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feature/st
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2
.cargo/config.toml
Normal file
2
.cargo/config.toml
Normal file
@ -0,0 +1,2 @@
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[registries.strafesnet]
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index = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
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1060
Cargo.lock
generated
1060
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
18
Cargo.toml
18
Cargo.toml
@ -2,6 +2,10 @@
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name = "strafe-client"
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version = "0.9.5"
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edition = "2021"
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repository = "https://git.itzana.me/StrafesNET/strafe-client"
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license = "Custom"
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description = "StrafesNET game client for bhop and surf."
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authors = ["Rhys Lloyd <krakow20@gmail.com>"]
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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@ -10,15 +14,15 @@ bytemuck = { version = "1.13.1", features = ["derive"] }
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configparser = "3.0.2"
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ddsfile = "0.5.1"
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glam = "0.25.0"
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id = { git = "https://git.itzana.me/Quaternions/id", rev = "1f710976cc786c8853dab73d6e1cee53158deeb0" }
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id = { version = "0.1.0", registry = "strafesnet" }
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parking_lot = "0.12.1"
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pollster = "0.3.0"
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strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "093a54c527134ef7020a22a0f5778df8cba60228" }
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strafesnet_bsp_loader = { git = "https://git.itzana.me/StrafesNET/bsp_loader", rev = "53ad6c171c3ed1bf7ee3411055ceb38d86f841cd" }
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strafesnet_rbx_loader = { git = "https://git.itzana.me/StrafesNET/rbx_loader", rev = "e0739fa792ad506e210f076b90697194005bb7de" }
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strafesnet_deferred_loader = { git = "https://git.itzana.me/StrafesNET/deferred_loader", rev = "2273f881b2ebcd404e400f0a3aded0661bb29389", features = ["legacy"] }
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wgpu = "0.19.0"
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winit = "0.29.2"
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strafesnet_bsp_loader = { version = "0.1.1", registry = "strafesnet" }
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strafesnet_common = { version = "0.1.2", registry = "strafesnet" }
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strafesnet_deferred_loader = { version = "0.3.0", features = ["legacy"], registry = "strafesnet" }
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strafesnet_rbx_loader = { version = "0.3.0", registry = "strafesnet" }
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wgpu = "22.0.0"
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winit = "0.30.4"
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#[profile.release]
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#lto = true
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17
src/file.rs
17
src/file.rs
@ -49,14 +49,25 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
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DataStructure::Roblox(dom)=>{
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let mut loader=strafesnet_deferred_loader::roblox_legacy();
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let (texture_loader,mesh_loader)=loader.get_inner_mut();
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let map_step1=strafesnet_rbx_loader::convert(
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&dom,
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|name|loader.acquire_render_config_id(name)
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|name|texture_loader.acquire_render_config_id(name),
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|name|mesh_loader.acquire_mesh_id(name),
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);
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let meshpart_meshes=mesh_loader.load_meshes().map_err(LoadError::Io)?;
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let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(
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meshpart_meshes.into_iter().map(|(mesh_id,loader_model)|
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(mesh_id,strafesnet_rbx_loader::data::RobloxMeshBytes::new(loader_model.get()))
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)
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);
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let (textures,render_configs)=loader.into_render_configs().map_err(LoadError::Io)?.consume();
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let map=map_step1.add_render_configs_and_textures(
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let map=map_step2.add_render_configs_and_textures(
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render_configs.into_iter(),
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textures.into_iter().map(|(texture_id,texture)|
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(texture_id,match texture{
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@ -74,9 +85,7 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
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let map_step1=strafesnet_bsp_loader::convert(
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&bsp,
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//acquire_render_config_id
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|name|texture_loader.acquire_render_config_id(name),
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//acquire_mesh_id
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|name|mesh_loader.acquire_mesh_id(name),
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);
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@ -151,7 +151,13 @@ impl GraphicsState{
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//generate texture view per texture
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let texture_views:HashMap<strafesnet_common::model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
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let texture_id=model::TextureId::new(texture_id as u32);
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let image=ddsfile::Dds::read(std::io::Cursor::new(texture_data)).ok()?;
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let image=match ddsfile::Dds::read(std::io::Cursor::new(texture_data)){
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Ok(image)=>image,
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Err(e)=>{
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println!("Error loading texture: {e}");
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return None;
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},
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};
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let (mut width,mut height)=(image.get_width(),image.get_height());
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@ -413,10 +419,8 @@ impl GraphicsState{
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//this mut be combined in a more complex way if the models use different render patterns per group
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let mut indices=Vec::new();
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for poly in model.polys.polys(){
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for end_index in 2..poly.len(){
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for index in [0,end_index-1,end_index]{
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let vertex_index=poly[index];
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indices.push(*index_from_vertex.entry(vertex_index).or_insert_with(||{
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let mut poly_vertices=poly.iter()
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.map(|&vertex_index|*index_from_vertex.entry(vertex_index).or_insert_with(||{
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let i=vertices.len();
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let vertex=&model.unique_vertices[vertex_index.get() as usize];
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vertices.push(GraphicsVertex{
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@ -427,8 +431,14 @@ impl GraphicsState{
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});
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i
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}));
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}
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}
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let a=poly_vertices.next().unwrap();
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let mut b=poly_vertices.next().unwrap();
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poly_vertices.for_each(|c|{
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indices.extend([a,b,c]);
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b=c;
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});
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}
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GraphicsMeshOwnedRenderConfig{
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instances:model.instances,
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@ -453,7 +463,9 @@ impl GraphicsState{
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instance_count+=model.instances.len();
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for instances_chunk in model.instances.rchunks(chunk_size){
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model_count+=1;
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let model_uniforms=get_instances_buffer_data(instances_chunk);
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let mut model_uniforms=get_instances_buffer_data(instances_chunk);
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//TEMP: fill with zeroes to pass validation
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model_uniforms.resize(MODEL_BUFFER_SIZE*512,0.0f32);
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let model_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
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label:Some(format!("Model{} Buf",model_count).as_str()),
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contents:bytemuck::cast_slice(&model_uniforms),
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@ -744,11 +756,13 @@ impl GraphicsState{
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module:&shader,
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entry_point:"vs_sky",
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buffers:&[],
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compilation_options:wgpu::PipelineCompilationOptions::default(),
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},
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fragment:Some(wgpu::FragmentState{
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module:&shader,
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entry_point:"fs_sky",
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targets:&[Some(config.view_formats[0].into())],
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compilation_options:wgpu::PipelineCompilationOptions::default(),
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}),
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primitive:wgpu::PrimitiveState{
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front_face:wgpu::FrontFace::Cw,
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@ -763,6 +777,7 @@ impl GraphicsState{
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}),
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multisample:wgpu::MultisampleState::default(),
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multiview:None,
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cache:None,
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});
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let model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
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label:Some("Model Pipeline"),
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@ -775,11 +790,13 @@ impl GraphicsState{
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step_mode:wgpu::VertexStepMode::Vertex,
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attributes:&wgpu::vertex_attr_array![0=>Float32x3,1=>Float32x2,2=>Float32x3,3=>Float32x4],
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}],
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compilation_options:wgpu::PipelineCompilationOptions::default(),
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},
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fragment:Some(wgpu::FragmentState{
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module:&shader,
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entry_point:"fs_entity_texture",
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targets:&[Some(config.view_formats[0].into())],
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compilation_options:wgpu::PipelineCompilationOptions::default(),
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}),
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primitive:wgpu::PrimitiveState{
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front_face:wgpu::FrontFace::Cw,
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@ -795,10 +812,11 @@ impl GraphicsState{
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}),
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multisample:wgpu::MultisampleState::default(),
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multiview:None,
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cache:None,
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});
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let camera=GraphicsCamera::default();
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let camera_uniforms=camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(glam::IVec2::ZERO,integer::Time::ZERO));
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let camera_uniforms=camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(crate::physics::MouseState::default()));
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let camera_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
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label:Some("Camera"),
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contents:bytemuck::cast_slice(&camera_uniforms),
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@ -875,7 +893,7 @@ impl GraphicsState{
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let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
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// update rotation
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let camera_uniforms=self.camera.to_uniform_data(physics_output.extrapolate(mouse_pos,predicted_time));
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let camera_uniforms=self.camera.to_uniform_data(physics_output.extrapolate(crate::physics::MouseState{pos:mouse_pos,time:predicted_time}));
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self.staging_belt
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.write_buffer(
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&mut encoder,
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|
@ -284,6 +284,7 @@ impl EdgePool{
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#[derive(Debug)]
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pub enum PhysicsMeshError{
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ZeroVertices,
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NoPhysicsGroups,
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}
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impl std::fmt::Display for PhysicsMeshError{
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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@ -404,7 +405,7 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
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faces,
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verts,
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},
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complete_mesh:mesh_topologies.pop().unwrap(),
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complete_mesh:mesh_topologies.pop().ok_or(PhysicsMeshError::NoPhysicsGroups)?,
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submeshes:mesh_topologies,
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})
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}
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842
src/physics.rs
842
src/physics.rs
File diff suppressed because it is too large
Load Diff
@ -13,6 +13,7 @@ pub enum InputInstruction{
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Jump(bool),
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Zoom(bool),
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Reset,
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PracticeFly,
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}
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pub enum Instruction{
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Input(InputInstruction),
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@ -25,7 +26,7 @@ pub enum Instruction{
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pub fn new(mut physics:crate::physics::PhysicsContext,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
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let mut mouse_blocking=true;
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let mut last_mouse_time=physics.state.next_mouse.time;
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let mut last_mouse_time=physics.get_next_mouse().time;
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let mut timeline=std::collections::VecDeque::new();
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crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
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if if let Some(phys_input)=match &ins.instruction{
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@ -43,7 +44,7 @@ pub enum Instruction{
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timeline.push_front(TimedInstruction{
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time:last_mouse_time,
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instruction:PhysicsInputInstruction::ReplaceMouse(
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MouseState{time:last_mouse_time,pos:physics.state.next_mouse.pos},
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MouseState{time:last_mouse_time,pos:physics.get_next_mouse().pos},
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MouseState{time:ins.time,pos:m}
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),
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});
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@ -62,6 +63,7 @@ pub enum Instruction{
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&InputInstruction::Jump(s)=>Some(PhysicsInputInstruction::SetJump(s)),
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&InputInstruction::Zoom(s)=>Some(PhysicsInputInstruction::SetZoom(s)),
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InputInstruction::Reset=>Some(PhysicsInputInstruction::Reset),
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InputInstruction::PracticeFly=>Some(PhysicsInputInstruction::PracticeFly),
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},
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Instruction::GenerateModels(_)=>Some(PhysicsInputInstruction::Idle),
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Instruction::ClearModels=>Some(PhysicsInputInstruction::Idle),
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@ -79,11 +81,11 @@ pub enum Instruction{
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//shitty mice are 125Hz which is 8ms so this should cover that.
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//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
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//so mouse events are probably not handled separately from drawing and fire right before it :(
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if Time::from_millis(10)<ins.time-physics.state.next_mouse.time{
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if Time::from_millis(10)<ins.time-physics.get_next_mouse().time{
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//push an event to extrapolate no movement from
|
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timeline.push_front(TimedInstruction{
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time:last_mouse_time,
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instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:physics.state.next_mouse.pos}),
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instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:physics.get_next_mouse().pos}),
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});
|
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last_mouse_time=ins.time;
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//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
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@ -104,16 +106,12 @@ pub enum Instruction{
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}{
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//empty queue
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while let Some(instruction)=timeline.pop_front(){
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physics.run(instruction.time);
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physics.process_instruction(TimedInstruction{
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time:instruction.time,
|
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instruction:crate::physics::PhysicsInstruction::Input(instruction.instruction),
|
||||
});
|
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physics.run_input_instruction(instruction);
|
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}
|
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}
|
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match ins.instruction{
|
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Instruction::Render=>{
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graphics_worker.send(crate::graphics_worker::Instruction::Render(physics.state.output(),ins.time,physics.state.next_mouse.pos)).unwrap();
|
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graphics_worker.send(crate::graphics_worker::Instruction::Render(physics.output(),ins.time,physics.get_next_mouse().pos)).unwrap();
|
||||
},
|
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Instruction::Resize(size,user_settings)=>{
|
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graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,user_settings)).unwrap();
|
||||
@ -124,7 +122,7 @@ pub enum Instruction{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::GenerateModels(map)).unwrap();
|
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},
|
||||
Instruction::ClearModels=>{
|
||||
physics.state.clear();
|
||||
physics.clear();
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::ClearModels).unwrap();
|
||||
},
|
||||
_=>(),
|
||||
|
@ -25,14 +25,14 @@ struct SetupContextPartial1{
|
||||
instance:wgpu::Instance,
|
||||
}
|
||||
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
|
||||
let mut builder = winit::window::WindowBuilder::new();
|
||||
builder = builder.with_title(title);
|
||||
let mut attr=winit::window::WindowAttributes::default();
|
||||
attr=attr.with_title(title);
|
||||
#[cfg(windows_OFF)] // TODO
|
||||
{
|
||||
use winit::platform::windows::WindowBuilderExtWindows;
|
||||
builder=builder.with_no_redirection_bitmap(true);
|
||||
}
|
||||
builder.build(event_loop)
|
||||
event_loop.create_window(attr)
|
||||
}
|
||||
fn create_instance()->SetupContextPartial1{
|
||||
let backends=wgpu::util::backend_bits_from_env().unwrap_or_else(wgpu::Backends::all);
|
||||
@ -143,6 +143,7 @@ impl<'a> SetupContextPartial3<'a>{
|
||||
label: None,
|
||||
required_features: (optional_features & self.adapter.features()) | required_features,
|
||||
required_limits: needed_limits,
|
||||
memory_hints:wgpu::MemoryHints::Performance,
|
||||
},
|
||||
trace_dir.ok().as_ref().map(std::path::Path::new),
|
||||
))
|
||||
|
@ -48,7 +48,7 @@ struct ModelInstance{
|
||||
//my fancy idea is to create a megatexture for each model that includes all the textures each intance will need
|
||||
//the texture transform then maps the texture coordinates to the location of the specific texture
|
||||
//group 1 is the model
|
||||
const MAX_MODEL_INSTANCES=4096;
|
||||
const MAX_MODEL_INSTANCES=512;
|
||||
@group(2)
|
||||
@binding(0)
|
||||
var<uniform> model_instances: array<ModelInstance, MAX_MODEL_INSTANCES>;
|
||||
|
@ -108,6 +108,7 @@ impl WindowContext<'_>{
|
||||
"q"=>Some(InputInstruction::MoveDown(s)),
|
||||
"z"=>Some(InputInstruction::Zoom(s)),
|
||||
"r"=>if s{Some(InputInstruction::Reset)}else{None},
|
||||
"f"=>if s{Some(InputInstruction::PracticeFly)}else{None},
|
||||
_=>None,
|
||||
},
|
||||
_=>None,
|
||||
@ -173,7 +174,7 @@ impl<'a> WindowContextSetup<'a>{
|
||||
let user_settings=crate::settings::read_user_settings();
|
||||
|
||||
let mut physics=crate::physics::PhysicsContext::default();
|
||||
physics.state.load_user_settings(&user_settings);
|
||||
physics.load_user_settings(&user_settings);
|
||||
|
||||
let mut graphics=crate::graphics::GraphicsState::new(&context.device,&context.queue,&context.config);
|
||||
graphics.load_user_settings(&user_settings);
|
||||
|
1
tools/meshes
Symbolic link
1
tools/meshes
Symbolic link
@ -0,0 +1 @@
|
||||
/run/media/quat/Files/Documents/map-files/verify-scripts/meshes/
|
Loading…
Reference in New Issue
Block a user