Compare commits
9 Commits
b2f067e0b4
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dd4f0b9245
Author | SHA1 | Date | |
---|---|---|---|
dd4f0b9245 | |||
6ae058d834 | |||
517c4914ac | |||
6ce057ac64 | |||
c86824bdc1 | |||
a7f7edef00 | |||
5b8e5c8899 | |||
14000c016e | |||
1c4191cfc9 |
814
Cargo.lock
generated
814
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@ -18,8 +18,10 @@ rbx_binary = "0.7.1"
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rbx_dom_weak = "2.5.0"
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rbx_reflection_database = "0.2.7"
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rbx_xml = "0.13.1"
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wgpu = "0.18.0"
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winit = { version = "0.29.2", features = ["rwh_05"] }
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vbsp = "0.5.0"
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vmdl = "0.1.1"
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wgpu = "0.19.0"
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winit = { version = "0.29.2" }
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#[profile.release]
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#lto = true
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@ -72,9 +72,9 @@ fn generate_bvh_node(boxen:Vec<(usize,Aabb)>)->BvhNode{
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sort_y.push((*i,center.y()));
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sort_z.push((*i,center.z()));
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}
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sort_x.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
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sort_y.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
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sort_z.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
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sort_x.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
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sort_y.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
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sort_z.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
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let h=n/2;
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let median_x=sort_x[h].1;
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let median_y=sort_y[h].1;
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@ -152,11 +152,14 @@ impl GraphicsState{
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let mut texture_loading_threads=Vec::new();
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let num_textures=indexed_models.textures.len();
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for (i,texture_id) in indexed_models.textures.into_iter().enumerate(){
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if let Ok(mut file) = std::fs::File::open(std::path::Path::new(&format!("textures/{}.dds",texture_id))){
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let path=std::path::PathBuf::from(format!("textures/{}.dds",texture_id));
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if let Ok(mut file) = std::fs::File::open(path.clone()){
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double_map.insert(i as u32, texture_loading_threads.len() as u32);
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texture_loading_threads.push((texture_id,std::thread::spawn(move ||{
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ddsfile::Dds::read(&mut file).unwrap()
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})));
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}else{
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//println!("missing texture path={:?}",path);
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}
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}
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@ -200,6 +203,7 @@ impl GraphicsState{
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label: Some(format!("Texture{}",texture_id).as_str()),
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view_formats: &[],
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},
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wgpu::util::TextureDataOrder::LayerMajor,
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&image.data,
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);
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texture.create_view(&wgpu::TextureViewDescriptor {
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@ -697,6 +701,7 @@ impl GraphicsState{
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label: Some("Skybox Texture"),
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view_formats: &[],
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},
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wgpu::util::TextureDataOrder::LayerMajor,
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&skybox_image.data,
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);
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@ -737,6 +742,7 @@ impl GraphicsState{
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label: Some("Squid Texture"),
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view_formats: &[],
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},
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wgpu::util::TextureDataOrder::LayerMajor,
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&image.data,
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);
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@ -18,7 +18,7 @@ WorkerDescription{
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pub fn new<'a>(
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mut graphics:crate::graphics::GraphicsState,
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mut config:wgpu::SurfaceConfiguration,
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surface:wgpu::Surface,
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surface:wgpu::Surface<'a>,
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device:wgpu::Device,
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queue:wgpu::Queue,
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)->crate::compat_worker::INWorker<'a,Instruction>{
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@ -459,26 +459,8 @@ pub enum Planar64TryFromFloatError{
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Nan,
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Infinite,
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Subnormal,
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HighlyNegativeExponent(i16),
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HighlyPositiveExponent(i16),
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}
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#[inline]
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fn planar64_from_mes((m,e,s):(u64,i16,i8))->Result<Planar64,Planar64TryFromFloatError>{
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let e32=e+32;
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if e32<0&&(m>>-e32)==0{//shifting m will underflow to 0
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Ok(Planar64::ZERO)
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// println!("m{} e{} s{}",m,e,s);
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// println!("f={}",(m as f64)*(2.0f64.powf(e as f64))*(s as f64));
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// Err(Planar64TryFromFloatError::HighlyNegativeExponent(e))
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}else if (64-m.leading_zeros() as i16)+e32<64{//shifting m will not overflow
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if e32<0{
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Ok(Planar64((m as i64)*(s as i64)>>-e32))
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}else{
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Ok(Planar64((m as i64)*(s as i64)<<e32))
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}
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}else{//if shifting m will overflow (prev check failed)
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Err(Planar64TryFromFloatError::HighlyPositiveExponent(e))
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}
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HighlyNegativeExponent,
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HighlyPositiveExponent,
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}
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impl TryFrom<f32> for Planar64{
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type Error=Planar64TryFromFloatError;
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@ -489,7 +471,14 @@ impl TryFrom<f32> for Planar64{
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std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
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std::num::FpCategory::Zero=>Ok(Self::ZERO),
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std::num::FpCategory::Subnormal
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|std::num::FpCategory::Normal=>planar64_from_mes(integer_decode_f32(value)),
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|std::num::FpCategory::Normal=>{
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let planar=value*PLANAR64_ONE_FLOAT32;
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if planar<(i64::MIN as f32)||(i64::MAX as f32)<planar{
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Err(Self::Error::HighlyPositiveExponent)
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}else{
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Ok(Planar64(unsafe{planar.to_int_unchecked()}))
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}
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}
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}
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}
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}
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@ -502,7 +491,14 @@ impl TryFrom<f64> for Planar64{
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std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
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std::num::FpCategory::Zero=>Ok(Self::ZERO),
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std::num::FpCategory::Subnormal
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|std::num::FpCategory::Normal=>planar64_from_mes(integer_decode_f64(value)),
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|std::num::FpCategory::Normal=>{
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let planar=value*PLANAR64_ONE_FLOAT64;
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if planar<(i64::MIN as f64)||(i64::MAX as f64)<planar{
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Err(Self::Error::HighlyPositiveExponent)
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}else{
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Ok(Planar64(unsafe{planar.to_int_unchecked()}))
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}
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}
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}
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}
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}
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235
src/load_bsp.rs
Normal file
235
src/load_bsp.rs
Normal file
@ -0,0 +1,235 @@
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const VALVE_SCALE:f32=1.0/16.0;
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fn valve_transform(v:[f32;3])->crate::integer::Planar64Vec3{
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crate::integer::Planar64Vec3::try_from([v[0]*VALVE_SCALE,v[2]*VALVE_SCALE,-v[1]*VALVE_SCALE]).unwrap()
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}
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pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Result<crate::model::IndexedModelInstances,vbsp::BspError>{
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let mut s=Vec::new();
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match input.read_to_end(&mut s){
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Ok(_)=>(),
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Err(e)=>println!("load_bsp::generate_indexed_models read_to_end failed: {:?}",e),
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}
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match vbsp::Bsp::read(s.as_slice()){
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Ok(bsp)=>{
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let mut spawn_point=crate::integer::Planar64Vec3::ZERO;
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let vertices: Vec<_> = bsp
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.vertices
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.iter()
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.map(|vertex|<[f32;3]>::from(vertex.position))
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.collect();
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let mut name_from_texture_id=Vec::new();
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let mut texture_id_from_name=std::collections::HashMap::new();
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let mut models=bsp.models().map(|world_model|{
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//non-deduplicated
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let mut spam_pos=Vec::new();
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let mut spam_tex=Vec::new();
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let mut spam_normal=Vec::new();
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let mut spam_vertices=Vec::new();
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let groups=world_model.faces()
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.filter(|face| face.is_visible())//TODO: look at this
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.map(|face|{
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let face_texture=face.texture();
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let face_texture_data=face_texture.texture_data();
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let (texture_u,texture_v)=(glam::Vec3A::from_slice(&face_texture.texture_transforms_u[0..3]),glam::Vec3A::from_slice(&face_texture.texture_transforms_v[0..3]));
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let texture_offset=glam::vec2(face_texture.texture_transforms_u[3],face_texture.texture_transforms_v[3]);
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let texture_size=glam::vec2(face_texture_data.width as f32,face_texture_data.height as f32);
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//texture
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let texture_id=if let Some(&texture_id)=texture_id_from_name.get(face_texture_data.name()){
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texture_id
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}else{
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let texture_id=name_from_texture_id.len() as u32;
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texture_id_from_name.insert(face_texture_data.name().to_string(),texture_id);
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name_from_texture_id.push(face_texture_data.name().to_string());
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texture_id
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};
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//normal
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let normal=face.normal();
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let normal_idx=spam_normal.len() as u32;
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spam_normal.push(valve_transform(<[f32;3]>::from(normal)));
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let mut vertices:Vec<u32>=face.vertex_indexes().map(|vertex_index|{
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let pos=glam::Vec3A::from_array(vertices[vertex_index as usize]);
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let pos_idx=spam_pos.len();
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spam_pos.push(valve_transform(vertices[vertex_index as usize]));
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//calculate texture coordinates
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let tex=(glam::vec2(pos.dot(texture_u),pos.dot(texture_v))+texture_offset)/texture_size;
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let tex_idx=spam_tex.len() as u32;
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spam_tex.push(tex);
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let i=spam_vertices.len() as u32;
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spam_vertices.push(crate::model::IndexedVertex{
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pos: pos_idx as u32,
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tex: tex_idx as u32,
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normal: normal_idx,
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color: 0,
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});
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i
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}).collect();
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vertices.reverse();
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crate::model::IndexedGroup{
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texture:Some(texture_id),
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polys:vec![crate::model::IndexedPolygon{vertices}],
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}
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}).collect();
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crate::model::IndexedModel{
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unique_pos:spam_pos,
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unique_tex:spam_tex,
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unique_normal:spam_normal,
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unique_color:vec![glam::Vec4::ONE],
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unique_vertices:spam_vertices,
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groups,
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instances:vec![crate::model::ModelInstance{
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attributes:crate::model::CollisionAttributes::Decoration,
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transform:crate::integer::Planar64Affine3::new(
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crate::integer::Planar64Mat3::default(),
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valve_transform(<[f32;3]>::from(world_model.origin))
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),
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..Default::default()
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}],
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}
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}).collect();
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//dedupe prop models
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let mut model_dedupe=std::collections::HashSet::new();
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for prop in bsp.static_props(){
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model_dedupe.insert(prop.model());
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}
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//generate unique meshes
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let mut model_map=std::collections::HashMap::with_capacity(model_dedupe.len());
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let mut prop_models=Vec::new();
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for model_name in model_dedupe{
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let model_name_lower=model_name.to_lowercase();
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//.mdl, .vvd, .dx90.vtx
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let mut path=std::path::PathBuf::from(model_name_lower.as_str());
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let file_name=std::path::PathBuf::from(path.file_stem().unwrap());
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path.pop();
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path.push(file_name);
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let mut vvd_path=path.clone();
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let mut vtx_path=path.clone();
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vvd_path.set_extension("vvd");
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vtx_path.set_extension("dx90.vtx");
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match (bsp.pack.get(model_name_lower.as_str()),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
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(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
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match (vmdl::mdl::Mdl::read(mdl_file.as_ref()),vmdl::vvd::Vvd::read(vvd_file.as_ref()),vmdl::vtx::Vtx::read(vtx_file.as_ref())){
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(Ok(mdl),Ok(vvd),Ok(vtx))=>{
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let model=vmdl::Model::from_parts(mdl,vtx,vvd);
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let texture_paths=model.texture_directories();
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if texture_paths.len()!=1{
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println!("WARNING: multiple texture paths");
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}
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let skin=model.skin_tables().nth(0).unwrap();
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let mut spam_pos=Vec::with_capacity(model.vertices().len());
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let mut spam_normal=Vec::with_capacity(model.vertices().len());
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let mut spam_tex=Vec::with_capacity(model.vertices().len());
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let mut spam_vertices=Vec::with_capacity(model.vertices().len());
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for (i,vertex) in model.vertices().iter().enumerate(){
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spam_pos.push(valve_transform(<[f32;3]>::from(vertex.position)));
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spam_normal.push(valve_transform(<[f32;3]>::from(vertex.normal)));
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spam_tex.push(glam::Vec2::from_array(vertex.texture_coordinates));
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spam_vertices.push(crate::model::IndexedVertex{
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pos:i as u32,
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tex:i as u32,
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normal:i as u32,
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color:0,
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});
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}
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let model_id=prop_models.len();
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model_map.insert(model_name,model_id);
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prop_models.push(crate::model::IndexedModel{
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unique_pos:spam_pos,
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unique_normal:spam_normal,
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unique_tex:spam_tex,
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unique_color:vec![glam::Vec4::ONE],
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unique_vertices:spam_vertices,
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groups:model.meshes().map(|mesh|{
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let texture=if let (Some(texture_path),Some(texture_name))=(texture_paths.get(0),skin.texture(mesh.material_index())){
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let mut path=std::path::PathBuf::from(texture_path.as_str());
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path.push(texture_name);
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let texture_location=path.as_os_str().to_str().unwrap();
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let texture_id=if let Some(&texture_id)=texture_id_from_name.get(texture_location){
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texture_id
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}else{
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println!("texture! {}",texture_location);
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let texture_id=name_from_texture_id.len() as u32;
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texture_id_from_name.insert(texture_location.to_string(),texture_id);
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name_from_texture_id.push(texture_location.to_string());
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texture_id
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};
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Some(texture_id)
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}else{
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None
|
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};
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crate::model::IndexedGroup{
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texture,
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polys:{
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//looking at the code, it would seem that the strips are pre-deindexed into triangle lists when calling this function
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mesh.vertex_strip_indices().map(|strip|{
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strip.collect::<Vec<usize>>().chunks(3).map(|tri|{
|
||||
crate::model::IndexedPolygon{vertices:vec![tri[0] as u32,tri[1] as u32,tri[2] as u32]}
|
||||
}).collect::<Vec<crate::model::IndexedPolygon>>()
|
||||
}).flatten().collect()
|
||||
},
|
||||
}
|
||||
}).collect(),
|
||||
instances:Vec::new(),
|
||||
});
|
||||
},
|
||||
_=>println!("model_name={} error",model_name),
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||||
}
|
||||
},
|
||||
_=>println!("no model name={}",model_name),
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}
|
||||
}
|
||||
|
||||
//generate model instances
|
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for prop in bsp.static_props(){
|
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let placement=prop.as_prop_placement();
|
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if let Some(&model_index)=model_map.get(placement.model){
|
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prop_models[model_index].instances.push(crate::model::ModelInstance{
|
||||
transform:crate::integer::Planar64Affine3::new(
|
||||
crate::integer::Planar64Mat3::try_from(
|
||||
glam::Mat3A::from_diagonal(glam::Vec3::splat(placement.scale))
|
||||
//TODO: figure this out
|
||||
*glam::Mat3A::from_quat(glam::Quat::from_xyzw(
|
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placement.rotation.v.x,//b
|
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placement.rotation.v.y,//c
|
||||
placement.rotation.v.z,//d
|
||||
placement.rotation.s,//a
|
||||
))
|
||||
).unwrap(),
|
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valve_transform(<[f32;3]>::from(placement.origin)),
|
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),
|
||||
attributes:crate::model::CollisionAttributes::Decoration,
|
||||
..Default::default()
|
||||
});
|
||||
}else{
|
||||
//println!("model not found {}",placement.model);
|
||||
}
|
||||
}
|
||||
|
||||
//actually add the prop models
|
||||
prop_models.append(&mut models);
|
||||
|
||||
Ok(crate::model::IndexedModelInstances{
|
||||
textures:name_from_texture_id,
|
||||
models:prop_models,
|
||||
spawn_point,
|
||||
modes:Vec::new(),
|
||||
})
|
||||
},
|
||||
Err(e)=>{
|
||||
println!("rotten {:?}",e);
|
||||
Err(e)
|
||||
},
|
||||
}
|
||||
}
|
@ -14,12 +14,15 @@ fn class_is_a(class: &str, superclass: &str) -> bool {
|
||||
return false
|
||||
}
|
||||
fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, superclass: &str){
|
||||
for &referent in instance.children() {
|
||||
if let Some(c) = dom.get_by_ref(referent) {
|
||||
if class_is_a(c.class.as_str(), superclass) {
|
||||
objects.push(c.referent());//copy ref
|
||||
let mut stack=vec![instance];
|
||||
while let Some(item)=stack.pop(){
|
||||
for &referent in item.children(){
|
||||
if let Some(c)=dom.get_by_ref(referent){
|
||||
if class_is_a(c.class.as_str(),superclass){
|
||||
objects.push(c.referent());//copy ref
|
||||
}
|
||||
stack.push(c);
|
||||
}
|
||||
recursive_collect_superclass(objects,dom,c,superclass);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -262,6 +265,18 @@ pub fn generate_indexed_models(dom:rbx_dom_weak::WeakDom) -> crate::model::Index
|
||||
{
|
||||
let model_transform=planar64_affine3_from_roblox(cf,size);
|
||||
|
||||
if model_transform.matrix3.determinant()==Planar64::ZERO{
|
||||
let mut parent_ref=object.parent();
|
||||
let mut full_path=object.name.clone();
|
||||
while let Some(parent)=dom.get_by_ref(parent_ref){
|
||||
full_path=format!("{}.{}",parent.name,full_path);
|
||||
parent_ref=parent.parent();
|
||||
}
|
||||
println!("Zero determinant CFrame at location {}",full_path);
|
||||
println!("matrix3:{}",model_transform.matrix3);
|
||||
continue;
|
||||
}
|
||||
|
||||
//push TempIndexedAttributes
|
||||
let mut force_intersecting=false;
|
||||
let mut temp_indexing_attributes=Vec::new();
|
||||
|
@ -11,6 +11,7 @@ mod graphics;
|
||||
mod settings;
|
||||
mod primitives;
|
||||
mod instruction;
|
||||
mod load_bsp;
|
||||
mod load_roblox;
|
||||
mod face_crawler;
|
||||
mod compat_worker;
|
||||
@ -46,7 +47,7 @@ fn load_file(path: std::path::PathBuf)->Option<model::IndexedModelInstances>{
|
||||
},
|
||||
}
|
||||
},
|
||||
//b"VBSP"=>Some(load_bsp::generate_indexed_models(input)),
|
||||
b"VBSP"=>load_bsp::generate_indexed_models(&mut input).ok(),
|
||||
//b"SNFM"=>Some(sniffer::generate_indexed_models(input)),
|
||||
//b"SNFB"=>Some(sniffer::load_bot(input)),
|
||||
other=>{
|
||||
@ -116,6 +117,5 @@ pub fn default_models()->model::IndexedModelInstances{
|
||||
}
|
||||
|
||||
fn main(){
|
||||
let context=setup::setup(format!("Strafe Client v{}",env!("CARGO_PKG_VERSION")).as_str());
|
||||
context.start();//creates and runs a window context
|
||||
setup::setup_and_start(format!("Strafe Client v{}",env!("CARGO_PKG_VERSION")));
|
||||
}
|
||||
|
83
src/setup.rs
83
src/setup.rs
@ -46,21 +46,21 @@ fn create_instance()->SetupContextPartial1{
|
||||
}
|
||||
}
|
||||
impl SetupContextPartial1{
|
||||
fn create_surface(self,window:&winit::window::Window)->Result<SetupContextPartial2,wgpu::CreateSurfaceError>{
|
||||
fn create_surface<'a>(self,window:&'a winit::window::Window)->Result<SetupContextPartial2<'a>,wgpu::CreateSurfaceError>{
|
||||
Ok(SetupContextPartial2{
|
||||
backends:self.backends,
|
||||
surface:unsafe{self.instance.create_surface(window)}?,
|
||||
surface:self.instance.create_surface(window)?,
|
||||
instance:self.instance,
|
||||
})
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial2{
|
||||
struct SetupContextPartial2<'a>{
|
||||
backends:wgpu::Backends,
|
||||
instance:wgpu::Instance,
|
||||
surface:wgpu::Surface,
|
||||
surface:wgpu::Surface<'a>,
|
||||
}
|
||||
impl SetupContextPartial2{
|
||||
fn pick_adapter(self)->SetupContextPartial3{
|
||||
impl<'a> SetupContextPartial2<'a>{
|
||||
fn pick_adapter(self)->SetupContextPartial3<'a>{
|
||||
let adapter;
|
||||
|
||||
//TODO: prefer adapter that implements optional features
|
||||
@ -122,13 +122,13 @@ impl SetupContextPartial2{
|
||||
}
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial3{
|
||||
struct SetupContextPartial3<'a>{
|
||||
instance:wgpu::Instance,
|
||||
surface:wgpu::Surface,
|
||||
surface:wgpu::Surface<'a>,
|
||||
adapter:wgpu::Adapter,
|
||||
}
|
||||
impl SetupContextPartial3{
|
||||
fn request_device(self)->SetupContextPartial4{
|
||||
impl<'a> SetupContextPartial3<'a>{
|
||||
fn request_device(self)->SetupContextPartial4<'a>{
|
||||
let optional_features=optional_features();
|
||||
let required_features=required_features();
|
||||
|
||||
@ -140,8 +140,8 @@ impl SetupContextPartial3{
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
features: (optional_features & self.adapter.features()) | required_features,
|
||||
limits: needed_limits,
|
||||
required_features: (optional_features & self.adapter.features()) | required_features,
|
||||
required_limits: needed_limits,
|
||||
},
|
||||
trace_dir.ok().as_ref().map(std::path::Path::new),
|
||||
))
|
||||
@ -156,15 +156,15 @@ impl SetupContextPartial3{
|
||||
}
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial4{
|
||||
struct SetupContextPartial4<'a>{
|
||||
instance:wgpu::Instance,
|
||||
surface:wgpu::Surface,
|
||||
surface:wgpu::Surface<'a>,
|
||||
adapter:wgpu::Adapter,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
}
|
||||
impl SetupContextPartial4{
|
||||
fn configure_surface(self,size:&winit::dpi::PhysicalSize<u32>)->SetupContext{
|
||||
impl<'a> SetupContextPartial4<'a>{
|
||||
fn configure_surface(self,size:&'a winit::dpi::PhysicalSize<u32>)->SetupContext<'a>{
|
||||
let mut config=self.surface
|
||||
.get_default_config(&self.adapter, size.width, size.height)
|
||||
.expect("Surface isn't supported by the adapter.");
|
||||
@ -182,65 +182,42 @@ impl SetupContextPartial4{
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct SetupContext{
|
||||
pub struct SetupContext<'a>{
|
||||
pub instance:wgpu::Instance,
|
||||
pub surface:wgpu::Surface,
|
||||
pub surface:wgpu::Surface<'a>,
|
||||
pub device:wgpu::Device,
|
||||
pub queue:wgpu::Queue,
|
||||
pub config:wgpu::SurfaceConfiguration,
|
||||
}
|
||||
|
||||
pub fn setup(title:&str)->SetupContextSetup{
|
||||
pub fn setup_and_start(title:String){
|
||||
let event_loop=winit::event_loop::EventLoop::new().unwrap();
|
||||
|
||||
let window=create_window(title,&event_loop).unwrap();
|
||||
|
||||
println!("Initializing the surface...");
|
||||
|
||||
let partial_1=create_instance();
|
||||
|
||||
let window=create_window(title.as_str(),&event_loop).unwrap();
|
||||
|
||||
let partial_2=partial_1.create_surface(&window).unwrap();
|
||||
|
||||
let partial_3=partial_2.pick_adapter();
|
||||
|
||||
let partial_4=partial_3.request_device();
|
||||
|
||||
SetupContextSetup{
|
||||
window,
|
||||
event_loop,
|
||||
partial_context:partial_4,
|
||||
}
|
||||
}
|
||||
let size=window.inner_size();
|
||||
|
||||
pub struct SetupContextSetup{
|
||||
window:winit::window::Window,
|
||||
event_loop:winit::event_loop::EventLoop<()>,
|
||||
partial_context:SetupContextPartial4,
|
||||
}
|
||||
let setup_context=partial_4.configure_surface(&size);
|
||||
|
||||
impl SetupContextSetup{
|
||||
fn into_split(self)->(winit::window::Window,winit::event_loop::EventLoop<()>,SetupContext){
|
||||
let size=self.window.inner_size();
|
||||
//Steal values and drop self
|
||||
(
|
||||
self.window,
|
||||
self.event_loop,
|
||||
self.partial_context.configure_surface(&size),
|
||||
)
|
||||
}
|
||||
pub fn start(self){
|
||||
let (window,event_loop,setup_context)=self.into_split();
|
||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||
|
||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||
let window=crate::window::WindowContextSetup::new(&setup_context,&window);
|
||||
//the thread that spawns the physics thread
|
||||
let window_thread=window.into_worker(setup_context);
|
||||
|
||||
let window=crate::window::WindowContextSetup::new(&setup_context,window);
|
||||
//the thread that spawns the physics thread
|
||||
let window_thread=window.into_worker(setup_context);
|
||||
|
||||
println!("Entering event loop...");
|
||||
let root_time=std::time::Instant::now();
|
||||
run_event_loop(event_loop,window_thread,root_time).unwrap();
|
||||
}
|
||||
println!("Entering event loop...");
|
||||
let root_time=std::time::Instant::now();
|
||||
run_event_loop(event_loop,window_thread,root_time).unwrap();
|
||||
}
|
||||
|
||||
fn run_event_loop(
|
||||
|
@ -15,7 +15,7 @@ struct WindowContext<'a>{
|
||||
mouse:crate::physics::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
||||
screen_size:glam::UVec2,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
window:winit::window::Window,
|
||||
window:&'a winit::window::Window,
|
||||
physics_thread:crate::compat_worker::QNWorker<'a, TimedInstruction<crate::physics_worker::Instruction>>,
|
||||
}
|
||||
|
||||
@ -158,15 +158,15 @@ impl WindowContext<'_>{
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WindowContextSetup{
|
||||
pub struct WindowContextSetup<'a>{
|
||||
user_settings:crate::settings::UserSettings,
|
||||
window:winit::window::Window,
|
||||
window:&'a winit::window::Window,
|
||||
physics:crate::physics::PhysicsState,
|
||||
graphics:crate::graphics::GraphicsState,
|
||||
}
|
||||
|
||||
impl WindowContextSetup{
|
||||
pub fn new(context:&crate::setup::SetupContext,window:winit::window::Window)->Self{
|
||||
impl<'a> WindowContextSetup<'a>{
|
||||
pub fn new(context:&crate::setup::SetupContext,window:&'a winit::window::Window)->Self{
|
||||
//wee
|
||||
let user_settings=crate::settings::read_user_settings();
|
||||
|
||||
@ -194,7 +194,7 @@ impl WindowContextSetup{
|
||||
}
|
||||
}
|
||||
|
||||
fn into_context<'a>(self,setup_context:crate::setup::SetupContext)->WindowContext<'a>{
|
||||
fn into_context(self,setup_context:crate::setup::SetupContext<'a>)->WindowContext<'a>{
|
||||
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
|
||||
let graphics_thread=crate::graphics_worker::new(self.graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
||||
WindowContext{
|
||||
@ -208,7 +208,7 @@ impl WindowContextSetup{
|
||||
}
|
||||
}
|
||||
|
||||
pub fn into_worker<'a>(self,setup_context:crate::setup::SetupContext)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||
pub fn into_worker(self,setup_context:crate::setup::SetupContext<'a>)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||
let mut window_context=self.into_context(setup_context);
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<WindowInstruction>|{
|
||||
match ins.instruction{
|
||||
|
Loading…
x
Reference in New Issue
Block a user