rename confusing variable
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24eba89bfa
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@ -1,6 +1,6 @@
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struct SkyOutput {
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struct SkyOutput {
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@builtin(position) position: vec4<f32>,
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@builtin(position) position: vec4<f32>,
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@location(0) uv: vec3<f32>,
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@location(0) sampledir: vec3<f32>,
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};
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};
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struct Data {
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struct Data {
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@ -34,7 +34,7 @@ fn vs_sky(@builtin(vertex_index) vertex_index: u32) -> SkyOutput {
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let unprojected = r_data.proj_inv * pos;
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let unprojected = r_data.proj_inv * pos;
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var result: SkyOutput;
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var result: SkyOutput;
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result.uv = inv_model_view * unprojected.xyz;
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result.sampledir = inv_model_view * unprojected.xyz;
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result.position = pos;
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result.position = pos;
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return result;
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return result;
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}
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}
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@ -92,7 +92,7 @@ var r_sampler: sampler;
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@fragment
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@fragment
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fn fs_sky(vertex: SkyOutput) -> @location(0) vec4<f32> {
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fn fs_sky(vertex: SkyOutput) -> @location(0) vec4<f32> {
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return textureSample(r_texture, r_sampler, vertex.uv);
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return textureSample(r_texture, r_sampler, vertex.sampledir);
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}
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}
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@fragment
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@fragment
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