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9 Commits

Author SHA1 Message Date
28ffc28dca buffer binding array? 2023-09-05 12:02:54 -07:00
7b5ce3feb1 dedicated staging belt 2023-09-05 12:02:54 -07:00
d2fdb5d94b entity_id trash 2023-09-05 12:02:54 -07:00
b68dfa791d array + instance_index is not the way 2023-09-05 12:02:54 -07:00
2df929c15f no fragment 2023-09-05 12:02:54 -07:00
1746d5445c add entity CFrames 2023-09-01 15:24:45 -07:00
5dbe207d39 comment on value 2023-09-01 14:57:38 -07:00
a853eb965e rename uniform_buf to camera_buf 2023-09-01 14:57:04 -07:00
ba2bab562f add suzanne 2023-09-01 14:22:12 -07:00
3 changed files with 2705 additions and 54 deletions

2580
models/suzanne.obj Normal file

File diff suppressed because it is too large Load Diff

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@ -9,9 +9,11 @@ const IMAGE_SIZE: u32 = 128;
struct Vertex {
pos: [f32; 3],
normal: [f32; 3],
entity_id: u32,
}
struct Entity {
transform: glam::Affine3A,
vertex_count: u32,
vertex_buf: wgpu::Buffer,
}
@ -34,6 +36,8 @@ struct Camera {
walkspeed: f32,
}
const MAGIC_ENTITIES: usize = 7;
const CONTROL_MOVEFORWARD:u32 = 0b00000001;
const CONTROL_MOVEBACK:u32 = 0b00000010;
const CONTROL_MOVERIGHT:u32 = 0b00000100;
@ -100,7 +104,7 @@ impl Camera {
raw[16..32].copy_from_slice(&AsRef::<[f32; 16]>::as_ref(&proj_inv)[..]);
raw[32..48].copy_from_slice(&AsRef::<[f32; 16]>::as_ref(&view)[..]);
raw[48..51].copy_from_slice(AsRef::<[f32; 3]>::as_ref(&self.pos));
raw[51] = 1.0;
raw[51] = 1.0;//cam_pos is vec4
raw
}
}
@ -111,10 +115,12 @@ pub struct Skybox {
entity_pipeline: wgpu::RenderPipeline,
ground_pipeline: wgpu::RenderPipeline,
bind_group: wgpu::BindGroup,
uniform_buf: wgpu::Buffer,
camera_buf: wgpu::Buffer,
entity_buf: wgpu::Buffer,
entities: Vec<Entity>,
depth_view: wgpu::TextureView,
staging_belt: wgpu::util::StagingBelt,
camera_stagingbelt: wgpu::util::StagingBelt,
entity_stagingbelt: wgpu::util::StagingBelt,
}
impl Skybox {
@ -143,27 +149,22 @@ impl Skybox {
}
}
impl strafe_client::framework::Example for Skybox {
fn optional_features() -> wgpu::Features {
wgpu::Features::TEXTURE_COMPRESSION_ASTC
| wgpu::Features::TEXTURE_COMPRESSION_ETC2
| wgpu::Features::TEXTURE_COMPRESSION_BC
fn get_entity_uniform_data(entities:& Vec<Entity>) -> [f32; (9+3)*MAGIC_ENTITIES] {
let mut raw = [0f32; (9+3)*MAGIC_ENTITIES];
for (i,entity) in entities.iter().enumerate() {
raw[i*12..(i+1)*12-3].copy_from_slice(&AsRef::<[f32; 9]>::as_ref(&glam::Mat3::from(entity.transform.matrix3))[..]);
raw[i*12+9..(i+1)*12].copy_from_slice(AsRef::<[f32; 3]>::as_ref(&glam::Vec3::from(entity.transform.translation)));
}
raw
}
fn init(
config: &wgpu::SurfaceConfiguration,
_adapter: &wgpu::Adapter,
device: &wgpu::Device,
queue: &wgpu::Queue,
) -> Self {
let mut entities = Vec::new();
{
let source = include_bytes!("../models/teslacyberv3.0.obj");
fn add_obj(device:&wgpu::Device,entities:& mut Vec<Entity>,source:&[u8]){
let data = obj::ObjData::load_buf(&source[..]).unwrap();
let mut vertices = Vec::new();
for object in data.objects {
for group in object.groups {
vertices.clear();
let entity_id = entities.len() as u32;
for poly in group.polys {
for end_index in 2..poly.0.len() {
for &index in &[0, end_index - 1, end_index] {
@ -172,6 +173,7 @@ impl strafe_client::framework::Example for Skybox {
vertices.push(Vertex {
pos: data.position[position_id],
normal: data.normal[normal_id.unwrap()],
entity_id,
})
}
}
@ -182,6 +184,7 @@ impl strafe_client::framework::Example for Skybox {
usage: wgpu::BufferUsages::VERTEX,
});
entities.push(Entity {
transform: glam::Affine3A::default(),
vertex_count: vertices.len() as u32,
vertex_buf,
});
@ -189,12 +192,32 @@ impl strafe_client::framework::Example for Skybox {
}
}
impl strafe_client::framework::Example for Skybox {
fn optional_features() -> wgpu::Features {
wgpu::Features::TEXTURE_COMPRESSION_ASTC
| wgpu::Features::TEXTURE_COMPRESSION_ETC2
| wgpu::Features::TEXTURE_COMPRESSION_BC
| wgpu::Features::BUFFER_BINDING_ARRAY
}
fn init(
config: &wgpu::SurfaceConfiguration,
_adapter: &wgpu::Adapter,
device: &wgpu::Device,
queue: &wgpu::Queue,
) -> Self {
let mut entities = Vec::<Entity>::new();
add_obj(device,& mut entities,include_bytes!("../models/teslacyberv3.0.obj"));
add_obj(device,& mut entities,include_bytes!("../models/suzanne.obj"));
println!("entities.len = {:?}", entities.len());
entities[6].transform=glam::Affine3A::from_translation(glam::vec3(10.,5.,10.));
let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: None,
entries: &[
wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStages::VERTEX | wgpu::ShaderStages::FRAGMENT,
visibility: wgpu::ShaderStages::VERTEX,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
@ -218,6 +241,16 @@ impl strafe_client::framework::Example for Skybox {
ty: wgpu::BindingType::Sampler(wgpu::SamplerBindingType::Filtering),
count: None,
},
wgpu::BindGroupLayoutEntry {
binding: 3,
visibility: wgpu::ShaderStages::VERTEX,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: Some(std::num::NonZeroU32::new(MAGIC_ENTITIES as u32).unwrap()),
},
],
});
@ -243,10 +276,17 @@ impl strafe_client::framework::Example for Skybox {
grounded: true,
walkspeed: 18.0,
};
let raw_uniforms = camera.to_uniform_data();
let uniform_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("Buffer"),
contents: bytemuck::cast_slice(&raw_uniforms),
let camera_uniforms = camera.to_uniform_data();
let camera_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("Camera"),
contents: bytemuck::cast_slice(&camera_uniforms),
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
});
let entity_uniforms = get_entity_uniform_data(&entities);
let entity_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("EntityData"),
contents: bytemuck::cast_slice(&entity_uniforms),
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
});
@ -293,7 +333,7 @@ impl strafe_client::framework::Example for Skybox {
buffers: &[wgpu::VertexBufferLayout {
array_stride: std::mem::size_of::<Vertex>() as wgpu::BufferAddress,
step_mode: wgpu::VertexStepMode::Vertex,
attributes: &wgpu::vertex_attr_array![0 => Float32x3, 1 => Float32x3],
attributes: &wgpu::vertex_attr_array![0 => Float32x3, 1 => Float32x3, 2 => Uint32],
}],
},
fragment: Some(wgpu::FragmentState {
@ -431,7 +471,7 @@ impl strafe_client::framework::Example for Skybox {
entries: &[
wgpu::BindGroupEntry {
binding: 0,
resource: uniform_buf.as_entire_binding(),
resource: camera_buf.as_entire_binding(),
},
wgpu::BindGroupEntry {
binding: 1,
@ -441,6 +481,10 @@ impl strafe_client::framework::Example for Skybox {
binding: 2,
resource: wgpu::BindingResource::Sampler(&sampler),
},
wgpu::BindGroupEntry {
binding: 3,
resource: entity_buf.as_entire_binding(),
},
],
label: None,
});
@ -453,10 +497,12 @@ impl strafe_client::framework::Example for Skybox {
entity_pipeline,
ground_pipeline,
bind_group,
uniform_buf,
camera_buf,
entity_buf,
entities,
depth_view,
staging_belt: wgpu::util::StagingBelt::new(0x100),
camera_stagingbelt: wgpu::util::StagingBelt::new(0x100),
entity_stagingbelt: wgpu::util::StagingBelt::new(0x100),
}
}
@ -571,18 +617,31 @@ impl strafe_client::framework::Example for Skybox {
device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
// update rotation
let raw_uniforms = self.camera.to_uniform_data();
self.staging_belt
let camera_uniforms = self.camera.to_uniform_data();
self.camera_stagingbelt
.write_buffer(
&mut encoder,
&self.uniform_buf,
&self.camera_buf,
0,
wgpu::BufferSize::new((raw_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
device,
)
.copy_from_slice(bytemuck::cast_slice(&raw_uniforms));
.copy_from_slice(bytemuck::cast_slice(&camera_uniforms));
self.staging_belt.finish();
self.camera_stagingbelt.finish();
let entity_uniforms = get_entity_uniform_data(&self.entities);
self.entity_stagingbelt
.write_buffer(
&mut encoder,
&self.entity_buf,//description of where data will be written when command is executed
0,//offset in staging belt?
wgpu::BufferSize::new((entity_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
device,
)
.copy_from_slice(bytemuck::cast_slice(&entity_uniforms));
self.entity_stagingbelt.finish();
{
let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
@ -627,7 +686,8 @@ impl strafe_client::framework::Example for Skybox {
queue.submit(std::iter::once(encoder.finish()));
self.staging_belt.recall();
self.camera_stagingbelt.recall();
self.entity_stagingbelt.recall();
}
}

View File

@ -67,15 +67,26 @@ struct EntityOutput {
@location(3) view: vec3<f32>,
};
struct EntityTransform {
matrix3: mat3x3<f32>,
translation: vec3<f32>,
};
@group(0)
@binding(3)
var<uniform> r_EntityTransforms: array<EntityTransform, 7>;
@vertex
fn vs_entity(
@location(0) pos: vec3<f32>,
@location(1) normal: vec3<f32>,
@location(2) entity_id: u32,
) -> EntityOutput {
var position: vec3<f32> = r_EntityTransforms[entity_id].matrix3 * pos+r_EntityTransforms[entity_id].translation;
var result: EntityOutput;
result.normal = normal;
result.view = pos - r_data.cam_pos.xyz;
result.position = r_data.proj * r_data.view * vec4<f32>(pos, 1.0);
result.normal = r_EntityTransforms[entity_id].matrix3 * normal;
result.view = position - r_data.cam_pos.xyz;
result.position = r_data.proj * r_data.view * vec4<f32>(position, 1.0);
return result;
}