Planar64Vec3::new
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@ -589,6 +589,10 @@ impl Planar64Vec3{
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pub const MIN:Self=Planar64Vec3(glam::I64Vec3::MIN);
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pub const MAX:Self=Planar64Vec3(glam::I64Vec3::MAX);
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#[inline]
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pub const fn new(x:Planar64,y:Planar64,z:Planar64)->Self{
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Self(glam::i64vec3(x.0,y.0,z.0))
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}
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#[inline]
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pub const fn int(x:i32,y:i32,z:i32)->Self{
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Self(glam::i64vec3((x as i64)<<32,(y as i64)<<32,(z as i64)<<32))
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}
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