success
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@ -751,13 +751,20 @@ impl MinkowskiMesh<'_>{
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}
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best_edge.map(|e|(e.as_undirected(),best_time))
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}
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fn infinity_in(&self,infinity_body:crate::physics::Body)->Option<(MinkowskiFace,integer::Time)>{
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let infinity_fev=self.infinity_fev(-infinity_body.velocity,infinity_body.position);
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match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN,infinity_body.time){
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crate::face_crawler::CrawlResult::Miss(_)=>None,
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crate::face_crawler::CrawlResult::Hit(face,time)=>Some((face,time)),
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}
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}
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pub fn is_point_in_mesh(&self,point:Planar64Vec3)->bool{
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let infinity_body=crate::physics::Body::new(point,Planar64Vec3::Y,Planar64Vec3::ZERO,integer::Time::ZERO);
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//movement must escape the mesh forwards and backwards in time,
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//otherwise the point is not inside the mesh
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self.predict_collision_out(&infinity_body,integer::Time::MAX)
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self.infinity_in(infinity_body)
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.is_some_and(|_|
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self.predict_collision_out(&-infinity_body,integer::Time::MAX)
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self.infinity_in(-infinity_body)
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.is_some()
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)
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}
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