fix ladder crashes
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2acf740898
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d3cf75e0d5
@ -613,7 +613,16 @@ impl StyleModifiers{
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//two fixes:
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//- ladder movement is not allowed on walkable surfaces
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//- fix the underlying issue
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normal.cross(control_dir).cross(*normal)*(self.ladder_speed/(n*(n*n-d*d).sqrt()))
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if d.get().unsigned_abs()<n.get().unsigned_abs(){
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let cr=normal.cross(control_dir);
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if cr==Planar64Vec3::ZERO{
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Planar64Vec3::ZERO
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}else{
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cr.cross(*normal)*(self.ladder_speed/(n*(n*n-d*d).sqrt()))
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}
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}else{
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Planar64Vec3::ZERO
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}
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}
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fn get_propulsion_control_dir(&self,camera:&PhysicsCamera,controls:u32,next_mouse:&MouseState,time:Time)->Planar64Vec3{
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let camera_mat=camera.simulate_move_rotation(camera.mouse.lerp(&next_mouse,time));
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