implement vert
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@ -59,7 +59,7 @@ impl MeshQuery<FaceId,EdgeId,VertId> for PhysicsMesh{
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}
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//ideally I never calculate the vertex position, but I have to for the graphical meshes...
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fn vert(&self,vert_id:VertId)->Planar64Vec3{
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todo!()
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self.verts[vert_id.0].0
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}
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fn face_edges(&self,face_id:FaceId)->Cow<Vec<(EdgeId,FaceId)>>{
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Cow::Borrowed(&self.face_topology[face_id.0].edges)
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