graphics
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@ -219,7 +219,7 @@ impl GraphicsState{
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//wow
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let instance=GraphicsModelOwned{
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transform:model.transform.into(),
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normal_transform:Into::<glam::Mat3>::into(model.transform.matrix3).inverse().transpose(),
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normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
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color:GraphicsModelColor4::new(model.color),
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};
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//get or create owned mesh map
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