whoops (the bug)
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0195511e49
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@ -862,9 +862,9 @@ impl Into<glam::Mat4> for Planar64Affine3{
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#[inline]
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#[inline]
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fn into(self)->glam::Mat4{
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fn into(self)->glam::Mat4{
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glam::Mat4::from_cols_array(&[
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glam::Mat4::from_cols_array(&[
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self.matrix3.x_axis.0.x as f32,self.matrix3.x_axis.0.x as f32,self.matrix3.x_axis.0.x as f32,0.0,
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self.matrix3.x_axis.0.x as f32,self.matrix3.x_axis.0.y as f32,self.matrix3.x_axis.0.z as f32,0.0,
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self.matrix3.y_axis.0.x as f32,self.matrix3.y_axis.0.x as f32,self.matrix3.y_axis.0.x as f32,0.0,
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self.matrix3.y_axis.0.x as f32,self.matrix3.y_axis.0.y as f32,self.matrix3.y_axis.0.z as f32,0.0,
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self.matrix3.z_axis.0.x as f32,self.matrix3.z_axis.0.x as f32,self.matrix3.z_axis.0.x as f32,0.0,
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self.matrix3.z_axis.0.x as f32,self.matrix3.z_axis.0.y as f32,self.matrix3.z_axis.0.z as f32,0.0,
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self.translation.0.x as f32,self.translation.0.y as f32,self.translation.0.z as f32,PLANAR64_FLOAT32_ONE
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self.translation.0.x as f32,self.translation.0.y as f32,self.translation.0.z as f32,PLANAR64_FLOAT32_ONE
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])*PLANAR64_FLOAT32_MUL
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])*PLANAR64_FLOAT32_MUL
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}
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}
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