|
|
||||||
},
|
|
||||||
&MinkowskiFEV::Edge(edge_id)=>{
|
|
||||||
//test each face collision time, ignoring roots with zero or conflicting derivative
|
|
||||||
let edge_n=mesh.edge_n(edge_id);
|
|
||||||
let edge_verts=mesh.edge_verts(edge_id);
|
|
||||||
let delta_pos=body.position*2-(mesh.vert(edge_verts[0])+mesh.vert(edge_verts[1]));
|
|
||||||
for (i,&edge_face_id) in mesh.edge_faces(edge_id).iter().enumerate(){
|
|
||||||
let face_n=mesh.face_nd(edge_face_id).0;
|
|
||||||
//edge_n gets parity from the order of edge_faces
|
|
||||||
let n=face_n.cross(edge_n)*((i as i64)*2-1);
|
|
||||||
//WARNING yada yada d *2
|
|
||||||
for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).fix_4(),n.dot(body.velocity).fix_4()*2,n.dot(body.acceleration).fix_4()){
|
|
||||||
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
|
||||||
best_time=dt;
|
|
||||||
best_transition=MinkowskiTransition::Next(MinkowskiFEV::Face(edge_face_id),dt);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//test each vertex collision time, ignoring roots with zero or conflicting derivative
|
|
||||||
for (i,&vert_id) in edge_verts.iter().enumerate(){
|
|
||||||
//vertex normal gets parity from vert index
|
|
||||||
let n=edge_n*(1-2*(i as i64));
|
|
||||||
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
|
||||||
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
|
||||||
let dt=Ratio::new(dt.num.fix_4(),dt.den.fix_4());
|
|
||||||
best_time=dt;
|
|
||||||
best_transition=MinkowskiTransition::Next(MinkowskiFEV::Vert(vert_id),dt);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//if none:
|
|
||||||
},
|
|
||||||
&MinkowskiFEV::Vert(vert_id)=>{
|
|
||||||
//test each edge collision time, ignoring roots with zero or conflicting derivative
|
|
||||||
for &directed_edge_id in mesh.vert_edges(vert_id).iter(){
|
|
||||||
//edge is directed away from vertex, but we want the dot product to turn out negative
|
|
||||||
let n=-mesh.directed_edge_n(directed_edge_id);
|
|
||||||
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
|
||||||
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
|
||||||
let dt=Ratio::new(dt.num.fix_4(),dt.den.fix_4());
|
|
||||||
best_time=dt;
|
|
||||||
best_transition=MinkowskiTransition::Next(MinkowskiFEV::Edge(directed_edge_id.as_undirected()),dt);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//if none:
|
|
||||||
},
|
|
||||||
}
|
|
||||||
best_transition
|
|
||||||
}
|
|
||||||
pub enum CrawlResult<F,E:DirectedEdge,V>{
|
|
||||||
Miss(FEV<F,E,V>),
|
|
||||||
Hit(F,GigaTime),
|
|
||||||
}
|
|
||||||
type MinkowskiCrawlResult=CrawlResult<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>;
|
|
||||||
pub fn crawl_fev(mut fev:MinkowskiFEV,mesh:&MinkowskiMesh,relative_body:&Body,start_time:Time,time_limit:Time)->MinkowskiCrawlResult{
|
|
||||||
let mut body_time={
|
|
||||||
let r=(start_time-relative_body.time).to_ratio();
|
|
||||||
Ratio::new(r.num.fix_4(),r.den.fix_4())
|
|
||||||
};
|
|
||||||
let time_limit={
|
|
||||||
let r=(time_limit-relative_body.time).to_ratio();
|
|
||||||
Ratio::new(r.num.fix_4(),r.den.fix_4())
|
|
||||||
};
|
|
||||||
for _ in 0..20{
|
|
||||||
match next_transition(&fev,body_time,mesh,relative_body,time_limit){
|
|
||||||
Transition::Miss=>return CrawlResult::Miss(fev),
|
|
||||||
Transition::Next(next_fev,next_time)=>(fev,body_time)=(next_fev,next_time),
|
|
||||||
Transition::Hit(face,time)=>return CrawlResult::Hit(face,time),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//TODO: fix all bugs
|
|
||||||
//println!("Too many iterations! Using default behaviour instead of crashing...");
|
|
||||||
CrawlResult::Miss(fev)
|
|
||||||
}
|
|
144
src/file.rs
144
src/file.rs
@ -1,144 +0,0 @@
|
|||||||
use std::io::Read;
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
|
||||||
pub enum ReadError{
|
|
||||||
#[cfg(feature="roblox")]
|
|
||||||
Roblox(strafesnet_rbx_loader::ReadError),
|
|
||||||
#[cfg(feature="source")]
|
|
||||||
Source(strafesnet_bsp_loader::ReadError),
|
|
||||||
#[cfg(feature="snf")]
|
|
||||||
StrafesNET(strafesnet_snf::Error),
|
|
||||||
#[cfg(feature="snf")]
|
|
||||||
StrafesNETMap(strafesnet_snf::map::Error),
|
|
||||||
Io(std::io::Error),
|
|
||||||
UnknownFileFormat,
|
|
||||||
}
|
|
||||||
impl std::fmt::Display for ReadError{
|
|
||||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
|
||||||
write!(f,"{self:?}")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
impl std::error::Error for ReadError{}
|
|
||||||
|
|
||||||
pub enum DataStructure{
|
|
||||||
#[cfg(feature="roblox")]
|
|
||||||
Roblox(strafesnet_rbx_loader::Model),
|
|
||||||
#[cfg(feature="source")]
|
|
||||||
Source(strafesnet_bsp_loader::Bsp),
|
|
||||||
#[cfg(feature="snf")]
|
|
||||||
StrafesNET(strafesnet_common::map::CompleteMap),
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn read<R:Read+std::io::Seek>(input:R)->Result<DataStructure,ReadError>{
|
|
||||||
let mut buf=std::io::BufReader::new(input);
|
|
||||||
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?;
|
|
||||||
match &peek[0..4]{
|
|
||||||
#[cfg(feature="roblox")]
|
|
||||||
b"<rob"=>Ok(DataStructure::Roblox(strafesnet_rbx_loader::read(buf).map_err(ReadError::Roblox)?)),
|
|
||||||
#[cfg(feature="source")]
|
|
||||||
b"VBSP"=>Ok(DataStructure::Source(strafesnet_bsp_loader::read(buf).map_err(ReadError::Source)?)),
|
|
||||||
#[cfg(feature="snf")]
|
|
||||||
b"SNFM"=>Ok(DataStructure::StrafesNET(
|
|
||||||
strafesnet_snf::read_map(buf).map_err(ReadError::StrafesNET)?
|
|
||||||
.into_complete_map().map_err(ReadError::StrafesNETMap)?
|
|
||||||
)),
|
|
||||||
_=>Err(ReadError::UnknownFileFormat),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
|
||||||
pub enum LoadError{
|
|
||||||
ReadError(ReadError),
|
|
||||||
File(std::io::Error),
|
|
||||||
Io(std::io::Error),
|
|
||||||
}
|
|
||||||
impl std::fmt::Display for LoadError{
|
|
||||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
|
||||||
write!(f,"{self:?}")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
impl std::error::Error for LoadError{}
|
|
||||||
|
|
||||||
pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::CompleteMap,LoadError>{
|
|
||||||
//blocking because it's simpler...
|
|
||||||
let file=std::fs::File::open(path).map_err(LoadError::File)?;
|
|
||||||
match read(file).map_err(LoadError::ReadError)?{
|
|
||||||
#[cfg(feature="snf")]
|
|
||||||
DataStructure::StrafesNET(map)=>Ok(map),
|
|
||||||
#[cfg(feature="roblox")]
|
|
||||||
DataStructure::Roblox(model)=>{
|
|
||||||
let mut place=model.into_place();
|
|
||||||
place.run_scripts();
|
|
||||||
|
|
||||||
let mut loader=strafesnet_deferred_loader::roblox_legacy();
|
|
||||||
|
|
||||||
let (texture_loader,mesh_loader)=loader.get_inner_mut();
|
|
||||||
|
|
||||||
let map_step1=strafesnet_rbx_loader::convert(
|
|
||||||
&place,
|
|
||||||
|name|texture_loader.acquire_render_config_id(name),
|
|
||||||
|name|mesh_loader.acquire_mesh_id(name),
|
|
||||||
);
|
|
||||||
|
|
||||||
let meshpart_meshes=mesh_loader.load_meshes().map_err(LoadError::Io)?;
|
|
||||||
|
|
||||||
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(
|
|
||||||
meshpart_meshes.into_iter().map(|(mesh_id,loader_model)|
|
|
||||||
(mesh_id,strafesnet_rbx_loader::data::RobloxMeshBytes::new(loader_model.get()))
|
|
||||||
)
|
|
||||||
);
|
|
||||||
|
|
||||||
let (textures,render_configs)=loader.into_render_configs().map_err(LoadError::Io)?.consume();
|
|
||||||
|
|
||||||
let map=map_step2.add_render_configs_and_textures(
|
|
||||||
render_configs.into_iter(),
|
|
||||||
textures.into_iter().map(|(texture_id,texture)|
|
|
||||||
(texture_id,match texture{
|
|
||||||
strafesnet_deferred_loader::texture::Texture::ImageDDS(data)=>data,
|
|
||||||
})
|
|
||||||
)
|
|
||||||
);
|
|
||||||
|
|
||||||
Ok(map)
|
|
||||||
},
|
|
||||||
#[cfg(feature="source")]
|
|
||||||
DataStructure::Source(bsp)=>{
|
|
||||||
let mut loader=strafesnet_deferred_loader::source_legacy();
|
|
||||||
|
|
||||||
let (texture_loader,mesh_loader)=loader.get_inner_mut();
|
|
||||||
|
|
||||||
let map_step1=strafesnet_bsp_loader::convert(
|
|
||||||
&bsp,
|
|
||||||
|name|texture_loader.acquire_render_config_id(name),
|
|
||||||
|name|mesh_loader.acquire_mesh_id(name),
|
|
||||||
);
|
|
||||||
|
|
||||||
let prop_meshes=mesh_loader.load_meshes(bsp.as_ref());
|
|
||||||
|
|
||||||
let map_step2=map_step1.add_prop_meshes(
|
|
||||||
//the type conflagulator 9000
|
|
||||||
prop_meshes.into_iter().map(|(mesh_id,loader_model)|
|
|
||||||
(mesh_id,strafesnet_bsp_loader::data::ModelData{
|
|
||||||
mdl:strafesnet_bsp_loader::data::MdlData::new(loader_model.mdl.get()),
|
|
||||||
vtx:strafesnet_bsp_loader::data::VtxData::new(loader_model.vtx.get()),
|
|
||||||
vvd:strafesnet_bsp_loader::data::VvdData::new(loader_model.vvd.get()),
|
|
||||||
})
|
|
||||||
),
|
|
||||||
|name|texture_loader.acquire_render_config_id(name),
|
|
||||||
);
|
|
||||||
|
|
||||||
let (textures,render_configs)=loader.into_render_configs().map_err(LoadError::Io)?.consume();
|
|
||||||
|
|
||||||
let map=map_step2.add_render_configs_and_textures(
|
|
||||||
render_configs.into_iter(),
|
|
||||||
textures.into_iter().map(|(texture_id,texture)|
|
|
||||||
(texture_id,match texture{
|
|
||||||
strafesnet_deferred_loader::texture::Texture::ImageDDS(data)=>data,
|
|
||||||
})
|
|
||||||
),
|
|
||||||
);
|
|
||||||
|
|
||||||
Ok(map)
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
1188
src/graphics.rs
1188
src/graphics.rs
File diff suppressed because it is too large
Load Diff
@ -1,8 +1,9 @@
|
|||||||
pub enum Instruction{
|
pub enum Instruction{
|
||||||
Render(crate::graphics::FrameState),
|
Render(crate::physics::PhysicsOutputState,crate::integer::Time,glam::IVec2),
|
||||||
//UpdateModel(crate::graphics::GraphicsModelUpdate),
|
//UpdateModel(crate::graphics::ModelUpdate),
|
||||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||||
ChangeMap(strafesnet_common::map::CompleteMap),
|
GenerateModels(crate::model::IndexedModelInstances),
|
||||||
|
ClearModels,
|
||||||
}
|
}
|
||||||
|
|
||||||
//Ideally the graphics thread worker description is:
|
//Ideally the graphics thread worker description is:
|
||||||
@ -15,32 +16,28 @@ WorkerDescription{
|
|||||||
//up to three frames in flight, dropping new frame requests when all three are busy, and dropping output frames when one renders out of order
|
//up to three frames in flight, dropping new frame requests when all three are busy, and dropping output frames when one renders out of order
|
||||||
|
|
||||||
pub fn new<'a>(
|
pub fn new<'a>(
|
||||||
mut graphics:crate::graphics::GraphicsState,
|
mut graphics:crate::graphics::GraphicsState,
|
||||||
mut config:wgpu::SurfaceConfiguration,
|
mut config:wgpu::SurfaceConfiguration,
|
||||||
surface:wgpu::Surface<'a>,
|
surface:wgpu::Surface,
|
||||||
device:wgpu::Device,
|
device:wgpu::Device,
|
||||||
queue:wgpu::Queue,
|
queue:wgpu::Queue,
|
||||||
)->crate::compat_worker::INWorker<'a,Instruction>{
|
)->crate::compat_worker::INWorker<'a,Instruction>{
|
||||||
let mut resize=None;
|
|
||||||
crate::compat_worker::INWorker::new(move |ins:Instruction|{
|
crate::compat_worker::INWorker::new(move |ins:Instruction|{
|
||||||
match ins{
|
match ins{
|
||||||
Instruction::ChangeMap(map)=>{
|
Instruction::GenerateModels(indexed_model_instances)=>{
|
||||||
|
graphics.generate_models(&device,&queue,indexed_model_instances);
|
||||||
|
},
|
||||||
|
Instruction::ClearModels=>{
|
||||||
graphics.clear();
|
graphics.clear();
|
||||||
graphics.generate_models(&device,&queue,&map);
|
|
||||||
},
|
},
|
||||||
Instruction::Resize(size,user_settings)=>{
|
Instruction::Resize(size,user_settings)=>{
|
||||||
resize=Some((size,user_settings));
|
println!("Resizing to {:?}",size);
|
||||||
|
config.width=size.width.max(1);
|
||||||
|
config.height=size.height.max(1);
|
||||||
|
surface.configure(&device,&config);
|
||||||
|
graphics.resize(&device,&config,&user_settings);
|
||||||
}
|
}
|
||||||
Instruction::Render(frame_state)=>{
|
Instruction::Render(physics_output,predicted_time,mouse_pos)=>{
|
||||||
if let Some((size,user_settings))=resize.take(){
|
|
||||||
println!("Resizing to {:?}",size);
|
|
||||||
let t0=std::time::Instant::now();
|
|
||||||
config.width=size.width.max(1);
|
|
||||||
config.height=size.height.max(1);
|
|
||||||
surface.configure(&device,&config);
|
|
||||||
graphics.resize(&device,&config,&user_settings);
|
|
||||||
println!("Resize took {:?}",t0.elapsed());
|
|
||||||
}
|
|
||||||
//this has to go deeper somehow
|
//this has to go deeper somehow
|
||||||
let frame=match surface.get_current_texture(){
|
let frame=match surface.get_current_texture(){
|
||||||
Ok(frame)=>frame,
|
Ok(frame)=>frame,
|
||||||
@ -56,10 +53,10 @@ pub fn new<'a>(
|
|||||||
..wgpu::TextureViewDescriptor::default()
|
..wgpu::TextureViewDescriptor::default()
|
||||||
});
|
});
|
||||||
|
|
||||||
graphics.render(&view,&device,&queue,frame_state);
|
graphics.render(&view,&device,&queue,physics_output,predicted_time,mouse_pos);
|
||||||
|
|
||||||
frame.present();
|
frame.present();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
50
src/instruction.rs
Normal file
50
src/instruction.rs
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
use crate::integer::Time;
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub struct TimedInstruction<I>{
|
||||||
|
pub time:Time,
|
||||||
|
pub instruction:I,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub trait InstructionEmitter<I>{
|
||||||
|
fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<I>>;
|
||||||
|
}
|
||||||
|
pub trait InstructionConsumer<I>{
|
||||||
|
fn process_instruction(&mut self, instruction:TimedInstruction<I>);
|
||||||
|
}
|
||||||
|
|
||||||
|
//PROPER PRIVATE FIELDS!!!
|
||||||
|
pub struct InstructionCollector<I>{
|
||||||
|
time:Time,
|
||||||
|
instruction:Option<I>,
|
||||||
|
}
|
||||||
|
impl<I> InstructionCollector<I>{
|
||||||
|
pub fn new(time:Time)->Self{
|
||||||
|
Self{
|
||||||
|
time,
|
||||||
|
instruction:None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn collect(&mut self,instruction:Option<TimedInstruction<I>>){
|
||||||
|
match instruction{
|
||||||
|
Some(unwrap_instruction)=>{
|
||||||
|
if unwrap_instruction.time<self.time {
|
||||||
|
self.time=unwrap_instruction.time;
|
||||||
|
self.instruction=Some(unwrap_instruction.instruction);
|
||||||
|
}
|
||||||
|
},
|
||||||
|
None=>(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
pub fn instruction(self)->Option<TimedInstruction<I>>{
|
||||||
|
//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
|
||||||
|
match self.instruction{
|
||||||
|
Some(instruction)=>Some(TimedInstruction{
|
||||||
|
time:self.time,
|
||||||
|
instruction
|
||||||
|
}),
|
||||||
|
None=>None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
958
src/integer.rs
Normal file
958
src/integer.rs
Normal file
@ -0,0 +1,958 @@
|
|||||||
|
//integer units
|
||||||
|
#[derive(Clone,Copy,Hash,PartialEq,PartialOrd,Debug)]
|
||||||
|
pub struct Time(i64);
|
||||||
|
impl Time{
|
||||||
|
pub const ZERO:Self=Self(0);
|
||||||
|
pub const ONE_SECOND:Self=Self(1_000_000_000);
|
||||||
|
pub const ONE_MILLISECOND:Self=Self(1_000_000);
|
||||||
|
pub const ONE_MICROSECOND:Self=Self(1_000);
|
||||||
|
pub const ONE_NANOSECOND:Self=Self(1);
|
||||||
|
#[inline]
|
||||||
|
pub fn from_secs(num:i64)->Self{
|
||||||
|
Self(Self::ONE_SECOND.0*num)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn from_millis(num:i64)->Self{
|
||||||
|
Self(Self::ONE_MILLISECOND.0*num)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn from_micros(num:i64)->Self{
|
||||||
|
Self(Self::ONE_MICROSECOND.0*num)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn from_nanos(num:i64)->Self{
|
||||||
|
Self(Self::ONE_NANOSECOND.0*num)
|
||||||
|
}
|
||||||
|
//should I have checked subtraction? force all time variables to be positive?
|
||||||
|
#[inline]
|
||||||
|
pub fn nanos(&self)->i64{
|
||||||
|
self.0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl From<Planar64> for Time{
|
||||||
|
#[inline]
|
||||||
|
fn from(value:Planar64)->Self{
|
||||||
|
Time((((value.0 as i128)*1_000_000_000)>>32) as i64)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::fmt::Display for Time{
|
||||||
|
#[inline]
|
||||||
|
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||||
|
write!(f,"{}s+{:09}ns",self.0/Self::ONE_SECOND.0,self.0%Self::ONE_SECOND.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::default::Default for Time{
|
||||||
|
fn default()->Self{
|
||||||
|
Self(0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Neg for Time{
|
||||||
|
type Output=Time;
|
||||||
|
#[inline]
|
||||||
|
fn neg(self)->Self::Output {
|
||||||
|
Time(-self.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Add<Time> for Time{
|
||||||
|
type Output=Time;
|
||||||
|
#[inline]
|
||||||
|
fn add(self,rhs:Self)->Self::Output {
|
||||||
|
Time(self.0+rhs.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Sub<Time> for Time{
|
||||||
|
type Output=Time;
|
||||||
|
#[inline]
|
||||||
|
fn sub(self,rhs:Self)->Self::Output {
|
||||||
|
Time(self.0-rhs.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<Time> for Time{
|
||||||
|
type Output=Time;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:Time)->Self::Output{
|
||||||
|
Self((((self.0 as i128)*(rhs.0 as i128))/1_000_000_000) as i64)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Div<i64> for Time{
|
||||||
|
type Output=Time;
|
||||||
|
#[inline]
|
||||||
|
fn div(self,rhs:i64)->Self::Output {
|
||||||
|
Time(self.0/rhs)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[inline]
|
||||||
|
const fn gcd(mut a:u64,mut b:u64)->u64{
|
||||||
|
while b!=0{
|
||||||
|
(a,b)=(b,a.rem_euclid(b));
|
||||||
|
};
|
||||||
|
a
|
||||||
|
}
|
||||||
|
#[derive(Clone,Hash)]
|
||||||
|
pub struct Ratio64{
|
||||||
|
num:i64,
|
||||||
|
den:u64,
|
||||||
|
}
|
||||||
|
impl Ratio64{
|
||||||
|
pub const ZERO:Self=Ratio64{num:0,den:1};
|
||||||
|
pub const ONE:Self=Ratio64{num:1,den:1};
|
||||||
|
#[inline]
|
||||||
|
pub const fn new(num:i64,den:u64)->Option<Ratio64>{
|
||||||
|
if den==0{
|
||||||
|
None
|
||||||
|
}else{
|
||||||
|
let d=gcd(num.unsigned_abs(),den);
|
||||||
|
Some(Self{num:num/d as i64,den:den/d})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn mul_int(&self,rhs:i64)->i64{
|
||||||
|
rhs*self.num/self.den as i64
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn rhs_div_int(&self,rhs:i64)->i64{
|
||||||
|
rhs*self.den as i64/self.num
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn mul_ref(&self,rhs:&Ratio64)->Ratio64{
|
||||||
|
let (num,den)=(self.num*rhs.num,self.den*rhs.den);
|
||||||
|
let d=gcd(num.unsigned_abs(),den);
|
||||||
|
Self{
|
||||||
|
num:num/d as i64,
|
||||||
|
den:den/d,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//from num_traits crate
|
||||||
|
#[inline]
|
||||||
|
fn integer_decode_f32(f: f32) -> (u64, i16, i8) {
|
||||||
|
let bits: u32 = f.to_bits();
|
||||||
|
let sign: i8 = if bits >> 31 == 0 { 1 } else { -1 };
|
||||||
|
let mut exponent: i16 = ((bits >> 23) & 0xff) as i16;
|
||||||
|
let mantissa = if exponent == 0 {
|
||||||
|
(bits & 0x7fffff) << 1
|
||||||
|
} else {
|
||||||
|
(bits & 0x7fffff) | 0x800000
|
||||||
|
};
|
||||||
|
// Exponent bias + mantissa shift
|
||||||
|
exponent -= 127 + 23;
|
||||||
|
(mantissa as u64, exponent, sign)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
fn integer_decode_f64(f: f64) -> (u64, i16, i8) {
|
||||||
|
let bits: u64 = f.to_bits();
|
||||||
|
let sign: i8 = if bits >> 63 == 0 { 1 } else { -1 };
|
||||||
|
let mut exponent: i16 = ((bits >> 52) & 0x7ff) as i16;
|
||||||
|
let mantissa = if exponent == 0 {
|
||||||
|
(bits & 0xfffffffffffff) << 1
|
||||||
|
} else {
|
||||||
|
(bits & 0xfffffffffffff) | 0x10000000000000
|
||||||
|
};
|
||||||
|
// Exponent bias + mantissa shift
|
||||||
|
exponent -= 1023 + 52;
|
||||||
|
(mantissa, exponent, sign)
|
||||||
|
}
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub enum Ratio64TryFromFloatError{
|
||||||
|
Nan,
|
||||||
|
Infinite,
|
||||||
|
Subnormal,
|
||||||
|
HighlyNegativeExponent(i16),
|
||||||
|
HighlyPositiveExponent(i16),
|
||||||
|
}
|
||||||
|
const MAX_DENOMINATOR:u128=u64::MAX as u128;
|
||||||
|
#[inline]
|
||||||
|
fn ratio64_from_mes((m,e,s):(u64,i16,i8))->Result<Ratio64,Ratio64TryFromFloatError>{
|
||||||
|
if e< -127{
|
||||||
|
//this can also just be zero
|
||||||
|
Err(Ratio64TryFromFloatError::HighlyNegativeExponent(e))
|
||||||
|
}else if e< -63{
|
||||||
|
//approximate input ratio within denominator limit
|
||||||
|
let mut target_num=m as u128;
|
||||||
|
let mut target_den=1u128<<-e;
|
||||||
|
|
||||||
|
let mut num=1;
|
||||||
|
let mut den=0;
|
||||||
|
let mut prev_num=0;
|
||||||
|
let mut prev_den=1;
|
||||||
|
|
||||||
|
while target_den!=0{
|
||||||
|
let whole=target_num/target_den;
|
||||||
|
(target_num,target_den)=(target_den,target_num-whole*target_den);
|
||||||
|
let new_num=whole*num+prev_num;
|
||||||
|
let new_den=whole*den+prev_den;
|
||||||
|
if MAX_DENOMINATOR<new_den{
|
||||||
|
break;
|
||||||
|
}else{
|
||||||
|
(prev_num,prev_den)=(num,den);
|
||||||
|
(num,den)=(new_num,new_den);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(Ratio64::new(num as i64,den as u64).unwrap())
|
||||||
|
}else if e<0{
|
||||||
|
Ok(Ratio64::new((m as i64)*(s as i64),1<<-e).unwrap())
|
||||||
|
}else if (64-m.leading_zeros() as i16)+e<64{
|
||||||
|
Ok(Ratio64::new((m as i64)*(s as i64)*(1<<e),1).unwrap())
|
||||||
|
}else{
|
||||||
|
Err(Ratio64TryFromFloatError::HighlyPositiveExponent(e))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl TryFrom<f32> for Ratio64{
|
||||||
|
type Error=Ratio64TryFromFloatError;
|
||||||
|
#[inline]
|
||||||
|
fn try_from(value:f32)->Result<Self,Self::Error>{
|
||||||
|
match value.classify(){
|
||||||
|
std::num::FpCategory::Nan=>Err(Self::Error::Nan),
|
||||||
|
std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
|
||||||
|
std::num::FpCategory::Zero=>Ok(Self::ZERO),
|
||||||
|
std::num::FpCategory::Subnormal=>Err(Self::Error::Subnormal),
|
||||||
|
std::num::FpCategory::Normal=>ratio64_from_mes(integer_decode_f32(value)),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl TryFrom<f64> for Ratio64{
|
||||||
|
type Error=Ratio64TryFromFloatError;
|
||||||
|
#[inline]
|
||||||
|
fn try_from(value:f64)->Result<Self,Self::Error>{
|
||||||
|
match value.classify(){
|
||||||
|
std::num::FpCategory::Nan=>Err(Self::Error::Nan),
|
||||||
|
std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
|
||||||
|
std::num::FpCategory::Zero=>Ok(Self::ZERO),
|
||||||
|
std::num::FpCategory::Subnormal=>Err(Self::Error::Subnormal),
|
||||||
|
std::num::FpCategory::Normal=>ratio64_from_mes(integer_decode_f64(value)),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<Ratio64> for Ratio64{
|
||||||
|
type Output=Ratio64;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:Ratio64)->Self::Output{
|
||||||
|
let (num,den)=(self.num*rhs.num,self.den*rhs.den);
|
||||||
|
let d=gcd(num.unsigned_abs(),den);
|
||||||
|
Self{
|
||||||
|
num:num/d as i64,
|
||||||
|
den:den/d,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<i64> for Ratio64{
|
||||||
|
type Output=Ratio64;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:i64)->Self::Output {
|
||||||
|
Self{
|
||||||
|
num:self.num*rhs,
|
||||||
|
den:self.den,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Div<u64> for Ratio64{
|
||||||
|
type Output=Ratio64;
|
||||||
|
#[inline]
|
||||||
|
fn div(self,rhs:u64)->Self::Output {
|
||||||
|
Self{
|
||||||
|
num:self.num,
|
||||||
|
den:self.den*rhs,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[derive(Clone,Hash)]
|
||||||
|
pub struct Ratio64Vec2{
|
||||||
|
pub x:Ratio64,
|
||||||
|
pub y:Ratio64,
|
||||||
|
}
|
||||||
|
impl Ratio64Vec2{
|
||||||
|
pub const ONE:Self=Self{x:Ratio64::ONE,y:Ratio64::ONE};
|
||||||
|
#[inline]
|
||||||
|
pub fn new(x:Ratio64,y:Ratio64)->Self{
|
||||||
|
Self{x,y}
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn mul_int(&self,rhs:glam::I64Vec2)->glam::I64Vec2{
|
||||||
|
glam::i64vec2(
|
||||||
|
self.x.mul_int(rhs.x),
|
||||||
|
self.y.mul_int(rhs.y),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<i64> for Ratio64Vec2{
|
||||||
|
type Output=Ratio64Vec2;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:i64)->Self::Output {
|
||||||
|
Self{
|
||||||
|
x:self.x*rhs,
|
||||||
|
y:self.y*rhs,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
///[-pi,pi) = [-2^31,2^31-1]
|
||||||
|
#[derive(Clone,Copy,Hash)]
|
||||||
|
pub struct Angle32(i32);
|
||||||
|
impl Angle32{
|
||||||
|
pub const FRAC_PI_2:Self=Self(1<<30);
|
||||||
|
pub const PI:Self=Self(-1<<31);
|
||||||
|
#[inline]
|
||||||
|
pub fn wrap_from_i64(theta:i64)->Self{
|
||||||
|
//take lower bits
|
||||||
|
//note: this was checked on compiler explorer and compiles to 1 instruction!
|
||||||
|
Self(i32::from_ne_bytes(((theta&((1<<32)-1)) as u32).to_ne_bytes()))
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn clamp_from_i64(theta:i64)->Self{
|
||||||
|
//the assembly is a bit confusing for this, I thought it was checking the same thing twice
|
||||||
|
//but it's just checking and then overwriting the value for both upper and lower bounds.
|
||||||
|
Self(theta.clamp(i32::MIN as i64,i32::MAX as i64) as i32)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn get(&self)->i32{
|
||||||
|
self.0
|
||||||
|
}
|
||||||
|
/// Clamps the value towards the midpoint of the range.
|
||||||
|
/// Note that theta_min can be larger than theta_max and it will wrap clamp the other way around
|
||||||
|
#[inline]
|
||||||
|
pub fn clamp(&self,theta_min:Self,theta_max:Self)->Self{
|
||||||
|
//((max-min as u32)/2 as i32)+min
|
||||||
|
let midpoint=((
|
||||||
|
u32::from_ne_bytes(theta_max.0.to_ne_bytes())
|
||||||
|
.wrapping_sub(u32::from_ne_bytes(theta_min.0.to_ne_bytes()))
|
||||||
|
/2
|
||||||
|
) as i32)//(u32::MAX/2) as i32 ALWAYS works
|
||||||
|
.wrapping_add(theta_min.0);
|
||||||
|
//(theta-mid).clamp(max-mid,min-mid)+mid
|
||||||
|
Self(
|
||||||
|
self.0.wrapping_sub(midpoint)
|
||||||
|
.max(theta_min.0.wrapping_sub(midpoint))
|
||||||
|
.min(theta_max.0.wrapping_sub(midpoint))
|
||||||
|
.wrapping_add(midpoint)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
#[inline]
|
||||||
|
pub fn cos(&self)->Unit32{
|
||||||
|
//TODO: fix this rounding towards 0
|
||||||
|
Unit32(unsafe{((self.0 as f64*ANGLE32_TO_FLOAT64_RADIANS).cos()*UNIT32_ONE_FLOAT64).to_int_unchecked()})
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn sin(&self)->Unit32{
|
||||||
|
//TODO: fix this rounding towards 0
|
||||||
|
Unit32(unsafe{((self.0 as f64*ANGLE32_TO_FLOAT64_RADIANS).sin()*UNIT32_ONE_FLOAT64).to_int_unchecked()})
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
const ANGLE32_TO_FLOAT64_RADIANS:f64=std::f64::consts::PI/((1i64<<31) as f64);
|
||||||
|
impl Into<f32> for Angle32{
|
||||||
|
#[inline]
|
||||||
|
fn into(self)->f32{
|
||||||
|
(self.0 as f64*ANGLE32_TO_FLOAT64_RADIANS) as f32
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Neg for Angle32{
|
||||||
|
type Output=Angle32;
|
||||||
|
#[inline]
|
||||||
|
fn neg(self)->Self::Output{
|
||||||
|
Angle32(self.0.wrapping_neg())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Add<Angle32> for Angle32{
|
||||||
|
type Output=Angle32;
|
||||||
|
#[inline]
|
||||||
|
fn add(self,rhs:Self)->Self::Output {
|
||||||
|
Angle32(self.0.wrapping_add(rhs.0))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Sub<Angle32> for Angle32{
|
||||||
|
type Output=Angle32;
|
||||||
|
#[inline]
|
||||||
|
fn sub(self,rhs:Self)->Self::Output {
|
||||||
|
Angle32(self.0.wrapping_sub(rhs.0))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<i32> for Angle32{
|
||||||
|
type Output=Angle32;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:i32)->Self::Output {
|
||||||
|
Angle32(self.0.wrapping_mul(rhs))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<Angle32> for Angle32{
|
||||||
|
type Output=Angle32;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:Self)->Self::Output {
|
||||||
|
Angle32(self.0.wrapping_mul(rhs.0))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Unit type unused for now, may revive it for map files
|
||||||
|
///[-1.0,1.0] = [-2^30,2^30]
|
||||||
|
pub struct Unit32(i32);
|
||||||
|
impl Unit32{
|
||||||
|
#[inline]
|
||||||
|
pub fn as_planar64(&self) -> Planar64{
|
||||||
|
Planar64(4*(self.0 as i64))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const UNIT32_ONE_FLOAT64=((1<<30) as f64);
|
||||||
|
///[-1.0,1.0] = [-2^30,2^30]
|
||||||
|
pub struct Unit32Vec3(glam::IVec3);
|
||||||
|
impl TryFrom<[f32;3]> for Unit32Vec3{
|
||||||
|
type Error=Unit32TryFromFloatError;
|
||||||
|
fn try_from(value:[f32;3])->Result<Self,Self::Error>{
|
||||||
|
Ok(Self(glam::ivec3(
|
||||||
|
Unit32::try_from(Planar64::try_from(value[0])?)?.0,
|
||||||
|
Unit32::try_from(Planar64::try_from(value[1])?)?.0,
|
||||||
|
Unit32::try_from(Planar64::try_from(value[2])?)?.0,
|
||||||
|
)))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
///[-1.0,1.0] = [-2^32,2^32]
|
||||||
|
#[derive(Clone,Copy,Hash,Eq,Ord,PartialEq,PartialOrd)]
|
||||||
|
pub struct Planar64(i64);
|
||||||
|
impl Planar64{
|
||||||
|
pub const ZERO:Self=Self(0);
|
||||||
|
pub const ONE:Self=Self(1<<32);
|
||||||
|
#[inline]
|
||||||
|
pub const fn int(num:i32)->Self{
|
||||||
|
Self(Self::ONE.0*num as i64)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub const fn raw(num:i64)->Self{
|
||||||
|
Self(num)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub const fn get(&self)->i64{
|
||||||
|
self.0
|
||||||
|
}
|
||||||
|
pub fn sqrt(&self)->Self{
|
||||||
|
Planar64(unsafe{(((self.0 as i128)<<32) as f64).sqrt().to_int_unchecked()})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const PLANAR64_ONE_FLOAT32:f32=(1u64<<32) as f32;
|
||||||
|
const PLANAR64_CONVERT_TO_FLOAT32:f32=1.0/PLANAR64_ONE_FLOAT32;
|
||||||
|
const PLANAR64_ONE_FLOAT64:f64=(1u64<<32) as f64;
|
||||||
|
impl Into<f32> for Planar64{
|
||||||
|
#[inline]
|
||||||
|
fn into(self)->f32{
|
||||||
|
self.0 as f32*PLANAR64_CONVERT_TO_FLOAT32
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl From<Ratio64> for Planar64{
|
||||||
|
#[inline]
|
||||||
|
fn from(ratio:Ratio64)->Self{
|
||||||
|
Self((((ratio.num as i128)<<32)/ratio.den as i128) as i64)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub enum Planar64TryFromFloatError{
|
||||||
|
Nan,
|
||||||
|
Infinite,
|
||||||
|
Subnormal,
|
||||||
|
HighlyNegativeExponent(i16),
|
||||||
|
HighlyPositiveExponent(i16),
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
fn planar64_from_mes((m,e,s):(u64,i16,i8))->Result<Planar64,Planar64TryFromFloatError>{
|
||||||
|
let e32=e+32;
|
||||||
|
if e32<0&&(m>>-e32)==0{//shifting m will underflow to 0
|
||||||
|
Ok(Planar64::ZERO)
|
||||||
|
// println!("m{} e{} s{}",m,e,s);
|
||||||
|
// println!("f={}",(m as f64)*(2.0f64.powf(e as f64))*(s as f64));
|
||||||
|
// Err(Planar64TryFromFloatError::HighlyNegativeExponent(e))
|
||||||
|
}else if (64-m.leading_zeros() as i16)+e32<64{//shifting m will not overflow
|
||||||
|
if e32<0{
|
||||||
|
Ok(Planar64((m as i64)*(s as i64)>>-e32))
|
||||||
|
}else{
|
||||||
|
Ok(Planar64((m as i64)*(s as i64)<<e32))
|
||||||
|
}
|
||||||
|
}else{//if shifting m will overflow (prev check failed)
|
||||||
|
Err(Planar64TryFromFloatError::HighlyPositiveExponent(e))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl TryFrom<f32> for Planar64{
|
||||||
|
type Error=Planar64TryFromFloatError;
|
||||||
|
#[inline]
|
||||||
|
fn try_from(value:f32)->Result<Self,Self::Error>{
|
||||||
|
match value.classify(){
|
||||||
|
std::num::FpCategory::Nan=>Err(Self::Error::Nan),
|
||||||
|
std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
|
||||||
|
std::num::FpCategory::Zero=>Ok(Self::ZERO),
|
||||||
|
std::num::FpCategory::Subnormal=>Err(Self::Error::Subnormal),
|
||||||
|
std::num::FpCategory::Normal=>planar64_from_mes(integer_decode_f32(value)),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl TryFrom<f64> for Planar64{
|
||||||
|
type Error=Planar64TryFromFloatError;
|
||||||
|
#[inline]
|
||||||
|
fn try_from(value:f64)->Result<Self,Self::Error>{
|
||||||
|
match value.classify(){
|
||||||
|
std::num::FpCategory::Nan=>Err(Self::Error::Nan),
|
||||||
|
std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
|
||||||
|
std::num::FpCategory::Zero=>Ok(Self::ZERO),
|
||||||
|
std::num::FpCategory::Subnormal=>Err(Self::Error::Subnormal),
|
||||||
|
std::num::FpCategory::Normal=>planar64_from_mes(integer_decode_f64(value)),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::fmt::Display for Planar64{
|
||||||
|
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||||
|
write!(f,"{:.3}",
|
||||||
|
Into::<f32>::into(*self),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Neg for Planar64{
|
||||||
|
type Output=Planar64;
|
||||||
|
#[inline]
|
||||||
|
fn neg(self)->Self::Output{
|
||||||
|
Planar64(-self.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Add<Planar64> for Planar64{
|
||||||
|
type Output=Planar64;
|
||||||
|
#[inline]
|
||||||
|
fn add(self, rhs: Self) -> Self::Output {
|
||||||
|
Planar64(self.0+rhs.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Sub<Planar64> for Planar64{
|
||||||
|
type Output=Planar64;
|
||||||
|
#[inline]
|
||||||
|
fn sub(self, rhs: Self) -> Self::Output {
|
||||||
|
Planar64(self.0-rhs.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<i64> for Planar64{
|
||||||
|
type Output=Planar64;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self, rhs: i64) -> Self::Output {
|
||||||
|
Planar64(self.0*rhs)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<Planar64> for Planar64{
|
||||||
|
type Output=Planar64;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self, rhs: Self) -> Self::Output {
|
||||||
|
Planar64(((self.0 as i128*rhs.0 as i128)>>32) as i64)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<Time> for Planar64{
|
||||||
|
type Output=Planar64;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:Time)->Self::Output{
|
||||||
|
Planar64(((self.0 as i128*rhs.0 as i128)/1_000_000_000) as i64)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Div<i64> for Planar64{
|
||||||
|
type Output=Planar64;
|
||||||
|
#[inline]
|
||||||
|
fn div(self, rhs: i64) -> Self::Output {
|
||||||
|
Planar64(self.0/rhs)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Div<Planar64> for Planar64{
|
||||||
|
type Output=Planar64;
|
||||||
|
#[inline]
|
||||||
|
fn div(self, rhs: Planar64) -> Self::Output {
|
||||||
|
Planar64((((self.0 as i128)<<32)/rhs.0 as i128) as i64)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// impl PartialOrd<i64> for Planar64{
|
||||||
|
// fn partial_cmp(&self, other: &i64) -> Option<std::cmp::Ordering> {
|
||||||
|
// self.0.partial_cmp(other)
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
|
||||||
|
///[-1.0,1.0] = [-2^32,2^32]
|
||||||
|
#[derive(Clone,Copy,Default,Hash,Eq,PartialEq)]
|
||||||
|
pub struct Planar64Vec3(glam::I64Vec3);
|
||||||
|
impl Planar64Vec3{
|
||||||
|
pub const ZERO:Self=Planar64Vec3(glam::I64Vec3::ZERO);
|
||||||
|
pub const ONE:Self=Self::int(1,1,1);
|
||||||
|
pub const X:Self=Self::int(1,0,0);
|
||||||
|
pub const Y:Self=Self::int(0,1,0);
|
||||||
|
pub const Z:Self=Self::int(0,0,1);
|
||||||
|
pub const NEG_X:Self=Self::int(-1,0,0);
|
||||||
|
pub const NEG_Y:Self=Self::int(0,-1,0);
|
||||||
|
pub const NEG_Z:Self=Self::int(0,0,-1);
|
||||||
|
pub const MIN:Self=Planar64Vec3(glam::I64Vec3::MIN);
|
||||||
|
pub const MAX:Self=Planar64Vec3(glam::I64Vec3::MAX);
|
||||||
|
#[inline]
|
||||||
|
pub const fn int(x:i32,y:i32,z:i32)->Self{
|
||||||
|
Self(glam::i64vec3((x as i64)<<32,(y as i64)<<32,(z as i64)<<32))
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub const fn raw(x:i64,y:i64,z:i64)->Self{
|
||||||
|
Self(glam::i64vec3(x,y,z))
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn x(&self)->Planar64{
|
||||||
|
Planar64(self.0.x)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn y(&self)->Planar64{
|
||||||
|
Planar64(self.0.y)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn z(&self)->Planar64{
|
||||||
|
Planar64(self.0.z)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn min(&self,rhs:Self)->Self{
|
||||||
|
Self(glam::i64vec3(
|
||||||
|
self.0.x.min(rhs.0.x),
|
||||||
|
self.0.y.min(rhs.0.y),
|
||||||
|
self.0.z.min(rhs.0.z),
|
||||||
|
))
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn max(&self,rhs:Self)->Self{
|
||||||
|
Self(glam::i64vec3(
|
||||||
|
self.0.x.max(rhs.0.x),
|
||||||
|
self.0.y.max(rhs.0.y),
|
||||||
|
self.0.z.max(rhs.0.z),
|
||||||
|
))
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn midpoint(&self,rhs:Self)->Self{
|
||||||
|
Self((self.0+rhs.0)/2)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn cmplt(&self,rhs:Self)->glam::BVec3{
|
||||||
|
self.0.cmplt(rhs.0)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn dot(&self,rhs:Self)->Planar64{
|
||||||
|
Planar64(((
|
||||||
|
(self.0.x as i128)*(rhs.0.x as i128)+
|
||||||
|
(self.0.y as i128)*(rhs.0.y as i128)+
|
||||||
|
(self.0.z as i128)*(rhs.0.z as i128)
|
||||||
|
)>>32) as i64)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn length(&self)->Planar64{
|
||||||
|
let radicand=(self.0.x as i128)*(self.0.x as i128)+(self.0.y as i128)*(self.0.y as i128)+(self.0.z as i128)*(self.0.z as i128);
|
||||||
|
Planar64(unsafe{(radicand as f64).sqrt().to_int_unchecked()})
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn with_length(&self,length:Planar64)->Self{
|
||||||
|
let radicand=(self.0.x as i128)*(self.0.x as i128)+(self.0.y as i128)*(self.0.y as i128)+(self.0.z as i128)*(self.0.z as i128);
|
||||||
|
let self_length:i128=unsafe{(radicand as f64).sqrt().to_int_unchecked()};
|
||||||
|
//self.0*length/self_length
|
||||||
|
Planar64Vec3(
|
||||||
|
glam::i64vec3(
|
||||||
|
((self.0.x as i128)*(length.0 as i128)/self_length) as i64,
|
||||||
|
((self.0.y as i128)*(length.0 as i128)/self_length) as i64,
|
||||||
|
((self.0.z as i128)*(length.0 as i128)/self_length) as i64,
|
||||||
|
)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl Into<glam::Vec3> for Planar64Vec3{
|
||||||
|
#[inline]
|
||||||
|
fn into(self)->glam::Vec3{
|
||||||
|
glam::vec3(
|
||||||
|
self.0.x as f32,
|
||||||
|
self.0.y as f32,
|
||||||
|
self.0.z as f32,
|
||||||
|
)*PLANAR64_CONVERT_TO_FLOAT32
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl TryFrom<[f32;3]> for Planar64Vec3{
|
||||||
|
type Error=Planar64TryFromFloatError;
|
||||||
|
#[inline]
|
||||||
|
fn try_from(value:[f32;3])->Result<Self,Self::Error>{
|
||||||
|
Ok(Self(glam::i64vec3(
|
||||||
|
Planar64::try_from(value[0])?.0,
|
||||||
|
Planar64::try_from(value[1])?.0,
|
||||||
|
Planar64::try_from(value[2])?.0,
|
||||||
|
)))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl TryFrom<glam::Vec3A> for Planar64Vec3{
|
||||||
|
type Error=Planar64TryFromFloatError;
|
||||||
|
#[inline]
|
||||||
|
fn try_from(value:glam::Vec3A)->Result<Self,Self::Error>{
|
||||||
|
Ok(Self(glam::i64vec3(
|
||||||
|
Planar64::try_from(value.x)?.0,
|
||||||
|
Planar64::try_from(value.y)?.0,
|
||||||
|
Planar64::try_from(value.z)?.0,
|
||||||
|
)))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::fmt::Display for Planar64Vec3{
|
||||||
|
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||||
|
write!(f,"{:.3},{:.3},{:.3}",
|
||||||
|
Into::<f32>::into(self.x()),Into::<f32>::into(self.y()),Into::<f32>::into(self.z()),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Neg for Planar64Vec3{
|
||||||
|
type Output=Planar64Vec3;
|
||||||
|
#[inline]
|
||||||
|
fn neg(self)->Self::Output{
|
||||||
|
Planar64Vec3(-self.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Add<Planar64Vec3> for Planar64Vec3{
|
||||||
|
type Output=Planar64Vec3;
|
||||||
|
#[inline]
|
||||||
|
fn add(self,rhs:Planar64Vec3) -> Self::Output {
|
||||||
|
Planar64Vec3(self.0+rhs.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::AddAssign<Planar64Vec3> for Planar64Vec3{
|
||||||
|
#[inline]
|
||||||
|
fn add_assign(&mut self,rhs:Planar64Vec3){
|
||||||
|
*self=*self+rhs
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Sub<Planar64Vec3> for Planar64Vec3{
|
||||||
|
type Output=Planar64Vec3;
|
||||||
|
#[inline]
|
||||||
|
fn sub(self,rhs:Planar64Vec3) -> Self::Output {
|
||||||
|
Planar64Vec3(self.0-rhs.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::SubAssign<Planar64Vec3> for Planar64Vec3{
|
||||||
|
#[inline]
|
||||||
|
fn sub_assign(&mut self,rhs:Planar64Vec3){
|
||||||
|
*self=*self-rhs
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<Planar64Vec3> for Planar64Vec3{
|
||||||
|
type Output=Planar64Vec3;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self, rhs: Planar64Vec3) -> Self::Output {
|
||||||
|
Planar64Vec3(glam::i64vec3(
|
||||||
|
(((self.0.x as i128)*(rhs.0.x as i128))>>32) as i64,
|
||||||
|
(((self.0.y as i128)*(rhs.0.y as i128))>>32) as i64,
|
||||||
|
(((self.0.z as i128)*(rhs.0.z as i128))>>32) as i64
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<Planar64> for Planar64Vec3{
|
||||||
|
type Output=Planar64Vec3;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self, rhs: Planar64) -> Self::Output {
|
||||||
|
Planar64Vec3(glam::i64vec3(
|
||||||
|
(((self.0.x as i128)*(rhs.0 as i128))>>32) as i64,
|
||||||
|
(((self.0.y as i128)*(rhs.0 as i128))>>32) as i64,
|
||||||
|
(((self.0.z as i128)*(rhs.0 as i128))>>32) as i64
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<i64> for Planar64Vec3{
|
||||||
|
type Output=Planar64Vec3;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:i64)->Self::Output {
|
||||||
|
Planar64Vec3(glam::i64vec3(
|
||||||
|
self.0.x*rhs,
|
||||||
|
self.0.y*rhs,
|
||||||
|
self.0.z*rhs
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<Time> for Planar64Vec3{
|
||||||
|
type Output=Planar64Vec3;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:Time)->Self::Output{
|
||||||
|
Planar64Vec3(glam::i64vec3(
|
||||||
|
(((self.0.x as i128)*(rhs.0 as i128))/1_000_000_000) as i64,
|
||||||
|
(((self.0.y as i128)*(rhs.0 as i128))/1_000_000_000) as i64,
|
||||||
|
(((self.0.z as i128)*(rhs.0 as i128))/1_000_000_000) as i64
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Div<i64> for Planar64Vec3{
|
||||||
|
type Output=Planar64Vec3;
|
||||||
|
#[inline]
|
||||||
|
fn div(self,rhs:i64)->Self::Output{
|
||||||
|
Planar64Vec3(glam::i64vec3(
|
||||||
|
self.0.x/rhs,
|
||||||
|
self.0.y/rhs,
|
||||||
|
self.0.z/rhs,
|
||||||
|
))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
///[-1.0,1.0] = [-2^32,2^32]
|
||||||
|
#[derive(Clone,Copy)]
|
||||||
|
pub struct Planar64Mat3{
|
||||||
|
x_axis:Planar64Vec3,
|
||||||
|
y_axis:Planar64Vec3,
|
||||||
|
z_axis:Planar64Vec3,
|
||||||
|
}
|
||||||
|
impl Default for Planar64Mat3{
|
||||||
|
#[inline]
|
||||||
|
fn default() -> Self {
|
||||||
|
Self{
|
||||||
|
x_axis:Planar64Vec3::X,
|
||||||
|
y_axis:Planar64Vec3::Y,
|
||||||
|
z_axis:Planar64Vec3::Z,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Mul<Planar64Vec3> for Planar64Mat3{
|
||||||
|
type Output=Planar64Vec3;
|
||||||
|
#[inline]
|
||||||
|
fn mul(self,rhs:Planar64Vec3) -> Self::Output {
|
||||||
|
self.x_axis*rhs.x()
|
||||||
|
+self.y_axis*rhs.y()
|
||||||
|
+self.z_axis*rhs.z()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Planar64Mat3{
|
||||||
|
#[inline]
|
||||||
|
pub fn from_cols(x_axis:Planar64Vec3,y_axis:Planar64Vec3,z_axis:Planar64Vec3)->Self{
|
||||||
|
Self{
|
||||||
|
x_axis,
|
||||||
|
y_axis,
|
||||||
|
z_axis,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
pub const fn int_from_cols_array(array:[i32;9])->Self{
|
||||||
|
Self{
|
||||||
|
x_axis:Planar64Vec3::int(array[0],array[1],array[2]),
|
||||||
|
y_axis:Planar64Vec3::int(array[3],array[4],array[5]),
|
||||||
|
z_axis:Planar64Vec3::int(array[6],array[7],array[8]),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn from_rotation_yx(yaw:Angle32,pitch:Angle32)->Self{
|
||||||
|
let xtheta=yaw.0 as f64*ANGLE32_TO_FLOAT64_RADIANS;
|
||||||
|
let (xs,xc)=xtheta.sin_cos();
|
||||||
|
let (xc,xs)=(xc*PLANAR64_ONE_FLOAT64,xs*PLANAR64_ONE_FLOAT64);
|
||||||
|
let ytheta=pitch.0 as f64*ANGLE32_TO_FLOAT64_RADIANS;
|
||||||
|
let (ys,yc)=ytheta.sin_cos();
|
||||||
|
let (yc,ys)=(yc*PLANAR64_ONE_FLOAT64,ys*PLANAR64_ONE_FLOAT64);
|
||||||
|
//TODO: fix this rounding towards 0
|
||||||
|
let (xc,xs):(i64,i64)=(unsafe{xc.to_int_unchecked()},unsafe{xs.to_int_unchecked()});
|
||||||
|
let (yc,ys):(i64,i64)=(unsafe{yc.to_int_unchecked()},unsafe{ys.to_int_unchecked()});
|
||||||
|
Self::from_cols(
|
||||||
|
Planar64Vec3(glam::i64vec3(xc,0,-xs)),
|
||||||
|
Planar64Vec3(glam::i64vec3(((xs as i128*ys as i128)>>32) as i64,yc,((xc as i128*ys as i128)>>32) as i64)),
|
||||||
|
Planar64Vec3(glam::i64vec3(((xs as i128*yc as i128)>>32) as i64,-ys,((xc as i128*yc as i128)>>32) as i64)),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn from_rotation_y(angle:Angle32)->Self{
|
||||||
|
let theta=angle.0 as f64*ANGLE32_TO_FLOAT64_RADIANS;
|
||||||
|
let (s,c)=theta.sin_cos();
|
||||||
|
let (c,s)=(c*PLANAR64_ONE_FLOAT64,s*PLANAR64_ONE_FLOAT64);
|
||||||
|
//TODO: fix this rounding towards 0
|
||||||
|
let (c,s):(i64,i64)=(unsafe{c.to_int_unchecked()},unsafe{s.to_int_unchecked()});
|
||||||
|
Self::from_cols(
|
||||||
|
Planar64Vec3(glam::i64vec3(c,0,-s)),
|
||||||
|
Planar64Vec3::Y,
|
||||||
|
Planar64Vec3(glam::i64vec3(s,0,c)),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl Into<glam::Mat3> for Planar64Mat3{
|
||||||
|
#[inline]
|
||||||
|
fn into(self)->glam::Mat3{
|
||||||
|
glam::Mat3::from_cols(
|
||||||
|
self.x_axis.into(),
|
||||||
|
self.y_axis.into(),
|
||||||
|
self.z_axis.into(),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl TryFrom<glam::Mat3A> for Planar64Mat3{
|
||||||
|
type Error=Planar64TryFromFloatError;
|
||||||
|
#[inline]
|
||||||
|
fn try_from(value:glam::Mat3A)->Result<Self,Self::Error>{
|
||||||
|
Ok(Self{
|
||||||
|
x_axis:Planar64Vec3::try_from(value.x_axis)?,
|
||||||
|
y_axis:Planar64Vec3::try_from(value.y_axis)?,
|
||||||
|
z_axis:Planar64Vec3::try_from(value.z_axis)?,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::fmt::Display for Planar64Mat3{
|
||||||
|
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||||
|
write!(f,"\n{:.3},{:.3},{:.3}\n{:.3},{:.3},{:.3}\n{:.3},{:.3},{:.3}",
|
||||||
|
Into::<f32>::into(self.x_axis.x()),Into::<f32>::into(self.x_axis.y()),Into::<f32>::into(self.x_axis.z()),
|
||||||
|
Into::<f32>::into(self.y_axis.x()),Into::<f32>::into(self.y_axis.y()),Into::<f32>::into(self.y_axis.z()),
|
||||||
|
Into::<f32>::into(self.z_axis.x()),Into::<f32>::into(self.z_axis.y()),Into::<f32>::into(self.z_axis.z()),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::ops::Div<i64> for Planar64Mat3{
|
||||||
|
type Output=Planar64Mat3;
|
||||||
|
#[inline]
|
||||||
|
fn div(self,rhs:i64)->Self::Output{
|
||||||
|
Planar64Mat3{
|
||||||
|
x_axis:self.x_axis/rhs,
|
||||||
|
y_axis:self.y_axis/rhs,
|
||||||
|
z_axis:self.z_axis/rhs,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
///[-1.0,1.0] = [-2^32,2^32]
|
||||||
|
#[derive(Clone,Copy,Default)]
|
||||||
|
pub struct Planar64Affine3{
|
||||||
|
pub matrix3:Planar64Mat3,//includes scale above 1
|
||||||
|
pub translation:Planar64Vec3,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Planar64Affine3{
|
||||||
|
#[inline]
|
||||||
|
pub fn new(matrix3:Planar64Mat3,translation:Planar64Vec3)->Self{
|
||||||
|
Self{matrix3,translation}
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn transform_point3(&self,point:Planar64Vec3) -> Planar64Vec3{
|
||||||
|
Planar64Vec3(
|
||||||
|
self.translation.0
|
||||||
|
+(self.matrix3.x_axis*point.x()).0
|
||||||
|
+(self.matrix3.y_axis*point.y()).0
|
||||||
|
+(self.matrix3.z_axis*point.z()).0
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl Into<glam::Mat4> for Planar64Affine3{
|
||||||
|
#[inline]
|
||||||
|
fn into(self)->glam::Mat4{
|
||||||
|
glam::Mat4::from_cols_array(&[
|
||||||
|
self.matrix3.x_axis.0.x as f32,self.matrix3.x_axis.0.y as f32,self.matrix3.x_axis.0.z as f32,0.0,
|
||||||
|
self.matrix3.y_axis.0.x as f32,self.matrix3.y_axis.0.y as f32,self.matrix3.y_axis.0.z as f32,0.0,
|
||||||
|
self.matrix3.z_axis.0.x as f32,self.matrix3.z_axis.0.y as f32,self.matrix3.z_axis.0.z as f32,0.0,
|
||||||
|
self.translation.0.x as f32,self.translation.0.y as f32,self.translation.0.z as f32,PLANAR64_ONE_FLOAT32
|
||||||
|
])*PLANAR64_CONVERT_TO_FLOAT32
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl TryFrom<glam::Affine3A> for Planar64Affine3{
|
||||||
|
type Error=Planar64TryFromFloatError;
|
||||||
|
fn try_from(value: glam::Affine3A)->Result<Self, Self::Error> {
|
||||||
|
Ok(Self{
|
||||||
|
matrix3:Planar64Mat3::try_from(value.matrix3)?,
|
||||||
|
translation:Planar64Vec3::try_from(value.translation)?
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::fmt::Display for Planar64Affine3{
|
||||||
|
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||||
|
write!(f,"translation: {:.3},{:.3},{:.3}\nmatrix3:\n{:.3},{:.3},{:.3}\n{:.3},{:.3},{:.3}\n{:.3},{:.3},{:.3}",
|
||||||
|
Into::<f32>::into(self.translation.x()),Into::<f32>::into(self.translation.y()),Into::<f32>::into(self.translation.z()),
|
||||||
|
Into::<f32>::into(self.matrix3.x_axis.x()),Into::<f32>::into(self.matrix3.x_axis.y()),Into::<f32>::into(self.matrix3.x_axis.z()),
|
||||||
|
Into::<f32>::into(self.matrix3.y_axis.x()),Into::<f32>::into(self.matrix3.y_axis.y()),Into::<f32>::into(self.matrix3.y_axis.z()),
|
||||||
|
Into::<f32>::into(self.matrix3.z_axis.x()),Into::<f32>::into(self.matrix3.z_axis.y()),Into::<f32>::into(self.matrix3.z_axis.z()),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_sqrt(){
|
||||||
|
let r=Planar64::int(400);
|
||||||
|
println!("r{}",r.get());
|
||||||
|
let s=r.sqrt();
|
||||||
|
println!("s{}",s.get());
|
||||||
|
}
|
504
src/load_roblox.rs
Normal file
504
src/load_roblox.rs
Normal file
@ -0,0 +1,504 @@
|
|||||||
|
use crate::primitives;
|
||||||
|
use crate::integer::{Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
|
||||||
|
|
||||||
|
fn class_is_a(class: &str, superclass: &str) -> bool {
|
||||||
|
if class==superclass {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
let class_descriptor=rbx_reflection_database::get().classes.get(class);
|
||||||
|
if let Some(descriptor) = &class_descriptor {
|
||||||
|
if let Some(class_super) = &descriptor.superclass {
|
||||||
|
return class_is_a(&class_super, superclass)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, superclass: &str){
|
||||||
|
for &referent in instance.children() {
|
||||||
|
if let Some(c) = dom.get_by_ref(referent) {
|
||||||
|
if class_is_a(c.class.as_str(), superclass) {
|
||||||
|
objects.push(c.referent());//copy ref
|
||||||
|
}
|
||||||
|
recursive_collect_superclass(objects,dom,c,superclass);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fn get_texture_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
|
||||||
|
let mut objects = std::vec::Vec::new();
|
||||||
|
recursive_collect_superclass(&mut objects, dom, dom.root(),"Decal");
|
||||||
|
//get ids
|
||||||
|
//clear vec
|
||||||
|
//next class
|
||||||
|
objects
|
||||||
|
}
|
||||||
|
fn planar64_affine3_from_roblox(cf:&rbx_dom_weak::types::CFrame,size:&rbx_dom_weak::types::Vector3)->Planar64Affine3{
|
||||||
|
Planar64Affine3::new(
|
||||||
|
Planar64Mat3::from_cols(
|
||||||
|
Planar64Vec3::try_from([cf.orientation.x.x,cf.orientation.y.x,cf.orientation.z.x]).unwrap()
|
||||||
|
*Planar64::try_from(size.x/2.0).unwrap(),
|
||||||
|
Planar64Vec3::try_from([cf.orientation.x.y,cf.orientation.y.y,cf.orientation.z.y]).unwrap()
|
||||||
|
*Planar64::try_from(size.y/2.0).unwrap(),
|
||||||
|
Planar64Vec3::try_from([cf.orientation.x.z,cf.orientation.y.z,cf.orientation.z.z]).unwrap()
|
||||||
|
*Planar64::try_from(size.z/2.0).unwrap(),
|
||||||
|
),
|
||||||
|
Planar64Vec3::try_from([cf.position.x,cf.position.y,cf.position.z]).unwrap()
|
||||||
|
)
|
||||||
|
}
|
||||||
|
fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,force_intersecting:bool)->crate::model::CollisionAttributes{
|
||||||
|
let mut general=crate::model::GameMechanicAttributes::default();
|
||||||
|
let mut intersecting=crate::model::IntersectingAttributes::default();
|
||||||
|
let mut contacting=crate::model::ContactingAttributes::default();
|
||||||
|
let mut force_can_collide=can_collide;
|
||||||
|
match name{
|
||||||
|
"Water"=>{
|
||||||
|
force_can_collide=false;
|
||||||
|
//TODO: read stupid CustomPhysicalProperties
|
||||||
|
intersecting.water=Some(crate::model::IntersectingWater{density:Planar64::ONE,viscosity:Planar64::ONE/10,current:velocity});
|
||||||
|
},
|
||||||
|
"Accelerator"=>{
|
||||||
|
//although the new game supports collidable accelerators, this is a roblox compatability map loader
|
||||||
|
force_can_collide=false;
|
||||||
|
general.accelerator=Some(crate::model::GameMechanicAccelerator{acceleration:velocity});
|
||||||
|
},
|
||||||
|
"SetVelocity"=>general.trajectory=Some(crate::model::GameMechanicSetTrajectory::Velocity(velocity)),
|
||||||
|
"MapFinish"=>{force_can_collide=false;general.zone=Some(crate::model::GameMechanicZone{mode_id:0,behaviour:crate::model::ZoneBehaviour::Finish})},
|
||||||
|
"MapAnticheat"=>{force_can_collide=false;general.zone=Some(crate::model::GameMechanicZone{mode_id:0,behaviour:crate::model::ZoneBehaviour::Anitcheat})},
|
||||||
|
"Platform"=>general.teleport_behaviour=Some(crate::model::TeleportBehaviour::StageElement(crate::model::GameMechanicStageElement{
|
||||||
|
mode_id:0,
|
||||||
|
stage_id:0,
|
||||||
|
force:false,
|
||||||
|
behaviour:crate::model::StageElementBehaviour::Platform,
|
||||||
|
})),
|
||||||
|
other=>{
|
||||||
|
if let Some(captures)=lazy_regex::regex!(r"^(Force)?(Spawn|SpawnAt|Trigger|Teleport|Platform)(\d+)$")
|
||||||
|
.captures(other){
|
||||||
|
general.teleport_behaviour=Some(crate::model::TeleportBehaviour::StageElement(crate::model::GameMechanicStageElement{
|
||||||
|
mode_id:0,
|
||||||
|
stage_id:captures[3].parse::<u32>().unwrap(),
|
||||||
|
force:match captures.get(1){
|
||||||
|
Some(m)=>m.as_str()=="Force",
|
||||||
|
None=>false,
|
||||||
|
},
|
||||||
|
behaviour:match &captures[2]{
|
||||||
|
"Spawn"|"SpawnAt"=>crate::model::StageElementBehaviour::SpawnAt,
|
||||||
|
//cancollide false so you don't hit the side
|
||||||
|
//NOT a decoration
|
||||||
|
"Trigger"=>{force_can_collide=false;crate::model::StageElementBehaviour::Trigger},
|
||||||
|
"Teleport"=>{force_can_collide=false;crate::model::StageElementBehaviour::Teleport},
|
||||||
|
"Platform"=>crate::model::StageElementBehaviour::Platform,
|
||||||
|
_=>panic!("regex1[2] messed up bad"),
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
}else if let Some(captures)=lazy_regex::regex!(r"^(Force)?(Jump)(\d+)$")
|
||||||
|
.captures(other){
|
||||||
|
general.teleport_behaviour=Some(crate::model::TeleportBehaviour::StageElement(crate::model::GameMechanicStageElement{
|
||||||
|
mode_id:0,
|
||||||
|
stage_id:0,
|
||||||
|
force:match captures.get(1){
|
||||||
|
Some(m)=>m.as_str()=="Force",
|
||||||
|
None=>false,
|
||||||
|
},
|
||||||
|
behaviour:match &captures[2]{
|
||||||
|
"Jump"=>crate::model::StageElementBehaviour::JumpLimit(captures[3].parse::<u32>().unwrap()),
|
||||||
|
_=>panic!("regex4[1] messed up bad"),
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
}else if let Some(captures)=lazy_regex::regex!(r"^Bonus(Finish|Anticheat)(\d+)$")
|
||||||
|
.captures(other){
|
||||||
|
force_can_collide=false;
|
||||||
|
match &captures[1]{
|
||||||
|
"Finish"=>general.zone=Some(crate::model::GameMechanicZone{mode_id:captures[2].parse::<u32>().unwrap(),behaviour:crate::model::ZoneBehaviour::Finish}),
|
||||||
|
"Anticheat"=>general.zone=Some(crate::model::GameMechanicZone{mode_id:captures[2].parse::<u32>().unwrap(),behaviour:crate::model::ZoneBehaviour::Anitcheat}),
|
||||||
|
_=>panic!("regex2[1] messed up bad"),
|
||||||
|
}
|
||||||
|
}else if let Some(captures)=lazy_regex::regex!(r"^(WormholeIn)(\d+)$")
|
||||||
|
.captures(other){
|
||||||
|
force_can_collide=false;
|
||||||
|
match &captures[1]{
|
||||||
|
"WormholeIn"=>general.teleport_behaviour=Some(crate::model::TeleportBehaviour::Wormhole(crate::model::GameMechanicWormhole{destination_model_id:captures[2].parse::<u32>().unwrap()})),
|
||||||
|
_=>panic!("regex3[1] messed up bad"),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//need some way to skip this
|
||||||
|
if velocity!=Planar64Vec3::ZERO{
|
||||||
|
general.booster=Some(crate::model::GameMechanicBooster::Velocity(velocity));
|
||||||
|
}
|
||||||
|
match force_can_collide{
|
||||||
|
true=>{
|
||||||
|
match name{
|
||||||
|
"Bounce"=>contacting.contact_behaviour=Some(crate::model::ContactingBehaviour::Elastic(u32::MAX)),
|
||||||
|
"Surf"=>contacting.contact_behaviour=Some(crate::model::ContactingBehaviour::Surf),
|
||||||
|
"Ladder"=>contacting.contact_behaviour=Some(crate::model::ContactingBehaviour::Ladder(crate::model::ContactingLadder{sticky:true})),
|
||||||
|
_=>(),
|
||||||
|
}
|
||||||
|
crate::model::CollisionAttributes::Contact{contacting,general}
|
||||||
|
},
|
||||||
|
false=>if force_intersecting
|
||||||
|
||general.any()
|
||||||
|
||intersecting.any()
|
||||||
|
{
|
||||||
|
crate::model::CollisionAttributes::Intersect{intersecting,general}
|
||||||
|
}else{
|
||||||
|
crate::model::CollisionAttributes::Decoration
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct RobloxAssetId(u64);
|
||||||
|
struct RobloxAssetIdParseErr;
|
||||||
|
impl std::str::FromStr for RobloxAssetId {
|
||||||
|
type Err=RobloxAssetIdParseErr;
|
||||||
|
fn from_str(s: &str) -> Result<Self, Self::Err>{
|
||||||
|
let regman=lazy_regex::regex!(r"(\d+)$");
|
||||||
|
if let Some(captures) = regman.captures(s) {
|
||||||
|
if captures.len()==2{//captures[0] is all captures concatenated, and then each individual capture
|
||||||
|
if let Ok(id) = captures[0].parse::<u64>() {
|
||||||
|
return Ok(Self(id));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Err(RobloxAssetIdParseErr)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[derive(Clone,Copy,PartialEq)]
|
||||||
|
struct RobloxTextureTransform{
|
||||||
|
offset_u:f32,
|
||||||
|
offset_v:f32,
|
||||||
|
scale_u:f32,
|
||||||
|
scale_v:f32,
|
||||||
|
}
|
||||||
|
impl std::cmp::Eq for RobloxTextureTransform{}//????
|
||||||
|
impl std::default::Default for RobloxTextureTransform{
|
||||||
|
fn default() -> Self {
|
||||||
|
Self{offset_u:0.0,offset_v:0.0,scale_u:1.0,scale_v:1.0}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::hash::Hash for RobloxTextureTransform {
|
||||||
|
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||||
|
self.offset_u.to_ne_bytes().hash(state);
|
||||||
|
self.offset_v.to_ne_bytes().hash(state);
|
||||||
|
self.scale_u.to_ne_bytes().hash(state);
|
||||||
|
self.scale_v.to_ne_bytes().hash(state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[derive(Clone,PartialEq)]
|
||||||
|
struct RobloxFaceTextureDescription{
|
||||||
|
texture:u32,
|
||||||
|
color:glam::Vec4,
|
||||||
|
transform:RobloxTextureTransform,
|
||||||
|
}
|
||||||
|
impl std::cmp::Eq for RobloxFaceTextureDescription{}//????
|
||||||
|
impl std::hash::Hash for RobloxFaceTextureDescription {
|
||||||
|
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||||
|
self.texture.hash(state);
|
||||||
|
self.transform.hash(state);
|
||||||
|
for &el in self.color.as_ref().iter() {
|
||||||
|
el.to_ne_bytes().hash(state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl RobloxFaceTextureDescription{
|
||||||
|
fn to_face_description(&self)->primitives::FaceDescription{
|
||||||
|
primitives::FaceDescription{
|
||||||
|
texture:Some(self.texture),
|
||||||
|
transform:glam::Affine2::from_translation(
|
||||||
|
glam::vec2(self.transform.offset_u,self.transform.offset_v)
|
||||||
|
)
|
||||||
|
*glam::Affine2::from_scale(
|
||||||
|
glam::vec2(self.transform.scale_u,self.transform.scale_v)
|
||||||
|
),
|
||||||
|
color:self.color,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
type RobloxPartDescription=[Option<RobloxFaceTextureDescription>;6];
|
||||||
|
type RobloxWedgeDescription=[Option<RobloxFaceTextureDescription>;5];
|
||||||
|
type RobloxCornerWedgeDescription=[Option<RobloxFaceTextureDescription>;5];
|
||||||
|
#[derive(Clone,Eq,Hash,PartialEq)]
|
||||||
|
enum RobloxBasePartDescription{
|
||||||
|
Sphere,
|
||||||
|
Part(RobloxPartDescription),
|
||||||
|
Cylinder,
|
||||||
|
Wedge(RobloxWedgeDescription),
|
||||||
|
CornerWedge(RobloxCornerWedgeDescription),
|
||||||
|
}
|
||||||
|
pub fn generate_indexed_models(dom:rbx_dom_weak::WeakDom) -> crate::model::IndexedModelInstances{
|
||||||
|
//IndexedModelInstances includes textures
|
||||||
|
let mut spawn_point=Planar64Vec3::ZERO;
|
||||||
|
|
||||||
|
let mut indexed_models=Vec::new();
|
||||||
|
let mut model_id_from_description=std::collections::HashMap::<RobloxBasePartDescription,usize>::new();
|
||||||
|
|
||||||
|
let mut texture_id_from_asset_id=std::collections::HashMap::<u64,u32>::new();
|
||||||
|
let mut asset_id_from_texture_id=Vec::new();
|
||||||
|
|
||||||
|
let mut object_refs=Vec::new();
|
||||||
|
let mut temp_objects=Vec::new();
|
||||||
|
recursive_collect_superclass(&mut object_refs, &dom, dom.root(),"BasePart");
|
||||||
|
for object_ref in object_refs {
|
||||||
|
if let Some(object)=dom.get_by_ref(object_ref){
|
||||||
|
if let (
|
||||||
|
Some(rbx_dom_weak::types::Variant::CFrame(cf)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Vector3(size)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Vector3(velocity)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Float32(transparency)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Color3uint8(color3)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Bool(can_collide)),
|
||||||
|
) = (
|
||||||
|
object.properties.get("CFrame"),
|
||||||
|
object.properties.get("Size"),
|
||||||
|
object.properties.get("Velocity"),
|
||||||
|
object.properties.get("Transparency"),
|
||||||
|
object.properties.get("Color"),
|
||||||
|
object.properties.get("CanCollide"),
|
||||||
|
)
|
||||||
|
{
|
||||||
|
let model_transform=planar64_affine3_from_roblox(cf,size);
|
||||||
|
|
||||||
|
//push TempIndexedAttributes
|
||||||
|
let mut force_intersecting=false;
|
||||||
|
let mut temp_indexing_attributes=Vec::new();
|
||||||
|
if let Some(attr)=match &object.name[..]{
|
||||||
|
"MapStart"=>{
|
||||||
|
spawn_point=model_transform.transform_point3(Planar64Vec3::ZERO)+Planar64Vec3::Y*5/2;
|
||||||
|
Some(crate::model::TempIndexedAttributes::Start(crate::model::TempAttrStart{mode_id:0}))
|
||||||
|
},
|
||||||
|
"UnorderedCheckpoint"=>Some(crate::model::TempIndexedAttributes::UnorderedCheckpoint(crate::model::TempAttrUnorderedCheckpoint{mode_id:0})),
|
||||||
|
other=>{
|
||||||
|
let regman=lazy_regex::regex!(r"^(BonusStart|Spawn|ForceSpawn|OrderedCheckpoint|WormholeOut)(\d+)$");
|
||||||
|
if let Some(captures) = regman.captures(other) {
|
||||||
|
match &captures[1]{
|
||||||
|
"BonusStart"=>Some(crate::model::TempIndexedAttributes::Start(crate::model::TempAttrStart{mode_id:captures[2].parse::<u32>().unwrap()})),
|
||||||
|
"Spawn"|"ForceSpawn"=>Some(crate::model::TempIndexedAttributes::Spawn(crate::model::TempAttrSpawn{mode_id:0,stage_id:captures[2].parse::<u32>().unwrap()})),
|
||||||
|
"OrderedCheckpoint"=>Some(crate::model::TempIndexedAttributes::OrderedCheckpoint(crate::model::TempAttrOrderedCheckpoint{mode_id:0,checkpoint_id:captures[2].parse::<u32>().unwrap()})),
|
||||||
|
"WormholeOut"=>Some(crate::model::TempIndexedAttributes::Wormhole(crate::model::TempAttrWormhole{wormhole_id:captures[2].parse::<u32>().unwrap()})),
|
||||||
|
_=>None,
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}{
|
||||||
|
force_intersecting=true;
|
||||||
|
temp_indexing_attributes.push(attr);
|
||||||
|
}
|
||||||
|
|
||||||
|
//TODO: also detect "CylinderMesh" etc here
|
||||||
|
let shape=match &object.class[..]{
|
||||||
|
"Part"=>{
|
||||||
|
if let Some(rbx_dom_weak::types::Variant::Enum(shape))=object.properties.get("Shape"){
|
||||||
|
match shape.to_u32(){
|
||||||
|
0=>primitives::Primitives::Sphere,
|
||||||
|
1=>primitives::Primitives::Cube,
|
||||||
|
2=>primitives::Primitives::Cylinder,
|
||||||
|
3=>primitives::Primitives::Wedge,
|
||||||
|
4=>primitives::Primitives::CornerWedge,
|
||||||
|
_=>panic!("Funky roblox PartType={};",shape.to_u32()),
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
panic!("Part has no Shape!");
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"WedgePart"=>primitives::Primitives::Wedge,
|
||||||
|
"CornerWedgePart"=>primitives::Primitives::CornerWedge,
|
||||||
|
_=>{
|
||||||
|
println!("Unsupported BasePart ClassName={}; defaulting to cube",object.class);
|
||||||
|
primitives::Primitives::Cube
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
//use the biggest one and cut it down later...
|
||||||
|
let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None];
|
||||||
|
temp_objects.clear();
|
||||||
|
recursive_collect_superclass(&mut temp_objects, &dom, object,"Decal");
|
||||||
|
for &decal_ref in &temp_objects{
|
||||||
|
if let Some(decal)=dom.get_by_ref(decal_ref){
|
||||||
|
if let (
|
||||||
|
Some(rbx_dom_weak::types::Variant::Content(content)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Enum(normalid)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Color3(decal_color3)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Float32(decal_transparency)),
|
||||||
|
) = (
|
||||||
|
decal.properties.get("Texture"),
|
||||||
|
decal.properties.get("Face"),
|
||||||
|
decal.properties.get("Color3"),
|
||||||
|
decal.properties.get("Transparency"),
|
||||||
|
) {
|
||||||
|
if let Ok(asset_id)=content.clone().into_string().parse::<RobloxAssetId>(){
|
||||||
|
let texture_id=if let Some(&texture_id)=texture_id_from_asset_id.get(&asset_id.0){
|
||||||
|
texture_id
|
||||||
|
}else{
|
||||||
|
let texture_id=asset_id_from_texture_id.len() as u32;
|
||||||
|
texture_id_from_asset_id.insert(asset_id.0,texture_id);
|
||||||
|
asset_id_from_texture_id.push(asset_id.0);
|
||||||
|
texture_id
|
||||||
|
};
|
||||||
|
let normal_id=normalid.to_u32();
|
||||||
|
if normal_id<6{
|
||||||
|
let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{
|
||||||
|
//generate tranform
|
||||||
|
if let (
|
||||||
|
Some(rbx_dom_weak::types::Variant::Float32(ox)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Float32(oy)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Float32(sx)),
|
||||||
|
Some(rbx_dom_weak::types::Variant::Float32(sy)),
|
||||||
|
) = (
|
||||||
|
decal.properties.get("OffsetStudsU"),
|
||||||
|
decal.properties.get("OffsetStudsV"),
|
||||||
|
decal.properties.get("StudsPerTileU"),
|
||||||
|
decal.properties.get("StudsPerTileV"),
|
||||||
|
)
|
||||||
|
{
|
||||||
|
let (size_u,size_v)=match normal_id{
|
||||||
|
0=>(size.z,size.y),//right
|
||||||
|
1=>(size.x,size.z),//top
|
||||||
|
2=>(size.x,size.y),//back
|
||||||
|
3=>(size.z,size.y),//left
|
||||||
|
4=>(size.x,size.z),//bottom
|
||||||
|
5=>(size.x,size.y),//front
|
||||||
|
_=>panic!("unreachable"),
|
||||||
|
};
|
||||||
|
(
|
||||||
|
glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency),
|
||||||
|
RobloxTextureTransform{
|
||||||
|
offset_u:*ox/(*sx),offset_v:*oy/(*sy),
|
||||||
|
scale_u:size_u/(*sx),scale_v:size_v/(*sy),
|
||||||
|
}
|
||||||
|
)
|
||||||
|
}else{
|
||||||
|
(glam::Vec4::ONE,RobloxTextureTransform::default())
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
(glam::Vec4::ONE,RobloxTextureTransform::default())
|
||||||
|
};
|
||||||
|
part_texture_description[normal_id as usize]=Some(RobloxFaceTextureDescription{
|
||||||
|
texture:texture_id,
|
||||||
|
color:roblox_texture_color,
|
||||||
|
transform:roblox_texture_transform,
|
||||||
|
});
|
||||||
|
}else{
|
||||||
|
println!("NormalId={} unsupported for shape={:?}",normal_id,shape);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//obscure rust syntax "slice pattern"
|
||||||
|
let [
|
||||||
|
f0,//Cube::Right
|
||||||
|
f1,//Cube::Top
|
||||||
|
f2,//Cube::Back
|
||||||
|
f3,//Cube::Left
|
||||||
|
f4,//Cube::Bottom
|
||||||
|
f5,//Cube::Front
|
||||||
|
]=part_texture_description;
|
||||||
|
let basepart_texture_description=match shape{
|
||||||
|
primitives::Primitives::Sphere=>RobloxBasePartDescription::Sphere,
|
||||||
|
primitives::Primitives::Cube=>RobloxBasePartDescription::Part([f0,f1,f2,f3,f4,f5]),
|
||||||
|
primitives::Primitives::Cylinder=>RobloxBasePartDescription::Cylinder,
|
||||||
|
//use front face texture first and use top face texture as a fallback
|
||||||
|
primitives::Primitives::Wedge=>RobloxBasePartDescription::Wedge([
|
||||||
|
f0,//Cube::Right->Wedge::Right
|
||||||
|
if f5.is_some(){f5}else{f1},//Cube::Front|Cube::Top->Wedge::TopFront
|
||||||
|
f2,//Cube::Back->Wedge::Back
|
||||||
|
f3,//Cube::Left->Wedge::Left
|
||||||
|
f4,//Cube::Bottom->Wedge::Bottom
|
||||||
|
]),
|
||||||
|
//TODO: fix Left+Back texture coordinates to match roblox when not overwridden by Top
|
||||||
|
primitives::Primitives::CornerWedge=>RobloxBasePartDescription::CornerWedge([
|
||||||
|
f0,//Cube::Right->CornerWedge::Right
|
||||||
|
if f2.is_some(){f2}else{f1.clone()},//Cube::Back|Cube::Top->CornerWedge::TopBack
|
||||||
|
if f3.is_some(){f3}else{f1},//Cube::Left|Cube::Top->CornerWedge::TopLeft
|
||||||
|
f4,//Cube::Bottom->CornerWedge::Bottom
|
||||||
|
f5,//Cube::Front->CornerWedge::Front
|
||||||
|
]),
|
||||||
|
};
|
||||||
|
//make new model if unit cube has not been created before
|
||||||
|
let model_id=if let Some(&model_id)=model_id_from_description.get(&basepart_texture_description){
|
||||||
|
//push to existing texture model
|
||||||
|
model_id
|
||||||
|
}else{
|
||||||
|
let model_id=indexed_models.len();
|
||||||
|
model_id_from_description.insert(basepart_texture_description.clone(),model_id);//borrow checker going crazy
|
||||||
|
indexed_models.push(match basepart_texture_description{
|
||||||
|
RobloxBasePartDescription::Sphere=>primitives::unit_sphere(),
|
||||||
|
RobloxBasePartDescription::Part(part_texture_description)=>{
|
||||||
|
let mut cube_face_description=primitives::CubeFaceDescription::new();
|
||||||
|
for (face_id,roblox_face_description) in part_texture_description.iter().enumerate(){
|
||||||
|
cube_face_description.insert(
|
||||||
|
match face_id{
|
||||||
|
0=>primitives::CubeFace::Right,
|
||||||
|
1=>primitives::CubeFace::Top,
|
||||||
|
2=>primitives::CubeFace::Back,
|
||||||
|
3=>primitives::CubeFace::Left,
|
||||||
|
4=>primitives::CubeFace::Bottom,
|
||||||
|
5=>primitives::CubeFace::Front,
|
||||||
|
_=>panic!("unreachable"),
|
||||||
|
},
|
||||||
|
match roblox_face_description{
|
||||||
|
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
|
||||||
|
None=>primitives::FaceDescription::default(),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
primitives::generate_partial_unit_cube(cube_face_description)
|
||||||
|
},
|
||||||
|
RobloxBasePartDescription::Cylinder=>primitives::unit_cylinder(),
|
||||||
|
RobloxBasePartDescription::Wedge(wedge_texture_description)=>{
|
||||||
|
let mut wedge_face_description=primitives::WedgeFaceDescription::new();
|
||||||
|
for (face_id,roblox_face_description) in wedge_texture_description.iter().enumerate(){
|
||||||
|
wedge_face_description.insert(
|
||||||
|
match face_id{
|
||||||
|
0=>primitives::WedgeFace::Right,
|
||||||
|
1=>primitives::WedgeFace::TopFront,
|
||||||
|
2=>primitives::WedgeFace::Back,
|
||||||
|
3=>primitives::WedgeFace::Left,
|
||||||
|
4=>primitives::WedgeFace::Bottom,
|
||||||
|
_=>panic!("unreachable"),
|
||||||
|
},
|
||||||
|
match roblox_face_description{
|
||||||
|
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
|
||||||
|
None=>primitives::FaceDescription::default(),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
primitives::generate_partial_unit_wedge(wedge_face_description)
|
||||||
|
},
|
||||||
|
RobloxBasePartDescription::CornerWedge(cornerwedge_texture_description)=>{
|
||||||
|
let mut cornerwedge_face_description=primitives::CornerWedgeFaceDescription::new();
|
||||||
|
for (face_id,roblox_face_description) in cornerwedge_texture_description.iter().enumerate(){
|
||||||
|
cornerwedge_face_description.insert(
|
||||||
|
match face_id{
|
||||||
|
0=>primitives::CornerWedgeFace::Right,
|
||||||
|
1=>primitives::CornerWedgeFace::TopBack,
|
||||||
|
2=>primitives::CornerWedgeFace::TopLeft,
|
||||||
|
3=>primitives::CornerWedgeFace::Bottom,
|
||||||
|
4=>primitives::CornerWedgeFace::Front,
|
||||||
|
_=>panic!("unreachable"),
|
||||||
|
},
|
||||||
|
match roblox_face_description{
|
||||||
|
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
|
||||||
|
None=>primitives::FaceDescription::default(),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
primitives::generate_partial_unit_cornerwedge(cornerwedge_face_description)
|
||||||
|
},
|
||||||
|
});
|
||||||
|
model_id
|
||||||
|
};
|
||||||
|
indexed_models[model_id].instances.push(crate::model::ModelInstance {
|
||||||
|
transform:model_transform,
|
||||||
|
color:glam::vec4(color3.r as f32/255f32, color3.g as f32/255f32, color3.b as f32/255f32, 1.0-*transparency),
|
||||||
|
attributes:get_attributes(&object.name,*can_collide,Planar64Vec3::try_from([velocity.x,velocity.y,velocity.z]).unwrap(),force_intersecting),
|
||||||
|
temp_indexing:temp_indexing_attributes,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
crate::model::IndexedModelInstances{
|
||||||
|
textures:asset_id_from_texture_id.iter().map(|t|t.to_string()).collect(),
|
||||||
|
models:indexed_models,
|
||||||
|
spawn_point,
|
||||||
|
modes:Vec::new(),
|
||||||
|
}
|
||||||
|
}
|
117
src/main.rs
117
src/main.rs
@ -1,17 +1,124 @@
|
|||||||
mod file;
|
mod bvh;
|
||||||
|
mod aabb;
|
||||||
|
mod model;
|
||||||
mod setup;
|
mod setup;
|
||||||
mod window;
|
mod window;
|
||||||
mod worker;
|
mod worker;
|
||||||
|
mod zeroes;
|
||||||
|
mod integer;
|
||||||
mod physics;
|
mod physics;
|
||||||
mod graphics;
|
mod graphics;
|
||||||
mod settings;
|
mod settings;
|
||||||
mod face_crawler;
|
mod primitives;
|
||||||
|
mod instruction;
|
||||||
|
mod load_roblox;
|
||||||
mod compat_worker;
|
mod compat_worker;
|
||||||
mod model_physics;
|
|
||||||
mod model_graphics;
|
mod model_graphics;
|
||||||
mod physics_worker;
|
mod physics_worker;
|
||||||
mod graphics_worker;
|
mod graphics_worker;
|
||||||
|
|
||||||
fn main(){
|
fn load_file(path: std::path::PathBuf)->Option<model::IndexedModelInstances>{
|
||||||
setup::setup_and_start(format!("Strafe Client v{}",env!("CARGO_PKG_VERSION")));
|
println!("Loading file: {:?}", &path);
|
||||||
|
//oh boy! let's load the map!
|
||||||
|
if let Ok(file)=std::fs::File::open(path){
|
||||||
|
let mut input = std::io::BufReader::new(file);
|
||||||
|
let mut first_8=[0u8;8];
|
||||||
|
//.rbxm roblox binary = "<roblox!"
|
||||||
|
//.rbxmx roblox xml = "<roblox "
|
||||||
|
//.bsp = "VBSP"
|
||||||
|
//.vmf =
|
||||||
|
//.snf = "SNMF"
|
||||||
|
//.snf = "SNBF"
|
||||||
|
if let (Ok(()),Ok(()))=(std::io::Read::read_exact(&mut input, &mut first_8),std::io::Seek::rewind(&mut input)){
|
||||||
|
match &first_8[0..4]{
|
||||||
|
b"<rob"=>{
|
||||||
|
match match &first_8[4..8]{
|
||||||
|
b"lox!"=>rbx_binary::from_reader(input).map_err(|e|format!("{:?}",e)),
|
||||||
|
b"lox "=>rbx_xml::from_reader(input,rbx_xml::DecodeOptions::default()).map_err(|e|format!("{:?}",e)),
|
||||||
|
other=>Err(format!("Unknown Roblox file type {:?}",other)),
|
||||||
|
}{
|
||||||
|
Ok(dom)=>Some(load_roblox::generate_indexed_models(dom)),
|
||||||
|
Err(e)=>{
|
||||||
|
println!("Error loading roblox file:{:?}",e);
|
||||||
|
None
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
//b"VBSP"=>Some(load_bsp::generate_indexed_models(input)),
|
||||||
|
//b"SNFM"=>Some(sniffer::generate_indexed_models(input)),
|
||||||
|
//b"SNFB"=>Some(sniffer::load_bot(input)),
|
||||||
|
other=>{
|
||||||
|
println!("loser file {:?}",other);
|
||||||
|
None
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
println!("Failed to read first 8 bytes and seek back to beginning of file.");
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
println!("Could not open file");
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn default_models()->model::IndexedModelInstances{
|
||||||
|
let mut indexed_models = Vec::new();
|
||||||
|
indexed_models.append(&mut model::generate_indexed_model_list_from_obj(obj::ObjData::load_buf(&include_bytes!("../models/teslacyberv3.0.obj")[..]).unwrap(),glam::Vec4::ONE));
|
||||||
|
indexed_models.push(primitives::unit_sphere());
|
||||||
|
indexed_models.push(primitives::unit_cylinder());
|
||||||
|
indexed_models.push(primitives::unit_cube());
|
||||||
|
println!("models.len = {:?}", indexed_models.len());
|
||||||
|
indexed_models[0].instances.push(model::ModelInstance{
|
||||||
|
transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(10.,0.,-10.))).unwrap(),
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
//quad monkeys
|
||||||
|
indexed_models[1].instances.push(model::ModelInstance{
|
||||||
|
transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(10.,5.,10.))).unwrap(),
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
indexed_models[1].instances.push(model::ModelInstance{
|
||||||
|
transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(20.,5.,10.))).unwrap(),
|
||||||
|
color:glam::vec4(1.0,0.0,0.0,1.0),
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
indexed_models[1].instances.push(model::ModelInstance{
|
||||||
|
transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(10.,5.,20.))).unwrap(),
|
||||||
|
color:glam::vec4(0.0,1.0,0.0,1.0),
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
indexed_models[1].instances.push(model::ModelInstance{
|
||||||
|
transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(20.,5.,20.))).unwrap(),
|
||||||
|
color:glam::vec4(0.0,0.0,1.0,1.0),
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
//decorative monkey
|
||||||
|
indexed_models[1].instances.push(model::ModelInstance{
|
||||||
|
transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(15.,10.,15.))).unwrap(),
|
||||||
|
color:glam::vec4(0.5,0.5,0.5,0.5),
|
||||||
|
attributes:model::CollisionAttributes::Decoration,
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
//teapot
|
||||||
|
indexed_models[2].instances.push(model::ModelInstance{
|
||||||
|
transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_scale_rotation_translation(glam::vec3(0.5, 1.0, 0.2),glam::quat(-0.22248298016985793,-0.839457167990537,-0.05603504040830783,-0.49261857546227916),glam::vec3(-10.,7.,10.))).unwrap(),
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
//ground
|
||||||
|
indexed_models[3].instances.push(model::ModelInstance{
|
||||||
|
transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(0.,0.,0.))*glam::Affine3A::from_scale(glam::vec3(160.0, 1.0, 160.0))).unwrap(),
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
model::IndexedModelInstances{
|
||||||
|
textures:Vec::new(),
|
||||||
|
models:indexed_models,
|
||||||
|
spawn_point:integer::Planar64Vec3::Y*50,
|
||||||
|
modes:Vec::new(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn main(){
|
||||||
|
let context=setup::setup(format!("Strafe Client v{}",env!("CARGO_PKG_VERSION")).as_str());
|
||||||
|
context.start();//creates and runs a window context
|
||||||
}
|
}
|
||||||
|
294
src/model.rs
Normal file
294
src/model.rs
Normal file
@ -0,0 +1,294 @@
|
|||||||
|
use crate::integer::{Time,Planar64,Planar64Vec3,Planar64Affine3};
|
||||||
|
pub type TextureCoordinate=glam::Vec2;
|
||||||
|
pub type Color4=glam::Vec4;
|
||||||
|
#[derive(Clone,Hash,PartialEq,Eq)]
|
||||||
|
pub struct IndexedVertex{
|
||||||
|
pub pos:u32,
|
||||||
|
pub tex:u32,
|
||||||
|
pub normal:u32,
|
||||||
|
pub color:u32,
|
||||||
|
}
|
||||||
|
pub struct IndexedPolygon{
|
||||||
|
pub vertices:Vec<u32>,
|
||||||
|
}
|
||||||
|
pub struct IndexedGroup{
|
||||||
|
pub texture:Option<u32>,//RenderPattern? material/texture/shader/flat color
|
||||||
|
pub polys:Vec<IndexedPolygon>,
|
||||||
|
}
|
||||||
|
pub struct IndexedModel{
|
||||||
|
pub unique_pos:Vec<Planar64Vec3>,
|
||||||
|
pub unique_normal:Vec<Planar64Vec3>,
|
||||||
|
pub unique_tex:Vec<TextureCoordinate>,
|
||||||
|
pub unique_color:Vec<Color4>,
|
||||||
|
pub unique_vertices:Vec<IndexedVertex>,
|
||||||
|
pub groups: Vec<IndexedGroup>,
|
||||||
|
pub instances:Vec<ModelInstance>,
|
||||||
|
}
|
||||||
|
pub struct ModelInstance{
|
||||||
|
//pub id:u64,//this does not actually help with map fixes resimulating bots, they must always be resimulated
|
||||||
|
pub transform:Planar64Affine3,
|
||||||
|
pub color:Color4,//transparency is in here
|
||||||
|
pub attributes:CollisionAttributes,
|
||||||
|
pub temp_indexing:Vec<TempIndexedAttributes>,
|
||||||
|
}
|
||||||
|
impl std::default::Default for ModelInstance{
|
||||||
|
fn default() -> Self {
|
||||||
|
Self{
|
||||||
|
color:Color4::ONE,
|
||||||
|
transform:Default::default(),
|
||||||
|
attributes:Default::default(),
|
||||||
|
temp_indexing:Default::default(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
pub struct IndexedModelInstances{
|
||||||
|
pub textures:Vec<String>,//RenderPattern
|
||||||
|
pub models:Vec<IndexedModel>,
|
||||||
|
//may make this into an object later.
|
||||||
|
pub modes:Vec<ModeDescription>,
|
||||||
|
pub spawn_point:Planar64Vec3,
|
||||||
|
}
|
||||||
|
//stage description referencing flattened ids is spooky, but the map loading is meant to be deterministic.
|
||||||
|
pub struct ModeDescription{
|
||||||
|
pub start:usize,//start=model_id
|
||||||
|
pub spawns:Vec<usize>,//spawns[spawn_id]=model_id
|
||||||
|
pub ordered_checkpoints:Vec<usize>,//ordered_checkpoints[checkpoint_id]=model_id
|
||||||
|
pub unordered_checkpoints:Vec<usize>,//unordered_checkpoints[checkpoint_id]=model_id
|
||||||
|
pub spawn_from_stage_id:std::collections::HashMap::<u32,usize>,
|
||||||
|
pub ordered_checkpoint_from_checkpoint_id:std::collections::HashMap::<u32,usize>,
|
||||||
|
}
|
||||||
|
impl ModeDescription{
|
||||||
|
pub fn get_spawn_model_id(&self,stage_id:u32)->Option<&usize>{
|
||||||
|
self.spawns.get(*self.spawn_from_stage_id.get(&stage_id)?)
|
||||||
|
}
|
||||||
|
pub fn get_ordered_checkpoint_model_id(&self,checkpoint_id:u32)->Option<&usize>{
|
||||||
|
self.ordered_checkpoints.get(*self.ordered_checkpoint_from_checkpoint_id.get(&checkpoint_id)?)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//I don't want this code to exist!
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct TempAttrStart{
|
||||||
|
pub mode_id:u32,
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct TempAttrSpawn{
|
||||||
|
pub mode_id:u32,
|
||||||
|
pub stage_id:u32,
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct TempAttrOrderedCheckpoint{
|
||||||
|
pub mode_id:u32,
|
||||||
|
pub checkpoint_id:u32,
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct TempAttrUnorderedCheckpoint{
|
||||||
|
pub mode_id:u32,
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct TempAttrWormhole{
|
||||||
|
pub wormhole_id:u32,
|
||||||
|
}
|
||||||
|
pub enum TempIndexedAttributes{
|
||||||
|
Start(TempAttrStart),
|
||||||
|
Spawn(TempAttrSpawn),
|
||||||
|
OrderedCheckpoint(TempAttrOrderedCheckpoint),
|
||||||
|
UnorderedCheckpoint(TempAttrUnorderedCheckpoint),
|
||||||
|
Wormhole(TempAttrWormhole),
|
||||||
|
}
|
||||||
|
|
||||||
|
//you have this effect while in contact
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct ContactingLadder{
|
||||||
|
pub sticky:bool
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub enum ContactingBehaviour{
|
||||||
|
Surf,
|
||||||
|
Ladder(ContactingLadder),
|
||||||
|
Elastic(u32),//[1/2^32,1] 0=None (elasticity+1)/2^32
|
||||||
|
}
|
||||||
|
//you have this effect while intersecting
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct IntersectingWater{
|
||||||
|
pub viscosity:Planar64,
|
||||||
|
pub density:Planar64,
|
||||||
|
pub current:Planar64Vec3,
|
||||||
|
}
|
||||||
|
//All models can be given these attributes
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct GameMechanicAccelerator{
|
||||||
|
pub acceleration:Planar64Vec3
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub enum GameMechanicBooster{
|
||||||
|
Affine(Planar64Affine3),//capable of SetVelocity,DotVelocity,normal booster,bouncy part,redirect velocity, and much more
|
||||||
|
Velocity(Planar64Vec3),//straight up boost velocity adds to your current velocity
|
||||||
|
Energy{direction:Planar64Vec3,energy:Planar64},//increase energy in direction
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub enum TrajectoryChoice{
|
||||||
|
HighArcLongDuration,//underhand lob at target: less horizontal speed and more air time
|
||||||
|
LowArcShortDuration,//overhand throw at target: more horizontal speed and less air time
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub enum GameMechanicSetTrajectory{
|
||||||
|
AirTime(Time),//air time (relative to gravity direction) is invariant across mass and gravity changes
|
||||||
|
Height(Planar64),//boost height (relative to gravity direction) is invariant across mass and gravity changes
|
||||||
|
TargetPointTime{//launch on a trajectory that will land at a target point in a set amount of time
|
||||||
|
target_point:Planar64Vec3,
|
||||||
|
time:Time,//short time = fast and direct, long time = launch high in the air, negative time = wrong way
|
||||||
|
},
|
||||||
|
TrajectoryTargetPoint{//launch at a fixed speed and land at a target point
|
||||||
|
target_point:Planar64Vec3,
|
||||||
|
speed:Planar64,//if speed is too low this will fail to reach the target. The closest-passing trajectory will be chosen instead
|
||||||
|
trajectory_choice:TrajectoryChoice,
|
||||||
|
},
|
||||||
|
Velocity(Planar64Vec3),//SetVelocity
|
||||||
|
DotVelocity{direction:Planar64Vec3,dot:Planar64},//set your velocity in a specific direction without touching other directions
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub enum ZoneBehaviour{
|
||||||
|
//Start is indexed
|
||||||
|
//Checkpoints are indexed
|
||||||
|
Finish,
|
||||||
|
Anitcheat,
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct GameMechanicZone{
|
||||||
|
pub mode_id:u32,
|
||||||
|
pub behaviour:ZoneBehaviour,
|
||||||
|
}
|
||||||
|
// enum TrapCondition{
|
||||||
|
// FasterThan(Planar64),
|
||||||
|
// SlowerThan(Planar64),
|
||||||
|
// InRange(Planar64,Planar64),
|
||||||
|
// OutsideRange(Planar64,Planar64),
|
||||||
|
// }
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub enum StageElementBehaviour{
|
||||||
|
//Spawn,//The behaviour of stepping on a spawn setting the spawnid
|
||||||
|
SpawnAt,
|
||||||
|
Trigger,
|
||||||
|
Teleport,
|
||||||
|
Platform,
|
||||||
|
JumpLimit(u32),
|
||||||
|
//Speedtrap(TrapCondition),//Acts as a trigger with a speed condition
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct GameMechanicStageElement{
|
||||||
|
pub mode_id:u32,
|
||||||
|
pub stage_id:u32,//which spawn to send to
|
||||||
|
pub force:bool,//allow setting to lower spawn id i.e. 7->3
|
||||||
|
pub behaviour:StageElementBehaviour
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct GameMechanicWormhole{
|
||||||
|
//destination does not need to be another wormhole
|
||||||
|
//this defines a one way portal to a destination model transform
|
||||||
|
//two of these can create a two way wormhole
|
||||||
|
pub destination_model_id:u32,
|
||||||
|
//(position,angles)*=origin.transform.inverse()*destination.transform
|
||||||
|
}
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub enum TeleportBehaviour{
|
||||||
|
StageElement(GameMechanicStageElement),
|
||||||
|
Wormhole(GameMechanicWormhole),
|
||||||
|
}
|
||||||
|
//attributes listed in order of handling
|
||||||
|
#[derive(Default,Clone)]
|
||||||
|
pub struct GameMechanicAttributes{
|
||||||
|
pub zone:Option<GameMechanicZone>,
|
||||||
|
pub booster:Option<GameMechanicBooster>,
|
||||||
|
pub trajectory:Option<GameMechanicSetTrajectory>,
|
||||||
|
pub teleport_behaviour:Option<TeleportBehaviour>,
|
||||||
|
pub accelerator:Option<GameMechanicAccelerator>,
|
||||||
|
}
|
||||||
|
impl GameMechanicAttributes{
|
||||||
|
pub fn any(&self)->bool{
|
||||||
|
self.booster.is_some()
|
||||||
|
||self.trajectory.is_some()
|
||||||
|
||self.zone.is_some()
|
||||||
|
||self.teleport_behaviour.is_some()
|
||||||
|
||self.accelerator.is_some()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[derive(Default,Clone)]
|
||||||
|
pub struct ContactingAttributes{
|
||||||
|
//friction?
|
||||||
|
pub contact_behaviour:Option<ContactingBehaviour>,
|
||||||
|
}
|
||||||
|
impl ContactingAttributes{
|
||||||
|
pub fn any(&self)->bool{
|
||||||
|
self.contact_behaviour.is_some()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[derive(Default,Clone)]
|
||||||
|
pub struct IntersectingAttributes{
|
||||||
|
pub water:Option<IntersectingWater>,
|
||||||
|
}
|
||||||
|
impl IntersectingAttributes{
|
||||||
|
pub fn any(&self)->bool{
|
||||||
|
self.water.is_some()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//Spawn(u32) NO! spawns are indexed in the map header instead of marked with attibutes
|
||||||
|
pub enum CollisionAttributes{
|
||||||
|
Decoration,//visual only
|
||||||
|
Contact{//track whether you are contacting the object
|
||||||
|
contacting:ContactingAttributes,
|
||||||
|
general:GameMechanicAttributes,
|
||||||
|
},
|
||||||
|
Intersect{//track whether you are intersecting the object
|
||||||
|
intersecting:IntersectingAttributes,
|
||||||
|
general:GameMechanicAttributes,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
impl std::default::Default for CollisionAttributes{
|
||||||
|
fn default() -> Self {
|
||||||
|
Self::Contact{
|
||||||
|
contacting:ContactingAttributes::default(),
|
||||||
|
general:GameMechanicAttributes::default()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn generate_indexed_model_list_from_obj(data:obj::ObjData,color:Color4)->Vec<IndexedModel>{
|
||||||
|
let mut unique_vertex_index = std::collections::HashMap::<obj::IndexTuple,u32>::new();
|
||||||
|
return data.objects.iter().map(|object|{
|
||||||
|
unique_vertex_index.clear();
|
||||||
|
let mut unique_vertices = Vec::new();
|
||||||
|
let groups = object.groups.iter().map(|group|{
|
||||||
|
IndexedGroup{
|
||||||
|
texture:None,
|
||||||
|
polys:group.polys.iter().map(|poly|{
|
||||||
|
IndexedPolygon{
|
||||||
|
vertices:poly.0.iter().map(|&tup|{
|
||||||
|
if let Some(&i)=unique_vertex_index.get(&tup){
|
||||||
|
i
|
||||||
|
}else{
|
||||||
|
let i=unique_vertices.len() as u32;
|
||||||
|
unique_vertices.push(IndexedVertex{
|
||||||
|
pos: tup.0 as u32,
|
||||||
|
tex: tup.1.unwrap() as u32,
|
||||||
|
normal: tup.2.unwrap() as u32,
|
||||||
|
color: 0,
|
||||||
|
});
|
||||||
|
unique_vertex_index.insert(tup,i);
|
||||||
|
i
|
||||||
|
}
|
||||||
|
}).collect()
|
||||||
|
}
|
||||||
|
}).collect()
|
||||||
|
}
|
||||||
|
}).collect();
|
||||||
|
IndexedModel{
|
||||||
|
unique_pos: data.position.iter().map(|&v|Planar64Vec3::try_from(v).unwrap()).collect(),
|
||||||
|
unique_tex: data.texture.iter().map(|&v|TextureCoordinate::from_array(v)).collect(),
|
||||||
|
unique_normal: data.normal.iter().map(|&v|Planar64Vec3::try_from(v).unwrap()).collect(),
|
||||||
|
unique_color: vec![color],
|
||||||
|
unique_vertices,
|
||||||
|
groups,
|
||||||
|
instances:Vec::new(),
|
||||||
|
}
|
||||||
|
}).collect()
|
||||||
|
}
|
@ -1,48 +1,55 @@
|
|||||||
use bytemuck::{Pod,Zeroable};
|
use bytemuck::{Pod, Zeroable};
|
||||||
use strafesnet_common::model::{IndexedVertex,PolygonGroup,RenderConfigId};
|
use crate::model::{IndexedVertex,IndexedPolygon};
|
||||||
#[derive(Clone,Copy,Pod,Zeroable)]
|
#[derive(Clone, Copy, Pod, Zeroable)]
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
pub struct GraphicsVertex{
|
pub struct GraphicsVertex {
|
||||||
pub pos:[f32;3],
|
pub pos: [f32; 3],
|
||||||
pub tex:[f32;2],
|
pub tex: [f32; 2],
|
||||||
pub normal:[f32;3],
|
pub normal: [f32; 3],
|
||||||
pub color:[f32;4],
|
pub color: [f32; 4],
|
||||||
}
|
}
|
||||||
#[derive(Clone,Copy,id::Id)]
|
pub struct IndexedGroupFixedTexture{
|
||||||
pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32);
|
pub polys:Vec<IndexedPolygon>,
|
||||||
pub struct IndexedGraphicsMeshOwnedRenderConfig{
|
}
|
||||||
pub unique_pos:Vec<[f32;3]>,
|
pub struct IndexedModelGraphicsSingleTexture{
|
||||||
pub unique_tex:Vec<[f32;2]>,
|
pub unique_pos:Vec<[f32; 3]>,
|
||||||
pub unique_normal:Vec<[f32;3]>,
|
pub unique_tex:Vec<[f32; 2]>,
|
||||||
pub unique_color:Vec<[f32;4]>,
|
pub unique_normal:Vec<[f32; 3]>,
|
||||||
|
pub unique_color:Vec<[f32; 4]>,
|
||||||
pub unique_vertices:Vec<IndexedVertex>,
|
pub unique_vertices:Vec<IndexedVertex>,
|
||||||
pub render_config:RenderConfigId,
|
pub texture:Option<u32>,//RenderPattern? material/texture/shader/flat color
|
||||||
pub polys:PolygonGroup,
|
pub groups: Vec<IndexedGroupFixedTexture>,
|
||||||
pub instances:Vec<GraphicsModelOwned>,
|
pub instances:Vec<ModelGraphicsInstance>,
|
||||||
}
|
}
|
||||||
pub enum Indices{
|
pub struct ModelGraphicsSingleTexture{
|
||||||
U32(Vec<u32>),
|
pub instances: Vec<ModelGraphicsInstance>,
|
||||||
U16(Vec<u16>),
|
pub vertices: Vec<GraphicsVertex>,
|
||||||
|
pub entities: Vec<Vec<u16>>,
|
||||||
|
pub texture: Option<u32>,
|
||||||
}
|
}
|
||||||
pub struct GraphicsMeshOwnedRenderConfig{
|
#[derive(Clone,PartialEq)]
|
||||||
pub vertices:Vec<GraphicsVertex>,
|
pub struct ModelGraphicsColor4(glam::Vec4);
|
||||||
pub indices:Indices,
|
impl ModelGraphicsColor4{
|
||||||
pub render_config:RenderConfigId,
|
pub const fn get(&self)->glam::Vec4{
|
||||||
pub instances:Vec<GraphicsModelOwned>,
|
self.0
|
||||||
|
}
|
||||||
}
|
}
|
||||||
#[derive(Clone,Copy,PartialEq,id::Id)]
|
impl From<glam::Vec4> for ModelGraphicsColor4{
|
||||||
pub struct GraphicsModelColor4(glam::Vec4);
|
fn from(value:glam::Vec4)->Self{
|
||||||
impl std::hash::Hash for GraphicsModelColor4{
|
Self(value)
|
||||||
fn hash<H:std::hash::Hasher>(&self,state:&mut H) {
|
}
|
||||||
|
}
|
||||||
|
impl std::hash::Hash for ModelGraphicsColor4{
|
||||||
|
fn hash<H: std::hash::Hasher>(&self,state:&mut H) {
|
||||||
for &f in self.0.as_ref(){
|
for &f in self.0.as_ref(){
|
||||||
bytemuck::cast::<f32,u32>(f).hash(state);
|
bytemuck::cast::<f32,u32>(f).hash(state);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
impl Eq for GraphicsModelColor4{}
|
impl Eq for ModelGraphicsColor4{}
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
pub struct GraphicsModelOwned{
|
pub struct ModelGraphicsInstance{
|
||||||
pub transform:glam::Mat4,
|
pub transform:glam::Mat4,
|
||||||
pub normal_transform:glam::Mat3,
|
pub normal_transform:glam::Mat3,
|
||||||
pub color:GraphicsModelColor4,
|
pub color:ModelGraphicsColor4,
|
||||||
}
|
}
|
1002
src/model_physics.rs
1002
src/model_physics.rs
File diff suppressed because it is too large
Load Diff
3144
src/physics.rs
3144
src/physics.rs
File diff suppressed because it is too large
Load Diff
@ -1,12 +1,8 @@
|
|||||||
use strafesnet_common::mouse::MouseState;
|
use crate::integer::Time;
|
||||||
use strafesnet_common::physics::Instruction as PhysicsInputInstruction;
|
use crate::physics::{MouseState,PhysicsInputInstruction};
|
||||||
use strafesnet_common::integer::Time;
|
use crate::instruction::{TimedInstruction,InstructionConsumer};
|
||||||
use strafesnet_common::instruction::TimedInstruction;
|
|
||||||
use strafesnet_common::timer::{Scaled,Timer,TimerState};
|
|
||||||
use mouse_interpolator::MouseInterpolator;
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub enum InputInstruction{
|
pub enum InputInstruction {
|
||||||
MoveMouse(glam::IVec2),
|
MoveMouse(glam::IVec2),
|
||||||
MoveRight(bool),
|
MoveRight(bool),
|
||||||
MoveUp(bool),
|
MoveUp(bool),
|
||||||
@ -16,227 +12,122 @@ pub enum InputInstruction{
|
|||||||
MoveForward(bool),
|
MoveForward(bool),
|
||||||
Jump(bool),
|
Jump(bool),
|
||||||
Zoom(bool),
|
Zoom(bool),
|
||||||
ResetAndRestart,
|
Reset,
|
||||||
ResetAndSpawn(strafesnet_common::gameplay_modes::ModeId,strafesnet_common::gameplay_modes::StageId),
|
|
||||||
PracticeFly,
|
|
||||||
}
|
}
|
||||||
pub enum Instruction{
|
pub enum Instruction{
|
||||||
Input(InputInstruction),
|
Input(InputInstruction),
|
||||||
Render,
|
Render,
|
||||||
Resize(winit::dpi::PhysicalSize<u32>),
|
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||||
ChangeMap(strafesnet_common::map::CompleteMap),
|
GenerateModels(crate::model::IndexedModelInstances),
|
||||||
//SetPaused is not an InputInstruction: the physics doesn't know that it's paused.
|
ClearModels,
|
||||||
SetPaused(bool),
|
|
||||||
//Graphics(crate::graphics_worker::Instruction),
|
//Graphics(crate::graphics_worker::Instruction),
|
||||||
}
|
}
|
||||||
mod mouse_interpolator{
|
|
||||||
use super::*;
|
|
||||||
//TODO: move this or tab
|
|
||||||
pub struct MouseInterpolator{
|
|
||||||
//"PlayerController"
|
|
||||||
user_settings:crate::settings::UserSettings,
|
|
||||||
//"MouseInterpolator"
|
|
||||||
timeline:std::collections::VecDeque<TimedInstruction<PhysicsInputInstruction>>,
|
|
||||||
last_mouse_time:Time,//this value is pre-transformed to simulation time
|
|
||||||
mouse_blocking:bool,
|
|
||||||
//"Simulation"
|
|
||||||
timer:Timer<Scaled>,
|
|
||||||
physics:crate::physics::PhysicsContext,
|
|
||||||
|
|
||||||
}
|
pub fn new(mut physics:crate::physics::PhysicsState,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
|
||||||
impl MouseInterpolator{
|
let mut mouse_blocking=true;
|
||||||
pub fn new(
|
let mut last_mouse_time=physics.next_mouse.time;
|
||||||
physics:crate::physics::PhysicsContext,
|
let mut timeline=std::collections::VecDeque::new();
|
||||||
user_settings:crate::settings::UserSettings,
|
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
||||||
)->MouseInterpolator{
|
if if let Some(phys_input)=match &ins.instruction{
|
||||||
MouseInterpolator{
|
Instruction::Input(input_instruction)=>match input_instruction{
|
||||||
mouse_blocking:true,
|
&InputInstruction::MoveMouse(m)=>{
|
||||||
last_mouse_time:physics.get_next_mouse().time,
|
if mouse_blocking{
|
||||||
timeline:std::collections::VecDeque::new(),
|
//tell the game state which is living in the past about its future
|
||||||
timer:Timer::from_state(Scaled::identity(),false),
|
timeline.push_front(TimedInstruction{
|
||||||
physics,
|
time:last_mouse_time,
|
||||||
user_settings,
|
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:m}),
|
||||||
}
|
});
|
||||||
}
|
}else{
|
||||||
fn push_mouse_instruction(&mut self,ins:&TimedInstruction<Instruction>,m:glam::IVec2){
|
//mouse has just started moving again after being still for longer than 10ms.
|
||||||
if self.mouse_blocking{
|
//replace the entire mouse interpolation state to avoid an intermediate state with identical m0.t m1.t timestamps which will divide by zero
|
||||||
//tell the game state which is living in the past about its future
|
timeline.push_front(TimedInstruction{
|
||||||
self.timeline.push_front(TimedInstruction{
|
time:last_mouse_time,
|
||||||
time:self.last_mouse_time,
|
instruction:PhysicsInputInstruction::ReplaceMouse(
|
||||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:self.timer.time(ins.time),pos:m}),
|
MouseState{time:last_mouse_time,pos:physics.next_mouse.pos},
|
||||||
});
|
MouseState{time:ins.time,pos:m}
|
||||||
}else{
|
),
|
||||||
//mouse has just started moving again after being still for longer than 10ms.
|
});
|
||||||
//replace the entire mouse interpolation state to avoid an intermediate state with identical m0.t m1.t timestamps which will divide by zero
|
//delay physics execution until we have an interpolation target
|
||||||
self.timeline.push_front(TimedInstruction{
|
mouse_blocking=true;
|
||||||
time:self.last_mouse_time,
|
}
|
||||||
instruction:PhysicsInputInstruction::ReplaceMouse(
|
last_mouse_time=ins.time;
|
||||||
MouseState{time:self.last_mouse_time,pos:self.physics.get_next_mouse().pos},
|
None
|
||||||
MouseState{time:self.timer.time(ins.time),pos:m}
|
},
|
||||||
),
|
&InputInstruction::MoveForward(s)=>Some(PhysicsInputInstruction::SetMoveForward(s)),
|
||||||
});
|
&InputInstruction::MoveLeft(s)=>Some(PhysicsInputInstruction::SetMoveLeft(s)),
|
||||||
//delay physics execution until we have an interpolation target
|
&InputInstruction::MoveBack(s)=>Some(PhysicsInputInstruction::SetMoveBack(s)),
|
||||||
self.mouse_blocking=true;
|
&InputInstruction::MoveRight(s)=>Some(PhysicsInputInstruction::SetMoveRight(s)),
|
||||||
}
|
&InputInstruction::MoveUp(s)=>Some(PhysicsInputInstruction::SetMoveUp(s)),
|
||||||
self.last_mouse_time=self.timer.time(ins.time);
|
&InputInstruction::MoveDown(s)=>Some(PhysicsInputInstruction::SetMoveDown(s)),
|
||||||
}
|
&InputInstruction::Jump(s)=>Some(PhysicsInputInstruction::SetJump(s)),
|
||||||
fn push(&mut self,time:Time,phys_input:PhysicsInputInstruction){
|
&InputInstruction::Zoom(s)=>Some(PhysicsInputInstruction::SetZoom(s)),
|
||||||
//This is always a non-mouse event
|
InputInstruction::Reset=>Some(PhysicsInputInstruction::Reset),
|
||||||
self.timeline.push_back(TimedInstruction{
|
},
|
||||||
time:self.timer.time(time),
|
Instruction::GenerateModels(_)=>Some(PhysicsInputInstruction::Idle),
|
||||||
instruction:phys_input,
|
Instruction::ClearModels=>Some(PhysicsInputInstruction::Idle),
|
||||||
});
|
Instruction::Resize(_,_)=>Some(PhysicsInputInstruction::Idle),
|
||||||
}
|
Instruction::Render=>Some(PhysicsInputInstruction::Idle),
|
||||||
/// returns should_empty_queue
|
}{
|
||||||
/// may or may not mutate internal state XD!
|
//non-mouse event
|
||||||
fn map_instruction(&mut self,ins:&TimedInstruction<Instruction>)->bool{
|
timeline.push_back(TimedInstruction{
|
||||||
let mut update_mouse_blocking=true;
|
time:ins.time,
|
||||||
match &ins.instruction{
|
instruction:phys_input,
|
||||||
Instruction::Input(input_instruction)=>match input_instruction{
|
});
|
||||||
&InputInstruction::MoveMouse(m)=>{
|
|
||||||
if !self.timer.is_paused(){
|
if mouse_blocking{
|
||||||
self.push_mouse_instruction(ins,m);
|
//assume the mouse has stopped moving after 10ms.
|
||||||
|
//shitty mice are 125Hz which is 8ms so this should cover that.
|
||||||
|
//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
|
||||||
|
//so mouse events are probably not handled separately from drawing and fire right before it :(
|
||||||
|
if Time::from_millis(10)<ins.time-physics.next_mouse.time{
|
||||||
|
//push an event to extrapolate no movement from
|
||||||
|
timeline.push_front(TimedInstruction{
|
||||||
|
time:last_mouse_time,
|
||||||
|
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:physics.next_mouse.pos}),
|
||||||
|
});
|
||||||
|
last_mouse_time=ins.time;
|
||||||
|
//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
|
||||||
|
mouse_blocking=false;
|
||||||
|
true
|
||||||
|
}else{
|
||||||
|
false
|
||||||
}
|
}
|
||||||
update_mouse_blocking=false;
|
}else{
|
||||||
},
|
//keep this up to date so that it can be used as a known-timestamp
|
||||||
&InputInstruction::MoveForward(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveForward(s)),
|
//that the mouse was not moving when the mouse starts moving again
|
||||||
&InputInstruction::MoveLeft(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveLeft(s)),
|
last_mouse_time=ins.time;
|
||||||
&InputInstruction::MoveBack(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveBack(s)),
|
true
|
||||||
&InputInstruction::MoveRight(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveRight(s)),
|
|
||||||
&InputInstruction::MoveUp(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveUp(s)),
|
|
||||||
&InputInstruction::MoveDown(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveDown(s)),
|
|
||||||
&InputInstruction::Jump(s)=>self.push(ins.time,PhysicsInputInstruction::SetJump(s)),
|
|
||||||
&InputInstruction::Zoom(s)=>self.push(ins.time,PhysicsInputInstruction::SetZoom(s)),
|
|
||||||
&InputInstruction::ResetAndSpawn(mode_id,stage_id)=>{
|
|
||||||
self.push(ins.time,PhysicsInputInstruction::Reset);
|
|
||||||
self.push(ins.time,PhysicsInputInstruction::SetSensitivity(self.user_settings.calculate_sensitivity()));
|
|
||||||
self.push(ins.time,PhysicsInputInstruction::Spawn(mode_id,stage_id));
|
|
||||||
},
|
|
||||||
InputInstruction::ResetAndRestart=>{
|
|
||||||
self.push(ins.time,PhysicsInputInstruction::Reset);
|
|
||||||
self.push(ins.time,PhysicsInputInstruction::SetSensitivity(self.user_settings.calculate_sensitivity()));
|
|
||||||
self.push(ins.time,PhysicsInputInstruction::Restart);
|
|
||||||
},
|
|
||||||
InputInstruction::PracticeFly=>self.push(ins.time,PhysicsInputInstruction::PracticeFly),
|
|
||||||
},
|
|
||||||
//do these really need to idle the physics?
|
|
||||||
//sending None dumps the instruction queue
|
|
||||||
Instruction::ChangeMap(_)=>self.push(ins.time,PhysicsInputInstruction::Idle),
|
|
||||||
Instruction::Resize(_)=>self.push(ins.time,PhysicsInputInstruction::Idle),
|
|
||||||
Instruction::Render=>self.push(ins.time,PhysicsInputInstruction::Idle),
|
|
||||||
&Instruction::SetPaused(paused)=>{
|
|
||||||
if let Err(e)=self.timer.set_paused(ins.time,paused){
|
|
||||||
println!("Cannot pause: {e}");
|
|
||||||
}
|
}
|
||||||
self.push(ins.time,PhysicsInputInstruction::Idle);
|
|
||||||
},
|
|
||||||
}
|
|
||||||
if update_mouse_blocking{
|
|
||||||
//this returns the bool for us
|
|
||||||
self.update_mouse_blocking(ins.time)
|
|
||||||
}else{
|
|
||||||
//do flush that queue
|
|
||||||
true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// must check if self.mouse_blocking==true before calling!
|
|
||||||
fn unblock_mouse(&mut self,time:Time){
|
|
||||||
//push an event to extrapolate no movement from
|
|
||||||
self.timeline.push_front(TimedInstruction{
|
|
||||||
time:self.last_mouse_time,
|
|
||||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:self.timer.time(time),pos:self.physics.get_next_mouse().pos}),
|
|
||||||
});
|
|
||||||
self.last_mouse_time=self.timer.time(time);
|
|
||||||
//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
|
|
||||||
self.mouse_blocking=false;
|
|
||||||
}
|
|
||||||
fn update_mouse_blocking(&mut self,time:Time)->bool{
|
|
||||||
if self.mouse_blocking{
|
|
||||||
//assume the mouse has stopped moving after 10ms.
|
|
||||||
//shitty mice are 125Hz which is 8ms so this should cover that.
|
|
||||||
//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
|
|
||||||
//so mouse events are probably not handled separately from drawing and fire right before it :(
|
|
||||||
if Time::from_millis(10)<self.timer.time(time)-self.physics.get_next_mouse().time{
|
|
||||||
self.unblock_mouse(time);
|
|
||||||
true
|
|
||||||
}else{
|
}else{
|
||||||
false
|
//mouse event
|
||||||
|
true
|
||||||
|
}{
|
||||||
|
//empty queue
|
||||||
|
while let Some(instruction)=timeline.pop_front(){
|
||||||
|
physics.run(instruction.time);
|
||||||
|
physics.process_instruction(TimedInstruction{
|
||||||
|
time:instruction.time,
|
||||||
|
instruction:crate::physics::PhysicsInstruction::Input(instruction.instruction),
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}else{
|
match ins.instruction{
|
||||||
//keep this up to date so that it can be used as a known-timestamp
|
Instruction::Render=>{
|
||||||
//that the mouse was not moving when the mouse starts moving again
|
graphics_worker.send(crate::graphics_worker::Instruction::Render(physics.output(),ins.time,physics.next_mouse.pos)).unwrap();
|
||||||
self.last_mouse_time=self.timer.time(time);
|
},
|
||||||
true
|
Instruction::Resize(size,user_settings)=>{
|
||||||
}
|
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,user_settings)).unwrap();
|
||||||
}
|
},
|
||||||
fn empty_queue(&mut self){
|
Instruction::GenerateModels(indexed_model_instances)=>{
|
||||||
while let Some(instruction)=self.timeline.pop_front(){
|
physics.generate_models(&indexed_model_instances);
|
||||||
self.physics.run_input_instruction(instruction);
|
physics.spawn(indexed_model_instances.spawn_point);
|
||||||
}
|
graphics_worker.send(crate::graphics_worker::Instruction::GenerateModels(indexed_model_instances)).unwrap();
|
||||||
}
|
},
|
||||||
pub fn handle_instruction(&mut self,ins:&TimedInstruction<Instruction>){
|
Instruction::ClearModels=>{
|
||||||
let should_empty_queue=self.map_instruction(ins);
|
physics.clear();
|
||||||
if should_empty_queue{
|
graphics_worker.send(crate::graphics_worker::Instruction::ClearModels).unwrap();
|
||||||
self.empty_queue();
|
},
|
||||||
}
|
_=>(),
|
||||||
}
|
}
|
||||||
pub fn get_frame_state(&self,time:Time)->crate::graphics::FrameState{
|
})
|
||||||
crate::graphics::FrameState{
|
}
|
||||||
body:self.physics.camera_body(),
|
|
||||||
camera:self.physics.camera(),
|
|
||||||
time:self.timer.time(time),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
pub fn change_map(&mut self,time:Time,map:&strafesnet_common::map::CompleteMap){
|
|
||||||
//dump any pending interpolation state
|
|
||||||
if self.mouse_blocking{
|
|
||||||
self.unblock_mouse(time);
|
|
||||||
}
|
|
||||||
self.empty_queue();
|
|
||||||
|
|
||||||
//doing it like this to avoid doing PhysicsInstruction::ChangeMap(Rc<CompleteMap>)
|
|
||||||
self.physics.generate_models(&map);
|
|
||||||
|
|
||||||
//use the standard input interface so the instructions are written out to bots
|
|
||||||
self.handle_instruction(&TimedInstruction{
|
|
||||||
time:self.timer.time(time),
|
|
||||||
instruction:Instruction::Input(InputInstruction::ResetAndSpawn(
|
|
||||||
strafesnet_common::gameplay_modes::ModeId::MAIN,
|
|
||||||
strafesnet_common::gameplay_modes::StageId::FIRST,
|
|
||||||
)),
|
|
||||||
});
|
|
||||||
}
|
|
||||||
pub const fn user_settings(&self)->&crate::settings::UserSettings{
|
|
||||||
&self.user_settings
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn new<'a>(
|
|
||||||
mut graphics_worker:crate::compat_worker::INWorker<'a,crate::graphics_worker::Instruction>,
|
|
||||||
user_settings:crate::settings::UserSettings,
|
|
||||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction>>{
|
|
||||||
let physics=crate::physics::PhysicsContext::default();
|
|
||||||
let mut interpolator=MouseInterpolator::new(
|
|
||||||
physics,
|
|
||||||
user_settings
|
|
||||||
);
|
|
||||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
|
||||||
interpolator.handle_instruction(&ins);
|
|
||||||
match ins.instruction{
|
|
||||||
Instruction::Render=>{
|
|
||||||
let frame_state=interpolator.get_frame_state(ins.time);
|
|
||||||
graphics_worker.send(crate::graphics_worker::Instruction::Render(frame_state)).unwrap();
|
|
||||||
},
|
|
||||||
Instruction::Resize(size)=>{
|
|
||||||
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,interpolator.user_settings().clone())).unwrap();
|
|
||||||
},
|
|
||||||
Instruction::ChangeMap(map)=>{
|
|
||||||
interpolator.change_map(ins.time,&map);
|
|
||||||
graphics_worker.send(crate::graphics_worker::Instruction::ChangeMap(map)).unwrap();
|
|
||||||
},
|
|
||||||
Instruction::Input(_)=>(),
|
|
||||||
Instruction::SetPaused(_)=>(),
|
|
||||||
}
|
|
||||||
})
|
|
||||||
}
|
|
510
src/primitives.rs
Normal file
510
src/primitives.rs
Normal file
@ -0,0 +1,510 @@
|
|||||||
|
use crate::model::{Color4,TextureCoordinate,IndexedModel,IndexedPolygon,IndexedGroup,IndexedVertex};
|
||||||
|
use crate::integer::Planar64Vec3;
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub enum Primitives{
|
||||||
|
Sphere,
|
||||||
|
Cube,
|
||||||
|
Cylinder,
|
||||||
|
Wedge,
|
||||||
|
CornerWedge,
|
||||||
|
}
|
||||||
|
#[derive(Hash,PartialEq,Eq)]
|
||||||
|
pub enum CubeFace{
|
||||||
|
Right,
|
||||||
|
Top,
|
||||||
|
Back,
|
||||||
|
Left,
|
||||||
|
Bottom,
|
||||||
|
Front,
|
||||||
|
}
|
||||||
|
const CUBE_DEFAULT_TEXTURE_COORDS:[TextureCoordinate;4]=[
|
||||||
|
TextureCoordinate::new(0.0,0.0),
|
||||||
|
TextureCoordinate::new(1.0,0.0),
|
||||||
|
TextureCoordinate::new(1.0,1.0),
|
||||||
|
TextureCoordinate::new(0.0,1.0),
|
||||||
|
];
|
||||||
|
const CUBE_DEFAULT_VERTICES:[Planar64Vec3;8]=[
|
||||||
|
Planar64Vec3::int(-1,-1, 1),//0 left bottom back
|
||||||
|
Planar64Vec3::int( 1,-1, 1),//1 right bottom back
|
||||||
|
Planar64Vec3::int( 1, 1, 1),//2 right top back
|
||||||
|
Planar64Vec3::int(-1, 1, 1),//3 left top back
|
||||||
|
Planar64Vec3::int(-1, 1,-1),//4 left top front
|
||||||
|
Planar64Vec3::int( 1, 1,-1),//5 right top front
|
||||||
|
Planar64Vec3::int( 1,-1,-1),//6 right bottom front
|
||||||
|
Planar64Vec3::int(-1,-1,-1),//7 left bottom front
|
||||||
|
];
|
||||||
|
const CUBE_DEFAULT_NORMALS:[Planar64Vec3;6]=[
|
||||||
|
Planar64Vec3::int( 1, 0, 0),//CubeFace::Right
|
||||||
|
Planar64Vec3::int( 0, 1, 0),//CubeFace::Top
|
||||||
|
Planar64Vec3::int( 0, 0, 1),//CubeFace::Back
|
||||||
|
Planar64Vec3::int(-1, 0, 0),//CubeFace::Left
|
||||||
|
Planar64Vec3::int( 0,-1, 0),//CubeFace::Bottom
|
||||||
|
Planar64Vec3::int( 0, 0,-1),//CubeFace::Front
|
||||||
|
];
|
||||||
|
const CUBE_DEFAULT_POLYS:[[[u32;3];4];6]=[
|
||||||
|
// right (1, 0, 0)
|
||||||
|
[
|
||||||
|
[6,2,0],//[vertex,tex,norm]
|
||||||
|
[5,1,0],
|
||||||
|
[2,0,0],
|
||||||
|
[1,3,0],
|
||||||
|
],
|
||||||
|
// top (0, 1, 0)
|
||||||
|
[
|
||||||
|
[5,3,1],
|
||||||
|
[4,2,1],
|
||||||
|
[3,1,1],
|
||||||
|
[2,0,1],
|
||||||
|
],
|
||||||
|
// back (0, 0, 1)
|
||||||
|
[
|
||||||
|
[0,3,2],
|
||||||
|
[1,2,2],
|
||||||
|
[2,1,2],
|
||||||
|
[3,0,2],
|
||||||
|
],
|
||||||
|
// left (-1, 0, 0)
|
||||||
|
[
|
||||||
|
[0,2,3],
|
||||||
|
[3,1,3],
|
||||||
|
[4,0,3],
|
||||||
|
[7,3,3],
|
||||||
|
],
|
||||||
|
// bottom (0,-1, 0)
|
||||||
|
[
|
||||||
|
[1,1,4],
|
||||||
|
[0,0,4],
|
||||||
|
[7,3,4],
|
||||||
|
[6,2,4],
|
||||||
|
],
|
||||||
|
// front (0, 0,-1)
|
||||||
|
[
|
||||||
|
[4,1,5],
|
||||||
|
[5,0,5],
|
||||||
|
[6,3,5],
|
||||||
|
[7,2,5],
|
||||||
|
],
|
||||||
|
];
|
||||||
|
|
||||||
|
#[derive(Hash,PartialEq,Eq)]
|
||||||
|
pub enum WedgeFace{
|
||||||
|
Right,
|
||||||
|
TopFront,
|
||||||
|
Back,
|
||||||
|
Left,
|
||||||
|
Bottom,
|
||||||
|
}
|
||||||
|
const WEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
|
||||||
|
Planar64Vec3::int( 1, 0, 0),//Wedge::Right
|
||||||
|
Planar64Vec3::int( 0, 1,-1),//Wedge::TopFront
|
||||||
|
Planar64Vec3::int( 0, 0, 1),//Wedge::Back
|
||||||
|
Planar64Vec3::int(-1, 0, 0),//Wedge::Left
|
||||||
|
Planar64Vec3::int( 0,-1, 0),//Wedge::Bottom
|
||||||
|
];
|
||||||
|
/*
|
||||||
|
local cornerWedgeVerticies = {
|
||||||
|
Vector3.new(-1/2,-1/2,-1/2),7
|
||||||
|
Vector3.new(-1/2,-1/2, 1/2),0
|
||||||
|
Vector3.new( 1/2,-1/2,-1/2),6
|
||||||
|
Vector3.new( 1/2,-1/2, 1/2),1
|
||||||
|
Vector3.new( 1/2, 1/2,-1/2),5
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
#[derive(Hash,PartialEq,Eq)]
|
||||||
|
pub enum CornerWedgeFace{
|
||||||
|
Right,
|
||||||
|
TopBack,
|
||||||
|
TopLeft,
|
||||||
|
Bottom,
|
||||||
|
Front,
|
||||||
|
}
|
||||||
|
const CORNERWEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
|
||||||
|
Planar64Vec3::int( 1, 0, 0),//CornerWedge::Right
|
||||||
|
Planar64Vec3::int( 0, 1, 1),//CornerWedge::BackTop
|
||||||
|
Planar64Vec3::int(-1, 1, 0),//CornerWedge::LeftTop
|
||||||
|
Planar64Vec3::int( 0,-1, 0),//CornerWedge::Bottom
|
||||||
|
Planar64Vec3::int( 0, 0,-1),//CornerWedge::Front
|
||||||
|
];
|
||||||
|
//HashMap fits this use case perfectly but feels like using a sledgehammer to drive a nail
|
||||||
|
pub fn unit_sphere()->crate::model::IndexedModel{
|
||||||
|
let mut indexed_model=crate::model::generate_indexed_model_list_from_obj(obj::ObjData::load_buf(&include_bytes!("../models/suzanne.obj")[..]).unwrap(),Color4::ONE).remove(0);
|
||||||
|
for pos in indexed_model.unique_pos.iter_mut(){
|
||||||
|
*pos=*pos/2;
|
||||||
|
}
|
||||||
|
indexed_model
|
||||||
|
}
|
||||||
|
pub type CubeFaceDescription=std::collections::HashMap::<CubeFace,FaceDescription>;
|
||||||
|
pub fn unit_cube()->crate::model::IndexedModel{
|
||||||
|
let mut t=CubeFaceDescription::new();
|
||||||
|
t.insert(CubeFace::Right,FaceDescription::default());
|
||||||
|
t.insert(CubeFace::Top,FaceDescription::default());
|
||||||
|
t.insert(CubeFace::Back,FaceDescription::default());
|
||||||
|
t.insert(CubeFace::Left,FaceDescription::default());
|
||||||
|
t.insert(CubeFace::Bottom,FaceDescription::default());
|
||||||
|
t.insert(CubeFace::Front,FaceDescription::default());
|
||||||
|
generate_partial_unit_cube(t)
|
||||||
|
}
|
||||||
|
const TEAPOT_TRANSFORM:crate::integer::Planar64Mat3=crate::integer::Planar64Mat3::int_from_cols_array([0,1,0, -1,0,0, 0,0,1]);
|
||||||
|
pub fn unit_cylinder()->crate::model::IndexedModel{
|
||||||
|
let mut indexed_model=crate::model::generate_indexed_model_list_from_obj(obj::ObjData::load_buf(&include_bytes!("../models/teapot.obj")[..]).unwrap(),Color4::ONE).remove(0);
|
||||||
|
for pos in indexed_model.unique_pos.iter_mut(){
|
||||||
|
*pos=TEAPOT_TRANSFORM*(*pos)/10;
|
||||||
|
}
|
||||||
|
indexed_model
|
||||||
|
}
|
||||||
|
pub type WedgeFaceDescription=std::collections::HashMap::<WedgeFace,FaceDescription>;
|
||||||
|
pub fn unit_wedge()->crate::model::IndexedModel{
|
||||||
|
let mut t=WedgeFaceDescription::new();
|
||||||
|
t.insert(WedgeFace::Right,FaceDescription::default());
|
||||||
|
t.insert(WedgeFace::TopFront,FaceDescription::default());
|
||||||
|
t.insert(WedgeFace::Back,FaceDescription::default());
|
||||||
|
t.insert(WedgeFace::Left,FaceDescription::default());
|
||||||
|
t.insert(WedgeFace::Bottom,FaceDescription::default());
|
||||||
|
generate_partial_unit_wedge(t)
|
||||||
|
}
|
||||||
|
pub type CornerWedgeFaceDescription=std::collections::HashMap::<CornerWedgeFace,FaceDescription>;
|
||||||
|
pub fn unit_cornerwedge()->crate::model::IndexedModel{
|
||||||
|
let mut t=CornerWedgeFaceDescription::new();
|
||||||
|
t.insert(CornerWedgeFace::Right,FaceDescription::default());
|
||||||
|
t.insert(CornerWedgeFace::TopBack,FaceDescription::default());
|
||||||
|
t.insert(CornerWedgeFace::TopLeft,FaceDescription::default());
|
||||||
|
t.insert(CornerWedgeFace::Bottom,FaceDescription::default());
|
||||||
|
t.insert(CornerWedgeFace::Front,FaceDescription::default());
|
||||||
|
generate_partial_unit_cornerwedge(t)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct FaceDescription{
|
||||||
|
pub texture:Option<u32>,
|
||||||
|
pub transform:glam::Affine2,
|
||||||
|
pub color:Color4,
|
||||||
|
}
|
||||||
|
impl std::default::Default for FaceDescription{
|
||||||
|
fn default()->Self {
|
||||||
|
Self{
|
||||||
|
texture:None,
|
||||||
|
transform:glam::Affine2::IDENTITY,
|
||||||
|
color:Color4::new(1.0,1.0,1.0,0.0),//zero alpha to hide the default texture
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl FaceDescription{
|
||||||
|
pub fn new(texture:u32,transform:glam::Affine2,color:Color4)->Self{
|
||||||
|
Self{texture:Some(texture),transform,color}
|
||||||
|
}
|
||||||
|
pub fn from_texture(texture:u32)->Self{
|
||||||
|
Self{
|
||||||
|
texture:Some(texture),
|
||||||
|
transform:glam::Affine2::IDENTITY,
|
||||||
|
color:Color4::ONE,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//TODO: it's probably better to use a shared vertex buffer between all primitives and use indexed rendering instead of generating a unique vertex buffer for each primitive.
|
||||||
|
//implementation: put all roblox primitives into one model.groups <- this won't work but I forget why
|
||||||
|
pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->crate::model::IndexedModel{
|
||||||
|
let mut generated_pos=Vec::new();
|
||||||
|
let mut generated_tex=Vec::new();
|
||||||
|
let mut generated_normal=Vec::new();
|
||||||
|
let mut generated_color=Vec::new();
|
||||||
|
let mut generated_vertices=Vec::new();
|
||||||
|
let mut groups=Vec::new();
|
||||||
|
let mut transforms=Vec::new();
|
||||||
|
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
|
||||||
|
for (face,face_description) in face_descriptions.into_iter(){
|
||||||
|
//assume that scanning short lists is faster than hashing.
|
||||||
|
let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){
|
||||||
|
transform_index
|
||||||
|
}else{
|
||||||
|
//create new transform_index
|
||||||
|
let transform_index=transforms.len();
|
||||||
|
transforms.push(face_description.transform);
|
||||||
|
for tex in CUBE_DEFAULT_TEXTURE_COORDS{
|
||||||
|
generated_tex.push(face_description.transform.transform_point2(tex));
|
||||||
|
}
|
||||||
|
transform_index
|
||||||
|
} as u32;
|
||||||
|
let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
|
||||||
|
color_index
|
||||||
|
}else{
|
||||||
|
//create new color_index
|
||||||
|
let color_index=generated_color.len();
|
||||||
|
generated_color.push(face_description.color);
|
||||||
|
color_index
|
||||||
|
} as u32;
|
||||||
|
let face_id=match face{
|
||||||
|
CubeFace::Right => 0,
|
||||||
|
CubeFace::Top => 1,
|
||||||
|
CubeFace::Back => 2,
|
||||||
|
CubeFace::Left => 3,
|
||||||
|
CubeFace::Bottom => 4,
|
||||||
|
CubeFace::Front => 5,
|
||||||
|
};
|
||||||
|
//always push normal
|
||||||
|
let normal_index=generated_normal.len() as u32;
|
||||||
|
generated_normal.push(CUBE_DEFAULT_NORMALS[face_id]);
|
||||||
|
//push vertices as they are needed
|
||||||
|
groups.push(IndexedGroup{
|
||||||
|
texture:face_description.texture,
|
||||||
|
polys:vec![IndexedPolygon{
|
||||||
|
vertices:CUBE_DEFAULT_POLYS[face_id].map(|tup|{
|
||||||
|
let pos=CUBE_DEFAULT_VERTICES[tup[0] as usize];
|
||||||
|
let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){
|
||||||
|
pos_index
|
||||||
|
}else{
|
||||||
|
//create new pos_index
|
||||||
|
let pos_index=generated_pos.len();
|
||||||
|
generated_pos.push(pos);
|
||||||
|
pos_index
|
||||||
|
} as u32;
|
||||||
|
//always push vertex
|
||||||
|
let vertex=IndexedVertex{
|
||||||
|
pos:pos_index,
|
||||||
|
tex:tup[1]+4*transform_index,
|
||||||
|
normal:normal_index,
|
||||||
|
color:color_index,
|
||||||
|
};
|
||||||
|
let vert_index=generated_vertices.len();
|
||||||
|
generated_vertices.push(vertex);
|
||||||
|
vert_index as u32
|
||||||
|
}).to_vec(),
|
||||||
|
}],
|
||||||
|
});
|
||||||
|
}
|
||||||
|
IndexedModel{
|
||||||
|
unique_pos:generated_pos,
|
||||||
|
unique_tex:generated_tex,
|
||||||
|
unique_normal:generated_normal,
|
||||||
|
unique_color:generated_color,
|
||||||
|
unique_vertices:generated_vertices,
|
||||||
|
groups,
|
||||||
|
instances:Vec::new(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//don't think too hard about the copy paste because this is all going into the map tool eventually...
|
||||||
|
pub fn generate_partial_unit_wedge(face_descriptions:WedgeFaceDescription)->crate::model::IndexedModel{
|
||||||
|
let wedge_default_polys=vec![
|
||||||
|
// right (1, 0, 0)
|
||||||
|
vec![
|
||||||
|
[6,2,0],//[vertex,tex,norm]
|
||||||
|
[2,0,0],
|
||||||
|
[1,3,0],
|
||||||
|
],
|
||||||
|
// FrontTop (0, 1, -1)
|
||||||
|
vec![
|
||||||
|
[3,1,1],
|
||||||
|
[2,0,1],
|
||||||
|
[6,3,1],
|
||||||
|
[7,2,1],
|
||||||
|
],
|
||||||
|
// back (0, 0, 1)
|
||||||
|
vec![
|
||||||
|
[0,3,2],
|
||||||
|
[1,2,2],
|
||||||
|
[2,1,2],
|
||||||
|
[3,0,2],
|
||||||
|
],
|
||||||
|
// left (-1, 0, 0)
|
||||||
|
vec![
|
||||||
|
[0,2,3],
|
||||||
|
[3,1,3],
|
||||||
|
[7,3,3],
|
||||||
|
],
|
||||||
|
// bottom (0,-1, 0)
|
||||||
|
vec![
|
||||||
|
[1,1,4],
|
||||||
|
[0,0,4],
|
||||||
|
[7,3,4],
|
||||||
|
[6,2,4],
|
||||||
|
],
|
||||||
|
];
|
||||||
|
let mut generated_pos=Vec::new();
|
||||||
|
let mut generated_tex=Vec::new();
|
||||||
|
let mut generated_normal=Vec::new();
|
||||||
|
let mut generated_color=Vec::new();
|
||||||
|
let mut generated_vertices=Vec::new();
|
||||||
|
let mut groups=Vec::new();
|
||||||
|
let mut transforms=Vec::new();
|
||||||
|
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
|
||||||
|
for (face,face_description) in face_descriptions.into_iter(){
|
||||||
|
//assume that scanning short lists is faster than hashing.
|
||||||
|
let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){
|
||||||
|
transform_index
|
||||||
|
}else{
|
||||||
|
//create new transform_index
|
||||||
|
let transform_index=transforms.len();
|
||||||
|
transforms.push(face_description.transform);
|
||||||
|
for tex in CUBE_DEFAULT_TEXTURE_COORDS{
|
||||||
|
generated_tex.push(face_description.transform.transform_point2(tex));
|
||||||
|
}
|
||||||
|
transform_index
|
||||||
|
} as u32;
|
||||||
|
let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
|
||||||
|
color_index
|
||||||
|
}else{
|
||||||
|
//create new color_index
|
||||||
|
let color_index=generated_color.len();
|
||||||
|
generated_color.push(face_description.color);
|
||||||
|
color_index
|
||||||
|
} as u32;
|
||||||
|
let face_id=match face{
|
||||||
|
WedgeFace::Right => 0,
|
||||||
|
WedgeFace::TopFront => 1,
|
||||||
|
WedgeFace::Back => 2,
|
||||||
|
WedgeFace::Left => 3,
|
||||||
|
WedgeFace::Bottom => 4,
|
||||||
|
};
|
||||||
|
//always push normal
|
||||||
|
let normal_index=generated_normal.len() as u32;
|
||||||
|
generated_normal.push(WEDGE_DEFAULT_NORMALS[face_id]);
|
||||||
|
//push vertices as they are needed
|
||||||
|
groups.push(IndexedGroup{
|
||||||
|
texture:face_description.texture,
|
||||||
|
polys:vec![IndexedPolygon{
|
||||||
|
vertices:wedge_default_polys[face_id].iter().map(|tup|{
|
||||||
|
let pos=CUBE_DEFAULT_VERTICES[tup[0] as usize];
|
||||||
|
let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){
|
||||||
|
pos_index
|
||||||
|
}else{
|
||||||
|
//create new pos_index
|
||||||
|
let pos_index=generated_pos.len();
|
||||||
|
generated_pos.push(pos);
|
||||||
|
pos_index
|
||||||
|
} as u32;
|
||||||
|
//always push vertex
|
||||||
|
let vertex=IndexedVertex{
|
||||||
|
pos:pos_index,
|
||||||
|
tex:tup[1]+4*transform_index,
|
||||||
|
normal:normal_index,
|
||||||
|
color:color_index,
|
||||||
|
};
|
||||||
|
let vert_index=generated_vertices.len();
|
||||||
|
generated_vertices.push(vertex);
|
||||||
|
vert_index as u32
|
||||||
|
}).collect(),
|
||||||
|
}],
|
||||||
|
});
|
||||||
|
}
|
||||||
|
IndexedModel{
|
||||||
|
unique_pos:generated_pos,
|
||||||
|
unique_tex:generated_tex,
|
||||||
|
unique_normal:generated_normal,
|
||||||
|
unique_color:generated_color,
|
||||||
|
unique_vertices:generated_vertices,
|
||||||
|
groups,
|
||||||
|
instances:Vec::new(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn generate_partial_unit_cornerwedge(face_descriptions:CornerWedgeFaceDescription)->crate::model::IndexedModel{
|
||||||
|
let cornerwedge_default_polys=vec![
|
||||||
|
// right (1, 0, 0)
|
||||||
|
vec![
|
||||||
|
[6,2,0],//[vertex,tex,norm]
|
||||||
|
[5,1,0],
|
||||||
|
[1,3,0],
|
||||||
|
],
|
||||||
|
// BackTop (0, 1, 1)
|
||||||
|
vec![
|
||||||
|
[5,3,1],
|
||||||
|
[0,1,1],
|
||||||
|
[1,0,1],
|
||||||
|
],
|
||||||
|
// LeftTop (-1, 1, 0)
|
||||||
|
vec![
|
||||||
|
[5,3,2],
|
||||||
|
[7,2,2],
|
||||||
|
[0,1,2],
|
||||||
|
],
|
||||||
|
// bottom (0,-1, 0)
|
||||||
|
vec![
|
||||||
|
[1,1,3],
|
||||||
|
[0,0,3],
|
||||||
|
[7,3,3],
|
||||||
|
[6,2,3],
|
||||||
|
],
|
||||||
|
// front (0, 0,-1)
|
||||||
|
vec![
|
||||||
|
[5,0,4],
|
||||||
|
[6,3,4],
|
||||||
|
[7,2,4],
|
||||||
|
],
|
||||||
|
];
|
||||||
|
let mut generated_pos=Vec::new();
|
||||||
|
let mut generated_tex=Vec::new();
|
||||||
|
let mut generated_normal=Vec::new();
|
||||||
|
let mut generated_color=Vec::new();
|
||||||
|
let mut generated_vertices=Vec::new();
|
||||||
|
let mut groups=Vec::new();
|
||||||
|
let mut transforms=Vec::new();
|
||||||
|
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
|
||||||
|
for (face,face_description) in face_descriptions.into_iter(){
|
||||||
|
//assume that scanning short lists is faster than hashing.
|
||||||
|
let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){
|
||||||
|
transform_index
|
||||||
|
}else{
|
||||||
|
//create new transform_index
|
||||||
|
let transform_index=transforms.len();
|
||||||
|
transforms.push(face_description.transform);
|
||||||
|
for tex in CUBE_DEFAULT_TEXTURE_COORDS{
|
||||||
|
generated_tex.push(face_description.transform.transform_point2(tex));
|
||||||
|
}
|
||||||
|
transform_index
|
||||||
|
} as u32;
|
||||||
|
let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
|
||||||
|
color_index
|
||||||
|
}else{
|
||||||
|
//create new color_index
|
||||||
|
let color_index=generated_color.len();
|
||||||
|
generated_color.push(face_description.color);
|
||||||
|
color_index
|
||||||
|
} as u32;
|
||||||
|
let face_id=match face{
|
||||||
|
CornerWedgeFace::Right => 0,
|
||||||
|
CornerWedgeFace::TopBack => 1,
|
||||||
|
CornerWedgeFace::TopLeft => 2,
|
||||||
|
CornerWedgeFace::Bottom => 3,
|
||||||
|
CornerWedgeFace::Front => 4,
|
||||||
|
};
|
||||||
|
//always push normal
|
||||||
|
let normal_index=generated_normal.len() as u32;
|
||||||
|
generated_normal.push(CORNERWEDGE_DEFAULT_NORMALS[face_id]);
|
||||||
|
//push vertices as they are needed
|
||||||
|
groups.push(IndexedGroup{
|
||||||
|
texture:face_description.texture,
|
||||||
|
polys:vec![IndexedPolygon{
|
||||||
|
vertices:cornerwedge_default_polys[face_id].iter().map(|tup|{
|
||||||
|
let pos=CUBE_DEFAULT_VERTICES[tup[0] as usize];
|
||||||
|
let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){
|
||||||
|
pos_index
|
||||||
|
}else{
|
||||||
|
//create new pos_index
|
||||||
|
let pos_index=generated_pos.len();
|
||||||
|
generated_pos.push(pos);
|
||||||
|
pos_index
|
||||||
|
} as u32;
|
||||||
|
//always push vertex
|
||||||
|
let vertex=IndexedVertex{
|
||||||
|
pos:pos_index,
|
||||||
|
tex:tup[1]+4*transform_index,
|
||||||
|
normal:normal_index,
|
||||||
|
color:color_index,
|
||||||
|
};
|
||||||
|
let vert_index=generated_vertices.len();
|
||||||
|
generated_vertices.push(vertex);
|
||||||
|
vert_index as u32
|
||||||
|
}).collect(),
|
||||||
|
}],
|
||||||
|
});
|
||||||
|
}
|
||||||
|
IndexedModel{
|
||||||
|
unique_pos:generated_pos,
|
||||||
|
unique_tex:generated_tex,
|
||||||
|
unique_normal:generated_normal,
|
||||||
|
unique_color:generated_color,
|
||||||
|
unique_vertices:generated_vertices,
|
||||||
|
groups,
|
||||||
|
instances:Vec::new(),
|
||||||
|
}
|
||||||
|
}
|
@ -1,4 +1,4 @@
|
|||||||
use strafesnet_common::integer::{Ratio64,Ratio64Vec2};
|
use crate::integer::{Ratio64,Ratio64Vec2};
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
struct Ratio{
|
struct Ratio{
|
||||||
ratio:f64,
|
ratio:f64,
|
||||||
|
112
src/setup.rs
112
src/setup.rs
@ -1,6 +1,5 @@
|
|||||||
|
use crate::instruction::TimedInstruction;
|
||||||
use crate::window::WindowInstruction;
|
use crate::window::WindowInstruction;
|
||||||
use strafesnet_common::instruction::TimedInstruction;
|
|
||||||
use strafesnet_common::integer;
|
|
||||||
|
|
||||||
fn optional_features()->wgpu::Features{
|
fn optional_features()->wgpu::Features{
|
||||||
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
||||||
@ -25,14 +24,14 @@ struct SetupContextPartial1{
|
|||||||
instance:wgpu::Instance,
|
instance:wgpu::Instance,
|
||||||
}
|
}
|
||||||
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
|
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
|
||||||
let mut attr=winit::window::WindowAttributes::default();
|
let mut builder = winit::window::WindowBuilder::new();
|
||||||
attr=attr.with_title(title);
|
builder = builder.with_title(title);
|
||||||
#[cfg(windows_OFF)] // TODO
|
#[cfg(windows_OFF)] // TODO
|
||||||
{
|
{
|
||||||
use winit::platform::windows::WindowBuilderExtWindows;
|
use winit::platform::windows::WindowBuilderExtWindows;
|
||||||
builder=builder.with_no_redirection_bitmap(true);
|
builder = builder.with_no_redirection_bitmap(true);
|
||||||
}
|
}
|
||||||
event_loop.create_window(attr)
|
builder.build(event_loop)
|
||||||
}
|
}
|
||||||
fn create_instance()->SetupContextPartial1{
|
fn create_instance()->SetupContextPartial1{
|
||||||
let backends=wgpu::util::backend_bits_from_env().unwrap_or_else(wgpu::Backends::all);
|
let backends=wgpu::util::backend_bits_from_env().unwrap_or_else(wgpu::Backends::all);
|
||||||
@ -42,30 +41,28 @@ fn create_instance()->SetupContextPartial1{
|
|||||||
instance:wgpu::Instance::new(wgpu::InstanceDescriptor{
|
instance:wgpu::Instance::new(wgpu::InstanceDescriptor{
|
||||||
backends,
|
backends,
|
||||||
dx12_shader_compiler,
|
dx12_shader_compiler,
|
||||||
..Default::default()
|
|
||||||
}),
|
}),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
impl SetupContextPartial1{
|
impl SetupContextPartial1{
|
||||||
fn create_surface<'a>(self,window:&'a winit::window::Window)->Result<SetupContextPartial2<'a>,wgpu::CreateSurfaceError>{
|
fn create_surface(self,window:&winit::window::Window)->Result<SetupContextPartial2,wgpu::CreateSurfaceError>{
|
||||||
Ok(SetupContextPartial2{
|
Ok(SetupContextPartial2{
|
||||||
backends:self.backends,
|
backends:self.backends,
|
||||||
surface:self.instance.create_surface(window)?,
|
surface:unsafe{self.instance.create_surface(window)}?,
|
||||||
instance:self.instance,
|
instance:self.instance,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
struct SetupContextPartial2<'a>{
|
struct SetupContextPartial2{
|
||||||
backends:wgpu::Backends,
|
backends:wgpu::Backends,
|
||||||
instance:wgpu::Instance,
|
instance:wgpu::Instance,
|
||||||
surface:wgpu::Surface<'a>,
|
surface:wgpu::Surface,
|
||||||
}
|
}
|
||||||
impl<'a> SetupContextPartial2<'a>{
|
impl SetupContextPartial2{
|
||||||
fn pick_adapter(self)->SetupContextPartial3<'a>{
|
fn pick_adapter(self)->SetupContextPartial3{
|
||||||
let adapter;
|
let adapter;
|
||||||
|
|
||||||
//TODO: prefer adapter that implements optional features
|
let optional_features=optional_features();
|
||||||
//let optional_features=optional_features();
|
|
||||||
let required_features=required_features();
|
let required_features=required_features();
|
||||||
|
|
||||||
//no helper function smh gotta write it myself
|
//no helper function smh gotta write it myself
|
||||||
@ -123,13 +120,13 @@ impl<'a> SetupContextPartial2<'a>{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
struct SetupContextPartial3<'a>{
|
struct SetupContextPartial3{
|
||||||
instance:wgpu::Instance,
|
instance:wgpu::Instance,
|
||||||
surface:wgpu::Surface<'a>,
|
surface:wgpu::Surface,
|
||||||
adapter:wgpu::Adapter,
|
adapter:wgpu::Adapter,
|
||||||
}
|
}
|
||||||
impl<'a> SetupContextPartial3<'a>{
|
impl SetupContextPartial3{
|
||||||
fn request_device(self)->SetupContextPartial4<'a>{
|
fn request_device(self)->SetupContextPartial4{
|
||||||
let optional_features=optional_features();
|
let optional_features=optional_features();
|
||||||
let required_features=required_features();
|
let required_features=required_features();
|
||||||
|
|
||||||
@ -141,9 +138,8 @@ impl<'a> SetupContextPartial3<'a>{
|
|||||||
.request_device(
|
.request_device(
|
||||||
&wgpu::DeviceDescriptor {
|
&wgpu::DeviceDescriptor {
|
||||||
label: None,
|
label: None,
|
||||||
required_features: (optional_features & self.adapter.features()) | required_features,
|
features: (optional_features & self.adapter.features()) | required_features,
|
||||||
required_limits: needed_limits,
|
limits: needed_limits,
|
||||||
memory_hints:wgpu::MemoryHints::Performance,
|
|
||||||
},
|
},
|
||||||
trace_dir.ok().as_ref().map(std::path::Path::new),
|
trace_dir.ok().as_ref().map(std::path::Path::new),
|
||||||
))
|
))
|
||||||
@ -158,21 +154,20 @@ impl<'a> SetupContextPartial3<'a>{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
struct SetupContextPartial4<'a>{
|
struct SetupContextPartial4{
|
||||||
instance:wgpu::Instance,
|
instance:wgpu::Instance,
|
||||||
surface:wgpu::Surface<'a>,
|
surface:wgpu::Surface,
|
||||||
adapter:wgpu::Adapter,
|
adapter:wgpu::Adapter,
|
||||||
device:wgpu::Device,
|
device:wgpu::Device,
|
||||||
queue:wgpu::Queue,
|
queue:wgpu::Queue,
|
||||||
}
|
}
|
||||||
impl<'a> SetupContextPartial4<'a>{
|
impl SetupContextPartial4{
|
||||||
fn configure_surface(self,size:&'a winit::dpi::PhysicalSize<u32>)->SetupContext<'a>{
|
fn configure_surface(self,size:&winit::dpi::PhysicalSize<u32>)->SetupContext{
|
||||||
let mut config=self.surface
|
let mut config=self.surface
|
||||||
.get_default_config(&self.adapter, size.width, size.height)
|
.get_default_config(&self.adapter, size.width, size.height)
|
||||||
.expect("Surface isn't supported by the adapter.");
|
.expect("Surface isn't supported by the adapter.");
|
||||||
let surface_view_format=config.format.add_srgb_suffix();
|
let surface_view_format=config.format.add_srgb_suffix();
|
||||||
config.view_formats.push(surface_view_format);
|
config.view_formats.push(surface_view_format);
|
||||||
config.present_mode=wgpu::PresentMode::AutoNoVsync;
|
|
||||||
self.surface.configure(&self.device, &config);
|
self.surface.configure(&self.device, &config);
|
||||||
|
|
||||||
SetupContext{
|
SetupContext{
|
||||||
@ -184,52 +179,65 @@ impl<'a> SetupContextPartial4<'a>{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pub struct SetupContext<'a>{
|
pub struct SetupContext{
|
||||||
pub instance:wgpu::Instance,
|
pub instance:wgpu::Instance,
|
||||||
pub surface:wgpu::Surface<'a>,
|
pub surface:wgpu::Surface,
|
||||||
pub device:wgpu::Device,
|
pub device:wgpu::Device,
|
||||||
pub queue:wgpu::Queue,
|
pub queue:wgpu::Queue,
|
||||||
pub config:wgpu::SurfaceConfiguration,
|
pub config:wgpu::SurfaceConfiguration,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn setup_and_start(title:String){
|
pub fn setup(title:&str)->SetupContextSetup{
|
||||||
let event_loop=winit::event_loop::EventLoop::new().unwrap();
|
let event_loop=winit::event_loop::EventLoop::new().unwrap();
|
||||||
|
|
||||||
|
let window=create_window(title,&event_loop).unwrap();
|
||||||
|
|
||||||
println!("Initializing the surface...");
|
println!("Initializing the surface...");
|
||||||
|
|
||||||
let partial_1=create_instance();
|
let partial_1=create_instance();
|
||||||
|
|
||||||
let window=create_window(title.as_str(),&event_loop).unwrap();
|
|
||||||
|
|
||||||
let partial_2=partial_1.create_surface(&window).unwrap();
|
let partial_2=partial_1.create_surface(&window).unwrap();
|
||||||
|
|
||||||
let partial_3=partial_2.pick_adapter();
|
let partial_3=partial_2.pick_adapter();
|
||||||
|
|
||||||
let partial_4=partial_3.request_device();
|
let partial_4=partial_3.request_device();
|
||||||
|
|
||||||
let size=window.inner_size();
|
SetupContextSetup{
|
||||||
|
window,
|
||||||
|
event_loop,
|
||||||
|
partial_context:partial_4,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
let setup_context=partial_4.configure_surface(&size);
|
pub struct SetupContextSetup{
|
||||||
|
window:winit::window::Window,
|
||||||
|
event_loop:winit::event_loop::EventLoop<()>,
|
||||||
|
partial_context:SetupContextPartial4,
|
||||||
|
}
|
||||||
|
|
||||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
impl SetupContextSetup{
|
||||||
|
fn into_split(self)->(winit::window::Window,winit::event_loop::EventLoop<()>,SetupContext){
|
||||||
|
let size=self.window.inner_size();
|
||||||
|
//Steal values and drop self
|
||||||
|
(
|
||||||
|
self.window,
|
||||||
|
self.event_loop,
|
||||||
|
self.partial_context.configure_surface(&size),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
pub fn start(self){
|
||||||
|
let (window,event_loop,setup_context)=self.into_split();
|
||||||
|
|
||||||
//the thread that spawns the physics thread
|
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||||
let mut window_thread=crate::window::worker(
|
|
||||||
&window,
|
|
||||||
setup_context,
|
|
||||||
);
|
|
||||||
|
|
||||||
if let Some(arg)=std::env::args().nth(1){
|
let window=crate::window::WindowContextSetup::new(&setup_context,window);
|
||||||
let path=std::path::PathBuf::from(arg);
|
//the thread that spawns the physics thread
|
||||||
window_thread.send(TimedInstruction{
|
let window_thread=window.into_worker(setup_context);
|
||||||
time:integer::Time::ZERO,
|
|
||||||
instruction:WindowInstruction::WindowEvent(winit::event::WindowEvent::DroppedFile(path)),
|
|
||||||
}).unwrap();
|
|
||||||
};
|
|
||||||
|
|
||||||
println!("Entering event loop...");
|
println!("Entering event loop...");
|
||||||
let root_time=std::time::Instant::now();
|
let root_time=std::time::Instant::now();
|
||||||
run_event_loop(event_loop,window_thread,root_time).unwrap();
|
run_event_loop(event_loop,window_thread,root_time).unwrap();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn run_event_loop(
|
fn run_event_loop(
|
||||||
@ -238,7 +246,7 @@ fn run_event_loop(
|
|||||||
root_time:std::time::Instant
|
root_time:std::time::Instant
|
||||||
)->Result<(),winit::error::EventLoopError>{
|
)->Result<(),winit::error::EventLoopError>{
|
||||||
event_loop.run(move |event,elwt|{
|
event_loop.run(move |event,elwt|{
|
||||||
let time=integer::Time::from_nanos(root_time.elapsed().as_nanos() as i64);
|
let time=crate::integer::Time::from_nanos(root_time.elapsed().as_nanos() as i64);
|
||||||
// *control_flow=if cfg!(feature="metal-auto-capture"){
|
// *control_flow=if cfg!(feature="metal-auto-capture"){
|
||||||
// winit::event_loop::ControlFlow::Exit
|
// winit::event_loop::ControlFlow::Exit
|
||||||
// }else{
|
// }else{
|
||||||
@ -289,4 +297,4 @@ fn run_event_loop(
|
|||||||
_=>{}
|
_=>{}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
@ -48,7 +48,7 @@ struct ModelInstance{
|
|||||||
//my fancy idea is to create a megatexture for each model that includes all the textures each intance will need
|
//my fancy idea is to create a megatexture for each model that includes all the textures each intance will need
|
||||||
//the texture transform then maps the texture coordinates to the location of the specific texture
|
//the texture transform then maps the texture coordinates to the location of the specific texture
|
||||||
//group 1 is the model
|
//group 1 is the model
|
||||||
const MAX_MODEL_INSTANCES=512;
|
const MAX_MODEL_INSTANCES=4096;
|
||||||
@group(2)
|
@group(2)
|
||||||
@binding(0)
|
@binding(0)
|
||||||
var<uniform> model_instances: array<ModelInstance, MAX_MODEL_INSTANCES>;
|
var<uniform> model_instances: array<ModelInstance, MAX_MODEL_INSTANCES>;
|
||||||
|
8
src/sweep.rs
Normal file
8
src/sweep.rs
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
|
||||||
|
//something that implements body + hitbox + transform can predict collision
|
||||||
|
impl crate::sweep::PredictCollision for Model {
|
||||||
|
fn predict_collision(&self,other:&Model) -> Option<crate::event::EventStruct> {
|
||||||
|
//math!
|
||||||
|
None
|
||||||
|
}
|
||||||
|
}
|
100
src/window.rs
100
src/window.rs
@ -1,6 +1,5 @@
|
|||||||
|
use crate::instruction::TimedInstruction;
|
||||||
use crate::physics_worker::InputInstruction;
|
use crate::physics_worker::InputInstruction;
|
||||||
use strafesnet_common::integer;
|
|
||||||
use strafesnet_common::instruction::TimedInstruction;
|
|
||||||
|
|
||||||
pub enum WindowInstruction{
|
pub enum WindowInstruction{
|
||||||
Resize(winit::dpi::PhysicalSize<u32>),
|
Resize(winit::dpi::PhysicalSize<u32>),
|
||||||
@ -13,30 +12,28 @@ pub enum WindowInstruction{
|
|||||||
//holds thread handles to dispatch to
|
//holds thread handles to dispatch to
|
||||||
struct WindowContext<'a>{
|
struct WindowContext<'a>{
|
||||||
manual_mouse_lock:bool,
|
manual_mouse_lock:bool,
|
||||||
mouse:strafesnet_common::mouse::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
mouse:crate::physics::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
||||||
screen_size:glam::UVec2,
|
screen_size:glam::UVec2,
|
||||||
window:&'a winit::window::Window,
|
user_settings:crate::settings::UserSettings,
|
||||||
|
window:winit::window::Window,
|
||||||
physics_thread:crate::compat_worker::QNWorker<'a, TimedInstruction<crate::physics_worker::Instruction>>,
|
physics_thread:crate::compat_worker::QNWorker<'a, TimedInstruction<crate::physics_worker::Instruction>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl WindowContext<'_>{
|
impl WindowContext<'_>{
|
||||||
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<f32>{
|
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<f32>{
|
||||||
winit::dpi::PhysicalPosition::new(self.screen_size.x as f32/2.0,self.screen_size.y as f32/2.0)
|
winit::dpi::PhysicalPosition::new(self.screen_size.x as f32/2.0, self.screen_size.y as f32/2.0)
|
||||||
}
|
}
|
||||||
fn window_event(&mut self,time:integer::Time,event: winit::event::WindowEvent) {
|
fn window_event(&mut self,time:crate::integer::Time,event: winit::event::WindowEvent) {
|
||||||
match event {
|
match event {
|
||||||
winit::event::WindowEvent::DroppedFile(path)=>{
|
winit::event::WindowEvent::DroppedFile(path)=>{
|
||||||
match crate::file::load(path.as_path()){
|
//blocking because it's simpler...
|
||||||
Ok(map)=>self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::ChangeMap(map)}).unwrap(),
|
if let Some(indexed_model_instances)=crate::load_file(path){
|
||||||
Err(e)=>println!("Failed to load map: {e}"),
|
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::ClearModels}).unwrap();
|
||||||
|
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::GenerateModels(indexed_model_instances)}).unwrap();
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
winit::event::WindowEvent::Focused(state)=>{
|
winit::event::WindowEvent::Focused(state)=>{
|
||||||
//pause unpause
|
//pause unpause
|
||||||
self.physics_thread.send(TimedInstruction{
|
|
||||||
time,
|
|
||||||
instruction:crate::physics_worker::Instruction::SetPaused(!state),
|
|
||||||
}).unwrap();
|
|
||||||
//recalculate pressed keys on focus
|
//recalculate pressed keys on focus
|
||||||
},
|
},
|
||||||
winit::event::WindowEvent::KeyboardInput{
|
winit::event::WindowEvent::KeyboardInput{
|
||||||
@ -107,12 +104,7 @@ impl WindowContext<'_>{
|
|||||||
"e"=>Some(InputInstruction::MoveUp(s)),
|
"e"=>Some(InputInstruction::MoveUp(s)),
|
||||||
"q"=>Some(InputInstruction::MoveDown(s)),
|
"q"=>Some(InputInstruction::MoveDown(s)),
|
||||||
"z"=>Some(InputInstruction::Zoom(s)),
|
"z"=>Some(InputInstruction::Zoom(s)),
|
||||||
"r"=>if s{
|
"r"=>if s{Some(InputInstruction::Reset)}else{None},
|
||||||
//mouse needs to be reset since the position is absolute
|
|
||||||
self.mouse=strafesnet_common::mouse::MouseState::default();
|
|
||||||
Some(InputInstruction::ResetAndRestart)
|
|
||||||
}else{None},
|
|
||||||
"f"=>if s{Some(InputInstruction::PracticeFly)}else{None},
|
|
||||||
_=>None,
|
_=>None,
|
||||||
},
|
},
|
||||||
_=>None,
|
_=>None,
|
||||||
@ -129,7 +121,7 @@ impl WindowContext<'_>{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn device_event(&mut self,time:integer::Time,event: winit::event::DeviceEvent) {
|
fn device_event(&mut self,time:crate::integer::Time,event: winit::event::DeviceEvent) {
|
||||||
match event {
|
match event {
|
||||||
winit::event::DeviceEvent::MouseMotion {
|
winit::event::DeviceEvent::MouseMotion {
|
||||||
delta,//these (f64,f64) are integers on my machine
|
delta,//these (f64,f64) are integers on my machine
|
||||||
@ -165,32 +157,59 @@ impl WindowContext<'_>{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pub fn worker<'a>(
|
|
||||||
window:&'a winit::window::Window,
|
pub struct WindowContextSetup{
|
||||||
setup_context:crate::setup::SetupContext<'a>,
|
user_settings:crate::settings::UserSettings,
|
||||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
window:winit::window::Window,
|
||||||
// WindowContextSetup::new
|
physics:crate::physics::PhysicsState,
|
||||||
|
graphics:crate::graphics::GraphicsState,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl WindowContextSetup{
|
||||||
|
pub fn new(context:&crate::setup::SetupContext,window:winit::window::Window)->Self{
|
||||||
|
//wee
|
||||||
let user_settings=crate::settings::read_user_settings();
|
let user_settings=crate::settings::read_user_settings();
|
||||||
|
|
||||||
let mut graphics=crate::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
|
let args:Vec<String>=std::env::args().collect();
|
||||||
graphics.load_user_settings(&user_settings);
|
let indexed_model_instances=if args.len()==2{
|
||||||
|
crate::load_file(std::path::PathBuf::from(&args[1]))
|
||||||
|
}else{
|
||||||
|
None
|
||||||
|
}.unwrap_or(crate::default_models());
|
||||||
|
|
||||||
//WindowContextSetup::into_context
|
let mut physics=crate::physics::PhysicsState::default();
|
||||||
|
physics.load_user_settings(&user_settings);
|
||||||
|
physics.generate_models(&indexed_model_instances);
|
||||||
|
physics.spawn(indexed_model_instances.spawn_point);
|
||||||
|
|
||||||
|
let mut graphics=crate::graphics::GraphicsState::new(&context.device,&context.queue,&context.config);
|
||||||
|
graphics.load_user_settings(&user_settings);
|
||||||
|
graphics.generate_models(&context.device,&context.queue,indexed_model_instances);
|
||||||
|
|
||||||
|
Self{
|
||||||
|
user_settings,
|
||||||
|
window,
|
||||||
|
graphics,
|
||||||
|
physics,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn into_context<'a>(self,setup_context:crate::setup::SetupContext)->WindowContext<'a>{
|
||||||
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
|
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
|
||||||
let graphics_thread=crate::graphics_worker::new(graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
let graphics_thread=crate::graphics_worker::new(self.graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
||||||
let mut window_context=WindowContext{
|
WindowContext{
|
||||||
manual_mouse_lock:false,
|
manual_mouse_lock:false,
|
||||||
mouse:strafesnet_common::mouse::MouseState::default(),
|
mouse:crate::physics::MouseState::default(),
|
||||||
//make sure to update this!!!!!
|
//make sure to update this!!!!!
|
||||||
screen_size,
|
screen_size,
|
||||||
window,
|
user_settings:self.user_settings,
|
||||||
physics_thread:crate::physics_worker::new(
|
window:self.window,
|
||||||
graphics_thread,
|
physics_thread:crate::physics_worker::new(self.physics,graphics_thread),
|
||||||
user_settings,
|
}
|
||||||
),
|
}
|
||||||
};
|
|
||||||
|
|
||||||
//WindowContextSetup::into_worker
|
pub fn into_worker<'a>(self,setup_context:crate::setup::SetupContext)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||||
|
let mut window_context=self.into_context(setup_context);
|
||||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<WindowInstruction>|{
|
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<WindowInstruction>|{
|
||||||
match ins.instruction{
|
match ins.instruction{
|
||||||
WindowInstruction::RequestRedraw=>{
|
WindowInstruction::RequestRedraw=>{
|
||||||
@ -206,7 +225,7 @@ pub fn worker<'a>(
|
|||||||
window_context.physics_thread.send(
|
window_context.physics_thread.send(
|
||||||
TimedInstruction{
|
TimedInstruction{
|
||||||
time:ins.time,
|
time:ins.time,
|
||||||
instruction:crate::physics_worker::Instruction::Resize(size)
|
instruction:crate::physics_worker::Instruction::Resize(size,window_context.user_settings.clone())
|
||||||
}
|
}
|
||||||
).unwrap();
|
).unwrap();
|
||||||
}
|
}
|
||||||
@ -220,4 +239,5 @@ pub fn worker<'a>(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
}
|
@ -1,6 +1,6 @@
|
|||||||
use std::thread;
|
use std::thread;
|
||||||
use std::sync::{mpsc,Arc};
|
use std::sync::{mpsc,Arc};
|
||||||
use parking_lot::Mutex;
|
use parking_lot::{Mutex,Condvar};
|
||||||
|
|
||||||
//WorkerPool
|
//WorkerPool
|
||||||
struct Pool(u32);
|
struct Pool(u32);
|
||||||
@ -173,44 +173,38 @@ impl<'a,Task:Send+'a> INWorker<'a,Task>{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(test)]
|
#[test]//How to run this test with printing: cargo test --release -- --nocapture
|
||||||
mod test{
|
fn test_worker() {
|
||||||
use super::{thread,QRWorker};
|
println!("hiiiii");
|
||||||
use crate::physics;
|
// Create the worker thread
|
||||||
use strafesnet_common::{integer,instruction};
|
let worker=QRWorker::new(crate::physics::Body::with_pva(crate::integer::Planar64Vec3::ZERO,crate::integer::Planar64Vec3::ZERO,crate::integer::Planar64Vec3::ZERO),
|
||||||
#[test]//How to run this test with printing: cargo test --release -- --nocapture
|
|_|crate::physics::Body::with_pva(crate::integer::Planar64Vec3::ONE,crate::integer::Planar64Vec3::ONE,crate::integer::Planar64Vec3::ONE)
|
||||||
fn test_worker() {
|
);
|
||||||
// Create the worker thread
|
|
||||||
let test_body=physics::Body::new(integer::vec3::ONE,integer::vec3::ONE,integer::vec3::ONE,integer::Time::ZERO);
|
|
||||||
let worker=QRWorker::new(physics::Body::ZERO,
|
|
||||||
|_|physics::Body::new(integer::vec3::ONE,integer::vec3::ONE,integer::vec3::ONE,integer::Time::ZERO)
|
|
||||||
);
|
|
||||||
|
|
||||||
// Send tasks to the worker
|
// Send tasks to the worker
|
||||||
for _ in 0..5 {
|
for _ in 0..5 {
|
||||||
let task = instruction::TimedInstruction{
|
let task = crate::instruction::TimedInstruction{
|
||||||
time:integer::Time::ZERO,
|
time:crate::integer::Time::ZERO,
|
||||||
instruction:strafesnet_common::physics::Instruction::Idle,
|
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||||
};
|
|
||||||
worker.send(task).unwrap();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Optional: Signal the worker to stop (in a real-world scenario)
|
|
||||||
// sender.send("STOP".to_string()).unwrap();
|
|
||||||
|
|
||||||
// Sleep to allow the worker thread to finish processing
|
|
||||||
thread::sleep(std::time::Duration::from_millis(10));
|
|
||||||
|
|
||||||
// Send a new task
|
|
||||||
let task = instruction::TimedInstruction{
|
|
||||||
time:integer::Time::ZERO,
|
|
||||||
instruction:strafesnet_common::physics::Instruction::Idle,
|
|
||||||
};
|
};
|
||||||
worker.send(task).unwrap();
|
worker.send(task).unwrap();
|
||||||
|
|
||||||
//assert_eq!(test_body,worker.grab_clone());
|
|
||||||
|
|
||||||
// wait long enough to see print from final task
|
|
||||||
thread::sleep(std::time::Duration::from_millis(10));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Optional: Signal the worker to stop (in a real-world scenario)
|
||||||
|
// sender.send("STOP".to_string()).unwrap();
|
||||||
|
|
||||||
|
// Sleep to allow the worker thread to finish processing
|
||||||
|
thread::sleep(std::time::Duration::from_secs(2));
|
||||||
|
|
||||||
|
// Send a new task
|
||||||
|
let task = crate::instruction::TimedInstruction{
|
||||||
|
time:crate::integer::Time::ZERO,
|
||||||
|
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||||
|
};
|
||||||
|
worker.send(task).unwrap();
|
||||||
|
|
||||||
|
println!("value={}",worker.grab_clone());
|
||||||
|
|
||||||
|
// wait long enough to see print from final task
|
||||||
|
thread::sleep(std::time::Duration::from_secs(1));
|
||||||
}
|
}
|
||||||
|
32
src/zeroes.rs
Normal file
32
src/zeroes.rs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
//find roots of polynomials
|
||||||
|
use crate::integer::Planar64;
|
||||||
|
|
||||||
|
#[inline]
|
||||||
|
pub fn zeroes2(a0:Planar64,a1:Planar64,a2:Planar64) -> Vec<Planar64>{
|
||||||
|
if a2==Planar64::ZERO{
|
||||||
|
return zeroes1(a0, a1);
|
||||||
|
}
|
||||||
|
let radicand=a1.get() as i128*a1.get() as i128-a2.get() as i128*a0.get() as i128*4;
|
||||||
|
if 0<radicand {
|
||||||
|
//start with f64 sqrt
|
||||||
|
let planar_radicand=Planar64::raw(unsafe{(radicand as f64).sqrt().to_int_unchecked()});
|
||||||
|
//TODO: one or two newtons
|
||||||
|
if Planar64::ZERO<a2 {
|
||||||
|
return vec![(-a1-planar_radicand)/(a2*2),(-a1+planar_radicand)/(a2*2)];
|
||||||
|
} else {
|
||||||
|
return vec![(-a1+planar_radicand)/(a2*2),(-a1-planar_radicand)/(a2*2)];
|
||||||
|
}
|
||||||
|
} else if radicand==0 {
|
||||||
|
return vec![a1/(a2*-2)];
|
||||||
|
} else {
|
||||||
|
return vec![];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[inline]
|
||||||
|
pub fn zeroes1(a0:Planar64,a1:Planar64) -> Vec<Planar64> {
|
||||||
|
if a1==Planar64::ZERO{
|
||||||
|
return vec![];
|
||||||
|
} else {
|
||||||
|
return vec![-a0/a1];
|
||||||
|
}
|
||||||
|
}
|
@ -1 +0,0 @@
|
|||||||
mangohud ../target/release/strafe-client bhop_maps/5692113331.snfm
|
|
@ -1 +0,0 @@
|
|||||||
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/bhop_snfm
|
|
@ -1 +0,0 @@
|
|||||||
cargo build --release --target x86_64-pc-windows-gnu --all-features
|
|
@ -1 +0,0 @@
|
|||||||
mangohud ../target/release/strafe-client bhop_maps/5692124338.snfm
|
|
@ -1,4 +0,0 @@
|
|||||||
mkdir -p ../target/demo
|
|
||||||
mv ../target/x86_64-pc-windows-gnu/release/strafe-client.exe ../target/demo/strafe-client.exe
|
|
||||||
rm ../target/demo.7z
|
|
||||||
7z a -t7z -mx=9 -mfb=273 -ms -md=31 -myx=9 -mtm=- -mmt -mmtf -md=1536m -mmf=bt3 -mmc=10000 -mpb=0 -mlc=0 ../target/demo.7z ../target/demo
|
|
@ -1,4 +0,0 @@
|
|||||||
[camera]
|
|
||||||
sensitivity_x=98384
|
|
||||||
fov_y=1.0
|
|
||||||
#fov_x_from_y_ratio=1.33333333333333333333333333333333
|
|
@ -1 +0,0 @@
|
|||||||
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/surf_snfm
|
|
@ -1 +0,0 @@
|
|||||||
mangohud ../target/release/strafe-client bhop_maps/5692152916.snfm
|
|
@ -1 +0,0 @@
|
|||||||
mangohud ../target/release/strafe-client surf_maps/5692145408.snfm
|
|
Loading…
Reference in New Issue
Block a user