a-b != b-a
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@ -928,7 +928,7 @@ impl TouchingState{
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for contact in &self.contacts{
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//detect face slide off
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let model_mesh=models.mesh(contact.model_id);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&style_mesh,&model_mesh);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&model_mesh,&style_mesh);
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collector.collect(minkowski.predict_collision_face_out(&relative_body,collector.time(),contact.face_id).map(|(face,time)|{
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TimedInstruction{
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time,
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@ -941,7 +941,7 @@ impl TouchingState{
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for intersect in &self.intersects{
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//detect model collision in reverse
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let model_mesh=models.mesh(intersect.model_id);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&style_mesh,&model_mesh);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&model_mesh,&style_mesh);
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collector.collect(minkowski.predict_collision_out(&relative_body,collector.time()).map(|(face,time)|{
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TimedInstruction{
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time,
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@ -1280,7 +1280,7 @@ impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState
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self.bvh.the_tester(&aabb,&mut |id|{
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//no checks are needed because of the time limits.
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let model_mesh=self.models.mesh(id);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&style_mesh,&model_mesh);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&model_mesh,&style_mesh);
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collector.collect(minkowski.predict_collision_in(&relative_body,collector.time()).map(|(face,time)|{
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TimedInstruction{time,instruction:PhysicsInstruction::CollisionStart(match self.models.attr(id){
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PhysicsCollisionAttributes::Contact{contacting:_,general:_}=>Collision::Contact(ContactCollision{model_id:id,face_id:face}),
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@ -1309,7 +1309,7 @@ fn jumped_velocity(models:&PhysicsModels,style:&StyleModifiers,walk_state:&WalkS
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fn contact_normal(models:&PhysicsModels,style_mesh:&TransformedMesh,contact:&ContactCollision)->Planar64Vec3{
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let model_mesh=models.mesh(contact.model_id);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(style_mesh,&model_mesh);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&model_mesh,style_mesh);
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minkowski.face_nd(contact.face_id).0
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}
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@ -1661,7 +1661,7 @@ fn hit_the_ground(){
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Planar64Vec3::ZERO,
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Time::ZERO
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);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&mesh0,&mesh1);
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let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&mesh1,&mesh0);
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let collision=minkowski.predict_collision_in(&relative_body,Time::ONE_SECOND);
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assert!(collision.is_some(),"No collision was generated");
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assert_eq!(Time::ONE_SECOND/2,collision.unwrap().1,"Incorrect time of collision");
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