borrow check fixups
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fb14e023df
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@ -1259,11 +1259,13 @@ fn recalculate_touching(
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data:&PhysicsData,
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models:&PhysicsModels,
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){
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//drain all existing contacts
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for contact in state.touching.contacts.drain(){
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//collision_end all existing contacts
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//I would have preferred while let Some(contact)=contacts.pop()
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//but there is no such method
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for contact in state.touching.contacts.clone().drain(){
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collision_end_contact(state,data,models.contact_attr(contact.model_id),contact);
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}
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for intersect in state.touching.intersects.drain(){
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for intersect in state.touching.intersects.clone().drain(){
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collision_end_intersect(state,data,models.intersect_attr(intersect.model_id),intersect);
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}
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//find all models in the teleport region
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@ -1272,12 +1274,11 @@ fn recalculate_touching(
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aabb.inflate(data.hitbox_mesh.halfsize);
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//relative to moving platforms
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//let relative_body=&VirtualBody::relative(&Body::default(),&state.body).body(state.time);
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let relative_body=&state.body;
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data.bvh.the_tester(&aabb,&mut |&convex_mesh_id|{
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//no checks are needed because of the time limits.
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let model_mesh=data.models.mesh(convex_mesh_id);
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let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,data.hitbox_mesh.transformed_mesh());
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if minkowski.is_point_in_mesh(relative_body.position){
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if minkowski.is_point_in_mesh(state.body.position){
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match convex_mesh_id.model_id{
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//being inside of contact objects is an invalid physics state
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//but the physics isn't advanced enough to do anything about it yet
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